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-/*
- * Written by Doug Lea with assistance from members of JCP JSR-166
- * Expert Group and released to the public domain, as explained at
- * http://creativecommons.org/licenses/publicdomain
- */
-
-package scala.actors.threadpool;
-import scala.actors.threadpool.locks.*;
-import scala.actors.threadpool.helpers.Utils;
-import java.util.HashSet;
-import java.util.List;
-import java.util.Iterator;
-import java.util.ArrayList;
-import java.util.ConcurrentModificationException;
-
-/**
- * An {@link ExecutorService} that executes each submitted task using
- * one of possibly several pooled threads, normally configured
- * using {@link Executors} factory methods.
- *
- * <p>Thread pools address two different problems: they usually
- * provide improved performance when executing large numbers of
- * asynchronous tasks, due to reduced per-task invocation overhead,
- * and they provide a means of bounding and managing the resources,
- * including threads, consumed when executing a collection of tasks.
- * Each {@code ThreadPoolExecutor} also maintains some basic
- * statistics, such as the number of completed tasks.
- *
- * <p>To be useful across a wide range of contexts, this class
- * provides many adjustable parameters and extensibility
- * hooks. However, programmers are urged to use the more convenient
- * {@link Executors} factory methods {@link
- * Executors#newCachedThreadPool} (unbounded thread pool, with
- * automatic thread reclamation), {@link Executors#newFixedThreadPool}
- * (fixed size thread pool) and {@link
- * Executors#newSingleThreadExecutor} (single background thread), that
- * preconfigure settings for the most common usage
- * scenarios. Otherwise, use the following guide when manually
- * configuring and tuning this class:
- *
- * <dl>
- *
- * <dt>Core and maximum pool sizes</dt>
- *
- * <dd>A {@code ThreadPoolExecutor} will automatically adjust the
- * pool size (see {@link #getPoolSize})
- * according to the bounds set by
- * corePoolSize (see {@link #getCorePoolSize}) and
- * maximumPoolSize (see {@link #getMaximumPoolSize}).
- *
- * When a new task is submitted in method {@link #execute}, and fewer
- * than corePoolSize threads are running, a new thread is created to
- * handle the request, even if other worker threads are idle. If
- * there are more than corePoolSize but less than maximumPoolSize
- * threads running, a new thread will be created only if the queue is
- * full. By setting corePoolSize and maximumPoolSize the same, you
- * create a fixed-size thread pool. By setting maximumPoolSize to an
- * essentially unbounded value such as {@code Integer.MAX_VALUE}, you
- * allow the pool to accommodate an arbitrary number of concurrent
- * tasks. Most typically, core and maximum pool sizes are set only
- * upon construction, but they may also be changed dynamically using
- * {@link #setCorePoolSize} and {@link #setMaximumPoolSize}. </dd>
- *
- * <dt>On-demand construction</dt>
- *
- * <dd> By default, even core threads are initially created and
- * started only when new tasks arrive, but this can be overridden
- * dynamically using method {@link #prestartCoreThread} or {@link
- * #prestartAllCoreThreads}. You probably want to prestart threads if
- * you construct the pool with a non-empty queue. </dd>
- *
- * <dt>Creating new threads</dt>
- *
- * <dd>New threads are created using a {@link ThreadFactory}. If not
- * otherwise specified, a {@link Executors#defaultThreadFactory} is
- * used, that creates threads to all be in the same {@link
- * ThreadGroup} and with the same {@code NORM_PRIORITY} priority and
- * non-daemon status. By supplying a different ThreadFactory, you can
- * alter the thread's name, thread group, priority, daemon status,
- * etc. If a {@code ThreadFactory} fails to create a thread when asked
- * by returning null from {@code newThread}, the executor will
- * continue, but might not be able to execute any tasks. Threads
- * should possess the "modifyThread" {@code RuntimePermission}. If
- * worker threads or other threads using the pool do not possess this
- * permission, service may be degraded: configuration changes may not
- * take effect in a timely manner, and a shutdown pool may remain in a
- * state in which termination is possible but not completed.</dd>
- *
- * <dt>Keep-alive times</dt>
- *
- * <dd>If the pool currently has more than corePoolSize threads,
- * excess threads will be terminated if they have been idle for more
- * than the keepAliveTime (see {@link #getKeepAliveTime}). This
- * provides a means of reducing resource consumption when the pool is
- * not being actively used. If the pool becomes more active later, new
- * threads will be constructed. This parameter can also be changed
- * dynamically using method {@link #setKeepAliveTime}. Using a value
- * of {@code Long.MAX_VALUE} {@link TimeUnit#NANOSECONDS} effectively
- * disables idle threads from ever terminating prior to shut down. By
- * default, the keep-alive policy applies only when there are more
- * than corePoolSizeThreads. But method {@link
- * #allowCoreThreadTimeOut(boolean)} can be used to apply this
- * time-out policy to core threads as well, so long as the
- * keepAliveTime value is non-zero. </dd>
- *
- * <dt>Queuing</dt>
- *
- * <dd>Any {@link BlockingQueue} may be used to transfer and hold
- * submitted tasks. The use of this queue interacts with pool sizing:
- *
- * <ul>
- *
- * <li> If fewer than corePoolSize threads are running, the Executor
- * always prefers adding a new thread
- * rather than queuing.</li>
- *
- * <li> If corePoolSize or more threads are running, the Executor
- * always prefers queuing a request rather than adding a new
- * thread.</li>
- *
- * <li> If a request cannot be queued, a new thread is created unless
- * this would exceed maximumPoolSize, in which case, the task will be
- * rejected.</li>
- *
- * </ul>
- *
- * There are three general strategies for queuing:
- * <ol>
- *
- * <li> <em> Direct handoffs.</em> A good default choice for a work
- * queue is a {@link SynchronousQueue} that hands off tasks to threads
- * without otherwise holding them. Here, an attempt to queue a task
- * will fail if no threads are immediately available to run it, so a
- * new thread will be constructed. This policy avoids lockups when
- * handling sets of requests that might have internal dependencies.
- * Direct handoffs generally require unbounded maximumPoolSizes to
- * avoid rejection of new submitted tasks. This in turn admits the
- * possibility of unbounded thread growth when commands continue to
- * arrive on average faster than they can be processed. </li>
- *
- * <li><em> Unbounded queues.</em> Using an unbounded queue (for
- * example a {@link LinkedBlockingQueue} without a predefined
- * capacity) will cause new tasks to wait in the queue when all
- * corePoolSize threads are busy. Thus, no more than corePoolSize
- * threads will ever be created. (And the value of the maximumPoolSize
- * therefore doesn't have any effect.) This may be appropriate when
- * each task is completely independent of others, so tasks cannot
- * affect each others execution; for example, in a web page server.
- * While this style of queuing can be useful in smoothing out
- * transient bursts of requests, it admits the possibility of
- * unbounded work queue growth when commands continue to arrive on
- * average faster than they can be processed. </li>
- *
- * <li><em>Bounded queues.</em> A bounded queue (for example, an
- * {@link ArrayBlockingQueue}) helps prevent resource exhaustion when
- * used with finite maximumPoolSizes, but can be more difficult to
- * tune and control. Queue sizes and maximum pool sizes may be traded
- * off for each other: Using large queues and small pools minimizes
- * CPU usage, OS resources, and context-switching overhead, but can
- * lead to artificially low throughput. If tasks frequently block (for
- * example if they are I/O bound), a system may be able to schedule
- * time for more threads than you otherwise allow. Use of small queues
- * generally requires larger pool sizes, which keeps CPUs busier but
- * may encounter unacceptable scheduling overhead, which also
- * decreases throughput. </li>
- *
- * </ol>
- *
- * </dd>
- *
- * <dt>Rejected tasks</dt>
- *
- * <dd> New tasks submitted in method {@link #execute} will be
- * <em>rejected</em> when the Executor has been shut down, and also
- * when the Executor uses finite bounds for both maximum threads and
- * work queue capacity, and is saturated. In either case, the {@code
- * execute} method invokes the {@link
- * RejectedExecutionHandler#rejectedExecution} method of its {@link
- * RejectedExecutionHandler}. Four predefined handler policies are
- * provided:
- *
- * <ol>
- *
- * <li> In the default {@link ThreadPoolExecutor.AbortPolicy}, the
- * handler throws a runtime {@link RejectedExecutionException} upon
- * rejection. </li>
- *
- * <li> In {@link ThreadPoolExecutor.CallerRunsPolicy}, the thread
- * that invokes {@code execute} itself runs the task. This provides a
- * simple feedback control mechanism that will slow down the rate that
- * new tasks are submitted. </li>
- *
- * <li> In {@link ThreadPoolExecutor.DiscardPolicy}, a task that
- * cannot be executed is simply dropped. </li>
- *
- * <li>In {@link ThreadPoolExecutor.DiscardOldestPolicy}, if the
- * executor is not shut down, the task at the head of the work queue
- * is dropped, and then execution is retried (which can fail again,
- * causing this to be repeated.) </li>
- *
- * </ol>
- *
- * It is possible to define and use other kinds of {@link
- * RejectedExecutionHandler} classes. Doing so requires some care
- * especially when policies are designed to work only under particular
- * capacity or queuing policies. </dd>
- *
- * <dt>Hook methods</dt>
- *
- * <dd>This class provides {@code protected} overridable {@link
- * #beforeExecute} and {@link #afterExecute} methods that are called
- * before and after execution of each task. These can be used to
- * manipulate the execution environment; for example, reinitializing
- * ThreadLocals, gathering statistics, or adding log
- * entries. Additionally, method {@link #terminated} can be overridden
- * to perform any special processing that needs to be done once the
- * Executor has fully terminated.
- *
- * <p>If hook or callback methods throw exceptions, internal worker
- * threads may in turn fail and abruptly terminate.</dd>
- *
- * <dt>Queue maintenance</dt>
- *
- * <dd> Method {@link #getQueue} allows access to the work queue for
- * purposes of monitoring and debugging. Use of this method for any
- * other purpose is strongly discouraged. Two supplied methods,
- * {@link #remove} and {@link #purge} are available to assist in
- * storage reclamation when large numbers of queued tasks become
- * cancelled.</dd>
- *
- * <dt>Finalization</dt>
- *
- * <dd> A pool that is no longer referenced in a program <em>AND</em>
- * has no remaining threads will be {@code shutdown} automatically. If
- * you would like to ensure that unreferenced pools are reclaimed even
- * if users forget to call {@link #shutdown}, then you must arrange
- * that unused threads eventually die, by setting appropriate
- * keep-alive times, using a lower bound of zero core threads and/or
- * setting {@link #allowCoreThreadTimeOut(boolean)}. </dd>
- *
- * </dl>
- *
- * <p> <b>Extension example</b>. Most extensions of this class
- * override one or more of the protected hook methods. For example,
- * here is a subclass that adds a simple pause/resume feature:
- *
- * <pre> {@code
- * class PausableThreadPoolExecutor extends ThreadPoolExecutor {
- * private boolean isPaused;
- * private ReentrantLock pauseLock = new ReentrantLock();
- * private Condition unpaused = pauseLock.newCondition();
- *
- * public PausableThreadPoolExecutor(...) { super(...); }
- *
- * protected void beforeExecute(Thread t, Runnable r) {
- * super.beforeExecute(t, r);
- * pauseLock.lock();
- * try {
- * while (isPaused) unpaused.await();
- * } catch (InterruptedException ie) {
- * t.interrupt();
- * } finally {
- * pauseLock.unlock();
- * }
- * }
- *
- * public void pause() {
- * pauseLock.lock();
- * try {
- * isPaused = true;
- * } finally {
- * pauseLock.unlock();
- * }
- * }
- *
- * public void resume() {
- * pauseLock.lock();
- * try {
- * isPaused = false;
- * unpaused.signalAll();
- * } finally {
- * pauseLock.unlock();
- * }
- * }
- * }}</pre>
- *
- * @since 1.5
- * @author Doug Lea
- */
-public class ThreadPoolExecutor extends AbstractExecutorService {
- /**
- * The main pool control state, ctl, is an atomic integer packing
- * two conceptual fields
- * workerCount, indicating the effective number of threads
- * runState, indicating whether running, shutting down etc
- *
- * In order to pack them into one int, we limit workerCount to
- * (2^29)-1 (about 500 million) threads rather than (2^31)-1 (2
- * billion) otherwise representable. If this is ever an issue in
- * the future, the variable can be changed to be an AtomicLong,
- * and the shift/mask constants below adjusted. But until the need
- * arises, this code is a bit faster and simpler using an int.
- *
- * The workerCount is the number of workers that have been
- * permitted to start and not permitted to stop. The value may be
- * transiently different from the actual number of live threads,
- * for example when a ThreadFactory fails to create a thread when
- * asked, and when exiting threads are still performing
- * bookkeeping before terminating. The user-visible pool size is
- * reported as the current size of the workers set.
- *
- * The runState provides the main lifecyle control, taking on values:
- *
- * RUNNING: Accept new tasks and process queued tasks
- * SHUTDOWN: Don't accept new tasks, but process queued tasks
- * STOP: Don't accept new tasks, don't process queued tasks,
- * and interrupt in-progress tasks
- * TIDYING: All tasks have terminated, workerCount is zero,
- * the thread transitioning to state TIDYING
- * will run the terminated() hook method
- * TERMINATED: terminated() has completed
- *
- * The numerical order among these values matters, to allow
- * ordered comparisons. The runState monotonically increases over
- * time, but need not hit each state. The transitions are:
- *
- * RUNNING -> SHUTDOWN
- * On invocation of shutdown(), perhaps implicitly in finalize()
- * (RUNNING or SHUTDOWN) -> STOP
- * On invocation of shutdownNow()
- * SHUTDOWN -> TIDYING
- * When both queue and pool are empty
- * STOP -> TIDYING
- * When pool is empty
- * TIDYING -> TERMINATED
- * When the terminated() hook method has completed
- *
- * Threads waiting in awaitTermination() will return when the
- * state reaches TERMINATED.
- *
- * Detecting the transition from SHUTDOWN to TIDYING is less
- * straightforward than you'd like because the queue may become
- * empty after non-empty and vice versa during SHUTDOWN state, but
- * we can only terminate if, after seeing that it is empty, we see
- * that workerCount is 0 (which sometimes entails a recheck -- see
- * below).
- */
- private final AtomicInteger ctl = new AtomicInteger(ctlOf(RUNNING, 0));
- private static final int COUNT_BITS = 29; // Integer.SIZE - 3;
- private static final int CAPACITY = (1 << COUNT_BITS) - 1;
-
- // runState is stored in the high-order bits
- private static final int RUNNING = -1 << COUNT_BITS;
- private static final int SHUTDOWN = 0 << COUNT_BITS;
- private static final int STOP = 1 << COUNT_BITS;
- private static final int TIDYING = 2 << COUNT_BITS;
- private static final int TERMINATED = 3 << COUNT_BITS;
-
- // Packing and unpacking ctl
- private static int runStateOf(int c) { return c & ~CAPACITY; }
- private static int workerCountOf(int c) { return c & CAPACITY; }
- private static int ctlOf(int rs, int wc) { return rs | wc; }
-
- /*
- * Bit field accessors that don't require unpacking ctl.
- * These depend on the bit layout and on workerCount being never negative.
- */
-
- private static boolean runStateLessThan(int c, int s) {
- return c < s;
- }
-
- private static boolean runStateAtLeast(int c, int s) {
- return c >= s;
- }
-
- private static boolean isRunning(int c) {
- return c < SHUTDOWN;
- }
-
- /**
- * Attempt to CAS-increment the workerCount field of ctl.
- */
- private boolean compareAndIncrementWorkerCount(int expect) {
- return ctl.compareAndSet(expect, expect + 1);
- }
-
- /**
- * Attempt to CAS-decrement the workerCount field of ctl.
- */
- private boolean compareAndDecrementWorkerCount(int expect) {
- return ctl.compareAndSet(expect, expect - 1);
- }
-
- /**
- * Decrements the workerCount field of ctl. This is called only on
- * abrupt termination of a thread (see processWorkerExit). Other
- * decrements are performed within getTask.
- */
- private void decrementWorkerCount() {
- do {} while (! compareAndDecrementWorkerCount(ctl.get()));
- }
-
- /**
- * The queue used for holding tasks and handing off to worker
- * threads. We do not require that workQueue.poll() returning
- * null necessarily means that workQueue.isEmpty(), so rely
- * solely on isEmpty to see if the queue is empty (which we must
- * do for example when deciding whether to transition from
- * SHUTDOWN to TIDYING). This accommodates special-purpose
- * queues such as DelayQueues for which poll() is allowed to
- * return null even if it may later return non-null when delays
- * expire.
- */
- private final BlockingQueue workQueue;
-
- // TODO: DK: mainLock is used in lock(); try { ... } finally { unlock(); }
- // Consider replacing with synchronized {} if performance reasons exist
- /**
- * Lock held on access to workers set and related bookkeeping.
- * While we could use a concurrent set of some sort, it turns out
- * to be generally preferable to use a lock. Among the reasons is
- * that this serializes interruptIdleWorkers, which avoids
- * unnecessary interrupt storms, especially during shutdown.
- * Otherwise exiting threads would concurrently interrupt those
- * that have not yet interrupted. It also simplifies some of the
- * associated statistics bookkeeping of largestPoolSize etc. We
- * also hold mainLock on shutdown and shutdownNow, for the sake of
- * ensuring workers set is stable while separately checking
- * permission to interrupt and actually interrupting.
- */
- public final ReentrantLock mainLock = new ReentrantLock();
-
- /**
- * Set containing all worker threads in pool. Accessed only when
- * holding mainLock.
- */
- public final HashSet workers = new HashSet();
-
- /**
- * Wait condition to support awaitTermination
- */
- private final Condition termination = mainLock.newCondition();
-
- /**
- * Tracks largest attained pool size. Accessed only under
- * mainLock.
- */
- private int largestPoolSize;
-
- /**
- * Counter for completed tasks. Updated only on termination of
- * worker threads. Accessed only under mainLock.
- */
- private long completedTaskCount;
-
- /*
- * All user control parameters are declared as volatiles so that
- * ongoing actions are based on freshest values, but without need
- * for locking, since no internal invariants depend on them
- * changing synchronously with respect to other actions.
- */
-
- /**
- * Factory for new threads. All threads are created using this
- * factory (via method addWorker). All callers must be prepared
- * for addWorker to fail, which may reflect a system or user's
- * policy limiting the number of threads. Even though it is not
- * treated as an error, failure to create threads may result in
- * new tasks being rejected or existing ones remaining stuck in
- * the queue. On the other hand, no special precautions exist to
- * handle OutOfMemoryErrors that might be thrown while trying to
- * create threads, since there is generally no recourse from
- * within this class.
- */
- private volatile ThreadFactory threadFactory;
-
- /**
- * Handler called when saturated or shutdown in execute.
- */
- private volatile RejectedExecutionHandler handler;
-
- /**
- * Timeout in nanoseconds for idle threads waiting for work.
- * Threads use this timeout when there are more than corePoolSize
- * present or if allowCoreThreadTimeOut. Otherwise they wait
- * forever for new work.
- */
- private volatile long keepAliveTime;
-
- /**
- * If false (default), core threads stay alive even when idle.
- * If true, core threads use keepAliveTime to time out waiting
- * for work.
- */
- private volatile boolean allowCoreThreadTimeOut;
-
- /**
- * Core pool size is the minimum number of workers to keep alive
- * (and not allow to time out etc) unless allowCoreThreadTimeOut
- * is set, in which case the minimum is zero.
- */
- private volatile int corePoolSize;
-
- /**
- * Maximum pool size. Note that the actual maximum is internally
- * bounded by CAPACITY.
- */
- private volatile int maximumPoolSize;
-
- /**
- * The default rejected execution handler
- */
- private static final RejectedExecutionHandler defaultHandler =
- new AbortPolicy();
-
- /**
- * Permission required for callers of shutdown and shutdownNow.
- * We additionally require (see checkShutdownAccess) that callers
- * have permission to actually interrupt threads in the worker set
- * (as governed by Thread.interrupt, which relies on
- * ThreadGroup.checkAccess, which in turn relies on
- * SecurityManager.checkAccess). Shutdowns are attempted only if
- * these checks pass.
- *
- * All actual invocations of Thread.interrupt (see
- * interruptIdleWorkers and interruptWorkers) ignore
- * SecurityExceptions, meaning that the attempted interrupts
- * silently fail. In the case of shutdown, they should not fail
- * unless the SecurityManager has inconsistent policies, sometimes
- * allowing access to a thread and sometimes not. In such cases,
- * failure to actually interrupt threads may disable or delay full
- * termination. Other uses of interruptIdleWorkers are advisory,
- * and failure to actually interrupt will merely delay response to
- * configuration changes so is not handled exceptionally.
- */
- private static final RuntimePermission shutdownPerm =
- new RuntimePermission("modifyThread");
-
- /**
- * Class Worker mainly maintains interrupt control state for
- * threads running tasks, along with other minor bookkeeping. This
- * class opportunistically extends ReentrantLock to simplify
- * acquiring and releasing a lock surrounding each task execution.
- * This protects against interrupts that are intended to wake up a
- * worker thread waiting for a task from instead interrupting a
- * task being run.
- */
- public final class Worker extends ReentrantLock implements Runnable {
- /**
- * This class will never be serialized, but we provide a
- * serialVersionUID to suppress a javac warning.
- */
- private static final long serialVersionUID = 6138294804551838833L;
-
- /** Thread this worker is running in. Null if factory fails. */
- public final Thread thread;
- /** Initial task to run. Possibly null. */
- Runnable firstTask;
- /** Per-thread task counter */
- volatile long completedTasks;
-
- /**
- * Creates with given first task and thread from ThreadFactory.
- * @param firstTask the first task (null if none)
- */
- Worker(Runnable firstTask) {
- this.firstTask = firstTask;
- this.thread = getThreadFactory().newThread(this);
- }
-
- /** Delegates main run loop to outer runWorker */
- public void run() {
- runWorker(this);
- }
- }
-
- /*
- * Methods for setting control state
- */
-
- /**
- * Transitions runState to given target, or leaves it alone if
- * already at least the given target.
- *
- * @param targetState the desired state, either SHUTDOWN or STOP
- * (but not TIDYING or TERMINATED -- use tryTerminate for that)
- */
- private void advanceRunState(int targetState) {
- for (;;) {
- int c = ctl.get();
- if (runStateAtLeast(c, targetState) ||
- ctl.compareAndSet(c, ctlOf(targetState, workerCountOf(c))))
- break;
- }
- }
-
- /**
- * Transitions to TERMINATED state if either (SHUTDOWN and pool
- * and queue empty) or (STOP and pool empty). If otherwise
- * eligible to terminate but workerCount is nonzero, interrupts an
- * idle worker to ensure that shutdown signals propagate. This
- * method must be called following any action that might make
- * termination possible -- reducing worker count or removing tasks
- * from the queue during shutdown. The method is non-private to
- * allow access from ScheduledThreadPoolExecutor.
- */
- final void tryTerminate() {
- for (;;) {
- int c = ctl.get();
- if (isRunning(c) ||
- runStateAtLeast(c, TIDYING) ||
- (runStateOf(c) == SHUTDOWN && ! workQueue.isEmpty()))
- return;
- if (workerCountOf(c) != 0) { // Eligible to terminate
- interruptIdleWorkers(ONLY_ONE);
- return;
- }
-
- final ReentrantLock mainLock = this.mainLock;
- mainLock.lock();
- try {
- if (ctl.compareAndSet(c, ctlOf(TIDYING, 0))) {
- try {
- terminated();
- } finally {
- ctl.set(ctlOf(TERMINATED, 0));
- termination.signalAll();
- }
- return;
- }
- } finally {
- mainLock.unlock();
- }
- // else retry on failed CAS
- }
- }
-
- /*
- * Methods for controlling interrupts to worker threads.
- */
-
- /**
- * If there is a security manager, makes sure caller has
- * permission to shut down threads in general (see shutdownPerm).
- * If this passes, additionally makes sure the caller is allowed
- * to interrupt each worker thread. This might not be true even if
- * first check passed, if the SecurityManager treats some threads
- * specially.
- */
- private void checkShutdownAccess() {
- SecurityManager security = System.getSecurityManager();
- if (security != null) {
- security.checkPermission(shutdownPerm);
- final ReentrantLock mainLock = this.mainLock;
- mainLock.lock();
- try {
- for (Iterator itr = workers.iterator(); itr.hasNext();) {
- Worker w = (Worker)itr.next();
- security.checkAccess(w.thread);
- }
- } finally {
- mainLock.unlock();
- }
- }
- }
-
- /**
- * Interrupts all threads, even if active. Ignores SecurityExceptions
- * (in which case some threads may remain uninterrupted).
- */
- private void interruptWorkers() {
- final ReentrantLock mainLock = this.mainLock;
- mainLock.lock();
- try {
- for (Iterator itr = workers.iterator(); itr.hasNext();) {
- Worker w = (Worker)itr.next();
- try {
- w.thread.interrupt();
- } catch (SecurityException ignore) {
- }
- }
- } finally {
- mainLock.unlock();
- }
- }
-
- /**
- * Interrupts threads that might be waiting for tasks (as
- * indicated by not being locked) so they can check for
- * termination or configuration changes. Ignores
- * SecurityExceptions (in which case some threads may remain
- * uninterrupted).
- *
- * @param onlyOne If true, interrupt at most one worker. This is
- * called only from tryTerminate when termination is otherwise
- * enabled but there are still other workers. In this case, at
- * most one waiting worker is interrupted to propagate shutdown
- * signals in case all threads are currently waiting.
- * Interrupting any arbitrary thread ensures that newly arriving
- * workers since shutdown began will also eventually exit.
- * To guarantee eventual termination, it suffices to always
- * interrupt only one idle worker, but shutdown() interrupts all
- * idle workers so that redundant workers exit promptly, not
- * waiting for a straggler task to finish.
- */
- private void interruptIdleWorkers(boolean onlyOne) {
- final ReentrantLock mainLock = this.mainLock;
- mainLock.lock();
- try {
- Iterator it = workers.iterator();
- while (it.hasNext()) {
- Worker w = (Worker)it.next();
- Thread t = w.thread;
- if (!t.isInterrupted() && w.tryLock()) {
- try {
- t.interrupt();
- } catch (SecurityException ignore) {
- } finally {
- w.unlock();
- }
- }
- if (onlyOne)
- break;
- }
- } finally {
- mainLock.unlock();
- }
- }
-
- /**
- * Common form of interruptIdleWorkers, to avoid having to
- * remember what the boolean argument means.
- */
- private void interruptIdleWorkers() {
- interruptIdleWorkers(false);
- }
-
- private static final boolean ONLY_ONE = true;
-
- /**
- * Ensures that unless the pool is stopping, the current thread
- * does not have its interrupt set. This requires a double-check
- * of state in case the interrupt was cleared concurrently with a
- * shutdownNow -- if so, the interrupt is re-enabled.
- */
- private void clearInterruptsForTaskRun() {
- if (runStateLessThan(ctl.get(), STOP) &&
- Thread.interrupted() &&
- runStateAtLeast(ctl.get(), STOP))
- Thread.currentThread().interrupt();
- }
-
- /*
- * Misc utilities, most of which are also exported to
- * ScheduledThreadPoolExecutor
- */
-
- /**
- * Invokes the rejected execution handler for the given command.
- * Package-protected for use by ScheduledThreadPoolExecutor.
- */
- final void reject(Runnable command) {
- handler.rejectedExecution(command, this);
- }
-
- /**
- * Performs any further cleanup following run state transition on
- * invocation of shutdown. A no-op here, but used by
- * ScheduledThreadPoolExecutor to cancel delayed tasks.
- */
- void onShutdown() {
- }
-
- /**
- * State check needed by ScheduledThreadPoolExecutor to
- * enable running tasks during shutdown.
- *
- * @param shutdownOK true if should return true if SHUTDOWN
- */
- final boolean isRunningOrShutdown(boolean shutdownOK) {
- int rs = runStateOf(ctl.get());
- return rs == RUNNING || (rs == SHUTDOWN && shutdownOK);
- }
-
- /**
- * Drains the task queue into a new list, normally using
- * drainTo. But if the queue is a DelayQueue or any other kind of
- * queue for which poll or drainTo may fail to remove some
- * elements, it deletes them one by one.
- */
- private List drainQueue() {
- BlockingQueue q = workQueue;
- List<Runnable> taskList = new ArrayList<Runnable>();
- q.drainTo(taskList);
- if (!q.isEmpty()) {
- Runnable[] arr = (Runnable[])q.toArray(new Runnable[0]);
- for (int i=0; i<arr.length; i++) {
- Runnable r = arr[i];
- if (q.remove(r))
- taskList.add(r);
- }
- }
- return taskList;
- }
-
- /*
- * Methods for creating, running and cleaning up after workers
- */
-
- /**
- * Checks if a new worker can be added with respect to current
- * pool state and the given bound (either core or maximum). If so,
- * the worker count is adjusted accordingly, and, if possible, a
- * new worker is created and started running firstTask as its
- * first task. This method returns false if the pool is stopped or
- * eligible to shut down. It also returns false if the thread
- * factory fails to create a thread when asked, which requires a
- * backout of workerCount, and a recheck for termination, in case
- * the existence of this worker was holding up termination.
- *
- * @param firstTask the task the new thread should run first (or
- * null if none). Workers are created with an initial first task
- * (in method execute()) to bypass queuing when there are fewer
- * than corePoolSize threads (in which case we always start one),
- * or when the queue is full (in which case we must bypass queue).
- * Initially idle threads are usually created via
- * prestartCoreThread or to replace other dying workers.
- *
- * @param core if true use corePoolSize as bound, else
- * maximumPoolSize. (A boolean indicator is used here rather than a
- * value to ensure reads of fresh values after checking other pool
- * state).
- * @return true if successful
- */
- private boolean addWorker(Runnable firstTask, boolean core) {
- retry:
- for (;;) {
- int c = ctl.get();
- int rs = runStateOf(c);
-
- // Check if queue empty only if necessary.
- if (rs >= SHUTDOWN &&
- ! (rs == SHUTDOWN &&
- firstTask == null &&
- ! workQueue.isEmpty()))
- return false;
-
- for (;;) {
- int wc = workerCountOf(c);
- if (wc >= CAPACITY ||
- wc >= (core ? corePoolSize : maximumPoolSize))
- return false;
- if (compareAndIncrementWorkerCount(c))
- break retry;
- c = ctl.get(); // Re-read ctl
- if (runStateOf(c) != rs)
- continue retry;
- // else CAS failed due to workerCount change; retry inner loop
- }
- }
-
- Worker w = new Worker(firstTask);
- Thread t = w.thread;
-
- final ReentrantLock mainLock = this.mainLock;
- mainLock.lock();
- try {
- // Recheck while holding lock.
- // Back out on ThreadFactory failure or if
- // shut down before lock acquired.
- int c = ctl.get();
- int rs = runStateOf(c);
-
- if (t == null ||
- (rs >= SHUTDOWN &&
- ! (rs == SHUTDOWN &&
- firstTask == null))) {
- decrementWorkerCount();
- tryTerminate();
- return false;
- }
-
- workers.add(w);
-
- int s = workers.size();
- if (s > largestPoolSize)
- largestPoolSize = s;
- } finally {
- mainLock.unlock();
- }
-
- t.start();
- // It is possible (but unlikely) for a thread to have been
- // added to workers, but not yet started, during transition to
- // STOP, which could result in a rare missed interrupt,
- // because Thread.interrupt is not guaranteed to have any effect
- // on a non-yet-started Thread (see Thread#interrupt).
- if (runStateOf(ctl.get()) == STOP && ! t.isInterrupted())
- t.interrupt();
-
- return true;
- }
-
- /**
- * Performs cleanup and bookkeeping for a dying worker. Called
- * only from worker threads. Unless completedAbruptly is set,
- * assumes that workerCount has already been adjusted to account
- * for exit. This method removes thread from worker set, and
- * possibly terminates the pool or replaces the worker if either
- * it exited due to user task exception or if fewer than
- * corePoolSize workers are running or queue is non-empty but
- * there are no workers.
- *
- * @param w the worker
- * @param completedAbruptly if the worker died due to user exception
- */
- private void processWorkerExit(Worker w, boolean completedAbruptly) {
- if (completedAbruptly) // If abrupt, then workerCount wasn't adjusted
- decrementWorkerCount();
-
- final ReentrantLock mainLock = this.mainLock;
- mainLock.lock();
- try {
- completedTaskCount += w.completedTasks;
- workers.remove(w);
- } finally {
- mainLock.unlock();
- }
-
- tryTerminate();
-
- int c = ctl.get();
- if (runStateLessThan(c, STOP)) {
- if (!completedAbruptly) {
- int min = allowCoreThreadTimeOut ? 0 : corePoolSize;
- if (min == 0 && ! workQueue.isEmpty())
- min = 1;
- if (workerCountOf(c) >= min)
- return; // replacement not needed
- }
- addWorker(null, false);
- }
- }
-
- /**
- * Performs blocking or timed wait for a task, depending on
- * current configuration settings, or returns null if this worker
- * must exit because of any of:
- * 1. There are more than maximumPoolSize workers (due to
- * a call to setMaximumPoolSize).
- * 2. The pool is stopped.
- * 3. The pool is shutdown and the queue is empty.
- * 4. This worker timed out waiting for a task, and timed-out
- * workers are subject to termination (that is,
- * {@code allowCoreThreadTimeOut || workerCount > corePoolSize})
- * both before and after the timed wait.
- *
- * @return task, or null if the worker must exit, in which case
- * workerCount is decremented
- */
- private Runnable getTask() {
- boolean timedOut = false; // Did the last poll() time out?
-
- retry:
- for (;;) {
- int c = ctl.get();
- int rs = runStateOf(c);
-
- // Check if queue empty only if necessary.
- if (rs >= SHUTDOWN && (rs >= STOP || workQueue.isEmpty())) {
- decrementWorkerCount();
- return null;
- }
-
- boolean timed; // Are workers subject to culling?
-
- for (;;) {
- int wc = workerCountOf(c);
- timed = allowCoreThreadTimeOut || wc > corePoolSize;
-
- if (wc <= maximumPoolSize && ! (timedOut && timed))
- break;
- if (compareAndDecrementWorkerCount(c))
- return null;
- c = ctl.get(); // Re-read ctl
- if (runStateOf(c) != rs)
- continue retry;
- // else CAS failed due to workerCount change; retry inner loop
- }
-
- try {
- Runnable r = timed ?
- (Runnable)workQueue.poll(keepAliveTime, TimeUnit.NANOSECONDS) :
- (Runnable)workQueue.take();
- if (r != null)
- return r;
- timedOut = true;
- } catch (InterruptedException retry) {
- timedOut = false;
- }
- }
- }
-
- /**
- * Main worker run loop. Repeatedly gets tasks from queue and
- * executes them, while coping with a number of issues:
- *
- * 1. We may start out with an initial task, in which case we
- * don't need to get the first one. Otherwise, as long as pool is
- * running, we get tasks from getTask. If it returns null then the
- * worker exits due to changed pool state or configuration
- * parameters. Other exits result from exception throws in
- * external code, in which case completedAbruptly holds, which
- * usually leads processWorkerExit to replace this thread.
- *
- * 2. Before running any task, the lock is acquired to prevent
- * other pool interrupts while the task is executing, and
- * clearInterruptsForTaskRun called to ensure that unless pool is
- * stopping, this thread does not have its interrupt set.
- *
- * 3. Each task run is preceded by a call to beforeExecute, which
- * might throw an exception, in which case we cause thread to die
- * (breaking loop with completedAbruptly true) without processing
- * the task.
- *
- * 4. Assuming beforeExecute completes normally, we run the task,
- * gathering any of its thrown exceptions to send to
- * afterExecute. We separately handle RuntimeException, Error
- * (both of which the specs guarantee that we trap) and arbitrary
- * Throwables. Because we cannot rethrow Throwables within
- * Runnable.run, we wrap them within Errors on the way out (to the
- * thread's UncaughtExceptionHandler). Any thrown exception also
- * conservatively causes thread to die.
- *
- * 5. After task.run completes, we call afterExecute, which may
- * also throw an exception, which will also cause thread to
- * die. According to JLS Sec 14.20, this exception is the one that
- * will be in effect even if task.run throws.
- *
- * The net effect of the exception mechanics is that afterExecute
- * and the thread's UncaughtExceptionHandler have as accurate
- * information as we can provide about any problems encountered by
- * user code.
- *
- * @param w the worker
- */
- final void runWorker(Worker w) {
- Runnable task = w.firstTask;
- w.firstTask = null;
- boolean completedAbruptly = true;
- try {
- while (task != null || (task = getTask()) != null) {
- w.lock();
- clearInterruptsForTaskRun();
- try {
- beforeExecute(w.thread, task);
- Throwable thrown = null;
- try {
- task.run();
- } catch (RuntimeException x) {
- thrown = x; throw x;
- } catch (Error x) {
- thrown = x; throw x;
- } catch (Throwable x) {
- thrown = x; throw new Error(x);
- } finally {
- afterExecute(task, thrown);
- }
- } finally {
- task = null;
- w.completedTasks++;
- w.unlock();
- }
- }
- completedAbruptly = false;
- } finally {
- processWorkerExit(w, completedAbruptly);
- }
- }
-
- // Public constructors and methods
-
- /**
- * Creates a new {@code ThreadPoolExecutor} with the given initial
- * parameters and default thread factory and rejected execution handler.
- * It may be more convenient to use one of the {@link Executors} factory
- * methods instead of this general purpose constructor.
- *
- * @param corePoolSize the number of threads to keep in the pool, even
- * if they are idle, unless {@code allowCoreThreadTimeOut} is set
- * @param maximumPoolSize the maximum number of threads to allow in the
- * pool
- * @param keepAliveTime when the number of threads is greater than
- * the core, this is the maximum time that excess idle threads
- * will wait for new tasks before terminating.
- * @param unit the time unit for the {@code keepAliveTime} argument
- * @param workQueue the queue to use for holding tasks before they are
- * executed. This queue will hold only the {@code Runnable}
- * tasks submitted by the {@code execute} method.
- * @throws IllegalArgumentException if one of the following holds:<br>
- * {@code corePoolSize < 0}<br>
- * {@code keepAliveTime < 0}<br>
- * {@code maximumPoolSize <= 0}<br>
- * {@code maximumPoolSize < corePoolSize}
- * @throws NullPointerException if {@code workQueue} is null
- */
- public ThreadPoolExecutor(int corePoolSize,
- int maximumPoolSize,
- long keepAliveTime,
- TimeUnit unit,
- BlockingQueue workQueue) {
- this(corePoolSize, maximumPoolSize, keepAliveTime, unit, workQueue,
- Executors.defaultThreadFactory(), defaultHandler);
- }
-
- /**
- * Creates a new {@code ThreadPoolExecutor} with the given initial
- * parameters and default rejected execution handler.
- *
- * @param corePoolSize the number of threads to keep in the pool, even
- * if they are idle, unless {@code allowCoreThreadTimeOut} is set
- * @param maximumPoolSize the maximum number of threads to allow in the
- * pool
- * @param keepAliveTime when the number of threads is greater than
- * the core, this is the maximum time that excess idle threads
- * will wait for new tasks before terminating.
- * @param unit the time unit for the {@code keepAliveTime} argument
- * @param workQueue the queue to use for holding tasks before they are
- * executed. This queue will hold only the {@code Runnable}
- * tasks submitted by the {@code execute} method.
- * @param threadFactory the factory to use when the executor
- * creates a new thread
- * @throws IllegalArgumentException if one of the following holds:<br>
- * {@code corePoolSize < 0}<br>
- * {@code keepAliveTime < 0}<br>
- * {@code maximumPoolSize <= 0}<br>
- * {@code maximumPoolSize < corePoolSize}
- * @throws NullPointerException if {@code workQueue}
- * or {@code threadFactory} is null
- */
- public ThreadPoolExecutor(int corePoolSize,
- int maximumPoolSize,
- long keepAliveTime,
- TimeUnit unit,
- BlockingQueue workQueue,
- ThreadFactory threadFactory) {
- this(corePoolSize, maximumPoolSize, keepAliveTime, unit, workQueue,
- threadFactory, defaultHandler);
- }
-
- /**
- * Creates a new {@code ThreadPoolExecutor} with the given initial
- * parameters and default thread factory.
- *
- * @param corePoolSize the number of threads to keep in the pool, even
- * if they are idle, unless {@code allowCoreThreadTimeOut} is set
- * @param maximumPoolSize the maximum number of threads to allow in the
- * pool
- * @param keepAliveTime when the number of threads is greater than
- * the core, this is the maximum time that excess idle threads
- * will wait for new tasks before terminating.
- * @param unit the time unit for the {@code keepAliveTime} argument
- * @param workQueue the queue to use for holding tasks before they are
- * executed. This queue will hold only the {@code Runnable}
- * tasks submitted by the {@code execute} method.
- * @param handler the handler to use when execution is blocked
- * because the thread bounds and queue capacities are reached
- * @throws IllegalArgumentException if one of the following holds:<br>
- * {@code corePoolSize < 0}<br>
- * {@code keepAliveTime < 0}<br>
- * {@code maximumPoolSize <= 0}<br>
- * {@code maximumPoolSize < corePoolSize}
- * @throws NullPointerException if {@code workQueue}
- * or {@code handler} is null
- */
- public ThreadPoolExecutor(int corePoolSize,
- int maximumPoolSize,
- long keepAliveTime,
- TimeUnit unit,
- BlockingQueue workQueue,
- RejectedExecutionHandler handler) {
- this(corePoolSize, maximumPoolSize, keepAliveTime, unit, workQueue,
- Executors.defaultThreadFactory(), handler);
- }
-
- /**
- * Creates a new {@code ThreadPoolExecutor} with the given initial
- * parameters.
- *
- * @param corePoolSize the number of threads to keep in the pool, even
- * if they are idle, unless {@code allowCoreThreadTimeOut} is set
- * @param maximumPoolSize the maximum number of threads to allow in the
- * pool
- * @param keepAliveTime when the number of threads is greater than
- * the core, this is the maximum time that excess idle threads
- * will wait for new tasks before terminating.
- * @param unit the time unit for the {@code keepAliveTime} argument
- * @param workQueue the queue to use for holding tasks before they are
- * executed. This queue will hold only the {@code Runnable}
- * tasks submitted by the {@code execute} method.
- * @param threadFactory the factory to use when the executor
- * creates a new thread
- * @param handler the handler to use when execution is blocked
- * because the thread bounds and queue capacities are reached
- * @throws IllegalArgumentException if one of the following holds:<br>
- * {@code corePoolSize < 0}<br>
- * {@code keepAliveTime < 0}<br>
- * {@code maximumPoolSize <= 0}<br>
- * {@code maximumPoolSize < corePoolSize}
- * @throws NullPointerException if {@code workQueue}
- * or {@code threadFactory} or {@code handler} is null
- */
- public ThreadPoolExecutor(int corePoolSize,
- int maximumPoolSize,
- long keepAliveTime,
- TimeUnit unit,
- BlockingQueue workQueue,
- ThreadFactory threadFactory,
- RejectedExecutionHandler handler) {
- if (corePoolSize < 0 ||
- maximumPoolSize <= 0 ||
- maximumPoolSize < corePoolSize ||
- keepAliveTime < 0)
- throw new IllegalArgumentException();
- if (workQueue == null || threadFactory == null || handler == null)
- throw new NullPointerException();
- this.corePoolSize = corePoolSize;
- this.maximumPoolSize = maximumPoolSize;
- this.workQueue = workQueue;
- this.keepAliveTime = unit.toNanos(keepAliveTime);
- this.threadFactory = threadFactory;
- this.handler = handler;
- }
-
- /**
- * Executes the given task sometime in the future. The task
- * may execute in a new thread or in an existing pooled thread.
- *
- * If the task cannot be submitted for execution, either because this
- * executor has been shutdown or because its capacity has been reached,
- * the task is handled by the current {@code RejectedExecutionHandler}.
- *
- * @param command the task to execute
- * @throws RejectedExecutionException at discretion of
- * {@code RejectedExecutionHandler}, if the task
- * cannot be accepted for execution
- * @throws NullPointerException if {@code command} is null
- */
- public void execute(Runnable command) {
- if (command == null)
- throw new NullPointerException();
- /*
- * Proceed in 3 steps:
- *
- * 1. If fewer than corePoolSize threads are running, try to
- * start a new thread with the given command as its first
- * task. The call to addWorker atomically checks runState and
- * workerCount, and so prevents false alarms that would add
- * threads when it shouldn't, by returning false.
- *
- * 2. If a task can be successfully queued, then we still need
- * to double-check whether we should have added a thread
- * (because existing ones died since last checking) or that
- * the pool shut down since entry into this method. So we
- * recheck state and if necessary roll back the enqueuing if
- * stopped, or start a new thread if there are none.
- *
- * 3. If we cannot queue task, then we try to add a new
- * thread. If it fails, we know we are shut down or saturated
- * and so reject the task.
- */
- int c = ctl.get();
- if (workerCountOf(c) < corePoolSize) {
- if (addWorker(command, true))
- return;
- c = ctl.get();
- }
- if (isRunning(c) && workQueue.offer(command)) {
- int recheck = ctl.get();
- if (! isRunning(recheck) && remove(command))
- reject(command);
- else if (workerCountOf(recheck) == 0)
- addWorker(null, false);
- }
- else if (!addWorker(command, false))
- reject(command);
- }
-
- /**
- * Initiates an orderly shutdown in which previously submitted
- * tasks are executed, but no new tasks will be accepted.
- * Invocation has no additional effect if already shut down.
- *
- * @throws SecurityException {@inheritDoc}
- */
- public void shutdown() {
- final ReentrantLock mainLock = this.mainLock;
- mainLock.lock();
- try {
- checkShutdownAccess();
- advanceRunState(SHUTDOWN);
- interruptIdleWorkers();
- onShutdown(); // hook for ScheduledThreadPoolExecutor
- } finally {
- mainLock.unlock();
- }
- tryTerminate();
- }
-
- /**
- * Attempts to stop all actively executing tasks, halts the
- * processing of waiting tasks, and returns a list of the tasks
- * that were awaiting execution. These tasks are drained (removed)
- * from the task queue upon return from this method.
- *
- * <p>There are no guarantees beyond best-effort attempts to stop
- * processing actively executing tasks. This implementation
- * cancels tasks via {@link Thread#interrupt}, so any task that
- * fails to respond to interrupts may never terminate.
- *
- * @throws SecurityException {@inheritDoc}
- */
- public List shutdownNow() {
- List tasks;
- final ReentrantLock mainLock = this.mainLock;
- mainLock.lock();
- try {
- checkShutdownAccess();
- advanceRunState(STOP);
- interruptWorkers();
- tasks = drainQueue();
- } finally {
- mainLock.unlock();
- }
- tryTerminate();
- return tasks;
- }
-
- public boolean isShutdown() {
- return ! isRunning(ctl.get());
- }
-
- /**
- * Returns true if this executor is in the process of terminating
- * after {@link #shutdown} or {@link #shutdownNow} but has not
- * completely terminated. This method may be useful for
- * debugging. A return of {@code true} reported a sufficient
- * period after shutdown may indicate that submitted tasks have
- * ignored or suppressed interruption, causing this executor not
- * to properly terminate.
- *
- * @return true if terminating but not yet terminated
- */
- public boolean isTerminating() {
- int c = ctl.get();
- return ! isRunning(c) && runStateLessThan(c, TERMINATED);
- }
-
- public boolean isTerminated() {
- return runStateAtLeast(ctl.get(), TERMINATED);
- }
-
- public boolean awaitTermination(long timeout, TimeUnit unit)
- throws InterruptedException {
- long nanos = unit.toNanos(timeout);
- long deadline = Utils.nanoTime() + nanos;
- final ReentrantLock mainLock = this.mainLock;
- mainLock.lock();
- try {
- if (runStateAtLeast(ctl.get(), TERMINATED))
- return true;
- while (nanos > 0) {
- termination.await(nanos, TimeUnit.NANOSECONDS);
- if (runStateAtLeast(ctl.get(), TERMINATED))
- return true;
- nanos = deadline - Utils.nanoTime();
- }
- return false;
- } finally {
- mainLock.unlock();
- }
- }
-
- /**
- * Invokes {@code shutdown} when this executor is no longer
- * referenced and it has no threads.
- */
- protected void finalize() {
- shutdown();
- }
-
- /**
- * Sets the thread factory used to create new threads.
- *
- * @param threadFactory the new thread factory
- * @throws NullPointerException if threadFactory is null
- * @see #getThreadFactory
- */
- public void setThreadFactory(ThreadFactory threadFactory) {
- if (threadFactory == null)
- throw new NullPointerException();
- this.threadFactory = threadFactory;
- }
-
- /**
- * Returns the thread factory used to create new threads.
- *
- * @return the current thread factory
- * @see #setThreadFactory
- */
- public ThreadFactory getThreadFactory() {
- return threadFactory;
- }
-
- /**
- * Sets a new handler for unexecutable tasks.
- *
- * @param handler the new handler
- * @throws NullPointerException if handler is null
- * @see #getRejectedExecutionHandler
- */
- public void setRejectedExecutionHandler(RejectedExecutionHandler handler) {
- if (handler == null)
- throw new NullPointerException();
- this.handler = handler;
- }
-
- /**
- * Returns the current handler for unexecutable tasks.
- *
- * @return the current handler
- * @see #setRejectedExecutionHandler
- */
- public RejectedExecutionHandler getRejectedExecutionHandler() {
- return handler;
- }
-
- /**
- * Sets the core number of threads. This overrides any value set
- * in the constructor. If the new value is smaller than the
- * current value, excess existing threads will be terminated when
- * they next become idle. If larger, new threads will, if needed,
- * be started to execute any queued tasks.
- *
- * @param corePoolSize the new core size
- * @throws IllegalArgumentException if {@code corePoolSize < 0}
- * @see #getCorePoolSize
- */
- public void setCorePoolSize(int corePoolSize) {
- if (corePoolSize < 0)
- throw new IllegalArgumentException();
- int delta = corePoolSize - this.corePoolSize;
- this.corePoolSize = corePoolSize;
- if (workerCountOf(ctl.get()) > corePoolSize)
- interruptIdleWorkers();
- else if (delta > 0) {
- // We don't really know how many new threads are "needed".
- // As a heuristic, prestart enough new workers (up to new
- // core size) to handle the current number of tasks in
- // queue, but stop if queue becomes empty while doing so.
- int k = Math.min(delta, workQueue.size());
- while (k-- > 0 && addWorker(null, true)) {
- if (workQueue.isEmpty())
- break;
- }
- }
- }
-
- /**
- * Returns the core number of threads.
- *
- * @return the core number of threads
- * @see #setCorePoolSize
- */
- public int getCorePoolSize() {
- return corePoolSize;
- }
-
- /**
- * Starts a core thread, causing it to idly wait for work. This
- * overrides the default policy of starting core threads only when
- * new tasks are executed. This method will return {@code false}
- * if all core threads have already been started.
- *
- * @return {@code true} if a thread was started
- */
- public boolean prestartCoreThread() {
- return workerCountOf(ctl.get()) < corePoolSize &&
- addWorker(null, true);
- }
-
- /**
- * Starts all core threads, causing them to idly wait for work. This
- * overrides the default policy of starting core threads only when
- * new tasks are executed.
- *
- * @return the number of threads started
- */
- public int prestartAllCoreThreads() {
- int n = 0;
- while (addWorker(null, true))
- ++n;
- return n;
- }
-
- /**
- * Returns true if this pool allows core threads to time out and
- * terminate if no tasks arrive within the keepAlive time, being
- * replaced if needed when new tasks arrive. When true, the same
- * keep-alive policy applying to non-core threads applies also to
- * core threads. When false (the default), core threads are never
- * terminated due to lack of incoming tasks.
- *
- * @return {@code true} if core threads are allowed to time out,
- * else {@code false}
- *
- * @since 1.6
- */
- public boolean allowsCoreThreadTimeOut() {
- return allowCoreThreadTimeOut;
- }
-
- /**
- * Sets the policy governing whether core threads may time out and
- * terminate if no tasks arrive within the keep-alive time, being
- * replaced if needed when new tasks arrive. When false, core
- * threads are never terminated due to lack of incoming
- * tasks. When true, the same keep-alive policy applying to
- * non-core threads applies also to core threads. To avoid
- * continual thread replacement, the keep-alive time must be
- * greater than zero when setting {@code true}. This method
- * should in general be called before the pool is actively used.
- *
- * @param value {@code true} if should time out, else {@code false}
- * @throws IllegalArgumentException if value is {@code true}
- * and the current keep-alive time is not greater than zero
- *
- * @since 1.6
- */
- public void allowCoreThreadTimeOut(boolean value) {
- if (value && keepAliveTime <= 0)
- throw new IllegalArgumentException("Core threads must have nonzero keep alive times");
- if (value != allowCoreThreadTimeOut) {
- allowCoreThreadTimeOut = value;
- if (value)
- interruptIdleWorkers();
- }
- }
-
- /**
- * Sets the maximum allowed number of threads. This overrides any
- * value set in the constructor. If the new value is smaller than
- * the current value, excess existing threads will be
- * terminated when they next become idle.
- *
- * @param maximumPoolSize the new maximum
- * @throws IllegalArgumentException if the new maximum is
- * less than or equal to zero, or
- * less than the {@linkplain #getCorePoolSize core pool size}
- * @see #getMaximumPoolSize
- */
- public void setMaximumPoolSize(int maximumPoolSize) {
- if (maximumPoolSize <= 0 || maximumPoolSize < corePoolSize)
- throw new IllegalArgumentException();
- this.maximumPoolSize = maximumPoolSize;
- if (workerCountOf(ctl.get()) > maximumPoolSize)
- interruptIdleWorkers();
- }
-
- /**
- * Returns the maximum allowed number of threads.
- *
- * @return the maximum allowed number of threads
- * @see #setMaximumPoolSize
- */
- public int getMaximumPoolSize() {
- return maximumPoolSize;
- }
-
- /**
- * Sets the time limit for which threads may remain idle before
- * being terminated. If there are more than the core number of
- * threads currently in the pool, after waiting this amount of
- * time without processing a task, excess threads will be
- * terminated. This overrides any value set in the constructor.
- *
- * @param time the time to wait. A time value of zero will cause
- * excess threads to terminate immediately after executing tasks.
- * @param unit the time unit of the {@code time} argument
- * @throws IllegalArgumentException if {@code time} less than zero or
- * if {@code time} is zero and {@code allowsCoreThreadTimeOut}
- * @see #getKeepAliveTime
- */
- public void setKeepAliveTime(long time, TimeUnit unit) {
- if (time < 0)
- throw new IllegalArgumentException();
- if (time == 0 && allowsCoreThreadTimeOut())
- throw new IllegalArgumentException("Core threads must have nonzero keep alive times");
- long keepAliveTime = unit.toNanos(time);
- long delta = keepAliveTime - this.keepAliveTime;
- this.keepAliveTime = keepAliveTime;
- if (delta < 0)
- interruptIdleWorkers();
- }
-
- /**
- * Returns the thread keep-alive time, which is the amount of time
- * that threads in excess of the core pool size may remain
- * idle before being terminated.
- *
- * @param unit the desired time unit of the result
- * @return the time limit
- * @see #setKeepAliveTime
- */
- public long getKeepAliveTime(TimeUnit unit) {
- return unit.convert(keepAliveTime, TimeUnit.NANOSECONDS);
- }
-
- /* User-level queue utilities */
-
- /**
- * Returns the task queue used by this executor. Access to the
- * task queue is intended primarily for debugging and monitoring.
- * This queue may be in active use. Retrieving the task queue
- * does not prevent queued tasks from executing.
- *
- * @return the task queue
- */
- public BlockingQueue getQueue() {
- return workQueue;
- }
-
- /**
- * Removes this task from the executor's internal queue if it is
- * present, thus causing it not to be run if it has not already
- * started.
- *
- * <p> This method may be useful as one part of a cancellation
- * scheme. It may fail to remove tasks that have been converted
- * into other forms before being placed on the internal queue. For
- * example, a task entered using {@code submit} might be
- * converted into a form that maintains {@code Future} status.
- * However, in such cases, method {@link #purge} may be used to
- * remove those Futures that have been cancelled.
- *
- * @param task the task to remove
- * @return true if the task was removed
- */
- public boolean remove(Runnable task) {
- boolean removed = workQueue.remove(task);
- tryTerminate(); // In case SHUTDOWN and now empty
- return removed;
- }
-
- /**
- * Tries to remove from the work queue all {@link Future}
- * tasks that have been cancelled. This method can be useful as a
- * storage reclamation operation, that has no other impact on
- * functionality. Cancelled tasks are never executed, but may
- * accumulate in work queues until worker threads can actively
- * remove them. Invoking this method instead tries to remove them now.
- * However, this method may fail to remove tasks in
- * the presence of interference by other threads.
- */
- public void purge() {
- final BlockingQueue q = workQueue;
- try {
- Iterator it = q.iterator();
- while (it.hasNext()) {
- Runnable r = (Runnable)it.next();
- if (r instanceof Future && ((Future)r).isCancelled())
- it.remove();
- }
- } catch (ConcurrentModificationException fallThrough) {
- // Take slow path if we encounter interference during traversal.
- // Make copy for traversal and call remove for cancelled entries.
- // The slow path is more likely to be O(N*N).
- Object[] arr = q.toArray();
- for (int i=0; i<arr.length; i++) {
- Object r = arr[i];
- if (r instanceof Future && ((Future)r).isCancelled())
- q.remove(r);
- }
- }
-
- tryTerminate(); // In case SHUTDOWN and now empty
- }
-
- /* Statistics */
-
- /**
- * Returns the current number of threads in the pool.
- *
- * @return the number of threads
- */
- public int getPoolSize() {
- final ReentrantLock mainLock = this.mainLock;
- mainLock.lock();
- try {
- // Remove rare and surprising possibility of
- // isTerminated() && getPoolSize() > 0
- return runStateAtLeast(ctl.get(), TIDYING) ? 0
- : workers.size();
- } finally {
- mainLock.unlock();
- }
- }
-
- /**
- * Returns the approximate number of threads that are actively
- * executing tasks.
- *
- * @return the number of threads
- */
- public int getActiveCount() {
- final ReentrantLock mainLock = this.mainLock;
- mainLock.lock();
- try {
- int n = 0;
- for (Iterator itr = workers.iterator(); itr.hasNext();) {
- Worker w = (Worker)itr.next();
- if (w.isLocked())
- ++n;
- }
- return n;
- } finally {
- mainLock.unlock();
- }
- }
-
- /**
- * Returns the largest number of threads that have ever
- * simultaneously been in the pool.
- *
- * @return the number of threads
- */
- public int getLargestPoolSize() {
- final ReentrantLock mainLock = this.mainLock;
- mainLock.lock();
- try {
- return largestPoolSize;
- } finally {
- mainLock.unlock();
- }
- }
-
- /**
- * Returns the approximate total number of tasks that have ever been
- * scheduled for execution. Because the states of tasks and
- * threads may change dynamically during computation, the returned
- * value is only an approximation.
- *
- * @return the number of tasks
- */
- public long getTaskCount() {
- final ReentrantLock mainLock = this.mainLock;
- mainLock.lock();
- try {
- long n = completedTaskCount;
- for (Iterator itr = workers.iterator(); itr.hasNext();) {
- Worker w = (Worker)itr.next();
- n += w.completedTasks;
- if (w.isLocked())
- ++n;
- }
- return n + workQueue.size();
- } finally {
- mainLock.unlock();
- }
- }
-
- /**
- * Returns the approximate total number of tasks that have
- * completed execution. Because the states of tasks and threads
- * may change dynamically during computation, the returned value
- * is only an approximation, but one that does not ever decrease
- * across successive calls.
- *
- * @return the number of tasks
- */
- public long getCompletedTaskCount() {
- final ReentrantLock mainLock = this.mainLock;
- mainLock.lock();
- try {
- long n = completedTaskCount;
- for (Iterator itr = workers.iterator(); itr.hasNext();) {
- Worker w = (Worker)itr.next();
- n += w.completedTasks;
- }
- return n;
- } finally {
- mainLock.unlock();
- }
- }
-
- /* Extension hooks */
-
- /**
- * Method invoked prior to executing the given Runnable in the
- * given thread. This method is invoked by thread {@code t} that
- * will execute task {@code r}, and may be used to re-initialize
- * ThreadLocals, or to perform logging.
- *
- * <p>This implementation does nothing, but may be customized in
- * subclasses. Note: To properly nest multiple overridings, subclasses
- * should generally invoke {@code super.beforeExecute} at the end of
- * this method.
- *
- * @param t the thread that will run task {@code r}
- * @param r the task that will be executed
- */
- protected void beforeExecute(Thread t, Runnable r) { }
-
- /**
- * Method invoked upon completion of execution of the given Runnable.
- * This method is invoked by the thread that executed the task. If
- * non-null, the Throwable is the uncaught {@code RuntimeException}
- * or {@code Error} that caused execution to terminate abruptly.
- *
- * <p>This implementation does nothing, but may be customized in
- * subclasses. Note: To properly nest multiple overridings, subclasses
- * should generally invoke {@code super.afterExecute} at the
- * beginning of this method.
- *
- * <p><b>Note:</b> When actions are enclosed in tasks (such as
- * {@link FutureTask}) either explicitly or via methods such as
- * {@code submit}, these task objects catch and maintain
- * computational exceptions, and so they do not cause abrupt
- * termination, and the internal exceptions are <em>not</em>
- * passed to this method. If you would like to trap both kinds of
- * failures in this method, you can further probe for such cases,
- * as in this sample subclass that prints either the direct cause
- * or the underlying exception if a task has been aborted:
- *
- * <pre> {@code
- * class ExtendedExecutor extends ThreadPoolExecutor {
- * // ...
- * protected void afterExecute(Runnable r, Throwable t) {
- * super.afterExecute(r, t);
- * if (t == null && r instanceof Future<?>) {
- * try {
- * Object result = ((Future<?>) r).get();
- * } catch (CancellationException ce) {
- * t = ce;
- * } catch (ExecutionException ee) {
- * t = ee.getCause();
- * } catch (InterruptedException ie) {
- * Thread.currentThread().interrupt(); // ignore/reset
- * }
- * }
- * if (t != null)
- * System.out.println(t);
- * }
- * }}</pre>
- *
- * @param r the runnable that has completed
- * @param t the exception that caused termination, or null if
- * execution completed normally
- */
- protected void afterExecute(Runnable r, Throwable t) { }
-
- /**
- * Method invoked when the Executor has terminated. Default
- * implementation does nothing. Note: To properly nest multiple
- * overridings, subclasses should generally invoke
- * {@code super.terminated} within this method.
- */
- protected void terminated() { }
-
- /* Predefined RejectedExecutionHandlers */
-
- /**
- * A handler for rejected tasks that runs the rejected task
- * directly in the calling thread of the {@code execute} method,
- * unless the executor has been shut down, in which case the task
- * is discarded.
- */
- public static class CallerRunsPolicy implements RejectedExecutionHandler {
- /**
- * Creates a {@code CallerRunsPolicy}.
- */
- public CallerRunsPolicy() { }
-
- /**
- * Executes task r in the caller's thread, unless the executor
- * has been shut down, in which case the task is discarded.
- *
- * @param r the runnable task requested to be executed
- * @param e the executor attempting to execute this task
- */
- public void rejectedExecution(Runnable r, ThreadPoolExecutor e) {
- if (!e.isShutdown()) {
- r.run();
- }
- }
- }
-
- /**
- * A handler for rejected tasks that throws a
- * {@code RejectedExecutionException}.
- */
- public static class AbortPolicy implements RejectedExecutionHandler {
- /**
- * Creates an {@code AbortPolicy}.
- */
- public AbortPolicy() { }
-
- /**
- * Always throws RejectedExecutionException.
- *
- * @param r the runnable task requested to be executed
- * @param e the executor attempting to execute this task
- * @throws RejectedExecutionException always.
- */
- public void rejectedExecution(Runnable r, ThreadPoolExecutor e) {
- throw new RejectedExecutionException();
- }
- }
-
- /**
- * A handler for rejected tasks that silently discards the
- * rejected task.
- */
- public static class DiscardPolicy implements RejectedExecutionHandler {
- /**
- * Creates a {@code DiscardPolicy}.
- */
- public DiscardPolicy() { }
-
- /**
- * Does nothing, which has the effect of discarding task r.
- *
- * @param r the runnable task requested to be executed
- * @param e the executor attempting to execute this task
- */
- public void rejectedExecution(Runnable r, ThreadPoolExecutor e) {
- }
- }
-
- /**
- * A handler for rejected tasks that discards the oldest unhandled
- * request and then retries {@code execute}, unless the executor
- * is shut down, in which case the task is discarded.
- */
- public static class DiscardOldestPolicy implements RejectedExecutionHandler {
- /**
- * Creates a {@code DiscardOldestPolicy} for the given executor.
- */
- public DiscardOldestPolicy() { }
-
- /**
- * Obtains and ignores the next task that the executor
- * would otherwise execute, if one is immediately available,
- * and then retries execution of task r, unless the executor
- * is shut down, in which case task r is instead discarded.
- *
- * @param r the runnable task requested to be executed
- * @param e the executor attempting to execute this task
- */
- public void rejectedExecution(Runnable r, ThreadPoolExecutor e) {
- if (!e.isShutdown()) {
- e.getQueue().poll();
- e.execute(r);
- }
- }
- }
-}