diff options
Diffstat (limited to 'src/actors/scala/actors/threadpool/locks/Lock.java')
-rw-r--r-- | src/actors/scala/actors/threadpool/locks/Lock.java | 328 |
1 files changed, 0 insertions, 328 deletions
diff --git a/src/actors/scala/actors/threadpool/locks/Lock.java b/src/actors/scala/actors/threadpool/locks/Lock.java deleted file mode 100644 index 47a4e8e777..0000000000 --- a/src/actors/scala/actors/threadpool/locks/Lock.java +++ /dev/null @@ -1,328 +0,0 @@ -/* - * Written by Doug Lea with assistance from members of JCP JSR-166 - * Expert Group and released to the public domain, as explained at - * http://creativecommons.org/licenses/publicdomain - */ - -package scala.actors.threadpool.locks; - -import scala.actors.threadpool.TimeUnit; - -/** - * {@code Lock} implementations provide more extensive locking - * operations than can be obtained using {@code synchronized} methods - * and statements. They allow more flexible structuring, may have - * quite different properties, and may support multiple associated - * {@link Condition} objects. - * - * <p>A lock is a tool for controlling access to a shared resource by - * multiple threads. Commonly, a lock provides exclusive access to a - * shared resource: only one thread at a time can acquire the lock and - * all access to the shared resource requires that the lock be - * acquired first. However, some locks may allow concurrent access to - * a shared resource, such as the read lock of a {@link ReadWriteLock}. - * - * <p>The use of {@code synchronized} methods or statements provides - * access to the implicit monitor lock associated with every object, but - * forces all lock acquisition and release to occur in a block-structured way: - * when multiple locks are acquired they must be released in the opposite - * order, and all locks must be released in the same lexical scope in which - * they were acquired. - * - * <p>While the scoping mechanism for {@code synchronized} methods - * and statements makes it much easier to program with monitor locks, - * and helps avoid many common programming errors involving locks, - * there are occasions where you need to work with locks in a more - * flexible way. For example, some algorithms for traversing - * concurrently accessed data structures require the use of - * "hand-over-hand" or "chain locking": you - * acquire the lock of node A, then node B, then release A and acquire - * C, then release B and acquire D and so on. Implementations of the - * {@code Lock} interface enable the use of such techniques by - * allowing a lock to be acquired and released in different scopes, - * and allowing multiple locks to be acquired and released in any - * order. - * - * <p>With this increased flexibility comes additional - * responsibility. The absence of block-structured locking removes the - * automatic release of locks that occurs with {@code synchronized} - * methods and statements. In most cases, the following idiom - * should be used: - * - * <pre><tt> Lock l = ...; - * l.lock(); - * try { - * // access the resource protected by this lock - * } finally { - * l.unlock(); - * } - * </tt></pre> - * - * When locking and unlocking occur in different scopes, care must be - * taken to ensure that all code that is executed while the lock is - * held is protected by try-finally or try-catch to ensure that the - * lock is released when necessary. - * - * <p>{@code Lock} implementations provide additional functionality - * over the use of {@code synchronized} methods and statements by - * providing a non-blocking attempt to acquire a lock ({@link - * #tryLock()}), an attempt to acquire the lock that can be - * interrupted ({@link #lockInterruptibly}, and an attempt to acquire - * the lock that can timeout ({@link #tryLock(long, TimeUnit)}). - * - * <p>A {@code Lock} class can also provide behavior and semantics - * that is quite different from that of the implicit monitor lock, - * such as guaranteed ordering, non-reentrant usage, or deadlock - * detection. If an implementation provides such specialized semantics - * then the implementation must document those semantics. - * - * <p>Note that {@code Lock} instances are just normal objects and can - * themselves be used as the target in a {@code synchronized} statement. - * Acquiring the - * monitor lock of a {@code Lock} instance has no specified relationship - * with invoking any of the {@link #lock} methods of that instance. - * It is recommended that to avoid confusion you never use {@code Lock} - * instances in this way, except within their own implementation. - * - * <p>Except where noted, passing a {@code null} value for any - * parameter will result in a {@link NullPointerException} being - * thrown. - * - * <h3>Memory Synchronization</h3> - * - * <p>All {@code Lock} implementations <em>must</em> enforce the same - * memory synchronization semantics as provided by the built-in monitor - * lock, as described in <a href="http://java.sun.com/docs/books/jls/"> - * The Java Language Specification, Third Edition (17.4 Memory Model)</a>: - * <ul> - * <li>A successful {@code lock} operation has the same memory - * synchronization effects as a successful <em>Lock</em> action. - * <li>A successful {@code unlock} operation has the same - * memory synchronization effects as a successful <em>Unlock</em> action. - * </ul> - * - * Unsuccessful locking and unlocking operations, and reentrant - * locking/unlocking operations, do not require any memory - * synchronization effects. - * - * <h3>Implementation Considerations</h3> - * - * <p> The three forms of lock acquisition (interruptible, - * non-interruptible, and timed) may differ in their performance - * characteristics, ordering guarantees, or other implementation - * qualities. Further, the ability to interrupt the <em>ongoing</em> - * acquisition of a lock may not be available in a given {@code Lock} - * class. Consequently, an implementation is not required to define - * exactly the same guarantees or semantics for all three forms of - * lock acquisition, nor is it required to support interruption of an - * ongoing lock acquisition. An implementation is required to clearly - * document the semantics and guarantees provided by each of the - * locking methods. It must also obey the interruption semantics as - * defined in this interface, to the extent that interruption of lock - * acquisition is supported: which is either totally, or only on - * method entry. - * - * <p>As interruption generally implies cancellation, and checks for - * interruption are often infrequent, an implementation can favor responding - * to an interrupt over normal method return. This is true even if it can be - * shown that the interrupt occurred after another action may have unblocked - * the thread. An implementation should document this behavior. - * - * @see ReentrantLock - * @see Condition - * @see ReadWriteLock - * - * @since 1.5 - * @author Doug Lea - */ -public interface Lock { - - /** - * Acquires the lock. - * - * <p>If the lock is not available then the current thread becomes - * disabled for thread scheduling purposes and lies dormant until the - * lock has been acquired. - * - * <p><b>Implementation Considerations</b> - * - * <p>A {@code Lock} implementation may be able to detect erroneous use - * of the lock, such as an invocation that would cause deadlock, and - * may throw an (unchecked) exception in such circumstances. The - * circumstances and the exception type must be documented by that - * {@code Lock} implementation. - */ - void lock(); - - /** - * Acquires the lock unless the current thread is - * {@linkplain Thread#interrupt interrupted}. - * - * <p>Acquires the lock if it is available and returns immediately. - * - * <p>If the lock is not available then the current thread becomes - * disabled for thread scheduling purposes and lies dormant until - * one of two things happens: - * - * <ul> - * <li>The lock is acquired by the current thread; or - * <li>Some other thread {@linkplain Thread#interrupt interrupts} the - * current thread, and interruption of lock acquisition is supported. - * </ul> - * - * <p>If the current thread: - * <ul> - * <li>has its interrupted status set on entry to this method; or - * <li>is {@linkplain Thread#interrupt interrupted} while acquiring the - * lock, and interruption of lock acquisition is supported, - * </ul> - * then {@link InterruptedException} is thrown and the current thread's - * interrupted status is cleared. - * - * <p><b>Implementation Considerations</b> - * - * <p>The ability to interrupt a lock acquisition in some - * implementations may not be possible, and if possible may be an - * expensive operation. The programmer should be aware that this - * may be the case. An implementation should document when this is - * the case. - * - * <p>An implementation can favor responding to an interrupt over - * normal method return. - * - * <p>A {@code Lock} implementation may be able to detect - * erroneous use of the lock, such as an invocation that would - * cause deadlock, and may throw an (unchecked) exception in such - * circumstances. The circumstances and the exception type must - * be documented by that {@code Lock} implementation. - * - * @throws InterruptedException if the current thread is - * interrupted while acquiring the lock (and interruption - * of lock acquisition is supported). - */ - void lockInterruptibly() throws InterruptedException; - - /** - * Acquires the lock only if it is free at the time of invocation. - * - * <p>Acquires the lock if it is available and returns immediately - * with the value {@code true}. - * If the lock is not available then this method will return - * immediately with the value {@code false}. - * - * <p>A typical usage idiom for this method would be: - * <pre> - * Lock lock = ...; - * if (lock.tryLock()) { - * try { - * // manipulate protected state - * } finally { - * lock.unlock(); - * } - * } else { - * // perform alternative actions - * } - * </pre> - * This usage ensures that the lock is unlocked if it was acquired, and - * doesn't try to unlock if the lock was not acquired. - * - * @return {@code true} if the lock was acquired and - * {@code false} otherwise - */ - boolean tryLock(); - - /** - * Acquires the lock if it is free within the given waiting time and the - * current thread has not been {@linkplain Thread#interrupt interrupted}. - * - * <p>If the lock is available this method returns immediately - * with the value {@code true}. - * If the lock is not available then - * the current thread becomes disabled for thread scheduling - * purposes and lies dormant until one of three things happens: - * <ul> - * <li>The lock is acquired by the current thread; or - * <li>Some other thread {@linkplain Thread#interrupt interrupts} the - * current thread, and interruption of lock acquisition is supported; or - * <li>The specified waiting time elapses - * </ul> - * - * <p>If the lock is acquired then the value {@code true} is returned. - * - * <p>If the current thread: - * <ul> - * <li>has its interrupted status set on entry to this method; or - * <li>is {@linkplain Thread#interrupt interrupted} while acquiring - * the lock, and interruption of lock acquisition is supported, - * </ul> - * then {@link InterruptedException} is thrown and the current thread's - * interrupted status is cleared. - * - * <p>If the specified waiting time elapses then the value {@code false} - * is returned. - * If the time is - * less than or equal to zero, the method will not wait at all. - * - * <p><b>Implementation Considerations</b> - * - * <p>The ability to interrupt a lock acquisition in some implementations - * may not be possible, and if possible may - * be an expensive operation. - * The programmer should be aware that this may be the case. An - * implementation should document when this is the case. - * - * <p>An implementation can favor responding to an interrupt over normal - * method return, or reporting a timeout. - * - * <p>A {@code Lock} implementation may be able to detect - * erroneous use of the lock, such as an invocation that would cause - * deadlock, and may throw an (unchecked) exception in such circumstances. - * The circumstances and the exception type must be documented by that - * {@code Lock} implementation. - * - * @param time the maximum time to wait for the lock - * @param unit the time unit of the {@code time} argument - * @return {@code true} if the lock was acquired and {@code false} - * if the waiting time elapsed before the lock was acquired - * - * @throws InterruptedException if the current thread is interrupted - * while acquiring the lock (and interruption of lock - * acquisition is supported) - */ - boolean tryLock(long time, TimeUnit unit) throws InterruptedException; - - /** - * Releases the lock. - * - * <p><b>Implementation Considerations</b> - * - * <p>A {@code Lock} implementation will usually impose - * restrictions on which thread can release a lock (typically only the - * holder of the lock can release it) and may throw - * an (unchecked) exception if the restriction is violated. - * Any restrictions and the exception - * type must be documented by that {@code Lock} implementation. - */ - void unlock(); - - /** - * Returns a new {@link Condition} instance that is bound to this - * {@code Lock} instance. - * - * <p>Before waiting on the condition the lock must be held by the - * current thread. - * A call to {@link Condition#await()} will atomically release the lock - * before waiting and re-acquire the lock before the wait returns. - * - * <p><b>Implementation Considerations</b> - * - * <p>The exact operation of the {@link Condition} instance depends on - * the {@code Lock} implementation and must be documented by that - * implementation. - * - * @return A new {@link Condition} instance for this {@code Lock} instance - * @throws UnsupportedOperationException if this {@code Lock} - * implementation does not support conditions - */ - Condition newCondition(); -} |