summaryrefslogtreecommitdiff
path: root/src/actors/scala/actors/threadpool/locks/Lock.java
diff options
context:
space:
mode:
Diffstat (limited to 'src/actors/scala/actors/threadpool/locks/Lock.java')
-rw-r--r--src/actors/scala/actors/threadpool/locks/Lock.java328
1 files changed, 0 insertions, 328 deletions
diff --git a/src/actors/scala/actors/threadpool/locks/Lock.java b/src/actors/scala/actors/threadpool/locks/Lock.java
deleted file mode 100644
index 47a4e8e777..0000000000
--- a/src/actors/scala/actors/threadpool/locks/Lock.java
+++ /dev/null
@@ -1,328 +0,0 @@
-/*
- * Written by Doug Lea with assistance from members of JCP JSR-166
- * Expert Group and released to the public domain, as explained at
- * http://creativecommons.org/licenses/publicdomain
- */
-
-package scala.actors.threadpool.locks;
-
-import scala.actors.threadpool.TimeUnit;
-
-/**
- * {@code Lock} implementations provide more extensive locking
- * operations than can be obtained using {@code synchronized} methods
- * and statements. They allow more flexible structuring, may have
- * quite different properties, and may support multiple associated
- * {@link Condition} objects.
- *
- * <p>A lock is a tool for controlling access to a shared resource by
- * multiple threads. Commonly, a lock provides exclusive access to a
- * shared resource: only one thread at a time can acquire the lock and
- * all access to the shared resource requires that the lock be
- * acquired first. However, some locks may allow concurrent access to
- * a shared resource, such as the read lock of a {@link ReadWriteLock}.
- *
- * <p>The use of {@code synchronized} methods or statements provides
- * access to the implicit monitor lock associated with every object, but
- * forces all lock acquisition and release to occur in a block-structured way:
- * when multiple locks are acquired they must be released in the opposite
- * order, and all locks must be released in the same lexical scope in which
- * they were acquired.
- *
- * <p>While the scoping mechanism for {@code synchronized} methods
- * and statements makes it much easier to program with monitor locks,
- * and helps avoid many common programming errors involving locks,
- * there are occasions where you need to work with locks in a more
- * flexible way. For example, some algorithms for traversing
- * concurrently accessed data structures require the use of
- * &quot;hand-over-hand&quot; or &quot;chain locking&quot;: you
- * acquire the lock of node A, then node B, then release A and acquire
- * C, then release B and acquire D and so on. Implementations of the
- * {@code Lock} interface enable the use of such techniques by
- * allowing a lock to be acquired and released in different scopes,
- * and allowing multiple locks to be acquired and released in any
- * order.
- *
- * <p>With this increased flexibility comes additional
- * responsibility. The absence of block-structured locking removes the
- * automatic release of locks that occurs with {@code synchronized}
- * methods and statements. In most cases, the following idiom
- * should be used:
- *
- * <pre><tt> Lock l = ...;
- * l.lock();
- * try {
- * // access the resource protected by this lock
- * } finally {
- * l.unlock();
- * }
- * </tt></pre>
- *
- * When locking and unlocking occur in different scopes, care must be
- * taken to ensure that all code that is executed while the lock is
- * held is protected by try-finally or try-catch to ensure that the
- * lock is released when necessary.
- *
- * <p>{@code Lock} implementations provide additional functionality
- * over the use of {@code synchronized} methods and statements by
- * providing a non-blocking attempt to acquire a lock ({@link
- * #tryLock()}), an attempt to acquire the lock that can be
- * interrupted ({@link #lockInterruptibly}, and an attempt to acquire
- * the lock that can timeout ({@link #tryLock(long, TimeUnit)}).
- *
- * <p>A {@code Lock} class can also provide behavior and semantics
- * that is quite different from that of the implicit monitor lock,
- * such as guaranteed ordering, non-reentrant usage, or deadlock
- * detection. If an implementation provides such specialized semantics
- * then the implementation must document those semantics.
- *
- * <p>Note that {@code Lock} instances are just normal objects and can
- * themselves be used as the target in a {@code synchronized} statement.
- * Acquiring the
- * monitor lock of a {@code Lock} instance has no specified relationship
- * with invoking any of the {@link #lock} methods of that instance.
- * It is recommended that to avoid confusion you never use {@code Lock}
- * instances in this way, except within their own implementation.
- *
- * <p>Except where noted, passing a {@code null} value for any
- * parameter will result in a {@link NullPointerException} being
- * thrown.
- *
- * <h3>Memory Synchronization</h3>
- *
- * <p>All {@code Lock} implementations <em>must</em> enforce the same
- * memory synchronization semantics as provided by the built-in monitor
- * lock, as described in <a href="http://java.sun.com/docs/books/jls/">
- * The Java Language Specification, Third Edition (17.4 Memory Model)</a>:
- * <ul>
- * <li>A successful {@code lock} operation has the same memory
- * synchronization effects as a successful <em>Lock</em> action.
- * <li>A successful {@code unlock} operation has the same
- * memory synchronization effects as a successful <em>Unlock</em> action.
- * </ul>
- *
- * Unsuccessful locking and unlocking operations, and reentrant
- * locking/unlocking operations, do not require any memory
- * synchronization effects.
- *
- * <h3>Implementation Considerations</h3>
- *
- * <p> The three forms of lock acquisition (interruptible,
- * non-interruptible, and timed) may differ in their performance
- * characteristics, ordering guarantees, or other implementation
- * qualities. Further, the ability to interrupt the <em>ongoing</em>
- * acquisition of a lock may not be available in a given {@code Lock}
- * class. Consequently, an implementation is not required to define
- * exactly the same guarantees or semantics for all three forms of
- * lock acquisition, nor is it required to support interruption of an
- * ongoing lock acquisition. An implementation is required to clearly
- * document the semantics and guarantees provided by each of the
- * locking methods. It must also obey the interruption semantics as
- * defined in this interface, to the extent that interruption of lock
- * acquisition is supported: which is either totally, or only on
- * method entry.
- *
- * <p>As interruption generally implies cancellation, and checks for
- * interruption are often infrequent, an implementation can favor responding
- * to an interrupt over normal method return. This is true even if it can be
- * shown that the interrupt occurred after another action may have unblocked
- * the thread. An implementation should document this behavior.
- *
- * @see ReentrantLock
- * @see Condition
- * @see ReadWriteLock
- *
- * @since 1.5
- * @author Doug Lea
- */
-public interface Lock {
-
- /**
- * Acquires the lock.
- *
- * <p>If the lock is not available then the current thread becomes
- * disabled for thread scheduling purposes and lies dormant until the
- * lock has been acquired.
- *
- * <p><b>Implementation Considerations</b>
- *
- * <p>A {@code Lock} implementation may be able to detect erroneous use
- * of the lock, such as an invocation that would cause deadlock, and
- * may throw an (unchecked) exception in such circumstances. The
- * circumstances and the exception type must be documented by that
- * {@code Lock} implementation.
- */
- void lock();
-
- /**
- * Acquires the lock unless the current thread is
- * {@linkplain Thread#interrupt interrupted}.
- *
- * <p>Acquires the lock if it is available and returns immediately.
- *
- * <p>If the lock is not available then the current thread becomes
- * disabled for thread scheduling purposes and lies dormant until
- * one of two things happens:
- *
- * <ul>
- * <li>The lock is acquired by the current thread; or
- * <li>Some other thread {@linkplain Thread#interrupt interrupts} the
- * current thread, and interruption of lock acquisition is supported.
- * </ul>
- *
- * <p>If the current thread:
- * <ul>
- * <li>has its interrupted status set on entry to this method; or
- * <li>is {@linkplain Thread#interrupt interrupted} while acquiring the
- * lock, and interruption of lock acquisition is supported,
- * </ul>
- * then {@link InterruptedException} is thrown and the current thread's
- * interrupted status is cleared.
- *
- * <p><b>Implementation Considerations</b>
- *
- * <p>The ability to interrupt a lock acquisition in some
- * implementations may not be possible, and if possible may be an
- * expensive operation. The programmer should be aware that this
- * may be the case. An implementation should document when this is
- * the case.
- *
- * <p>An implementation can favor responding to an interrupt over
- * normal method return.
- *
- * <p>A {@code Lock} implementation may be able to detect
- * erroneous use of the lock, such as an invocation that would
- * cause deadlock, and may throw an (unchecked) exception in such
- * circumstances. The circumstances and the exception type must
- * be documented by that {@code Lock} implementation.
- *
- * @throws InterruptedException if the current thread is
- * interrupted while acquiring the lock (and interruption
- * of lock acquisition is supported).
- */
- void lockInterruptibly() throws InterruptedException;
-
- /**
- * Acquires the lock only if it is free at the time of invocation.
- *
- * <p>Acquires the lock if it is available and returns immediately
- * with the value {@code true}.
- * If the lock is not available then this method will return
- * immediately with the value {@code false}.
- *
- * <p>A typical usage idiom for this method would be:
- * <pre>
- * Lock lock = ...;
- * if (lock.tryLock()) {
- * try {
- * // manipulate protected state
- * } finally {
- * lock.unlock();
- * }
- * } else {
- * // perform alternative actions
- * }
- * </pre>
- * This usage ensures that the lock is unlocked if it was acquired, and
- * doesn't try to unlock if the lock was not acquired.
- *
- * @return {@code true} if the lock was acquired and
- * {@code false} otherwise
- */
- boolean tryLock();
-
- /**
- * Acquires the lock if it is free within the given waiting time and the
- * current thread has not been {@linkplain Thread#interrupt interrupted}.
- *
- * <p>If the lock is available this method returns immediately
- * with the value {@code true}.
- * If the lock is not available then
- * the current thread becomes disabled for thread scheduling
- * purposes and lies dormant until one of three things happens:
- * <ul>
- * <li>The lock is acquired by the current thread; or
- * <li>Some other thread {@linkplain Thread#interrupt interrupts} the
- * current thread, and interruption of lock acquisition is supported; or
- * <li>The specified waiting time elapses
- * </ul>
- *
- * <p>If the lock is acquired then the value {@code true} is returned.
- *
- * <p>If the current thread:
- * <ul>
- * <li>has its interrupted status set on entry to this method; or
- * <li>is {@linkplain Thread#interrupt interrupted} while acquiring
- * the lock, and interruption of lock acquisition is supported,
- * </ul>
- * then {@link InterruptedException} is thrown and the current thread's
- * interrupted status is cleared.
- *
- * <p>If the specified waiting time elapses then the value {@code false}
- * is returned.
- * If the time is
- * less than or equal to zero, the method will not wait at all.
- *
- * <p><b>Implementation Considerations</b>
- *
- * <p>The ability to interrupt a lock acquisition in some implementations
- * may not be possible, and if possible may
- * be an expensive operation.
- * The programmer should be aware that this may be the case. An
- * implementation should document when this is the case.
- *
- * <p>An implementation can favor responding to an interrupt over normal
- * method return, or reporting a timeout.
- *
- * <p>A {@code Lock} implementation may be able to detect
- * erroneous use of the lock, such as an invocation that would cause
- * deadlock, and may throw an (unchecked) exception in such circumstances.
- * The circumstances and the exception type must be documented by that
- * {@code Lock} implementation.
- *
- * @param time the maximum time to wait for the lock
- * @param unit the time unit of the {@code time} argument
- * @return {@code true} if the lock was acquired and {@code false}
- * if the waiting time elapsed before the lock was acquired
- *
- * @throws InterruptedException if the current thread is interrupted
- * while acquiring the lock (and interruption of lock
- * acquisition is supported)
- */
- boolean tryLock(long time, TimeUnit unit) throws InterruptedException;
-
- /**
- * Releases the lock.
- *
- * <p><b>Implementation Considerations</b>
- *
- * <p>A {@code Lock} implementation will usually impose
- * restrictions on which thread can release a lock (typically only the
- * holder of the lock can release it) and may throw
- * an (unchecked) exception if the restriction is violated.
- * Any restrictions and the exception
- * type must be documented by that {@code Lock} implementation.
- */
- void unlock();
-
- /**
- * Returns a new {@link Condition} instance that is bound to this
- * {@code Lock} instance.
- *
- * <p>Before waiting on the condition the lock must be held by the
- * current thread.
- * A call to {@link Condition#await()} will atomically release the lock
- * before waiting and re-acquire the lock before the wait returns.
- *
- * <p><b>Implementation Considerations</b>
- *
- * <p>The exact operation of the {@link Condition} instance depends on
- * the {@code Lock} implementation and must be documented by that
- * implementation.
- *
- * @return A new {@link Condition} instance for this {@code Lock} instance
- * @throws UnsupportedOperationException if this {@code Lock}
- * implementation does not support conditions
- */
- Condition newCondition();
-}