diff options
Diffstat (limited to 'src')
41 files changed, 12579 insertions, 6 deletions
diff --git a/src/actors/scala/actors/Scheduler.scala b/src/actors/scala/actors/Scheduler.scala index 7bc5eb20df..080abbbf41 100644 --- a/src/actors/scala/actors/Scheduler.scala +++ b/src/actors/scala/actors/Scheduler.scala @@ -11,7 +11,7 @@ package scala.actors import java.util.concurrent._ -import scheduler.{DelegatingScheduler, ForkJoinScheduler, DefaultThreadPoolScheduler} +import scheduler.{DelegatingScheduler, ForkJoinScheduler, ResizableThreadPoolScheduler} /** * The <code>Scheduler</code> object is used by <code>Actor</code> to @@ -24,11 +24,21 @@ object Scheduler extends DelegatingScheduler { Debug.info("initializing "+this+"...") def makeNewScheduler: IScheduler = { - //val s = new DefaultThreadPoolScheduler(false) - val s = new ForkJoinScheduler - Debug.info(this+": starting new "+s+" ["+s.getClass+"]") - s.start() - s + // test on which JVM we are running + val jvmVendor = System.getProperty("java.vm.vendor") + val sched = if (jvmVendor.indexOf("IBM") != -1) { + Debug.info(this+": running on a "+jvmVendor+" JVM") + // on IBM J9 1.6 do not use ForkJoinPool + val s = new ResizableThreadPoolScheduler(false) + s.start() + s + } else { + val s = new ForkJoinScheduler + s.start() + s + } + Debug.info(this+": starting new "+sched+" ["+sched.getClass+"]") + sched } /* Only <code>ForkJoinScheduler</code> implements this method. diff --git a/src/actors/scala/actors/scheduler/ResizableThreadPoolScheduler.scala b/src/actors/scala/actors/scheduler/ResizableThreadPoolScheduler.scala new file mode 100644 index 0000000000..3433e51fdc --- /dev/null +++ b/src/actors/scala/actors/scheduler/ResizableThreadPoolScheduler.scala @@ -0,0 +1,189 @@ +/* __ *\ +** ________ ___ / / ___ Scala API ** +** / __/ __// _ | / / / _ | (c) 2005-2009, LAMP/EPFL ** +** __\ \/ /__/ __ |/ /__/ __ | http://scala-lang.org/ ** +** /____/\___/_/ |_/____/_/ | | ** +** |/ ** +\* */ + +// $Id: ThreadPoolScheduler.scala 18948 2009-10-06 17:30:27Z phaller $ + +package scala.actors.scheduler + +import scala.actors.threadpool.{ThreadPoolExecutor, TimeUnit, LinkedBlockingQueue} +import scala.actors.{Debug, IScheduler} +import scala.concurrent.ManagedBlocker + +/** + * This scheduler class uses a <code>ThreadPoolExecutor</code> + * to execute <code>Actor</code>s. + * + * The scheduler attempts to shut down itself and the underlying + * <code>ThreadPoolExecutor</code> only if <code>terminate</code> + * is set to true. Otherwise, the scheduler must be shut down + * explicitly. + * + * @author Philipp Haller + */ +class ResizableThreadPoolScheduler(protected val terminate: Boolean, + protected val daemon: Boolean) + extends Thread with IScheduler with TerminationMonitor { + + setDaemon(daemon) + + // guarded by this + private var terminating = false + // guarded by this + private var suspending = false + + // this has to be a java.util.Collection, since this is what + // the ForkJoinPool returns. + @volatile + private var drainedTasks: java.util.List[_] = null + + // guarded by this + private var coreSize = ThreadPoolConfig.corePoolSize + private val maxSize = ThreadPoolConfig.maxPoolSize + private val numCores = Runtime.getRuntime().availableProcessors() + + protected val CHECK_FREQ = 10 + + private def makeNewPool(): ThreadPoolExecutor = { + val workQueue = new LinkedBlockingQueue + new ThreadPoolExecutor(coreSize, + maxSize, + 60000L, + TimeUnit.MILLISECONDS, + workQueue, + new ThreadPoolExecutor.CallerRunsPolicy) + } + + // guarded by this + private var executor = makeNewPool() + + Debug.info(this+": corePoolSize = "+coreSize+", maxPoolSize = "+maxSize) + + def this(d: Boolean) { + this(true, d) + } + + def this() { + this(false) + } + + private def numWorkersBlocked = { + executor.mainLock.lock() + val iter = executor.workers.iterator() + var numBlocked = 0 + while (iter.hasNext()) { + val w = iter.next().asInstanceOf[ThreadPoolExecutor#Worker] + if (w.tryLock()) { + // worker is idle + w.unlock() + } else { + val s = w.thread.getState() + if (s == Thread.State.WAITING || s == Thread.State.TIMED_WAITING) + numBlocked += 1 + } + } + executor.mainLock.unlock() + numBlocked + } + + override def run() { + try { + while (true) { + this.synchronized { + try { + wait(CHECK_FREQ) + } catch { + case _: InterruptedException => + } + + if (terminating) + throw new QuitException + + if (!suspending) { + gc() + + // check if we need more worker threads + val activeBlocked = numWorkersBlocked + if (coreSize - activeBlocked < numCores && coreSize < maxSize) { + coreSize = numCores + activeBlocked + executor.setCorePoolSize(coreSize) + } else if (terminate && allTerminated) { + // if all worker threads idle terminate + if (executor.getActiveCount() == 0) { + Debug.info(this+": initiating shutdown...") + Debug.info(this+": corePoolSize = "+coreSize+", maxPoolSize = "+maxSize) + + terminating = true + throw new QuitException + } + } + } else { + drainedTasks = executor.shutdownNow() + Debug.info(this+": drained "+drainedTasks.size()+" tasks") + terminating = true + throw new QuitException + } + } // sync + } + } catch { + case _: QuitException => + executor.shutdown() + // allow thread to exit + } + } + + def execute(task: Runnable): Unit = + executor execute task + + def execute(fun: => Unit): Unit = + executor.execute(new Runnable { + def run() { fun } + }) + + /** Shuts down the scheduler. + */ + def shutdown(): Unit = synchronized { + terminating = true + } + + def isActive = synchronized { + !terminating && (executor ne null) && !executor.isShutdown() + } + + def managedBlock(blocker: ManagedBlocker) { + blocker.block() + } + + /** Suspends the scheduler. All threads that were in use by the + * scheduler and its internal thread pool are terminated. + */ + def snapshot() = synchronized { + suspending = true + } + + /** Resumes the execution of the scheduler if it was previously + * suspended using <code>snapshot</code>. + */ + def restart() { + synchronized { + if (!suspending) + error("snapshot has not been invoked") + else if (isActive) + error("scheduler is still active") + else + suspending = false + + executor = makeNewPool() + } + val iter = drainedTasks.iterator() + while (iter.hasNext()) { + executor.execute(iter.next().asInstanceOf[Runnable]) + } + start() + } + +} diff --git a/src/actors/scala/actors/threadpool/AbstractCollection.java b/src/actors/scala/actors/threadpool/AbstractCollection.java new file mode 100644 index 0000000000..f3dc1e1292 --- /dev/null +++ b/src/actors/scala/actors/threadpool/AbstractCollection.java @@ -0,0 +1,32 @@ +/* + * Written by Dawid Kurzyniec, based on public domain code written by Doug Lea + * and publictly available documentation, and released to the public domain, as + * explained at http://creativecommons.org/licenses/publicdomain + */ + +package scala.actors.threadpool; +import scala.actors.threadpool.helpers.Utils; + +/** + * Overrides toArray() and toArray(Object[]) in AbstractCollection to provide + * implementations valid for concurrent collections. + * + * @author Doug Lea + * @author Dawid Kurzyniec + */ +public abstract class AbstractCollection extends java.util.AbstractCollection { + + /** + * Sole constructor. (For invocation by subclass constructors, typically + * implicit.) + */ + protected AbstractCollection() { super(); } + + public Object[] toArray() { + return Utils.collectionToArray(this); + } + + public Object[] toArray(Object[] a) { + return Utils.collectionToArray(this, a); + } +} diff --git a/src/actors/scala/actors/threadpool/AbstractExecutorService.java b/src/actors/scala/actors/threadpool/AbstractExecutorService.java new file mode 100644 index 0000000000..7953bfe30f --- /dev/null +++ b/src/actors/scala/actors/threadpool/AbstractExecutorService.java @@ -0,0 +1,292 @@ +/* + * Written by Doug Lea with assistance from members of JCP JSR-166 + * Expert Group and released to the public domain, as explained at + * http://creativecommons.org/licenses/publicdomain + */ + +package scala.actors.threadpool; + +import scala.actors.threadpool.helpers.*; +import java.util.Collection; +import java.util.ArrayList; +import java.util.List; +import java.util.Iterator; + +/** + * Provides default implementations of {@link ExecutorService} + * execution methods. This class implements the <tt>submit</tt>, + * <tt>invokeAny</tt> and <tt>invokeAll</tt> methods using a + * {@link RunnableFuture} returned by <tt>newTaskFor</tt>, which defaults + * to the {@link FutureTask} class provided in this package. For example, + * the implementation of <tt>submit(Runnable)</tt> creates an + * associated <tt>RunnableFuture</tt> that is executed and + * returned. Subclasses may override the <tt>newTaskFor</tt> methods + * to return <tt>RunnableFuture</tt> implementations other than + * <tt>FutureTask</tt>. + * + * <p> <b>Extension example</b>. Here is a sketch of a class + * that customizes {@link ThreadPoolExecutor} to use + * a <tt>CustomTask</tt> class instead of the default <tt>FutureTask</tt>: + * <pre> + * public class CustomThreadPoolExecutor extends ThreadPoolExecutor { + * + * static class CustomTask<V> implements RunnableFuture<V> {...} + * + * protected <V> RunnableFuture<V> newTaskFor(Callable<V> c) { + * return new CustomTask<V>(c); + * } + * protected <V> RunnableFuture<V> newTaskFor(Runnable r, V v) { + * return new CustomTask<V>(r, v); + * } + * // ... add constructors, etc. + * } + * </pre> + * @since 1.5 + * @author Doug Lea + */ +public abstract class AbstractExecutorService implements ExecutorService { + + /** + * Returns a <tt>RunnableFuture</tt> for the given runnable and default + * value. + * + * @param runnable the runnable task being wrapped + * @param value the default value for the returned future + * @return a <tt>RunnableFuture</tt> which when run will run the + * underlying runnable and which, as a <tt>Future</tt>, will yield + * the given value as its result and provide for cancellation of + * the underlying task. + * @since 1.6 + */ + protected RunnableFuture newTaskFor(Runnable runnable, Object value) { + return new FutureTask(runnable, value); + } + + /** + * Returns a <tt>RunnableFuture</tt> for the given callable task. + * + * @param callable the callable task being wrapped + * @return a <tt>RunnableFuture</tt> which when run will call the + * underlying callable and which, as a <tt>Future</tt>, will yield + * the callable's result as its result and provide for + * cancellation of the underlying task. + * @since 1.6 + */ + protected RunnableFuture newTaskFor(Callable callable) { + return new FutureTask(callable); + } + + /** + * @throws RejectedExecutionException {@inheritDoc} + * @throws NullPointerException {@inheritDoc} + */ + public Future submit(Runnable task) { + if (task == null) throw new NullPointerException(); + RunnableFuture ftask = newTaskFor(task, null); + execute(ftask); + return ftask; + } + + /** + * @throws RejectedExecutionException {@inheritDoc} + * @throws NullPointerException {@inheritDoc} + */ + public Future submit(Runnable task, Object result) { + if (task == null) throw new NullPointerException(); + RunnableFuture ftask = newTaskFor(task, result); + execute(ftask); + return ftask; + } + + /** + * @throws RejectedExecutionException {@inheritDoc} + * @throws NullPointerException {@inheritDoc} + */ + public Future submit(Callable task) { + if (task == null) throw new NullPointerException(); + RunnableFuture ftask = newTaskFor(task); + execute(ftask); + return ftask; + } + + /** + * the main mechanics of invokeAny. + */ + private Object doInvokeAny(Collection tasks, + boolean timed, long nanos) + throws InterruptedException, ExecutionException, TimeoutException { + if (tasks == null) + throw new NullPointerException(); + int ntasks = tasks.size(); + if (ntasks == 0) + throw new IllegalArgumentException(); + List futures= new ArrayList(ntasks); + ExecutorCompletionService ecs = + new ExecutorCompletionService(this); + + // For efficiency, especially in executors with limited + // parallelism, check to see if previously submitted tasks are + // done before submitting more of them. This interleaving + // plus the exception mechanics account for messiness of main + // loop. + + try { + // Record exceptions so that if we fail to obtain any + // result, we can throw the last exception we got. + ExecutionException ee = null; + long lastTime = (timed)? Utils.nanoTime() : 0; + Iterator it = tasks.iterator(); + + // Start one task for sure; the rest incrementally + futures.add(ecs.submit((Callable)it.next())); + --ntasks; + int active = 1; + + for (;;) { + Future f = ecs.poll(); + if (f == null) { + if (ntasks > 0) { + --ntasks; + futures.add(ecs.submit((Callable)it.next())); + ++active; + } + else if (active == 0) + break; + else if (timed) { + f = ecs.poll(nanos, TimeUnit.NANOSECONDS); + if (f == null) + throw new TimeoutException(); + long now = Utils.nanoTime(); + nanos -= now - lastTime; + lastTime = now; + } + else + f = ecs.take(); + } + if (f != null) { + --active; + try { + return f.get(); + } catch (InterruptedException ie) { + throw ie; + } catch (ExecutionException eex) { + ee = eex; + } catch (RuntimeException rex) { + ee = new ExecutionException(rex); + } + } + } + + if (ee == null) + ee = new ExecutionException(); + throw ee; + + } finally { + for (Iterator f = futures.iterator(); f.hasNext();) + ((Future)f.next()).cancel(true); + } + } + + public Object invokeAny(Collection tasks) + throws InterruptedException, ExecutionException { + try { + return doInvokeAny(tasks, false, 0); + } catch (TimeoutException cannotHappen) { + assert false; + return null; + } + } + + public Object invokeAny(Collection tasks, + long timeout, TimeUnit unit) + throws InterruptedException, ExecutionException, TimeoutException { + return doInvokeAny(tasks, true, unit.toNanos(timeout)); + } + + public List invokeAll(Collection tasks) throws InterruptedException { + if (tasks == null) + throw new NullPointerException(); + List futures = new ArrayList(tasks.size()); + boolean done = false; + try { + for (Iterator t = tasks.iterator(); t.hasNext();) { + RunnableFuture f = newTaskFor((Callable)t.next()); + futures.add(f); + execute(f); + } + for (Iterator i = futures.iterator(); i.hasNext();) { + Future f = (Future) i.next(); + if (!f.isDone()) { + try { + f.get(); + } catch (CancellationException ignore) { + } catch (ExecutionException ignore) { + } + } + } + done = true; + return futures; + } finally { + if (!done) + for (Iterator i = futures.iterator(); i.hasNext();) { + Future f = (Future) i.next(); + f.cancel(true); + } + } + } + + public List invokeAll(Collection tasks, + long timeout, TimeUnit unit) + throws InterruptedException { + if (tasks == null || unit == null) + throw new NullPointerException(); + long nanos = unit.toNanos(timeout); + List futures = new ArrayList(tasks.size()); + boolean done = false; + try { + for (Iterator t = tasks.iterator(); t.hasNext();) + futures.add(newTaskFor((Callable)t.next())); + + long lastTime = Utils.nanoTime(); + + // Interleave time checks and calls to execute in case + // executor doesn't have any/much parallelism. + Iterator it = futures.iterator(); + while (it.hasNext()) { + execute((Runnable)(it.next())); + long now = Utils.nanoTime(); + nanos -= (now - lastTime); + lastTime = now; + if (nanos <= 0) + return futures; + } + + for (Iterator i = futures.iterator(); i.hasNext();) { + Future f = (Future)i.next(); + if (!f.isDone()) { + if (nanos <= 0) + return futures; + try { + f.get(nanos, TimeUnit.NANOSECONDS); + } catch (CancellationException ignore) { + } catch (ExecutionException ignore) { + } catch (TimeoutException toe) { + return futures; + } + long now = Utils.nanoTime(); + nanos -= now - lastTime; + lastTime = now; + } + } + done = true; + return futures; + } finally { + if (!done) + for (Iterator i = futures.iterator(); i.hasNext();) { + Future f = (Future) i.next(); + f.cancel(true); + } + } + } + +} diff --git a/src/actors/scala/actors/threadpool/AbstractQueue.java b/src/actors/scala/actors/threadpool/AbstractQueue.java new file mode 100644 index 0000000000..84ddc136bc --- /dev/null +++ b/src/actors/scala/actors/threadpool/AbstractQueue.java @@ -0,0 +1,170 @@ +/* + * Written by Doug Lea with assistance from members of JCP JSR-166 + * Expert Group and released to the public domain, as explained at + * http://creativecommons.org/licenses/publicdomain + */ + +package scala.actors.threadpool; + +import java.util.Iterator; +import java.util.Collection; +import java.util.NoSuchElementException; + +/** + * This class provides skeletal implementations of some {@link Queue} + * operations. The implementations in this class are appropriate when + * the base implementation does <em>not</em> allow <tt>null</tt> + * elements. Methods {@link #add add}, {@link #remove remove}, and + * {@link #element element} are based on {@link #offer offer}, {@link + * #poll poll}, and {@link #peek peek}, respectively but throw + * exceptions instead of indicating failure via <tt>false</tt> or + * <tt>null</tt> returns. + * + * <p> A <tt>Queue</tt> implementation that extends this class must + * minimally define a method {@link Queue#offer} which does not permit + * insertion of <tt>null</tt> elements, along with methods {@link + * Queue#peek}, {@link Queue#poll}, {@link Collection#size}, and a + * {@link Collection#iterator} supporting {@link + * Iterator#remove}. Typically, additional methods will be overridden + * as well. If these requirements cannot be met, consider instead + * subclassing {@link AbstractCollection}. + * + * <p>This class is a member of the + * <a href="{@docRoot}/../technotes/guides/collections/index.html"> + * Java Collections Framework</a>. + * + * @since 1.5 + * @author Doug Lea + */ +public abstract class AbstractQueue + extends AbstractCollection + implements Queue { + + /** + * Constructor for use by subclasses. + */ + protected AbstractQueue() { + } + + /** + * Inserts the specified element into this queue if it is possible to do so + * immediately without violating capacity restrictions, returning + * <tt>true</tt> upon success and throwing an <tt>IllegalStateException</tt> + * if no space is currently available. + * + * <p>This implementation returns <tt>true</tt> if <tt>offer</tt> succeeds, + * else throws an <tt>IllegalStateException</tt>. + * + * @param e the element to add + * @return <tt>true</tt> (as specified by {@link Collection#add}) + * @throws IllegalStateException if the element cannot be added at this + * time due to capacity restrictions + * @throws ClassCastException if the class of the specified element + * prevents it from being added to this queue + * @throws NullPointerException if the specified element is null and + * this queue does not permit null elements + * @throws IllegalArgumentException if some property of this element + * prevents it from being added to this queue + */ + public boolean add(Object e) { + if (offer(e)) + return true; + else + throw new IllegalStateException("Queue full"); + } + + /** + * Retrieves and removes the head of this queue. This method differs + * from {@link #poll poll} only in that it throws an exception if this + * queue is empty. + * + * <p>This implementation returns the result of <tt>poll</tt> + * unless the queue is empty. + * + * @return the head of this queue + * @throws NoSuchElementException if this queue is empty + */ + public Object remove() { + Object x = poll(); + if (x != null) + return x; + else + throw new NoSuchElementException(); + } + + + /** + * Retrieves, but does not remove, the head of this queue. This method + * differs from {@link #peek peek} only in that it throws an exception if + * this queue is empty. + * + * <p>This implementation returns the result of <tt>peek</tt> + * unless the queue is empty. + * + * @return the head of this queue + * @throws NoSuchElementException if this queue is empty + */ + public Object element() { + Object x = peek(); + if (x != null) + return x; + else + throw new NoSuchElementException(); + } + + /** + * Removes all of the elements from this queue. + * The queue will be empty after this call returns. + * + * <p>This implementation repeatedly invokes {@link #poll poll} until it + * returns <tt>null</tt>. + */ + public void clear() { + while (poll() != null) + ; + } + + /** + * Adds all of the elements in the specified collection to this + * queue. Attempts to addAll of a queue to itself result in + * <tt>IllegalArgumentException</tt>. Further, the behavior of + * this operation is undefined if the specified collection is + * modified while the operation is in progress. + * + * <p>This implementation iterates over the specified collection, + * and adds each element returned by the iterator to this + * queue, in turn. A runtime exception encountered while + * trying to add an element (including, in particular, a + * <tt>null</tt> element) may result in only some of the elements + * having been successfully added when the associated exception is + * thrown. + * + * @param c collection containing elements to be added to this queue + * @return <tt>true</tt> if this queue changed as a result of the call + * @throws ClassCastException if the class of an element of the specified + * collection prevents it from being added to this queue + * @throws NullPointerException if the specified collection contains a + * null element and this queue does not permit null elements, + * or if the specified collection is null + * @throws IllegalArgumentException if some property of an element of the + * specified collection prevents it from being added to this + * queue, or if the specified collection is this queue + * @throws IllegalStateException if not all the elements can be added at + * this time due to insertion restrictions + * @see #add(Object) + */ + public boolean addAll(Collection c) { + if (c == null) + throw new NullPointerException(); + if (c == this) + throw new IllegalArgumentException(); + boolean modified = false; + Iterator e = c.iterator(); + while (e.hasNext()) { + if (add(e.next())) + modified = true; + } + return modified; + } + +} diff --git a/src/actors/scala/actors/threadpool/Arrays.java b/src/actors/scala/actors/threadpool/Arrays.java new file mode 100644 index 0000000000..85e7c8fa00 --- /dev/null +++ b/src/actors/scala/actors/threadpool/Arrays.java @@ -0,0 +1,811 @@ +/* + * Written by Dawid Kurzyniec, based on code written by Doug Lea with assistance + * from members of JCP JSR-166 Expert Group. Released to the public domain, + * as explained at http://creativecommons.org/licenses/publicdomain. + */ + +package scala.actors.threadpool; + +import java.lang.reflect.Array; +import java.util.List; +import java.util.ArrayList; +import java.util.Comparator; + +public class Arrays { + + private Arrays() {} + + public static void sort(long[] a) { + java.util.Arrays.sort(a); + } + + public static void sort(long[] a, int fromIndex, int toIndex) { + java.util.Arrays.sort(a, fromIndex, toIndex); + } + + public static void sort(int[] a) { + java.util.Arrays.sort(a); + } + + public static void sort(int[] a, int fromIndex, int toIndex) { + java.util.Arrays.sort(a, fromIndex, toIndex); + } + + public static void sort(short[] a) { + java.util.Arrays.sort(a); + } + + public static void sort(short[] a, int fromIndex, int toIndex) { + java.util.Arrays.sort(a, fromIndex, toIndex); + } + + public static void sort(char[] a) { + java.util.Arrays.sort(a); + } + + public static void sort(char[] a, int fromIndex, int toIndex) { + java.util.Arrays.sort(a, fromIndex, toIndex); + } + + public static void sort(byte[] a) { + java.util.Arrays.sort(a); + } + + public static void sort(byte[] a, int fromIndex, int toIndex) { + java.util.Arrays.sort(a, fromIndex, toIndex); + } + + public static void sort(double[] a) { + java.util.Arrays.sort(a); + } + + public static void sort(double[] a, int fromIndex, int toIndex) { + java.util.Arrays.sort(a, fromIndex, toIndex); + } + + public static void sort(float[] a) { + java.util.Arrays.sort(a); + } + + public static void sort(float[] a, int fromIndex, int toIndex) { + java.util.Arrays.sort(a, fromIndex, toIndex); + } + + + public static void sort(Object[] a) { + java.util.Arrays.sort(a); + } + + public static void sort(Object[] a, int fromIndex, int toIndex) { + java.util.Arrays.sort(a, fromIndex, toIndex); + } + + public static void sort(Object[] a, Comparator c) { + java.util.Arrays.sort(a, c); + } + + public static void sort(Object[] a, int fromIndex, int toIndex, Comparator c) { + java.util.Arrays.sort(a, fromIndex, toIndex, c); + } + + + // Searching + + public static int binarySearch(long[] a, long key) { + return java.util.Arrays.binarySearch(a, key); + } + + public static int binarySearch(int[] a, int key) { + return java.util.Arrays.binarySearch(a, key); + } + + public static int binarySearch(short[] a, short key) { + return java.util.Arrays.binarySearch(a, key); + } + + public static int binarySearch(char[] a, char key) { + return java.util.Arrays.binarySearch(a, key); + } + + public static int binarySearch(byte[] a, byte key) { + return java.util.Arrays.binarySearch(a, key); + } + + public static int binarySearch(double[] a, double key) { + return java.util.Arrays.binarySearch(a, key); + } + + public static int binarySearch(float[] a, float key) { + return java.util.Arrays.binarySearch(a, key); + } + + public static int binarySearch(Object[] a, Object key) { + return java.util.Arrays.binarySearch(a, key); + } + + public static int binarySearch(Object[] a, Object key, Comparator c) { + return java.util.Arrays.binarySearch(a, key, c); + } + + + // Equality Testing + + public static boolean equals(long[] a, long[] a2) { + return java.util.Arrays.equals(a, a2); + } + + public static boolean equals(int[] a, int[] a2) { + return java.util.Arrays.equals(a, a2); + } + + public static boolean equals(short[] a, short a2[]) { + return java.util.Arrays.equals(a, a2); + } + + public static boolean equals(char[] a, char[] a2) { + return java.util.Arrays.equals(a, a2); + } + + public static boolean equals(byte[] a, byte[] a2) { + return java.util.Arrays.equals(a, a2); + } + + public static boolean equals(boolean[] a, boolean[] a2) { + return java.util.Arrays.equals(a, a2); + } + + public static boolean equals(double[] a, double[] a2) { + return java.util.Arrays.equals(a, a2); + } + + public static boolean equals(float[] a, float[] a2) { + return java.util.Arrays.equals(a, a2); + } + + public static boolean equals(Object[] a, Object[] a2) { + return java.util.Arrays.equals(a, a2); + } + + + // Filling + + public static void fill(long[] a, long val) { + java.util.Arrays.fill(a, val); + } + + public static void fill(long[] a, int fromIndex, int toIndex, long val) { + java.util.Arrays.fill(a, fromIndex, toIndex, val); + } + + public static void fill(int[] a, int val) { + java.util.Arrays.fill(a, val); + } + + public static void fill(int[] a, int fromIndex, int toIndex, int val) { + java.util.Arrays.fill(a, fromIndex, toIndex, val); + } + + public static void fill(short[] a, short val) { + java.util.Arrays.fill(a, val); + } + + public static void fill(short[] a, int fromIndex, int toIndex, short val) { + java.util.Arrays.fill(a, fromIndex, toIndex, val); + } + + public static void fill(char[] a, char val) { + java.util.Arrays.fill(a, val); + } + + public static void fill(char[] a, int fromIndex, int toIndex, char val) { + java.util.Arrays.fill(a, fromIndex, toIndex, val); + } + + public static void fill(byte[] a, byte val) { + java.util.Arrays.fill(a, val); + } + + public static void fill(byte[] a, int fromIndex, int toIndex, byte val) { + java.util.Arrays.fill(a, fromIndex, toIndex, val); + } + + public static void fill(boolean[] a, boolean val) { + java.util.Arrays.fill(a, val); + } + + public static void fill(boolean[] a, int fromIndex, int toIndex, + boolean val) { + java.util.Arrays.fill(a, fromIndex, toIndex, val); + } + + public static void fill(double[] a, double val) { + java.util.Arrays.fill(a, val); + } + + public static void fill(double[] a, int fromIndex, int toIndex,double val) { + java.util.Arrays.fill(a, fromIndex, toIndex, val); + } + + public static void fill(float[] a, float val) { + java.util.Arrays.fill(a, val); + } + + public static void fill(float[] a, int fromIndex, int toIndex, float val) { + java.util.Arrays.fill(a, fromIndex, toIndex, val); + } + + public static void fill(Object[] a, Object val) { + java.util.Arrays.fill(a, val); + } + + public static void fill(Object[] a, int fromIndex, int toIndex, Object val) { + java.util.Arrays.fill(a, fromIndex, toIndex, val); + } + + + // Cloning + + /** + * @since 1.6 + */ + public static Object[] copyOf(Object[] original, int newLength) { + return copyOf(original, newLength, original.getClass()); + } + + /** + * @since 1.6 + */ + public static Object[] copyOf(Object[] original, int newLength, Class newType) { + Object[] arr = (newType == Object[].class) ? new Object[newLength] : + (Object[])Array.newInstance(newType.getComponentType(), newLength); + int len = (original.length < newLength ? original.length : newLength); + System.arraycopy(original, 0, arr, 0, len); + return arr; + } + + /** + * @since 1.6 + */ + public static byte[] copyOf(byte[] original, int newLength) { + byte[] arr = new byte[newLength]; + int len = (original.length < newLength ? original.length : newLength); + System.arraycopy(original, 0, arr, 0, len); + return arr; + } + + /** + * @since 1.6 + */ + public static short[] copyOf(short[] original, int newLength) { + short[] arr = new short[newLength]; + int len = (original.length < newLength ? original.length : newLength); + System.arraycopy(original, 0, arr, 0, len); + return arr; + } + + /** + * @since 1.6 + */ + public static int[] copyOf(int[] original, int newLength) { + int[] arr = new int[newLength]; + int len = (original.length < newLength ? original.length : newLength); + System.arraycopy(original, 0, arr, 0, len); + return arr; + } + + /** + * @since 1.6 + */ + public static long[] copyOf(long[] original, int newLength) { + long[] arr = new long[newLength]; + int len = (original.length < newLength ? original.length : newLength); + System.arraycopy(original, 0, arr, 0, len); + return arr; + } + + /** + * @since 1.6 + */ + public static char[] copyOf(char[] original, int newLength) { + char[] arr = new char[newLength]; + int len = (original.length < newLength ? original.length : newLength); + System.arraycopy(original, 0, arr, 0, len); + return arr; + } + + /** + * @since 1.6 + */ + public static float[] copyOf(float[] original, int newLength) { + float[] arr = new float[newLength]; + int len = (original.length < newLength ? original.length : newLength); + System.arraycopy(original, 0, arr, 0, len); + return arr; + } + + /** + * @since 1.6 + */ + public static double[] copyOf(double[] original, int newLength) { + double[] arr = new double[newLength]; + int len = (original.length < newLength ? original.length : newLength); + System.arraycopy(original, 0, arr, 0, len); + return arr; + } + + /** + * @since 1.6 + */ + public static boolean[] copyOf(boolean[] original, int newLength) { + boolean[] arr = new boolean[newLength]; + int len = (original.length < newLength ? original.length : newLength); + System.arraycopy(original, 0, arr, 0, len); + return arr; + } + + /** + * @since 1.6 + */ + public static Object[] copyOfRange(Object[] original, int from, int to) { + return copyOfRange(original, from, to, original.getClass()); + } + + /** + * @since 1.6 + */ + public static Object[] copyOfRange(Object[] original, int from, int to, Class newType) { + int newLength = to - from; + if (newLength < 0) throw new IllegalArgumentException(from + " > " + to); + Object[] arr = (newType == Object[].class) ? new Object[newLength] : + (Object[])Array.newInstance(newType.getComponentType(), newLength); + int ceil = original.length-from; + int len = (ceil < newLength) ? ceil : newLength; + System.arraycopy(original, from, arr, 0, len); + return arr; + } + + /** + * @since 1.6 + */ + public static byte[] copyOfRange(byte[] original, int from, int to) { + int newLength = to - from; + if (newLength < 0) throw new IllegalArgumentException(from + " > " + to); + byte[] arr = new byte[newLength]; + int ceil = original.length-from; + int len = (ceil < newLength) ? ceil : newLength; + System.arraycopy(original, from, arr, 0, len); + return arr; + } + + /** + * @since 1.6 + */ + public static short[] copyOfRange(short[] original, int from, int to) { + int newLength = to - from; + if (newLength < 0) throw new IllegalArgumentException(from + " > " + to); + short[] arr = new short[newLength]; + int ceil = original.length-from; + int len = (ceil < newLength) ? ceil : newLength; + System.arraycopy(original, from, arr, 0, len); + return arr; + } + + /** + * @since 1.6 + */ + public static int[] copyOfRange(int[] original, int from, int to) { + int newLength = to - from; + if (newLength < 0) throw new IllegalArgumentException(from + " > " + to); + int[] arr = new int[newLength]; + int ceil = original.length-from; + int len = (ceil < newLength) ? ceil : newLength; + System.arraycopy(original, from, arr, 0, len); + return arr; + } + + /** + * @since 1.6 + */ + public static long[] copyOfRange(long[] original, int from, int to) { + int newLength = to - from; + if (newLength < 0) throw new IllegalArgumentException(from + " > " + to); + long[] arr = new long[newLength]; + int ceil = original.length-from; + int len = (ceil < newLength) ? ceil : newLength; + System.arraycopy(original, from, arr, 0, len); + return arr; + } + + /** + * @since 1.6 + */ + public static char[] copyOfRange(char[] original, int from, int to) { + int newLength = to - from; + if (newLength < 0) throw new IllegalArgumentException(from + " > " + to); + char[] arr = new char[newLength]; + int ceil = original.length-from; + int len = (ceil < newLength) ? ceil : newLength; + System.arraycopy(original, from, arr, 0, len); + return arr; + } + + /** + * @since 1.6 + */ + public static float[] copyOfRange(float[] original, int from, int to) { + int newLength = to - from; + if (newLength < 0) throw new IllegalArgumentException(from + " > " + to); + float[] arr = new float[newLength]; + int ceil = original.length-from; + int len = (ceil < newLength) ? ceil : newLength; + System.arraycopy(original, from, arr, 0, len); + return arr; + } + + /** + * @since 1.6 + */ + public static double[] copyOfRange(double[] original, int from, int to) { + int newLength = to - from; + if (newLength < 0) throw new IllegalArgumentException(from + " > " + to); + double[] arr = new double[newLength]; + int ceil = original.length-from; + int len = (ceil < newLength) ? ceil : newLength; + System.arraycopy(original, from, arr, 0, len); + return arr; + } + + /** + * @since 1.6 + */ + public static boolean[] copyOfRange(boolean[] original, int from, int to) { + int newLength = to - from; + if (newLength < 0) throw new IllegalArgumentException(from + " > " + to); + boolean[] arr = new boolean[newLength]; + int ceil = original.length-from; + int len = (ceil < newLength) ? ceil : newLength; + System.arraycopy(original, from, arr, 0, len); + return arr; + } + + + public static List asList(Object[] a) { + return java.util.Arrays.asList(a); + } + + /** + * @since 1.5 + */ + public static int hashCode(long a[]) { + if (a == null) return 0; + int hash = 1; + for (int i=0; i<a.length; i++) { + long e = a[i]; + hash = 31*hash + (int)(e ^ (e >>> 32)); + } + return hash; + } + + /** + * @since 1.5 + */ + public static int hashCode(int a[]) { + if (a == null) return 0; + int hash = 1; + for (int i=0; i<a.length; i++) { + hash = 31*hash + a[i]; + } + return hash; + } + + /** + * @since 1.5 + */ + public static int hashCode(short a[]) { + if (a == null) return 0; + int hash = 1; + for (int i=0; i<a.length; i++) { + hash = 31*hash + a[i]; + } + return hash; + } + + /** + * @since 1.5 + */ + public static int hashCode(char a[]) { + if (a == null) return 0; + int hash = 1; + for (int i=0; i<a.length; i++) { + hash = 31*hash + a[i]; + } + return hash; + } + + /** + * @since 1.5 + */ + public static int hashCode(byte a[]) { + if (a == null) return 0; + int hash = 1; + for (int i=0; i<a.length; i++) { + hash = 31*hash + a[i]; + } + return hash; + } + + /** + * @since 1.5 + */ + public static int hashCode(boolean a[]) { + if (a == null) return 0; + int hash = 1; + for (int i=0; i<a.length; i++) { + hash = 31*hash + (a[i] ? 1231 : 1237); + } + return hash; + } + + /** + * @since 1.5 + */ + public static int hashCode(float a[]) { + if (a == null) return 0; + int hash = 1; + for (int i=0; i<a.length; i++) { + hash = 31*hash + Float.floatToIntBits(a[i]); + } + return hash; + } + + /** + * @since 1.5 + */ + public static int hashCode(double a[]) { + if (a == null) return 0; + int hash = 1; + for (int i=0; i<a.length; i++) { + long e = Double.doubleToLongBits(a[i]); + hash = 31*hash + (int)(e ^ (e >>> 32)); + } + return hash; + } + + /** + * @since 1.5 + */ + public static int hashCode(Object a[]) { + if (a == null) return 0; + int hash = 1; + for (int i=0; i<a.length; i++) { + Object e = a[i]; + hash = 31*hash + (e == null ? 0 : e.hashCode()); + } + return hash; + } + + /** + * @since 1.5 + */ + public static int deepHashCode(Object a[]) { + if (a == null) return 0; + int hash = 1; + for (int i=0; i<a.length; i++) { + Object e = a[i]; + hash = 31*hash + + (e instanceof Object[] ? deepHashCode((Object[])e) : + (e instanceof byte[] ? hashCode((byte[])e) : + (e instanceof short[] ? hashCode((short[])e) : + (e instanceof int[] ? hashCode((int[])e) : + (e instanceof long[] ? hashCode((long[])e) : + (e instanceof char[] ? hashCode((char[])e) : + (e instanceof boolean[] ? hashCode((boolean[])e) : + (e instanceof float[] ? hashCode((float[])e) : + (e instanceof double[] ? hashCode((double[])e) : + (e != null ? e.hashCode() : 0)))))))))); + } + return hash; + + } + + /** + * @since 1.5 + */ + public static boolean deepEquals(Object[] a1, Object[] a2) { + if (a1 == a2) return true; + if (a1 == null || a2==null) return false; + int len = a1.length; + if (len != a2.length) return false; + for (int i = 0; i < len; i++) { + Object e1 = a1[i]; + Object e2 = a2[i]; + if (e1 == e2) continue; + if (e1 == null) return false; + boolean eq = + (e1.getClass() != e2.getClass() || e1.getClass().isArray()) ? + e1.equals(e2) : + (e1 instanceof Object[] && e2 instanceof Object[]) ? + deepEquals((Object[])e1, (Object[])e2) : + (e1 instanceof byte[] && e2 instanceof byte[]) ? + equals((byte[])e1, (byte[])e2) : + (e1 instanceof short[] && e2 instanceof short[]) ? + equals((short[])e1, (short[])e2) : + (e1 instanceof int[] && e2 instanceof int[]) ? + equals((int[])e1, (int[])e2) : + (e1 instanceof long[] && e2 instanceof long[]) ? + equals((long[])e1, (long[])e2) : + (e1 instanceof char[] && e2 instanceof char[]) ? + equals((char[])e1, (char[])e2) : + (e1 instanceof boolean[] && e2 instanceof boolean[]) ? + equals((boolean[])e1, (boolean[])e2) : + (e1 instanceof float[] && e2 instanceof float[]) ? + equals((float[])e1, (float[])e2) : + (e1 instanceof double[] && e2 instanceof double[]) ? + equals((double[])e1, (double[])e2) : + e1.equals(e2); + + if (!eq) return false; + } + return true; + } + + /** + * @since 1.5 + */ + public static String toString(long[] a) { + if (a == null) return "null"; + if (a.length == 0) return "[]"; + StringBuffer buf = new StringBuffer(); + buf.append('[').append(a[0]); + for (int i=1; i<a.length; i++) buf.append(", ").append(a[i]); + buf.append(']'); + return buf.toString(); + } + + /** + * @since 1.5 + */ + public static String toString(int[] a) { + if (a == null) return "null"; + if (a.length == 0) return "[]"; + StringBuffer buf = new StringBuffer(); + buf.append('[').append(a[0]); + for (int i=1; i<a.length; i++) buf.append(", ").append(a[i]); + buf.append(']'); + return buf.toString(); + } + + /** + * @since 1.5 + */ + public static String toString(short[] a) { + if (a == null) return "null"; + if (a.length == 0) return "[]"; + StringBuffer buf = new StringBuffer(); + buf.append('[').append(a[0]); + for (int i=1; i<a.length; i++) buf.append(", ").append(a[i]); + buf.append(']'); + return buf.toString(); + } + + /** + * @since 1.5 + */ + public static String toString(char[] a) { + if (a == null) return "null"; + if (a.length == 0) return "[]"; + StringBuffer buf = new StringBuffer(); + buf.append('[').append(a[0]); + for (int i=1; i<a.length; i++) buf.append(", ").append(a[i]); + buf.append(']'); + return buf.toString(); + } + + /** + * @since 1.5 + */ + public static String toString(byte[] a) { + if (a == null) return "null"; + if (a.length == 0) return "[]"; + StringBuffer buf = new StringBuffer(); + buf.append('[').append(a[0]); + for (int i=1; i<a.length; i++) buf.append(", ").append(a[i]); + buf.append(']'); + return buf.toString(); + } + + /** + * @since 1.5 + */ + public static String toString(boolean[] a) { + if (a == null) return "null"; + if (a.length == 0) return "[]"; + StringBuffer buf = new StringBuffer(); + buf.append('[').append(a[0]); + for (int i=1; i<a.length; i++) buf.append(", ").append(a[i]); + buf.append(']'); + return buf.toString(); + } + + /** + * @since 1.5 + */ + public static String toString(float[] a) { + if (a == null) return "null"; + if (a.length == 0) return "[]"; + StringBuffer buf = new StringBuffer(); + buf.append('[').append(a[0]); + for (int i=1; i<a.length; i++) buf.append(", ").append(a[i]); + buf.append(']'); + return buf.toString(); + } + + /** + * @since 1.5 + */ + public static String toString(double[] a) { + if (a == null) return "null"; + if (a.length == 0) return "[]"; + StringBuffer buf = new StringBuffer(); + buf.append('[').append(a[0]); + for (int i=1; i<a.length; i++) buf.append(", ").append(a[i]); + buf.append(']'); + return buf.toString(); + } + + /** + * @since 1.5 + */ + public static String toString(Object[] a) { + if (a == null) return "null"; + if (a.length == 0) return "[]"; + StringBuffer buf = new StringBuffer(); + buf.append('[').append(a[0]); + for (int i=1; i<a.length; i++) buf.append(", ").append(a[i]); + buf.append(']'); + return buf.toString(); + } + + /** + * @since 1.5 + */ + public static String deepToString(Object[] a) { + if (a == null) return "null"; + StringBuffer buf = new StringBuffer(); + deepToString(a, buf, new ArrayList()); + return buf.toString(); + } + + private static void deepToString(Object[] a, StringBuffer buf, List seen) { + seen.add(a); + buf.append('['); + for (int i = 0; i < a.length; i++) { + if (i>0) buf.append(", "); + Object e = a[i]; + if (e == null) { + buf.append("null"); + } + else if (!e.getClass().isArray()) { + buf.append(e.toString()); + } + else if (e instanceof Object[]) { + if (seen.contains(e)) buf.append("[...]"); + else deepToString((Object[])e, buf, seen); + } + else { + // primitive arr + buf.append( + (e instanceof byte[]) ? toString( (byte[]) e) : + (e instanceof short[]) ? toString( (short[]) e) : + (e instanceof int[]) ? toString( (int[]) e) : + (e instanceof long[]) ? toString( (long[]) e) : + (e instanceof char[]) ? toString( (char[]) e) : + (e instanceof boolean[]) ? toString( (boolean[]) e) : + (e instanceof float[]) ? toString( (float[]) e) : + (e instanceof double[]) ? toString( (double[]) e) : ""); + } + } + buf.append(']'); + seen.remove(seen.size()-1); + } +} diff --git a/src/actors/scala/actors/threadpool/AtomicInteger.java b/src/actors/scala/actors/threadpool/AtomicInteger.java new file mode 100644 index 0000000000..eedb84512a --- /dev/null +++ b/src/actors/scala/actors/threadpool/AtomicInteger.java @@ -0,0 +1,210 @@ +/* + * Written by Doug Lea with assistance from members of JCP JSR-166 + * Expert Group and released to the public domain, as explained at + * http://creativecommons.org/licenses/publicdomain + */ + +package scala.actors.threadpool; + +/** + * An {@code int} value that may be updated atomically. See the + * {@link edu.emory.mathcs.backport.java.util.concurrent.atomic} package specification for + * description of the properties of atomic variables. An + * {@code AtomicInteger} is used in applications such as atomically + * incremented counters, and cannot be used as a replacement for an + * {@link java.lang.Integer}. However, this class does extend + * {@code Number} to allow uniform access by tools and utilities that + * deal with numerically-based classes. + * + * @since 1.5 + * @author Doug Lea +*/ +public class AtomicInteger extends Number implements java.io.Serializable { + private static final long serialVersionUID = 6214790243416807050L; + + private volatile int value; + + /** + * Creates a new AtomicInteger with the given initial value. + * + * @param initialValue the initial value + */ + public AtomicInteger(int initialValue) { + value = initialValue; + } + + /** + * Creates a new AtomicInteger with initial value {@code 0}. + */ + public AtomicInteger() { + } + + /** + * Gets the current value. + * + * @return the current value + */ + public final int get() { + return value; + } + + /** + * Sets to the given value. + * + * @param newValue the new value + */ + public final synchronized void set(int newValue) { + value = newValue; + } + + /** + * Eventually sets to the given value. + * + * @param newValue the new value + * @since 1.6 + */ + public final synchronized void lazySet(int newValue) { + value = newValue; + } + + /** + * Atomically sets to the given value and returns the old value. + * + * @param newValue the new value + * @return the previous value + */ + public final synchronized int getAndSet(int newValue) { + int old = value; + value = newValue; + return old; + } + + /** + * Atomically sets the value to the given updated value + * if the current value {@code ==} the expected value. + * + * @param expect the expected value + * @param update the new value + * @return true if successful. False return indicates that + * the actual value was not equal to the expected value. + */ + public final synchronized boolean compareAndSet(int expect, int update) { + if (value == expect) { + value = update; + return true; + } + else { + return false; + } + } + + /** + * Atomically sets the value to the given updated value + * if the current value {@code ==} the expected value. + * + * <p>May <a href="package-summary.html#Spurious">fail spuriously</a> + * and does not provide ordering guarantees, so is only rarely an + * appropriate alternative to {@code compareAndSet}. + * + * @param expect the expected value + * @param update the new value + * @return true if successful. + */ + public final synchronized boolean weakCompareAndSet(int expect, int update) { + if (value == expect) { + value = update; + return true; + } + else { + return false; + } + } + + + /** + * Atomically increments by one the current value. + * + * @return the previous value + */ + public final synchronized int getAndIncrement() { + return value++; + } + + + /** + * Atomically decrements by one the current value. + * + * @return the previous value + */ + public final synchronized int getAndDecrement() { + return value--; + } + + + /** + * Atomically adds the given value to the current value. + * + * @param delta the value to add + * @return the previous value + */ + public final synchronized int getAndAdd(int delta) { + int old = value; + value += delta; + return old; + } + + /** + * Atomically increments by one the current value. + * + * @return the updated value + */ + public final synchronized int incrementAndGet() { + return ++value; + } + + /** + * Atomically decrements by one the current value. + * + * @return the updated value + */ + public final synchronized int decrementAndGet() { + return --value; + } + + + /** + * Atomically adds the given value to the current value. + * + * @param delta the value to add + * @return the updated value + */ + public final synchronized int addAndGet(int delta) { + return value += delta; + } + + /** + * Returns the String representation of the current value. + * @return the String representation of the current value. + */ + public String toString() { + return Integer.toString(get()); + } + + + public int intValue() { + return get(); + } + + public long longValue() { + return (long)get(); + } + + public float floatValue() { + return (float)get(); + } + + public double doubleValue() { + return (double)get(); + } + +} diff --git a/src/actors/scala/actors/threadpool/BlockingQueue.java b/src/actors/scala/actors/threadpool/BlockingQueue.java new file mode 100644 index 0000000000..880c2580da --- /dev/null +++ b/src/actors/scala/actors/threadpool/BlockingQueue.java @@ -0,0 +1,342 @@ +/* + * Written by Doug Lea with assistance from members of JCP JSR-166 + * Expert Group and released to the public domain, as explained at + * http://creativecommons.org/licenses/publicdomain + */ + +package scala.actors.threadpool; + +import java.util.Collection; + +/** + * A {@link edu.emory.mathcs.backport.java.util.Queue} that additionally supports operations + * that wait for the queue to become non-empty when retrieving an + * element, and wait for space to become available in the queue when + * storing an element. + * + * <p><tt>BlockingQueue</tt> methods come in four forms, with different ways + * of handling operations that cannot be satisfied immediately, but may be + * satisfied at some point in the future: + * one throws an exception, the second returns a special value (either + * <tt>null</tt> or <tt>false</tt>, depending on the operation), the third + * blocks the current thread indefinitely until the operation can succeed, + * and the fourth blocks for only a given maximum time limit before giving + * up. These methods are summarized in the following table: + * + * <p> + * <table BORDER CELLPADDING=3 CELLSPACING=1> + * <tr> + * <td></td> + * <td ALIGN=CENTER><em>Throws exception</em></td> + * <td ALIGN=CENTER><em>Special value</em></td> + * <td ALIGN=CENTER><em>Blocks</em></td> + * <td ALIGN=CENTER><em>Times out</em></td> + * </tr> + * <tr> + * <td><b>Insert</b></td> + * <td>{@link #add add(e)}</td> + * <td>{@link #offer offer(e)}</td> + * <td>{@link #put put(e)}</td> + * <td>{@link #offer(Object, long, TimeUnit) offer(e, time, unit)}</td> + * </tr> + * <tr> + * <td><b>Remove</b></td> + * <td>{@link #remove remove()}</td> + * <td>{@link #poll poll()}</td> + * <td>{@link #take take()}</td> + * <td>{@link #poll(long, TimeUnit) poll(time, unit)}</td> + * </tr> + * <tr> + * <td><b>Examine</b></td> + * <td>{@link #element element()}</td> + * <td>{@link #peek peek()}</td> + * <td><em>not applicable</em></td> + * <td><em>not applicable</em></td> + * </tr> + * </table> + * + * <p>A <tt>BlockingQueue</tt> does not accept <tt>null</tt> elements. + * Implementations throw <tt>NullPointerException</tt> on attempts + * to <tt>add</tt>, <tt>put</tt> or <tt>offer</tt> a <tt>null</tt>. A + * <tt>null</tt> is used as a sentinel value to indicate failure of + * <tt>poll</tt> operations. + * + * <p>A <tt>BlockingQueue</tt> may be capacity bounded. At any given + * time it may have a <tt>remainingCapacity</tt> beyond which no + * additional elements can be <tt>put</tt> without blocking. + * A <tt>BlockingQueue</tt> without any intrinsic capacity constraints always + * reports a remaining capacity of <tt>Integer.MAX_VALUE</tt>. + * + * <p> <tt>BlockingQueue</tt> implementations are designed to be used + * primarily for producer-consumer queues, but additionally support + * the {@link java.util.Collection} interface. So, for example, it is + * possible to remove an arbitrary element from a queue using + * <tt>remove(x)</tt>. However, such operations are in general + * <em>not</em> performed very efficiently, and are intended for only + * occasional use, such as when a queued message is cancelled. + * + * <p> <tt>BlockingQueue</tt> implementations are thread-safe. All + * queuing methods achieve their effects atomically using internal + * locks or other forms of concurrency control. However, the + * <em>bulk</em> Collection operations <tt>addAll</tt>, + * <tt>containsAll</tt>, <tt>retainAll</tt> and <tt>removeAll</tt> are + * <em>not</em> necessarily performed atomically unless specified + * otherwise in an implementation. So it is possible, for example, for + * <tt>addAll(c)</tt> to fail (throwing an exception) after adding + * only some of the elements in <tt>c</tt>. + * + * <p>A <tt>BlockingQueue</tt> does <em>not</em> intrinsically support + * any kind of "close" or "shutdown" operation to + * indicate that no more items will be added. The needs and usage of + * such features tend to be implementation-dependent. For example, a + * common tactic is for producers to insert special + * <em>end-of-stream</em> or <em>poison</em> objects, that are + * interpreted accordingly when taken by consumers. + * + * <p> + * Usage example, based on a typical producer-consumer scenario. + * Note that a <tt>BlockingQueue</tt> can safely be used with multiple + * producers and multiple consumers. + * <pre> + * class Producer implements Runnable { + * private final BlockingQueue queue; + * Producer(BlockingQueue q) { queue = q; } + * public void run() { + * try { + * while (true) { queue.put(produce()); } + * } catch (InterruptedException ex) { ... handle ...} + * } + * Object produce() { ... } + * } + * + * class Consumer implements Runnable { + * private final BlockingQueue queue; + * Consumer(BlockingQueue q) { queue = q; } + * public void run() { + * try { + * while (true) { consume(queue.take()); } + * } catch (InterruptedException ex) { ... handle ...} + * } + * void consume(Object x) { ... } + * } + * + * class Setup { + * void main() { + * BlockingQueue q = new SomeQueueImplementation(); + * Producer p = new Producer(q); + * Consumer c1 = new Consumer(q); + * Consumer c2 = new Consumer(q); + * new Thread(p).start(); + * new Thread(c1).start(); + * new Thread(c2).start(); + * } + * } + * </pre> + * + * <p>Memory consistency effects: As with other concurrent + * collections, actions in a thread prior to placing an object into a + * {@code BlockingQueue} + * <a href="package-summary.html#MemoryVisibility"><i>happen-before</i></a> + * actions subsequent to the access or removal of that element from + * the {@code BlockingQueue} in another thread. + * + * <p>This interface is a member of the + * <a href="{@docRoot}/../technotes/guides/collections/index.html"> + * Java Collections Framework</a>. + * + * @since 1.5 + * @author Doug Lea + */ +public interface BlockingQueue extends Queue { + /** + * Inserts the specified element into this queue if it is possible to do + * so immediately without violating capacity restrictions, returning + * <tt>true</tt> upon success and throwing an + * <tt>IllegalStateException</tt> if no space is currently available. + * When using a capacity-restricted queue, it is generally preferable to + * use {@link #offer(Object) offer}. + * + * @param e the element to add + * @return <tt>true</tt> (as specified by {@link java.util.Collection#add}) + * @throws IllegalStateException if the element cannot be added at this + * time due to capacity restrictions + * @throws ClassCastException if the class of the specified element + * prevents it from being added to this queue + * @throws NullPointerException if the specified element is null + * @throws IllegalArgumentException if some property of the specified + * element prevents it from being added to this queue + */ + boolean add(Object e); + + /** + * Inserts the specified element into this queue if it is possible to do + * so immediately without violating capacity restrictions, returning + * <tt>true</tt> upon success and <tt>false</tt> if no space is currently + * available. When using a capacity-restricted queue, this method is + * generally preferable to {@link #add}, which can fail to insert an + * element only by throwing an exception. + * + * @param e the element to add + * @return <tt>true</tt> if the element was added to this queue, else + * <tt>false</tt> + * @throws ClassCastException if the class of the specified element + * prevents it from being added to this queue + * @throws NullPointerException if the specified element is null + * @throws IllegalArgumentException if some property of the specified + * element prevents it from being added to this queue + */ + boolean offer(Object e); + + /** + * Inserts the specified element into this queue, waiting if necessary + * for space to become available. + * + * @param e the element to add + * @throws InterruptedException if interrupted while waiting + * @throws ClassCastException if the class of the specified element + * prevents it from being added to this queue + * @throws NullPointerException if the specified element is null + * @throws IllegalArgumentException if some property of the specified + * element prevents it from being added to this queue + */ + void put(Object e) throws InterruptedException; + + /** + * Inserts the specified element into this queue, waiting up to the + * specified wait time if necessary for space to become available. + * + * @param e the element to add + * @param timeout how long to wait before giving up, in units of + * <tt>unit</tt> + * @param unit a <tt>TimeUnit</tt> determining how to interpret the + * <tt>timeout</tt> parameter + * @return <tt>true</tt> if successful, or <tt>false</tt> if + * the specified waiting time elapses before space is available + * @throws InterruptedException if interrupted while waiting + * @throws ClassCastException if the class of the specified element + * prevents it from being added to this queue + * @throws NullPointerException if the specified element is null + * @throws IllegalArgumentException if some property of the specified + * element prevents it from being added to this queue + */ + boolean offer(Object e, long timeout, TimeUnit unit) + throws InterruptedException; + + /** + * Retrieves and removes the head of this queue, waiting if necessary + * until an element becomes available. + * + * @return the head of this queue + * @throws InterruptedException if interrupted while waiting + */ + Object take() throws InterruptedException; + + /** + * Retrieves and removes the head of this queue, waiting up to the + * specified wait time if necessary for an element to become available. + * + * @param timeout how long to wait before giving up, in units of + * <tt>unit</tt> + * @param unit a <tt>TimeUnit</tt> determining how to interpret the + * <tt>timeout</tt> parameter + * @return the head of this queue, or <tt>null</tt> if the + * specified waiting time elapses before an element is available + * @throws InterruptedException if interrupted while waiting + */ + Object poll(long timeout, TimeUnit unit) + throws InterruptedException; + + /** + * Returns the number of additional elements that this queue can ideally + * (in the absence of memory or resource constraints) accept without + * blocking, or <tt>Integer.MAX_VALUE</tt> if there is no intrinsic + * limit. + * + * <p>Note that you <em>cannot</em> always tell if an attempt to insert + * an element will succeed by inspecting <tt>remainingCapacity</tt> + * because it may be the case that another thread is about to + * insert or remove an element. + * + * @return the remaining capacity + */ + int remainingCapacity(); + + /** + * Removes a single instance of the specified element from this queue, + * if it is present. More formally, removes an element <tt>e</tt> such + * that <tt>o.equals(e)</tt>, if this queue contains one or more such + * elements. + * Returns <tt>true</tt> if this queue contained the specified element + * (or equivalently, if this queue changed as a result of the call). + * + * @param o element to be removed from this queue, if present + * @return <tt>true</tt> if this queue changed as a result of the call + * @throws ClassCastException if the class of the specified element + * is incompatible with this queue (optional) + * @throws NullPointerException if the specified element is null (optional) + */ + boolean remove(Object o); + + /** + * Returns <tt>true</tt> if this queue contains the specified element. + * More formally, returns <tt>true</tt> if and only if this queue contains + * at least one element <tt>e</tt> such that <tt>o.equals(e)</tt>. + * + * @param o object to be checked for containment in this queue + * @return <tt>true</tt> if this queue contains the specified element + * @throws ClassCastException if the class of the specified element + * is incompatible with this queue (optional) + * @throws NullPointerException if the specified element is null (optional) + */ + public boolean contains(Object o); + + /** + * Removes all available elements from this queue and adds them + * to the given collection. This operation may be more + * efficient than repeatedly polling this queue. A failure + * encountered while attempting to add elements to + * collection <tt>c</tt> may result in elements being in neither, + * either or both collections when the associated exception is + * thrown. Attempts to drain a queue to itself result in + * <tt>IllegalArgumentException</tt>. Further, the behavior of + * this operation is undefined if the specified collection is + * modified while the operation is in progress. + * + * @param c the collection to transfer elements into + * @return the number of elements transferred + * @throws UnsupportedOperationException if addition of elements + * is not supported by the specified collection + * @throws ClassCastException if the class of an element of this queue + * prevents it from being added to the specified collection + * @throws NullPointerException if the specified collection is null + * @throws IllegalArgumentException if the specified collection is this + * queue, or some property of an element of this queue prevents + * it from being added to the specified collection + */ + int drainTo(Collection c); + + /** + * Removes at most the given number of available elements from + * this queue and adds them to the given collection. A failure + * encountered while attempting to add elements to + * collection <tt>c</tt> may result in elements being in neither, + * either or both collections when the associated exception is + * thrown. Attempts to drain a queue to itself result in + * <tt>IllegalArgumentException</tt>. Further, the behavior of + * this operation is undefined if the specified collection is + * modified while the operation is in progress. + * + * @param c the collection to transfer elements into + * @param maxElements the maximum number of elements to transfer + * @return the number of elements transferred + * @throws UnsupportedOperationException if addition of elements + * is not supported by the specified collection + * @throws ClassCastException if the class of an element of this queue + * prevents it from being added to the specified collection + * @throws NullPointerException if the specified collection is null + * @throws IllegalArgumentException if the specified collection is this + * queue, or some property of an element of this queue prevents + * it from being added to the specified collection + */ + int drainTo(Collection c, int maxElements); +} diff --git a/src/actors/scala/actors/threadpool/Callable.java b/src/actors/scala/actors/threadpool/Callable.java new file mode 100644 index 0000000000..f1b200c022 --- /dev/null +++ b/src/actors/scala/actors/threadpool/Callable.java @@ -0,0 +1,35 @@ +/* + * Written by Doug Lea with assistance from members of JCP JSR-166 + * Expert Group and released to the public domain, as explained at + * http://creativecommons.org/licenses/publicdomain + */ + +package scala.actors.threadpool; + +/** + * A task that returns a result and may throw an exception. + * Implementors define a single method with no arguments called + * <tt>call</tt>. + * + * <p>The <tt>Callable</tt> interface is similar to {@link + * java.lang.Runnable}, in that both are designed for classes whose + * instances are potentially executed by another thread. A + * <tt>Runnable</tt>, however, does not return a result and cannot + * throw a checked exception. + * + * <p> The {@link Executors} class contains utility methods to + * convert from other common forms to <tt>Callable</tt> classes. + * + * @see Executor + * @since 1.5 + * @author Doug Lea + */ +public interface Callable { + /** + * Computes a result, or throws an exception if unable to do so. + * + * @return computed result + * @throws Exception if unable to compute a result + */ + Object call() throws Exception; +} diff --git a/src/actors/scala/actors/threadpool/CancellationException.java b/src/actors/scala/actors/threadpool/CancellationException.java new file mode 100644 index 0000000000..c2163b83c7 --- /dev/null +++ b/src/actors/scala/actors/threadpool/CancellationException.java @@ -0,0 +1,34 @@ +/* + * Written by Doug Lea with assistance from members of JCP JSR-166 + * Expert Group and released to the public domain, as explained at + * http://creativecommons.org/licenses/publicdomain + */ + +package scala.actors.threadpool; + +/** + * Exception indicating that the result of a value-producing task, + * such as a {@link FutureTask}, cannot be retrieved because the task + * was cancelled. + * + * @since 1.5 + * @author Doug Lea + */ +public class CancellationException extends IllegalStateException { + private static final long serialVersionUID = -9202173006928992231L; + + /** + * Constructs a <tt>CancellationException</tt> with no detail message. + */ + public CancellationException() {} + + /** + * Constructs a <tt>CancellationException</tt> with the specified detail + * message. + * + * @param message the detail message + */ + public CancellationException(String message) { + super(message); + } +} diff --git a/src/actors/scala/actors/threadpool/CompletionService.java b/src/actors/scala/actors/threadpool/CompletionService.java new file mode 100644 index 0000000000..219ab7affa --- /dev/null +++ b/src/actors/scala/actors/threadpool/CompletionService.java @@ -0,0 +1,97 @@ +/* + * Written by Doug Lea with assistance from members of JCP JSR-166 + * Expert Group and released to the public domain, as explained at + * http://creativecommons.org/licenses/publicdomain + */ + +package scala.actors.threadpool; + +/** + * A service that decouples the production of new asynchronous tasks + * from the consumption of the results of completed tasks. Producers + * <tt>submit</tt> tasks for execution. Consumers <tt>take</tt> + * completed tasks and process their results in the order they + * complete. A <tt>CompletionService</tt> can for example be used to + * manage asynchronous IO, in which tasks that perform reads are + * submitted in one part of a program or system, and then acted upon + * in a different part of the program when the reads complete, + * possibly in a different order than they were requested. + * + * <p>Typically, a <tt>CompletionService</tt> relies on a separate + * {@link Executor} to actually execute the tasks, in which case the + * <tt>CompletionService</tt> only manages an internal completion + * queue. The {@link ExecutorCompletionService} class provides an + * implementation of this approach. + * + * <p>Memory consistency effects: Actions in a thread prior to + * submitting a task to a {@code CompletionService} + * <a href="package-summary.html#MemoryVisibility"><i>happen-before</i></a> + * actions taken by that task, which in turn <i>happen-before</i> + * actions following a successful return from the corresponding {@code take()}. + * + */ +public interface CompletionService { + /** + * Submits a value-returning task for execution and returns a Future + * representing the pending results of the task. Upon completion, + * this task may be taken or polled. + * + * @param task the task to submit + * @return a Future representing pending completion of the task + * @throws RejectedExecutionException if the task cannot be + * scheduled for execution + * @throws NullPointerException if the task is null + */ + Future submit(Callable task); + + /** + * Submits a Runnable task for execution and returns a Future + * representing that task. Upon completion, this task may be + * taken or polled. + * + * @param task the task to submit + * @param result the result to return upon successful completion + * @return a Future representing pending completion of the task, + * and whose <tt>get()</tt> method will return the given + * result value upon completion + * @throws RejectedExecutionException if the task cannot be + * scheduled for execution + * @throws NullPointerException if the task is null + */ + Future submit(Runnable task, Object result); + + /** + * Retrieves and removes the Future representing the next + * completed task, waiting if none are yet present. + * + * @return the Future representing the next completed task + * @throws InterruptedException if interrupted while waiting + */ + Future take() throws InterruptedException; + + + /** + * Retrieves and removes the Future representing the next + * completed task or <tt>null</tt> if none are present. + * + * @return the Future representing the next completed task, or + * <tt>null</tt> if none are present + */ + Future poll(); + + /** + * Retrieves and removes the Future representing the next + * completed task, waiting if necessary up to the specified wait + * time if none are yet present. + * + * @param timeout how long to wait before giving up, in units of + * <tt>unit</tt> + * @param unit a <tt>TimeUnit</tt> determining how to interpret the + * <tt>timeout</tt> parameter + * @return the Future representing the next completed task or + * <tt>null</tt> if the specified waiting time elapses + * before one is present + * @throws InterruptedException if interrupted while waiting + */ + Future poll(long timeout, TimeUnit unit) throws InterruptedException; +} diff --git a/src/actors/scala/actors/threadpool/ExecutionException.java b/src/actors/scala/actors/threadpool/ExecutionException.java new file mode 100644 index 0000000000..912f965acf --- /dev/null +++ b/src/actors/scala/actors/threadpool/ExecutionException.java @@ -0,0 +1,65 @@ +/* + * Written by Doug Lea with assistance from members of JCP JSR-166 + * Expert Group and released to the public domain, as explained at + * http://creativecommons.org/licenses/publicdomain + */ + +package scala.actors.threadpool; + +/** + * Exception thrown when attempting to retrieve the result of a task + * that aborted by throwing an exception. This exception can be + * inspected using the {@link #getCause()} method. + * + * @see Future + * @since 1.5 + * @author Doug Lea + */ +public class ExecutionException extends Exception { + private static final long serialVersionUID = 7830266012832686185L; + + /** + * Constructs an <tt>ExecutionException</tt> with no detail message. + * The cause is not initialized, and may subsequently be + * initialized by a call to {@link #initCause(Throwable) initCause}. + */ + protected ExecutionException() { } + + /** + * Constructs an <tt>ExecutionException</tt> with the specified detail + * message. The cause is not initialized, and may subsequently be + * initialized by a call to {@link #initCause(Throwable) initCause}. + * + * @param message the detail message + */ + protected ExecutionException(String message) { + super(message); + } + + /** + * Constructs an <tt>ExecutionException</tt> with the specified detail + * message and cause. + * + * @param message the detail message + * @param cause the cause (which is saved for later retrieval by the + * {@link #getCause()} method) + */ + public ExecutionException(String message, Throwable cause) { + super(message, cause); + } + + /** + * Constructs an <tt>ExecutionException</tt> with the specified cause. + * The detail message is set to: + * <pre> + * (cause == null ? null : cause.toString())</pre> + * (which typically contains the class and detail message of + * <tt>cause</tt>). + * + * @param cause the cause (which is saved for later retrieval by the + * {@link #getCause()} method) + */ + public ExecutionException(Throwable cause) { + super(cause); + } +} diff --git a/src/actors/scala/actors/threadpool/Executor.java b/src/actors/scala/actors/threadpool/Executor.java new file mode 100644 index 0000000000..e444e64dff --- /dev/null +++ b/src/actors/scala/actors/threadpool/Executor.java @@ -0,0 +1,112 @@ +/* + * Written by Doug Lea with assistance from members of JCP JSR-166 + * Expert Group and released to the public domain, as explained at + * http://creativecommons.org/licenses/publicdomain + */ + +package scala.actors.threadpool; + +/** + * An object that executes submitted {@link Runnable} tasks. This + * interface provides a way of decoupling task submission from the + * mechanics of how each task will be run, including details of thread + * use, scheduling, etc. An <tt>Executor</tt> is normally used + * instead of explicitly creating threads. For example, rather than + * invoking <tt>new Thread(new(RunnableTask())).start()</tt> for each + * of a set of tasks, you might use: + * + * <pre> + * Executor executor = <em>anExecutor</em>; + * executor.execute(new RunnableTask1()); + * executor.execute(new RunnableTask2()); + * ... + * </pre> + * + * However, the <tt>Executor</tt> interface does not strictly + * require that execution be asynchronous. In the simplest case, an + * executor can run the submitted task immediately in the caller's + * thread: + * + * <pre> + * class DirectExecutor implements Executor { + * public void execute(Runnable r) { + * r.run(); + * } + * }</pre> + * + * More typically, tasks are executed in some thread other + * than the caller's thread. The executor below spawns a new thread + * for each task. + * + * <pre> + * class ThreadPerTaskExecutor implements Executor { + * public void execute(Runnable r) { + * new Thread(r).start(); + * } + * }</pre> + * + * Many <tt>Executor</tt> implementations impose some sort of + * limitation on how and when tasks are scheduled. The executor below + * serializes the submission of tasks to a second executor, + * illustrating a composite executor. + * + * <pre> + * class SerialExecutor implements Executor { + * final Queue<Runnable> tasks = new ArrayDeque<Runnable>(); + * final Executor executor; + * Runnable active; + * + * SerialExecutor(Executor executor) { + * this.executor = executor; + * } + * + * public synchronized void execute(final Runnable r) { + * tasks.offer(new Runnable() { + * public void run() { + * try { + * r.run(); + * } finally { + * scheduleNext(); + * } + * } + * }); + * if (active == null) { + * scheduleNext(); + * } + * } + * + * protected synchronized void scheduleNext() { + * if ((active = tasks.poll()) != null) { + * executor.execute(active); + * } + * } + * }</pre> + * + * The <tt>Executor</tt> implementations provided in this package + * implement {@link ExecutorService}, which is a more extensive + * interface. The {@link ThreadPoolExecutor} class provides an + * extensible thread pool implementation. The {@link Executors} class + * provides convenient factory methods for these Executors. + * + * <p>Memory consistency effects: Actions in a thread prior to + * submitting a {@code Runnable} object to an {@code Executor} + * <a href="package-summary.html#MemoryVisibility"><i>happen-before</i></a> + * its execution begins, perhaps in another thread. + * + * @since 1.5 + * @author Doug Lea + */ +public interface Executor { + + /** + * Executes the given command at some time in the future. The command + * may execute in a new thread, in a pooled thread, or in the calling + * thread, at the discretion of the <tt>Executor</tt> implementation. + * + * @param command the runnable task + * @throws RejectedExecutionException if this task cannot be + * accepted for execution. + * @throws NullPointerException if command is null + */ + void execute(Runnable command); +} diff --git a/src/actors/scala/actors/threadpool/ExecutorCompletionService.java b/src/actors/scala/actors/threadpool/ExecutorCompletionService.java new file mode 100644 index 0000000000..9a4a4fb71c --- /dev/null +++ b/src/actors/scala/actors/threadpool/ExecutorCompletionService.java @@ -0,0 +1,178 @@ +/* + * Written by Doug Lea with assistance from members of JCP JSR-166 + * Expert Group and released to the public domain, as explained at + * http://creativecommons.org/licenses/publicdomain + */ + +package scala.actors.threadpool; +import scala.actors.threadpool.*; // for javadoc (till 6280605 is fixed) + +/** + * A {@link CompletionService} that uses a supplied {@link Executor} + * to execute tasks. This class arranges that submitted tasks are, + * upon completion, placed on a queue accessible using <tt>take</tt>. + * The class is lightweight enough to be suitable for transient use + * when processing groups of tasks. + * + * <p> + * + * <b>Usage Examples.</b> + * + * Suppose you have a set of solvers for a certain problem, each + * returning a value of some type <tt>Result</tt>, and would like to + * run them concurrently, processing the results of each of them that + * return a non-null value, in some method <tt>use(Result r)</tt>. You + * could write this as: + * + * <pre> + * void solve(Executor e, + * Collection<Callable<Result>> solvers) + * throws InterruptedException, ExecutionException { + * CompletionService<Result> ecs + * = new ExecutorCompletionService<Result>(e); + * for (Callable<Result> s : solvers) + * ecs.submit(s); + * int n = solvers.size(); + * for (int i = 0; i < n; ++i) { + * Result r = ecs.take().get(); + * if (r != null) + * use(r); + * } + * } + * </pre> + * + * Suppose instead that you would like to use the first non-null result + * of the set of tasks, ignoring any that encounter exceptions, + * and cancelling all other tasks when the first one is ready: + * + * <pre> + * void solve(Executor e, + * Collection<Callable<Result>> solvers) + * throws InterruptedException { + * CompletionService<Result> ecs + * = new ExecutorCompletionService<Result>(e); + * int n = solvers.size(); + * List<Future<Result>> futures + * = new ArrayList<Future<Result>>(n); + * Result result = null; + * try { + * for (Callable<Result> s : solvers) + * futures.add(ecs.submit(s)); + * for (int i = 0; i < n; ++i) { + * try { + * Result r = ecs.take().get(); + * if (r != null) { + * result = r; + * break; + * } + * } catch (ExecutionException ignore) {} + * } + * } + * finally { + * for (Future<Result> f : futures) + * f.cancel(true); + * } + * + * if (result != null) + * use(result); + * } + * </pre> + */ +public class ExecutorCompletionService implements CompletionService { + private final Executor executor; + private final AbstractExecutorService aes; + private final BlockingQueue completionQueue; + + /** + * FutureTask extension to enqueue upon completion + */ + private class QueueingFuture extends FutureTask { + QueueingFuture(RunnableFuture task) { + super(task, null); + this.task = task; + } + protected void done() { completionQueue.add(task); } + private final Future task; + } + + private RunnableFuture newTaskFor(Callable task) { + if (aes == null) + return new FutureTask(task); + else + return aes.newTaskFor(task); + } + + private RunnableFuture newTaskFor(Runnable task, Object result) { + if (aes == null) + return new FutureTask(task, result); + else + return aes.newTaskFor(task, result); + } + + /** + * Creates an ExecutorCompletionService using the supplied + * executor for base task execution and a + * {@link LinkedBlockingQueue} as a completion queue. + * + * @param executor the executor to use + * @throws NullPointerException if executor is <tt>null</tt> + */ + public ExecutorCompletionService(Executor executor) { + if (executor == null) + throw new NullPointerException(); + this.executor = executor; + this.aes = (executor instanceof AbstractExecutorService) ? + (AbstractExecutorService) executor : null; + this.completionQueue = new LinkedBlockingQueue(); + } + + /** + * Creates an ExecutorCompletionService using the supplied + * executor for base task execution and the supplied queue as its + * completion queue. + * + * @param executor the executor to use + * @param completionQueue the queue to use as the completion queue + * normally one dedicated for use by this service. This queue is + * treated as unbounded -- failed attempted <tt>Queue.add</tt> + * operations for completed taskes cause them not to be + * retrievable. + * @throws NullPointerException if executor or completionQueue are <tt>null</tt> + */ + public ExecutorCompletionService(Executor executor, + BlockingQueue completionQueue) { + if (executor == null || completionQueue == null) + throw new NullPointerException(); + this.executor = executor; + this.aes = (executor instanceof AbstractExecutorService) ? + (AbstractExecutorService) executor : null; + this.completionQueue = completionQueue; + } + + public Future submit(Callable task) { + if (task == null) throw new NullPointerException(); + RunnableFuture f = newTaskFor(task); + executor.execute(new QueueingFuture(f)); + return f; + } + + public Future submit(Runnable task, Object result) { + if (task == null) throw new NullPointerException(); + RunnableFuture f = newTaskFor(task, result); + executor.execute(new QueueingFuture(f)); + return f; + } + + public Future take() throws InterruptedException { + return (Future)completionQueue.take(); + } + + public Future poll() { + return (Future)completionQueue.poll(); + } + + public Future poll(long timeout, TimeUnit unit) throws InterruptedException { + return (Future)completionQueue.poll(timeout, unit); + } + +} diff --git a/src/actors/scala/actors/threadpool/ExecutorService.java b/src/actors/scala/actors/threadpool/ExecutorService.java new file mode 100644 index 0000000000..d3a9a3b8a8 --- /dev/null +++ b/src/actors/scala/actors/threadpool/ExecutorService.java @@ -0,0 +1,331 @@ +/* + * Written by Doug Lea with assistance from members of JCP JSR-166 + * Expert Group and released to the public domain, as explained at + * http://creativecommons.org/licenses/publicdomain + */ + +package scala.actors.threadpool; + +import scala.actors.threadpool.*; // for javadoc (till 6280605 is fixed) +import java.util.List; +import java.util.Collection; + +/** + * An {@link Executor} that provides methods to manage termination and + * methods that can produce a {@link Future} for tracking progress of + * one or more asynchronous tasks. + * + * <p> An <tt>ExecutorService</tt> can be shut down, which will cause + * it to reject new tasks. Two different methods are provided for + * shutting down an <tt>ExecutorService</tt>. The {@link #shutdown} + * method will allow previously submitted tasks to execute before + * terminating, while the {@link #shutdownNow} method prevents waiting + * tasks from starting and attempts to stop currently executing tasks. + * Upon termination, an executor has no tasks actively executing, no + * tasks awaiting execution, and no new tasks can be submitted. An + * unused <tt>ExecutorService</tt> should be shut down to allow + * reclamation of its resources. + * + * <p> Method <tt>submit</tt> extends base method {@link + * Executor#execute} by creating and returning a {@link Future} that + * can be used to cancel execution and/or wait for completion. + * Methods <tt>invokeAny</tt> and <tt>invokeAll</tt> perform the most + * commonly useful forms of bulk execution, executing a collection of + * tasks and then waiting for at least one, or all, to + * complete. (Class {@link ExecutorCompletionService} can be used to + * write customized variants of these methods.) + * + * <p>The {@link Executors} class provides factory methods for the + * executor services provided in this package. + * + * <h3>Usage Example</h3> + * + * Here is a sketch of a network service in which threads in a thread + * pool service incoming requests. It uses the preconfigured {@link + * Executors#newFixedThreadPool} factory method: + * + * <pre> + * class NetworkService implements Runnable { + * private final ServerSocket serverSocket; + * private final ExecutorService pool; + * + * public NetworkService(int port, int poolSize) + * throws IOException { + * serverSocket = new ServerSocket(port); + * pool = Executors.newFixedThreadPool(poolSize); + * } + * + * public void run() { // run the service + * try { + * for (;;) { + * pool.execute(new Handler(serverSocket.accept())); + * } + * } catch (IOException ex) { + * pool.shutdown(); + * } + * } + * } + * + * class Handler implements Runnable { + * private final Socket socket; + * Handler(Socket socket) { this.socket = socket; } + * public void run() { + * // read and service request on socket + * } + * } + * </pre> + * + * The following method shuts down an <tt>ExecutorService</tt> in two phases, + * first by calling <tt>shutdown</tt> to reject incoming tasks, and then + * calling <tt>shutdownNow</tt>, if necessary, to cancel any lingering tasks: + * + * <pre> + * void shutdownAndAwaitTermination(ExecutorService pool) { + * pool.shutdown(); // Disable new tasks from being submitted + * try { + * // Wait a while for existing tasks to terminate + * if (!pool.awaitTermination(60, TimeUnit.SECONDS)) { + * pool.shutdownNow(); // Cancel currently executing tasks + * // Wait a while for tasks to respond to being cancelled + * if (!pool.awaitTermination(60, TimeUnit.SECONDS)) + * System.err.println("Pool did not terminate"); + * } + * } catch (InterruptedException ie) { + * // (Re-)Cancel if current thread also interrupted + * pool.shutdownNow(); + * // Preserve interrupt status + * Thread.currentThread().interrupt(); + * } + * } + * </pre> + * + * <p>Memory consistency effects: Actions in a thread prior to the + * submission of a {@code Runnable} or {@code Callable} task to an + * {@code ExecutorService} + * <a href="package-summary.html#MemoryVisibility"><i>happen-before</i></a> + * any actions taken by that task, which in turn <i>happen-before</i> the + * result is retrieved via {@code Future.get()}. + * + * @since 1.5 + * @author Doug Lea + */ +public interface ExecutorService extends Executor { + + /** + * Initiates an orderly shutdown in which previously submitted + * tasks are executed, but no new tasks will be accepted. + * Invocation has no additional effect if already shut down. + * + * @throws SecurityException if a security manager exists and + * shutting down this ExecutorService may manipulate + * threads that the caller is not permitted to modify + * because it does not hold {@link + * java.lang.RuntimePermission}<tt>("modifyThread")</tt>, + * or the security manager's <tt>checkAccess</tt> method + * denies access. + */ + void shutdown(); + + /** + * Attempts to stop all actively executing tasks, halts the + * processing of waiting tasks, and returns a list of the tasks that were + * awaiting execution. + * + * <p>There are no guarantees beyond best-effort attempts to stop + * processing actively executing tasks. For example, typical + * implementations will cancel via {@link Thread#interrupt}, so any + * task that fails to respond to interrupts may never terminate. + * + * @return list of tasks that never commenced execution + * @throws SecurityException if a security manager exists and + * shutting down this ExecutorService may manipulate + * threads that the caller is not permitted to modify + * because it does not hold {@link + * java.lang.RuntimePermission}<tt>("modifyThread")</tt>, + * or the security manager's <tt>checkAccess</tt> method + * denies access. + */ + List shutdownNow(); + + /** + * Returns <tt>true</tt> if this executor has been shut down. + * + * @return <tt>true</tt> if this executor has been shut down + */ + boolean isShutdown(); + + /** + * Returns <tt>true</tt> if all tasks have completed following shut down. + * Note that <tt>isTerminated</tt> is never <tt>true</tt> unless + * either <tt>shutdown</tt> or <tt>shutdownNow</tt> was called first. + * + * @return <tt>true</tt> if all tasks have completed following shut down + */ + boolean isTerminated(); + + /** + * Blocks until all tasks have completed execution after a shutdown + * request, or the timeout occurs, or the current thread is + * interrupted, whichever happens first. + * + * @param timeout the maximum time to wait + * @param unit the time unit of the timeout argument + * @return <tt>true</tt> if this executor terminated and + * <tt>false</tt> if the timeout elapsed before termination + * @throws InterruptedException if interrupted while waiting + */ + boolean awaitTermination(long timeout, TimeUnit unit) + throws InterruptedException; + + + /** + * Submits a value-returning task for execution and returns a + * Future representing the pending results of the task. The + * Future's <tt>get</tt> method will return the task's result upon + * successful completion. + * + * <p> + * If you would like to immediately block waiting + * for a task, you can use constructions of the form + * <tt>result = exec.submit(aCallable).get();</tt> + * + * <p> Note: The {@link Executors} class includes a set of methods + * that can convert some other common closure-like objects, + * for example, {@link java.security.PrivilegedAction} to + * {@link Callable} form so they can be submitted. + * + * @param task the task to submit + * @return a Future representing pending completion of the task + * @throws RejectedExecutionException if the task cannot be + * scheduled for execution + * @throws NullPointerException if the task is null + */ + Future submit(Callable task); + + /** + * Submits a Runnable task for execution and returns a Future + * representing that task. The Future's <tt>get</tt> method will + * return the given result upon successful completion. + * + * @param task the task to submit + * @param result the result to return + * @return a Future representing pending completion of the task + * @throws RejectedExecutionException if the task cannot be + * scheduled for execution + * @throws NullPointerException if the task is null + */ + Future submit(Runnable task, Object result); + + /** + * Submits a Runnable task for execution and returns a Future + * representing that task. The Future's <tt>get</tt> method will + * return <tt>null</tt> upon <em>successful</em> completion. + * + * @param task the task to submit + * @return a Future representing pending completion of the task + * @throws RejectedExecutionException if the task cannot be + * scheduled for execution + * @throws NullPointerException if the task is null + */ + Future submit(Runnable task); + + /** + * Executes the given tasks, returning a list of Futures holding + * their status and results when all complete. + * {@link Future#isDone} is <tt>true</tt> for each + * element of the returned list. + * Note that a <em>completed</em> task could have + * terminated either normally or by throwing an exception. + * The results of this method are undefined if the given + * collection is modified while this operation is in progress. + * + * @param tasks the collection of tasks + * @return A list of Futures representing the tasks, in the same + * sequential order as produced by the iterator for the + * given task list, each of which has completed. + * @throws InterruptedException if interrupted while waiting, in + * which case unfinished tasks are cancelled. + * @throws NullPointerException if tasks or any of its elements are <tt>null</tt> + * @throws RejectedExecutionException if any task cannot be + * scheduled for execution + */ + + List invokeAll(Collection tasks) + throws InterruptedException; + + /** + * Executes the given tasks, returning a list of Futures holding + * their status and results + * when all complete or the timeout expires, whichever happens first. + * {@link Future#isDone} is <tt>true</tt> for each + * element of the returned list. + * Upon return, tasks that have not completed are cancelled. + * Note that a <em>completed</em> task could have + * terminated either normally or by throwing an exception. + * The results of this method are undefined if the given + * collection is modified while this operation is in progress. + * + * @param tasks the collection of tasks + * @param timeout the maximum time to wait + * @param unit the time unit of the timeout argument + * @return a list of Futures representing the tasks, in the same + * sequential order as produced by the iterator for the + * given task list. If the operation did not time out, + * each task will have completed. If it did time out, some + * of these tasks will not have completed. + * @throws InterruptedException if interrupted while waiting, in + * which case unfinished tasks are cancelled + * @throws NullPointerException if tasks, any of its elements, or + * unit are <tt>null</tt> + * @throws RejectedExecutionException if any task cannot be scheduled + * for execution + */ + List invokeAll(Collection tasks, long timeout, TimeUnit unit) + throws InterruptedException; + + /** + * Executes the given tasks, returning the result + * of one that has completed successfully (i.e., without throwing + * an exception), if any do. Upon normal or exceptional return, + * tasks that have not completed are cancelled. + * The results of this method are undefined if the given + * collection is modified while this operation is in progress. + * + * @param tasks the collection of tasks + * @return the result returned by one of the tasks + * @throws InterruptedException if interrupted while waiting + * @throws NullPointerException if tasks or any of its elements + * are <tt>null</tt> + * @throws IllegalArgumentException if tasks is empty + * @throws ExecutionException if no task successfully completes + * @throws RejectedExecutionException if tasks cannot be scheduled + * for execution + */ + Object invokeAny(Collection tasks) + throws InterruptedException, ExecutionException; + + /** + * Executes the given tasks, returning the result + * of one that has completed successfully (i.e., without throwing + * an exception), if any do before the given timeout elapses. + * Upon normal or exceptional return, tasks that have not + * completed are cancelled. + * The results of this method are undefined if the given + * collection is modified while this operation is in progress. + * + * @param tasks the collection of tasks + * @param timeout the maximum time to wait + * @param unit the time unit of the timeout argument + * @return the result returned by one of the tasks. + * @throws InterruptedException if interrupted while waiting + * @throws NullPointerException if tasks, any of its elements, or + * unit are <tt>null</tt> + * @throws TimeoutException if the given timeout elapses before + * any task successfully completes + * @throws ExecutionException if no task successfully completes + * @throws RejectedExecutionException if tasks cannot be scheduled + * for execution + */ + Object invokeAny(Collection tasks, long timeout, TimeUnit unit) + throws InterruptedException, ExecutionException, TimeoutException; +} diff --git a/src/actors/scala/actors/threadpool/Executors.java b/src/actors/scala/actors/threadpool/Executors.java new file mode 100644 index 0000000000..e74d665f33 --- /dev/null +++ b/src/actors/scala/actors/threadpool/Executors.java @@ -0,0 +1,667 @@ +/* + * Written by Doug Lea with assistance from members of JCP JSR-166 + * Expert Group and released to the public domain, as explained at + * http://creativecommons.org/licenses/publicdomain + */ + +package scala.actors.threadpool; +//import edu.emory.mathcs.backport.java.util.*; +import java.security.AccessControlContext; +import java.security.AccessController; +import java.security.PrivilegedAction; +import java.security.PrivilegedExceptionAction; +import java.security.AccessControlException; +import java.util.List; +import java.util.Collection; + +/** + * Factory and utility methods for {@link Executor}, {@link + * ExecutorService}, {@link ScheduledExecutorService}, {@link + * ThreadFactory}, and {@link Callable} classes defined in this + * package. This class supports the following kinds of methods: + * + * <ul> + * <li> Methods that create and return an {@link ExecutorService} + * set up with commonly useful configuration settings. + * <li> Methods that create and return a {@link ScheduledExecutorService} + * set up with commonly useful configuration settings. + * <li> Methods that create and return a "wrapped" ExecutorService, that + * disables reconfiguration by making implementation-specific methods + * inaccessible. + * <li> Methods that create and return a {@link ThreadFactory} + * that sets newly created threads to a known state. + * <li> Methods that create and return a {@link Callable} + * out of other closure-like forms, so they can be used + * in execution methods requiring <tt>Callable</tt>. + * </ul> + * + * @since 1.5 + * @author Doug Lea + */ +public class Executors { + + /** + * Creates a thread pool that reuses a fixed number of threads + * operating off a shared unbounded queue. At any point, at most + * <tt>nThreads</tt> threads will be active processing tasks. + * If additional tasks are submitted when all threads are active, + * they will wait in the queue until a thread is available. + * If any thread terminates due to a failure during execution + * prior to shutdown, a new one will take its place if needed to + * execute subsequent tasks. The threads in the pool will exist + * until it is explicitly {@link ExecutorService#shutdown shutdown}. + * + * @param nThreads the number of threads in the pool + * @return the newly created thread pool + * @throws IllegalArgumentException if <tt>nThreads <= 0</tt> + */ + public static ExecutorService newFixedThreadPool(int nThreads) { + return new ThreadPoolExecutor(nThreads, nThreads, + 0L, TimeUnit.MILLISECONDS, + new LinkedBlockingQueue()); + } + + /** + * Creates a thread pool that reuses a fixed number of threads + * operating off a shared unbounded queue, using the provided + * ThreadFactory to create new threads when needed. At any point, + * at most <tt>nThreads</tt> threads will be active processing + * tasks. If additional tasks are submitted when all threads are + * active, they will wait in the queue until a thread is + * available. If any thread terminates due to a failure during + * execution prior to shutdown, a new one will take its place if + * needed to execute subsequent tasks. The threads in the pool will + * exist until it is explicitly {@link ExecutorService#shutdown + * shutdown}. + * + * @param nThreads the number of threads in the pool + * @param threadFactory the factory to use when creating new threads + * @return the newly created thread pool + * @throws NullPointerException if threadFactory is null + * @throws IllegalArgumentException if <tt>nThreads <= 0</tt> + */ + public static ExecutorService newFixedThreadPool(int nThreads, ThreadFactory threadFactory) { + return new ThreadPoolExecutor(nThreads, nThreads, + 0L, TimeUnit.MILLISECONDS, + new LinkedBlockingQueue(), + threadFactory); + } + + /** + * Creates an Executor that uses a single worker thread operating + * off an unbounded queue. (Note however that if this single + * thread terminates due to a failure during execution prior to + * shutdown, a new one will take its place if needed to execute + * subsequent tasks.) Tasks are guaranteed to execute + * sequentially, and no more than one task will be active at any + * given time. Unlike the otherwise equivalent + * <tt>newFixedThreadPool(1)</tt> the returned executor is + * guaranteed not to be reconfigurable to use additional threads. + * + * @return the newly created single-threaded Executor + */ + public static ExecutorService newSingleThreadExecutor() { + return new FinalizableDelegatedExecutorService + (new ThreadPoolExecutor(1, 1, + 0L, TimeUnit.MILLISECONDS, + new LinkedBlockingQueue())); + } + + /** + * Creates an Executor that uses a single worker thread operating + * off an unbounded queue, and uses the provided ThreadFactory to + * create a new thread when needed. Unlike the otherwise + * equivalent <tt>newFixedThreadPool(1, threadFactory)</tt> the + * returned executor is guaranteed not to be reconfigurable to use + * additional threads. + * + * @param threadFactory the factory to use when creating new + * threads + * + * @return the newly created single-threaded Executor + * @throws NullPointerException if threadFactory is null + */ + public static ExecutorService newSingleThreadExecutor(ThreadFactory threadFactory) { + return new FinalizableDelegatedExecutorService + (new ThreadPoolExecutor(1, 1, + 0L, TimeUnit.MILLISECONDS, + new LinkedBlockingQueue(), + threadFactory)); + } + + /** + * Creates a thread pool that creates new threads as needed, but + * will reuse previously constructed threads when they are + * available. These pools will typically improve the performance + * of programs that execute many short-lived asynchronous tasks. + * Calls to <tt>execute</tt> will reuse previously constructed + * threads if available. If no existing thread is available, a new + * thread will be created and added to the pool. Threads that have + * not been used for sixty seconds are terminated and removed from + * the cache. Thus, a pool that remains idle for long enough will + * not consume any resources. Note that pools with similar + * properties but different details (for example, timeout parameters) + * may be created using {@link ThreadPoolExecutor} constructors. + * + * @return the newly created thread pool + */ + public static ExecutorService newCachedThreadPool() { + return new ThreadPoolExecutor(0, Integer.MAX_VALUE, + 60L, TimeUnit.SECONDS, + new SynchronousQueue()); + } + + /** + * Creates a thread pool that creates new threads as needed, but + * will reuse previously constructed threads when they are + * available, and uses the provided + * ThreadFactory to create new threads when needed. + * @param threadFactory the factory to use when creating new threads + * @return the newly created thread pool + * @throws NullPointerException if threadFactory is null + */ + public static ExecutorService newCachedThreadPool(ThreadFactory threadFactory) { + return new ThreadPoolExecutor(0, Integer.MAX_VALUE, + 60L, TimeUnit.SECONDS, + new SynchronousQueue(), + threadFactory); + } + + /** + * Creates a single-threaded executor that can schedule commands + * to run after a given delay, or to execute periodically. + * (Note however that if this single + * thread terminates due to a failure during execution prior to + * shutdown, a new one will take its place if needed to execute + * subsequent tasks.) Tasks are guaranteed to execute + * sequentially, and no more than one task will be active at any + * given time. Unlike the otherwise equivalent + * <tt>newScheduledThreadPool(1)</tt> the returned executor is + * guaranteed not to be reconfigurable to use additional threads. + * @return the newly created scheduled executor + */ + /* public static ScheduledExecutorService newSingleThreadScheduledExecutor() { + return new DelegatedScheduledExecutorService + (new ScheduledThreadPoolExecutor(1)); + } + */ + /** + * Creates a single-threaded executor that can schedule commands + * to run after a given delay, or to execute periodically. (Note + * however that if this single thread terminates due to a failure + * during execution prior to shutdown, a new one will take its + * place if needed to execute subsequent tasks.) Tasks are + * guaranteed to execute sequentially, and no more than one task + * will be active at any given time. Unlike the otherwise + * equivalent <tt>newScheduledThreadPool(1, threadFactory)</tt> + * the returned executor is guaranteed not to be reconfigurable to + * use additional threads. + * @param threadFactory the factory to use when creating new + * threads + * @return a newly created scheduled executor + * @throws NullPointerException if threadFactory is null + */ + /* public static ScheduledExecutorService newSingleThreadScheduledExecutor(ThreadFactory threadFactory) { + return new DelegatedScheduledExecutorService + (new ScheduledThreadPoolExecutor(1, threadFactory)); + } + */ + /** + * Creates a thread pool that can schedule commands to run after a + * given delay, or to execute periodically. + * @param corePoolSize the number of threads to keep in the pool, + * even if they are idle. + * @return a newly created scheduled thread pool + * @throws IllegalArgumentException if <tt>corePoolSize < 0</tt> + */ + /* public static ScheduledExecutorService newScheduledThreadPool(int corePoolSize) { + return new ScheduledThreadPoolExecutor(corePoolSize); + } + */ + /** + * Creates a thread pool that can schedule commands to run after a + * given delay, or to execute periodically. + * @param corePoolSize the number of threads to keep in the pool, + * even if they are idle. + * @param threadFactory the factory to use when the executor + * creates a new thread. + * @return a newly created scheduled thread pool + * @throws IllegalArgumentException if <tt>corePoolSize < 0</tt> + * @throws NullPointerException if threadFactory is null + */ + /* public static ScheduledExecutorService newScheduledThreadPool( + int corePoolSize, ThreadFactory threadFactory) { + return new ScheduledThreadPoolExecutor(corePoolSize, threadFactory); + } + */ + + /** + * Returns an object that delegates all defined {@link + * ExecutorService} methods to the given executor, but not any + * other methods that might otherwise be accessible using + * casts. This provides a way to safely "freeze" configuration and + * disallow tuning of a given concrete implementation. + * @param executor the underlying implementation + * @return an <tt>ExecutorService</tt> instance + * @throws NullPointerException if executor null + */ + public static ExecutorService unconfigurableExecutorService(ExecutorService executor) { + if (executor == null) + throw new NullPointerException(); + return new DelegatedExecutorService(executor); + } + + /** + * Returns an object that delegates all defined {@link + * ScheduledExecutorService} methods to the given executor, but + * not any other methods that might otherwise be accessible using + * casts. This provides a way to safely "freeze" configuration and + * disallow tuning of a given concrete implementation. + * @param executor the underlying implementation + * @return a <tt>ScheduledExecutorService</tt> instance + * @throws NullPointerException if executor null + */ + /* public static ScheduledExecutorService unconfigurableScheduledExecutorService(ScheduledExecutorService executor) { + if (executor == null) + throw new NullPointerException(); + return new DelegatedScheduledExecutorService(executor); + } + */ + /** + * Returns a default thread factory used to create new threads. + * This factory creates all new threads used by an Executor in the + * same {@link ThreadGroup}. If there is a {@link + * java.lang.SecurityManager}, it uses the group of {@link + * System#getSecurityManager}, else the group of the thread + * invoking this <tt>defaultThreadFactory</tt> method. Each new + * thread is created as a non-daemon thread with priority set to + * the smaller of <tt>Thread.NORM_PRIORITY</tt> and the maximum + * priority permitted in the thread group. New threads have names + * accessible via {@link Thread#getName} of + * <em>pool-N-thread-M</em>, where <em>N</em> is the sequence + * number of this factory, and <em>M</em> is the sequence number + * of the thread created by this factory. + * @return a thread factory + */ + public static ThreadFactory defaultThreadFactory() { + return new DefaultThreadFactory(); + } + + /** + * Returns a thread factory used to create new threads that + * have the same permissions as the current thread. + * This factory creates threads with the same settings as {@link + * Executors#defaultThreadFactory}, additionally setting the + * AccessControlContext and contextClassLoader of new threads to + * be the same as the thread invoking this + * <tt>privilegedThreadFactory</tt> method. A new + * <tt>privilegedThreadFactory</tt> can be created within an + * {@link AccessController#doPrivileged} action setting the + * current thread's access control context to create threads with + * the selected permission settings holding within that action. + * + * <p> Note that while tasks running within such threads will have + * the same access control and class loader settings as the + * current thread, they need not have the same {@link + * java.lang.ThreadLocal} or {@link + * java.lang.InheritableThreadLocal} values. If necessary, + * particular values of thread locals can be set or reset before + * any task runs in {@link ThreadPoolExecutor} subclasses using + * {@link ThreadPoolExecutor#beforeExecute}. Also, if it is + * necessary to initialize worker threads to have the same + * InheritableThreadLocal settings as some other designated + * thread, you can create a custom ThreadFactory in which that + * thread waits for and services requests to create others that + * will inherit its values. + * + * @return a thread factory + * @throws AccessControlException if the current access control + * context does not have permission to both get and set context + * class loader. + */ + public static ThreadFactory privilegedThreadFactory() { + return new PrivilegedThreadFactory(); + } + + /** + * Returns a {@link Callable} object that, when + * called, runs the given task and returns the given result. This + * can be useful when applying methods requiring a + * <tt>Callable</tt> to an otherwise resultless action. + * @param task the task to run + * @param result the result to return + * @return a callable object + * @throws NullPointerException if task null + */ + public static Callable callable(Runnable task, Object result) { + if (task == null) + throw new NullPointerException(); + return new RunnableAdapter(task, result); + } + + /** + * Returns a {@link Callable} object that, when + * called, runs the given task and returns <tt>null</tt>. + * @param task the task to run + * @return a callable object + * @throws NullPointerException if task null + */ + public static Callable callable(Runnable task) { + if (task == null) + throw new NullPointerException(); + return new RunnableAdapter(task, null); + } + + /** + * Returns a {@link Callable} object that, when + * called, runs the given privileged action and returns its result. + * @param action the privileged action to run + * @return a callable object + * @throws NullPointerException if action null + */ + public static Callable callable(final PrivilegedAction action) { + if (action == null) + throw new NullPointerException(); + return new Callable() { + public Object call() { return action.run(); }}; + } + + /** + * Returns a {@link Callable} object that, when + * called, runs the given privileged exception action and returns + * its result. + * @param action the privileged exception action to run + * @return a callable object + * @throws NullPointerException if action null + */ + public static Callable callable(final PrivilegedExceptionAction action) { + if (action == null) + throw new NullPointerException(); + return new Callable() { + public Object call() throws Exception { return action.run(); }}; + } + + /** + * Returns a {@link Callable} object that will, when + * called, execute the given <tt>callable</tt> under the current + * access control context. This method should normally be + * invoked within an {@link AccessController#doPrivileged} action + * to create callables that will, if possible, execute under the + * selected permission settings holding within that action; or if + * not possible, throw an associated {@link + * AccessControlException}. + * @param callable the underlying task + * @return a callable object + * @throws NullPointerException if callable null + * + */ + public static Callable privilegedCallable(Callable callable) { + if (callable == null) + throw new NullPointerException(); + return new PrivilegedCallable(callable); + } + + /** + * Returns a {@link Callable} object that will, when + * called, execute the given <tt>callable</tt> under the current + * access control context, with the current context class loader + * as the context class loader. This method should normally be + * invoked within an {@link AccessController#doPrivileged} action + * to create callables that will, if possible, execute under the + * selected permission settings holding within that action; or if + * not possible, throw an associated {@link + * AccessControlException}. + * @param callable the underlying task + * + * @return a callable object + * @throws NullPointerException if callable null + * @throws AccessControlException if the current access control + * context does not have permission to both set and get context + * class loader. + */ + public static Callable privilegedCallableUsingCurrentClassLoader(Callable callable) { + if (callable == null) + throw new NullPointerException(); + return new PrivilegedCallableUsingCurrentClassLoader(callable); + } + + // Non-public classes supporting the public methods + + /** + * A callable that runs given task and returns given result + */ + static final class RunnableAdapter implements Callable { + final Runnable task; + final Object result; + RunnableAdapter(Runnable task, Object result) { + this.task = task; + this.result = result; + } + public Object call() { + task.run(); + return result; + } + } + + /** + * A callable that runs under established access control settings + */ + static final class PrivilegedCallable implements Callable { + private final AccessControlContext acc; + private final Callable task; + private Object result; + private Exception exception; + PrivilegedCallable(Callable task) { + this.task = task; + this.acc = AccessController.getContext(); + } + + public Object call() throws Exception { + AccessController.doPrivileged(new PrivilegedAction() { + public Object run() { + try { + result = task.call(); + } catch (Exception ex) { + exception = ex; + } + return null; + } + }, acc); + if (exception != null) + throw exception; + else + return result; + } + } + + /** + * A callable that runs under established access control settings and + * current ClassLoader + */ + static final class PrivilegedCallableUsingCurrentClassLoader implements Callable { + private final ClassLoader ccl; + private final AccessControlContext acc; + private final Callable task; + private Object result; + private Exception exception; + PrivilegedCallableUsingCurrentClassLoader(Callable task) { + this.task = task; + this.ccl = Thread.currentThread().getContextClassLoader(); + this.acc = AccessController.getContext(); + acc.checkPermission(new RuntimePermission("getContextClassLoader")); + acc.checkPermission(new RuntimePermission("setContextClassLoader")); + } + + public Object call() throws Exception { + AccessController.doPrivileged(new PrivilegedAction() { + public Object run() { + ClassLoader savedcl = null; + Thread t = Thread.currentThread(); + try { + ClassLoader cl = t.getContextClassLoader(); + if (ccl != cl) { + t.setContextClassLoader(ccl); + savedcl = cl; + } + result = task.call(); + } catch (Exception ex) { + exception = ex; + } finally { + if (savedcl != null) + t.setContextClassLoader(savedcl); + } + return null; + } + }, acc); + if (exception != null) + throw exception; + else + return result; + } + } + + /** + * The default thread factory + */ + static class DefaultThreadFactory implements ThreadFactory { + static final AtomicInteger poolNumber = new AtomicInteger(1); + final ThreadGroup group; + final AtomicInteger threadNumber = new AtomicInteger(1); + final String namePrefix; + + DefaultThreadFactory() { + SecurityManager s = System.getSecurityManager(); + group = (s != null)? s.getThreadGroup() : + Thread.currentThread().getThreadGroup(); + namePrefix = "pool-" + + poolNumber.getAndIncrement() + + "-thread-"; + } + + public Thread newThread(Runnable r) { + Thread t = new Thread(group, r, + namePrefix + threadNumber.getAndIncrement(), + 0); + if (t.isDaemon()) + t.setDaemon(false); + if (t.getPriority() != Thread.NORM_PRIORITY) + t.setPriority(Thread.NORM_PRIORITY); + return t; + } + } + + /** + * Thread factory capturing access control and class loader + */ + static class PrivilegedThreadFactory extends DefaultThreadFactory { + private final ClassLoader ccl; + private final AccessControlContext acc; + + PrivilegedThreadFactory() { + super(); + this.ccl = Thread.currentThread().getContextClassLoader(); + this.acc = AccessController.getContext(); + acc.checkPermission(new RuntimePermission("setContextClassLoader")); + } + + public Thread newThread(final Runnable r) { + return super.newThread(new Runnable() { + public void run() { + AccessController.doPrivileged(new PrivilegedAction() { + public Object run() { + Thread.currentThread().setContextClassLoader(ccl); + r.run(); + return null; + } + }, acc); + } + }); + } + + } + + /** + * A wrapper class that exposes only the ExecutorService methods + * of an ExecutorService implementation. + */ + static class DelegatedExecutorService extends AbstractExecutorService { + private final ExecutorService e; + DelegatedExecutorService(ExecutorService executor) { e = executor; } + public void execute(Runnable command) { e.execute(command); } + public void shutdown() { e.shutdown(); } + public List shutdownNow() { return e.shutdownNow(); } + public boolean isShutdown() { return e.isShutdown(); } + public boolean isTerminated() { return e.isTerminated(); } + public boolean awaitTermination(long timeout, TimeUnit unit) + throws InterruptedException { + return e.awaitTermination(timeout, unit); + } + public Future submit(Runnable task) { + return e.submit(task); + } + public Future submit(Callable task) { + return e.submit(task); + } + public Future submit(Runnable task, Object result) { + return e.submit(task, result); + } + public List invokeAll(Collection tasks) + throws InterruptedException { + return e.invokeAll(tasks); + } + public List invokeAll(Collection tasks, + long timeout, TimeUnit unit) + throws InterruptedException { + return e.invokeAll(tasks, timeout, unit); + } + public Object invokeAny(Collection tasks) + throws InterruptedException, ExecutionException { + return e.invokeAny(tasks); + } + public Object invokeAny(Collection tasks, + long timeout, TimeUnit unit) + throws InterruptedException, ExecutionException, TimeoutException { + return e.invokeAny(tasks, timeout, unit); + } + } + + static class FinalizableDelegatedExecutorService + extends DelegatedExecutorService { + FinalizableDelegatedExecutorService(ExecutorService executor) { + super(executor); + } + protected void finalize() { + super.shutdown(); + } + } + + /** + * A wrapper class that exposes only the ScheduledExecutorService + * methods of a ScheduledExecutorService implementation. + */ + /* static class DelegatedScheduledExecutorService + extends DelegatedExecutorService + implements ScheduledExecutorService { + private final ScheduledExecutorService e; + DelegatedScheduledExecutorService(ScheduledExecutorService executor) { + super(executor); + e = executor; + } + public ScheduledFuture schedule(Runnable command, long delay, TimeUnit unit) { + return e.schedule(command, delay, unit); + } + public ScheduledFuture schedule(Callable callable, long delay, TimeUnit unit) { + return e.schedule(callable, delay, unit); + } + public ScheduledFuture scheduleAtFixedRate(Runnable command, long initialDelay, long period, TimeUnit unit) { + return e.scheduleAtFixedRate(command, initialDelay, period, unit); + } + public ScheduledFuture scheduleWithFixedDelay(Runnable command, long initialDelay, long delay, TimeUnit unit) { + return e.scheduleWithFixedDelay(command, initialDelay, delay, unit); + } + } +*/ + + /** Cannot instantiate. */ + private Executors() {} +} diff --git a/src/actors/scala/actors/threadpool/Future.java b/src/actors/scala/actors/threadpool/Future.java new file mode 100644 index 0000000000..5e1b3d414a --- /dev/null +++ b/src/actors/scala/actors/threadpool/Future.java @@ -0,0 +1,142 @@ +/* + * Written by Doug Lea with assistance from members of JCP JSR-166 + * Expert Group and released to the public domain, as explained at + * http://creativecommons.org/licenses/publicdomain + */ + +package scala.actors.threadpool; +import scala.actors.threadpool.*; // for javadoc (till 6280605 is fixed) + +/** + * A <tt>Future</tt> represents the result of an asynchronous + * computation. Methods are provided to check if the computation is + * complete, to wait for its completion, and to retrieve the result of + * the computation. The result can only be retrieved using method + * <tt>get</tt> when the computation has completed, blocking if + * necessary until it is ready. Cancellation is performed by the + * <tt>cancel</tt> method. Additional methods are provided to + * determine if the task completed normally or was cancelled. Once a + * computation has completed, the computation cannot be cancelled. + * If you would like to use a <tt>Future</tt> for the sake + * of cancellability but not provide a usable result, you can + * declare types of the form <tt>Future<?></tt> and + * return <tt>null</tt> as a result of the underlying task. + * + * <p> + * <b>Sample Usage</b> (Note that the following classes are all + * made-up.) <p> + * <pre> + * interface ArchiveSearcher { String search(String target); } + * class App { + * ExecutorService executor = ... + * ArchiveSearcher searcher = ... + * void showSearch(final String target) + * throws InterruptedException { + * Future<String> future + * = executor.submit(new Callable<String>() { + * public String call() { + * return searcher.search(target); + * }}); + * displayOtherThings(); // do other things while searching + * try { + * displayText(future.get()); // use future + * } catch (ExecutionException ex) { cleanup(); return; } + * } + * } + * </pre> + * + * The {@link FutureTask} class is an implementation of <tt>Future</tt> that + * implements <tt>Runnable</tt>, and so may be executed by an <tt>Executor</tt>. + * For example, the above construction with <tt>submit</tt> could be replaced by: + * <pre> + * FutureTask<String> future = + * new FutureTask<String>(new Callable<String>() { + * public String call() { + * return searcher.search(target); + * }}); + * executor.execute(future); + * </pre> + * + * <p>Memory consistency effects: Actions taken by the asynchronous computation + * <a href="package-summary.html#MemoryVisibility"> <i>happen-before</i></a> + * actions following the corresponding {@code Future.get()} in another thread. + * + * @see FutureTask + * @see Executor + * @since 1.5 + * @author Doug Lea + */ +public interface Future { + + /** + * Attempts to cancel execution of this task. This attempt will + * fail if the task has already completed, has already been cancelled, + * or could not be cancelled for some other reason. If successful, + * and this task has not started when <tt>cancel</tt> is called, + * this task should never run. If the task has already started, + * then the <tt>mayInterruptIfRunning</tt> parameter determines + * whether the thread executing this task should be interrupted in + * an attempt to stop the task. + * + * <p>After this method returns, subsequent calls to {@link #isDone} will + * always return <tt>true</tt>. Subsequent calls to {@link #isCancelled} + * will always return <tt>true</tt> if this method returned <tt>true</tt>. + * + * @param mayInterruptIfRunning <tt>true</tt> if the thread executing this + * task should be interrupted; otherwise, in-progress tasks are allowed + * to complete + * @return <tt>false</tt> if the task could not be cancelled, + * typically because it has already completed normally; + * <tt>true</tt> otherwise + */ + boolean cancel(boolean mayInterruptIfRunning); + + /** + * Returns <tt>true</tt> if this task was cancelled before it completed + * normally. + * + * @return <tt>true</tt> if this task was cancelled before it completed + */ + boolean isCancelled(); + + /** + * Returns <tt>true</tt> if this task completed. + * + * Completion may be due to normal termination, an exception, or + * cancellation -- in all of these cases, this method will return + * <tt>true</tt>. + * + * @return <tt>true</tt> if this task completed + */ + boolean isDone(); + + /** + * Waits if necessary for the computation to complete, and then + * retrieves its result. + * + * @return the computed result + * @throws CancellationException if the computation was cancelled + * @throws ExecutionException if the computation threw an + * exception + * @throws InterruptedException if the current thread was interrupted + * while waiting + */ + Object get() throws InterruptedException, ExecutionException; + + /** + * Waits if necessary for at most the given time for the computation + * to complete, and then retrieves its result, if available. + * + * @param timeout the maximum time to wait + * @param unit the time unit of the timeout argument + * @return the computed result + * @throws CancellationException if the computation was cancelled + * @throws ExecutionException if the computation threw an + * exception + * @throws InterruptedException if the current thread was interrupted + * while waiting + * @throws TimeoutException if the wait timed out + */ + Object get(long timeout, TimeUnit unit) + throws InterruptedException, ExecutionException, TimeoutException; +} diff --git a/src/actors/scala/actors/threadpool/FutureTask.java b/src/actors/scala/actors/threadpool/FutureTask.java new file mode 100644 index 0000000000..d4dcfe38b3 --- /dev/null +++ b/src/actors/scala/actors/threadpool/FutureTask.java @@ -0,0 +1,310 @@ +/* + * Written by Doug Lea with assistance from members of JCP JSR-166 + * Expert Group and released to the public domain. Use, modify, and + * redistribute this code in any way without acknowledgement. + */ + +package scala.actors.threadpool; + +import scala.actors.threadpool.*; // for javadoc +import scala.actors.threadpool.helpers.*; + +/** + * A cancellable asynchronous computation. This class provides a base + * implementation of {@link Future}, with methods to start and cancel + * a computation, query to see if the computation is complete, and + * retrieve the result of the computation. The result can only be + * retrieved when the computation has completed; the <tt>get</tt> + * method will block if the computation has not yet completed. Once + * the computation has completed, the computation cannot be restarted + * or cancelled. + * + * <p>A <tt>FutureTask</tt> can be used to wrap a {@link Callable} or + * {@link java.lang.Runnable} object. Because <tt>FutureTask</tt> + * implements <tt>Runnable</tt>, a <tt>FutureTask</tt> can be + * submitted to an {@link Executor} for execution. + * + * <p>In addition to serving as a standalone class, this class provides + * <tt>protected</tt> functionality that may be useful when creating + * customized task classes. + * + * @since 1.5 + * @author Doug Lea + */ +public class FutureTask implements RunnableFuture { + + /** State value representing that task is ready to run */ + private static final int READY = 0; + /** State value representing that task is running */ + private static final int RUNNING = 1; + /** State value representing that task ran */ + private static final int RAN = 2; + /** State value representing that task was cancelled */ + private static final int CANCELLED = 4; + + /** The underlying callable */ + private final Callable callable; + /** The result to return from get() */ + private Object result; + /** The exception to throw from get() */ + private Throwable exception; + + private int state; + + /** + * The thread running task. When nulled after set/cancel, this + * indicates that the results are accessible. Must be + * volatile, to ensure visibility upon completion. + */ + private volatile Thread runner; + + /** + * Creates a <tt>FutureTask</tt> that will, upon running, execute the + * given <tt>Callable</tt>. + * + * @param callable the callable task + * @throws NullPointerException if callable is null + */ + public FutureTask(Callable callable) { + if (callable == null) + throw new NullPointerException(); + this.callable = callable; + } + + /** + * Creates a <tt>FutureTask</tt> that will, upon running, execute the + * given <tt>Runnable</tt>, and arrange that <tt>get</tt> will return the + * given result on successful completion. + * + * @param runnable the runnable task + * @param result the result to return on successful completion. If + * you don't need a particular result, consider using + * constructions of the form: + * <tt>Future<?> f = new FutureTask<Object>(runnable, null)</tt> + * @throws NullPointerException if runnable is null + */ + public FutureTask(Runnable runnable, Object result) { + this(Executors.callable(runnable, result)); + } + + public synchronized boolean isCancelled() { + return state == CANCELLED; + } + + public synchronized boolean isDone() { + return ranOrCancelled() && runner == null; + } + + public boolean cancel(boolean mayInterruptIfRunning) { + synchronized (this) { + if (ranOrCancelled()) return false; + state = CANCELLED; + if (mayInterruptIfRunning) { + Thread r = runner; + if (r != null) r.interrupt(); + } + runner = null; + notifyAll(); + } + done(); + return true; + } + + /** + * @throws CancellationException {@inheritDoc} + */ + public synchronized Object get() + throws InterruptedException, ExecutionException + { + waitFor(); + return getResult(); + } + + /** + * @throws CancellationException {@inheritDoc} + */ + public synchronized Object get(long timeout, TimeUnit unit) + throws InterruptedException, ExecutionException, TimeoutException + { + waitFor(unit.toNanos(timeout)); + return getResult(); + } + + /** + * Protected method invoked when this task transitions to state + * <tt>isDone</tt> (whether normally or via cancellation). The + * default implementation does nothing. Subclasses may override + * this method to invoke completion callbacks or perform + * bookkeeping. Note that you can query status inside the + * implementation of this method to determine whether this task + * has been cancelled. + */ + protected void done() { } + + /** + * Sets the result of this Future to the given value unless + * this future has already been set or has been cancelled. + * This method is invoked internally by the <tt>run</tt> method + * upon successful completion of the computation. + * @param v the value + */ + protected void set(Object v) { + setCompleted(v); + } + + /** + * Causes this future to report an <tt>ExecutionException</tt> + * with the given throwable as its cause, unless this Future has + * already been set or has been cancelled. + * This method is invoked internally by the <tt>run</tt> method + * upon failure of the computation. + * @param t the cause of failure + */ + protected void setException(Throwable t) { + setFailed(t); + } + + /** + * Sets this Future to the result of its computation + * unless it has been cancelled. + */ + public void run() { + synchronized (this) { + if (state != READY) return; + state = RUNNING; + runner = Thread.currentThread(); + } + try { + set(callable.call()); + } + catch (Throwable ex) { + setException(ex); + } + } + + /** + * Executes the computation without setting its result, and then + * resets this Future to initial state, failing to do so if the + * computation encounters an exception or is cancelled. This is + * designed for use with tasks that intrinsically execute more + * than once. + * @return true if successfully run and reset + */ + protected boolean runAndReset() { + synchronized (this) { + if (state != READY) return false; + state = RUNNING; + runner = Thread.currentThread(); + } + try { + callable.call(); // don't set result + synchronized (this) { + runner = null; + if (state == RUNNING) { + state = READY; + return true; + } + else { + return false; + } + } + } + catch (Throwable ex) { + setException(ex); + return false; + } + } + + // PRE: lock owned + private boolean ranOrCancelled() { + return (state & (RAN | CANCELLED)) != 0; + } + + /** + * Marks the task as completed. + * @param result the result of a task. + */ + private void setCompleted(Object result) { + synchronized (this) { + if (ranOrCancelled()) return; + this.state = RAN; + this.result = result; + this.runner = null; + notifyAll(); + } + + // invoking callbacks *after* setting future as completed and + // outside the synchronization block makes it safe to call + // interrupt() from within callback code (in which case it will be + // ignored rather than cause deadlock / illegal state exception) + done(); + } + + /** + * Marks the task as failed. + * @param exception the cause of abrupt completion. + */ + private void setFailed(Throwable exception) { + synchronized (this) { + if (ranOrCancelled()) return; + this.state = RAN; + this.exception = exception; + this.runner = null; + notifyAll(); + } + + // invoking callbacks *after* setting future as completed and + // outside the synchronization block makes it safe to call + // interrupt() from within callback code (in which case it will be + // ignored rather than cause deadlock / illegal state exception) + done(); + } + + /** + * Waits for the task to complete. + * PRE: lock owned + */ + private void waitFor() throws InterruptedException { + while (!isDone()) { + wait(); + } + } + + /** + * Waits for the task to complete for timeout nanoseconds or throw + * TimeoutException if still not completed after that + * PRE: lock owned + */ + private void waitFor(long nanos) throws InterruptedException, TimeoutException { + if (nanos < 0) throw new IllegalArgumentException(); + if (isDone()) return; + long deadline = Utils.nanoTime() + nanos; + while (nanos > 0) { + TimeUnit.NANOSECONDS.timedWait(this, nanos); + if (isDone()) return; + nanos = deadline - Utils.nanoTime(); + } + throw new TimeoutException(); + } + + /** + * Gets the result of the task. + * + * PRE: task completed + * PRE: lock owned + */ + private Object getResult() throws ExecutionException { + if (state == CANCELLED) { + throw new CancellationException(); + } + if (exception != null) { + throw new ExecutionException(exception); + } + return result; + } + + // todo: consider + //public String toString() { + // return callable.toString(); + //} +} diff --git a/src/actors/scala/actors/threadpool/LinkedBlockingQueue.java b/src/actors/scala/actors/threadpool/LinkedBlockingQueue.java new file mode 100644 index 0000000000..87fecff09c --- /dev/null +++ b/src/actors/scala/actors/threadpool/LinkedBlockingQueue.java @@ -0,0 +1,751 @@ +/* + * Written by Doug Lea with assistance from members of JCP JSR-166 + * Expert Group and released to the public domain, as explained at + * http://creativecommons.org/licenses/publicdomain + */ + +package scala.actors.threadpool; + +import java.util.Collection; +import java.util.Iterator; +import java.util.NoSuchElementException; +//import edu.emory.mathcs.backport.java.util.*; +import scala.actors.threadpool.helpers.*; + +/** + * An optionally-bounded {@linkplain BlockingQueue blocking queue} based on + * linked nodes. + * This queue orders elements FIFO (first-in-first-out). + * The <em>head</em> of the queue is that element that has been on the + * queue the longest time. + * The <em>tail</em> of the queue is that element that has been on the + * queue the shortest time. New elements + * are inserted at the tail of the queue, and the queue retrieval + * operations obtain elements at the head of the queue. + * Linked queues typically have higher throughput than array-based queues but + * less predictable performance in most concurrent applications. + * + * <p> The optional capacity bound constructor argument serves as a + * way to prevent excessive queue expansion. The capacity, if unspecified, + * is equal to {@link Integer#MAX_VALUE}. Linked nodes are + * dynamically created upon each insertion unless this would bring the + * queue above capacity. + * + * <p>This class and its iterator implement all of the + * <em>optional</em> methods of the {@link Collection} and {@link + * Iterator} interfaces. + * + * <p>This class is a member of the + * <a href="{@docRoot}/../technotes/guides/collections/index.html"> + * Java Collections Framework</a>. + * + * @since 1.5 + * @author Doug Lea + * + */ +public class LinkedBlockingQueue extends AbstractQueue + implements BlockingQueue, java.io.Serializable { + private static final long serialVersionUID = -6903933977591709194L; + + /* + * A variant of the "two lock queue" algorithm. The putLock gates + * entry to put (and offer), and has an associated condition for + * waiting puts. Similarly for the takeLock. The "count" field + * that they both rely on is maintained as an atomic to avoid + * needing to get both locks in most cases. Also, to minimize need + * for puts to get takeLock and vice-versa, cascading notifies are + * used. When a put notices that it has enabled at least one take, + * it signals taker. That taker in turn signals others if more + * items have been entered since the signal. And symmetrically for + * takes signalling puts. Operations such as remove(Object) and + * iterators acquire both locks. + */ + + /** + * Linked list node class + */ + static class Node { + /** The item, volatile to ensure barrier separating write and read */ + volatile Object item; + Node next; + Node(Object x) { item = x; } + } + + /** The capacity bound, or Integer.MAX_VALUE if none */ + private final int capacity; + + /** Current number of elements */ + private volatile int count = 0; + + /** Head of linked list */ + private transient Node head; + + /** Tail of linked list */ + private transient Node last; + + /** Lock held by take, poll, etc */ + private final Object takeLock = new SerializableLock(); + + /** Lock held by put, offer, etc */ + private final Object putLock = new SerializableLock(); + + /** + * Signals a waiting take. Called only from put/offer (which do not + * otherwise ordinarily lock takeLock.) + */ + private void signalNotEmpty() { + synchronized (takeLock) { + takeLock.notify(); + } + } + + /** + * Signals a waiting put. Called only from take/poll. + */ + private void signalNotFull() { + synchronized (putLock) { + putLock.notify(); + } + } + + /** + * Creates a node and links it at end of queue. + * @param x the item + */ + private void insert(Object x) { + last = last.next = new Node(x); + } + + /** + * Removes a node from head of queue, + * @return the node + */ + private Object extract() { + Node first = head.next; + head = first; + Object x = first.item; + first.item = null; + return x; + } + + + /** + * Creates a <tt>LinkedBlockingQueue</tt> with a capacity of + * {@link Integer#MAX_VALUE}. + */ + public LinkedBlockingQueue() { + this(Integer.MAX_VALUE); + } + + /** + * Creates a <tt>LinkedBlockingQueue</tt> with the given (fixed) capacity. + * + * @param capacity the capacity of this queue + * @throws IllegalArgumentException if <tt>capacity</tt> is not greater + * than zero + */ + public LinkedBlockingQueue(int capacity) { + if (capacity <= 0) throw new IllegalArgumentException(); + this.capacity = capacity; + last = head = new Node(null); + } + + /** + * Creates a <tt>LinkedBlockingQueue</tt> with a capacity of + * {@link Integer#MAX_VALUE}, initially containing the elements of the + * given collection, + * added in traversal order of the collection's iterator. + * + * @param c the collection of elements to initially contain + * @throws NullPointerException if the specified collection or any + * of its elements are null + */ + public LinkedBlockingQueue(Collection c) { + this(Integer.MAX_VALUE); + for (Iterator itr = c.iterator(); itr.hasNext();) { + Object e = itr.next(); + add(e); + } + } + + + // this doc comment is overridden to remove the reference to collections + // greater in size than Integer.MAX_VALUE + /** + * Returns the number of elements in this queue. + * + * @return the number of elements in this queue + */ + public int size() { + return count; + } + + // this doc comment is a modified copy of the inherited doc comment, + // without the reference to unlimited queues. + /** + * Returns the number of additional elements that this queue can ideally + * (in the absence of memory or resource constraints) accept without + * blocking. This is always equal to the initial capacity of this queue + * less the current <tt>size</tt> of this queue. + * + * <p>Note that you <em>cannot</em> always tell if an attempt to insert + * an element will succeed by inspecting <tt>remainingCapacity</tt> + * because it may be the case that another thread is about to + * insert or remove an element. + */ + public int remainingCapacity() { + return capacity - count; + } + + /** + * Inserts the specified element at the tail of this queue, waiting if + * necessary for space to become available. + * + * @throws InterruptedException {@inheritDoc} + * @throws NullPointerException {@inheritDoc} + */ + public void put(Object e) throws InterruptedException { + if (e == null) throw new NullPointerException(); + // Note: convention in all put/take/etc is to preset + // local var holding count negative to indicate failure unless set. + int c = -1; + synchronized (putLock) { + /* + * Note that count is used in wait guard even though it is + * not protected by lock. This works because count can + * only decrease at this point (all other puts are shut + * out by lock), and we (or some other waiting put) are + * signalled if it ever changes from + * capacity. Similarly for all other uses of count in + * other wait guards. + */ + try { + while (count == capacity) + putLock.wait(); + } catch (InterruptedException ie) { + putLock.notify(); // propagate to a non-interrupted thread + throw ie; + } + insert(e); + synchronized (this) { c = count++; } + if (c + 1 < capacity) + putLock.notify(); + } + + if (c == 0) + signalNotEmpty(); + } + + /** + * Inserts the specified element at the tail of this queue, waiting if + * necessary up to the specified wait time for space to become available. + * + * @return <tt>true</tt> if successful, or <tt>false</tt> if + * the specified waiting time elapses before space is available. + * @throws InterruptedException {@inheritDoc} + * @throws NullPointerException {@inheritDoc} + */ + public boolean offer(Object e, long timeout, TimeUnit unit) + throws InterruptedException { + + if (e == null) throw new NullPointerException(); + long nanos = unit.toNanos(timeout); + int c = -1; + synchronized (putLock) { + long deadline = Utils.nanoTime() + nanos; + for (;;) { + if (count < capacity) { + insert(e); + synchronized (this) { c = count++; } + if (c + 1 < capacity) + putLock.notify(); + break; + } + if (nanos <= 0) + return false; + try { + TimeUnit.NANOSECONDS.timedWait(putLock, nanos); + nanos = deadline - Utils.nanoTime(); + } catch (InterruptedException ie) { + putLock.notify(); // propagate to a non-interrupted thread + throw ie; + } + } + } + if (c == 0) + signalNotEmpty(); + return true; + } + + /** + * Inserts the specified element at the tail of this queue if it is + * possible to do so immediately without exceeding the queue's capacity, + * returning <tt>true</tt> upon success and <tt>false</tt> if this queue + * is full. + * When using a capacity-restricted queue, this method is generally + * preferable to method {@link BlockingQueue#add add}, which can fail to + * insert an element only by throwing an exception. + * + * @throws NullPointerException if the specified element is null + */ + public boolean offer(Object e) { + if (e == null) throw new NullPointerException(); + if (count == capacity) + return false; + int c = -1; + synchronized (putLock) { + if (count < capacity) { + insert(e); + synchronized (this) { c = count++; } + if (c + 1 < capacity) + putLock.notify(); + } + } + if (c == 0) + signalNotEmpty(); + return c >= 0; + } + + + public Object take() throws InterruptedException { + Object x; + int c = -1; + synchronized (takeLock) { + try { + while (count == 0) + takeLock.wait(); + } catch (InterruptedException ie) { + takeLock.notify(); // propagate to a non-interrupted thread + throw ie; + } + + x = extract(); + synchronized (this) { c = count--; } + if (c > 1) + takeLock.notify(); + } + if (c == capacity) + signalNotFull(); + return x; + } + + public Object poll(long timeout, TimeUnit unit) throws InterruptedException { + Object x = null; + int c = -1; + long nanos = unit.toNanos(timeout); + synchronized (takeLock) { + long deadline = Utils.nanoTime() + nanos; + for (;;) { + if (count > 0) { + x = extract(); + synchronized (this) { c = count--; } + if (c > 1) + takeLock.notify(); + break; + } + if (nanos <= 0) + return null; + try { + TimeUnit.NANOSECONDS.timedWait(takeLock, nanos); + nanos = deadline - Utils.nanoTime(); + } catch (InterruptedException ie) { + takeLock.notify(); // propagate to a non-interrupted thread + throw ie; + } + } + } + if (c == capacity) + signalNotFull(); + return x; + } + + public Object poll() { + if (count == 0) + return null; + Object x = null; + int c = -1; + synchronized (takeLock) { + if (count > 0) { + x = extract(); + synchronized (this) { c = count--; } + if (c > 1) + takeLock.notify(); + } + } + if (c == capacity) + signalNotFull(); + return x; + } + + + public Object peek() { + if (count == 0) + return null; + synchronized (takeLock) { + Node first = head.next; + if (first == null) + return null; + else + return first.item; + } + } + + /** + * Removes a single instance of the specified element from this queue, + * if it is present. More formally, removes an element <tt>e</tt> such + * that <tt>o.equals(e)</tt>, if this queue contains one or more such + * elements. + * Returns <tt>true</tt> if this queue contained the specified element + * (or equivalently, if this queue changed as a result of the call). + * + * @param o element to be removed from this queue, if present + * @return <tt>true</tt> if this queue changed as a result of the call + */ + public boolean remove(Object o) { + if (o == null) return false; + boolean removed = false; + synchronized (putLock) { + synchronized (takeLock) { + Node trail = head; + Node p = head.next; + while (p != null) { + if (o.equals(p.item)) { + removed = true; + break; + } + trail = p; + p = p.next; + } + if (removed) { + p.item = null; + trail.next = p.next; + if (last == p) + last = trail; + synchronized (this) { + if (count-- == capacity) + putLock.notifyAll(); + } + } + } + } + return removed; + } + + /** + * Returns an array containing all of the elements in this queue, in + * proper sequence. + * + * <p>The returned array will be "safe" in that no references to it are + * maintained by this queue. (In other words, this method must allocate + * a new array). The caller is thus free to modify the returned array. + * + * <p>This method acts as bridge between array-based and collection-based + * APIs. + * + * @return an array containing all of the elements in this queue + */ + public Object[] toArray() { + synchronized (putLock) { + synchronized (takeLock) { + int size = count; + Object[] a = new Object[size]; + int k = 0; + for (Node p = head.next; p != null; p = p.next) + a[k++] = p.item; + return a; + } + } + } + + /** + * Returns an array containing all of the elements in this queue, in + * proper sequence; the runtime type of the returned array is that of + * the specified array. If the queue fits in the specified array, it + * is returned therein. Otherwise, a new array is allocated with the + * runtime type of the specified array and the size of this queue. + * + * <p>If this queue fits in the specified array with room to spare + * (i.e., the array has more elements than this queue), the element in + * the array immediately following the end of the queue is set to + * <tt>null</tt>. + * + * <p>Like the {@link #toArray()} method, this method acts as bridge between + * array-based and collection-based APIs. Further, this method allows + * precise control over the runtime type of the output array, and may, + * under certain circumstances, be used to save allocation costs. + * + * <p>Suppose <tt>x</tt> is a queue known to contain only strings. + * The following code can be used to dump the queue into a newly + * allocated array of <tt>String</tt>: + * + * <pre> + * String[] y = x.toArray(new String[0]);</pre> + * + * Note that <tt>toArray(new Object[0])</tt> is identical in function to + * <tt>toArray()</tt>. + * + * @param a the array into which the elements of the queue are to + * be stored, if it is big enough; otherwise, a new array of the + * same runtime type is allocated for this purpose + * @return an array containing all of the elements in this queue + * @throws ArrayStoreException if the runtime type of the specified array + * is not a supertype of the runtime type of every element in + * this queue + * @throws NullPointerException if the specified array is null + */ + public Object[] toArray(Object[] a) { + synchronized (putLock) { + synchronized (takeLock) { + int size = count; + if (a.length < size) + a = (Object[])java.lang.reflect.Array.newInstance + (a.getClass().getComponentType(), size); + + int k = 0; + for (Node p = head.next; p != null; p = p.next) + a[k++] = (Object)p.item; + if (a.length > k) + a[k] = null; + return a; + } + } + } + + public String toString() { + synchronized (putLock) { + synchronized (takeLock) { + return super.toString(); + } + } + } + + /** + * Atomically removes all of the elements from this queue. + * The queue will be empty after this call returns. + */ + public void clear() { + synchronized (putLock) { + synchronized (takeLock) { + head.next = null; + assert head.item == null; + last = head; + int c; + synchronized (this) { + c = count; + count = 0; + } + if (c == capacity) + putLock.notifyAll(); + } + } + } + + /** + * @throws UnsupportedOperationException {@inheritDoc} + * @throws ClassCastException {@inheritDoc} + * @throws NullPointerException {@inheritDoc} + * @throws IllegalArgumentException {@inheritDoc} + */ + public int drainTo(Collection c) { + if (c == null) + throw new NullPointerException(); + if (c == this) + throw new IllegalArgumentException(); + Node first; + synchronized (putLock) { + synchronized (takeLock) { + first = head.next; + head.next = null; + assert head.item == null; + last = head; + int cold; + synchronized (this) { + cold = count; + count = 0; + } + if (cold == capacity) + putLock.notifyAll(); + } + } + // Transfer the elements outside of locks + int n = 0; + for (Node p = first; p != null; p = p.next) { + c.add(p.item); + p.item = null; + ++n; + } + return n; + } + + /** + * @throws UnsupportedOperationException {@inheritDoc} + * @throws ClassCastException {@inheritDoc} + * @throws NullPointerException {@inheritDoc} + * @throws IllegalArgumentException {@inheritDoc} + */ + public int drainTo(Collection c, int maxElements) { + if (c == null) + throw new NullPointerException(); + if (c == this) + throw new IllegalArgumentException(); + synchronized (putLock) { + synchronized (takeLock) { + int n = 0; + Node p = head.next; + while (p != null && n < maxElements) { + c.add(p.item); + p.item = null; + p = p.next; + ++n; + } + if (n != 0) { + head.next = p; + assert head.item == null; + if (p == null) + last = head; + int cold; + synchronized (this) { + cold = count; + count -= n; + } + if (cold == capacity) + putLock.notifyAll(); + } + return n; + } + } + } + + /** + * Returns an iterator over the elements in this queue in proper sequence. + * The returned <tt>Iterator</tt> is a "weakly consistent" iterator that + * will never throw {@link java.util.ConcurrentModificationException}, + * and guarantees to traverse elements as they existed upon + * construction of the iterator, and may (but is not guaranteed to) + * reflect any modifications subsequent to construction. + * + * @return an iterator over the elements in this queue in proper sequence + */ + public Iterator iterator() { + return new Itr(); + } + + private class Itr implements Iterator { + /* + * Basic weak-consistent iterator. At all times hold the next + * item to hand out so that if hasNext() reports true, we will + * still have it to return even if lost race with a take etc. + */ + private Node current; + private Node lastRet; + private Object currentElement; + + Itr() { + synchronized (putLock) { + synchronized (takeLock) { + current = head.next; + if (current != null) + currentElement = current.item; + } + } + } + + public boolean hasNext() { + return current != null; + } + + public Object next() { + synchronized (putLock) { + synchronized (takeLock) { + if (current == null) + throw new NoSuchElementException(); + Object x = currentElement; + lastRet = current; + current = current.next; + if (current != null) + currentElement = current.item; + return x; + } + } + } + + public void remove() { + if (lastRet == null) + throw new IllegalStateException(); + synchronized (putLock) { + synchronized (takeLock) { + Node node = lastRet; + lastRet = null; + Node trail = head; + Node p = head.next; + while (p != null && p != node) { + trail = p; + p = p.next; + } + if (p == node) { + p.item = null; + trail.next = p.next; + if (last == p) + last = trail; + int c; + synchronized (this) { c = count--; } + if (c == capacity) + putLock.notifyAll(); + } + } + } + } + } + + /** + * Save the state to a stream (that is, serialize it). + * + * @serialData The capacity is emitted (int), followed by all of + * its elements (each an <tt>Object</tt>) in the proper order, + * followed by a null + * @param s the stream + */ + private void writeObject(java.io.ObjectOutputStream s) + throws java.io.IOException { + + synchronized (putLock) { + synchronized (takeLock) { + // Write out any hidden stuff, plus capacity + s.defaultWriteObject(); + + // Write out all elements in the proper order. + for (Node p = head.next; p != null; p = p.next) + s.writeObject(p.item); + + // Use trailing null as sentinel + s.writeObject(null); + } + } + } + + /** + * Reconstitute this queue instance from a stream (that is, + * deserialize it). + * @param s the stream + */ + private void readObject(java.io.ObjectInputStream s) + throws java.io.IOException, ClassNotFoundException { + // Read in capacity, and any hidden stuff + s.defaultReadObject(); + + synchronized (this) { count = 0; } + last = head = new Node(null); + + // Read in all elements and place in queue + for (;;) { + Object item = (Object)s.readObject(); + if (item == null) + break; + add(item); + } + } + + private static class SerializableLock implements java.io.Serializable { + private final static long serialVersionUID = -8856990691138858668L; + } +} diff --git a/src/actors/scala/actors/threadpool/Perf.java b/src/actors/scala/actors/threadpool/Perf.java new file mode 100644 index 0000000000..0f262b444f --- /dev/null +++ b/src/actors/scala/actors/threadpool/Perf.java @@ -0,0 +1,28 @@ +package scala.actors.threadpool; + +/** + * Compilation stub for pre-1.4.2 JREs. Thanks to it, the whole backport + * package compiles and works with 1.4.2 as well as wih earlier JREs, and takes + * advantage of native Perf class when running on 1.4.2 while seamlessly + * falling back to System.currentTimeMillis() on previous JREs. This class + * should NOT be included in the binary distribution of backport. + * + * @author Dawid Kurzyniec + * @version 1.0 + */ +public final class Perf { + + private static final Perf perf = new Perf(); + + public static Perf getPerf() { return perf; } + + private Perf() {} + + public long highResCounter() { + return System.currentTimeMillis(); + } + + public long highResFrequency() { + return 1000L; + } +} diff --git a/src/actors/scala/actors/threadpool/Queue.java b/src/actors/scala/actors/threadpool/Queue.java new file mode 100644 index 0000000000..f952e9d94c --- /dev/null +++ b/src/actors/scala/actors/threadpool/Queue.java @@ -0,0 +1,191 @@ +/* + * Written by Doug Lea with assistance from members of JCP JSR-166 + * Expert Group and released to the public domain, as explained at + * http://creativecommons.org/licenses/publicdomain + */ + +package scala.actors.threadpool; + +import java.util.Collection; + +/** + * A collection designed for holding elements prior to processing. + * Besides basic {@link java.util.Collection Collection} operations, + * queues provide additional insertion, extraction, and inspection + * operations. Each of these methods exists in two forms: one throws + * an exception if the operation fails, the other returns a special + * value (either <tt>null</tt> or <tt>false</tt>, depending on the + * operation). The latter form of the insert operation is designed + * specifically for use with capacity-restricted <tt>Queue</tt> + * implementations; in most implementations, insert operations cannot + * fail. + * + * <p> + * <table BORDER CELLPADDING=3 CELLSPACING=1> + * <tr> + * <td></td> + * <td ALIGN=CENTER><em>Throws exception</em></td> + * <td ALIGN=CENTER><em>Returns special value</em></td> + * </tr> + * <tr> + * <td><b>Insert</b></td> + * <td>{@link #add add(e)}</td> + * <td>{@link #offer offer(e)}</td> + * </tr> + * <tr> + * <td><b>Remove</b></td> + * <td>{@link #remove remove()}</td> + * <td>{@link #poll poll()}</td> + * </tr> + * <tr> + * <td><b>Examine</b></td> + * <td>{@link #element element()}</td> + * <td>{@link #peek peek()}</td> + * </tr> + * </table> + * + * <p>Queues typically, but do not necessarily, order elements in a + * FIFO (first-in-first-out) manner. Among the exceptions are + * priority queues, which order elements according to a supplied + * comparator, or the elements' natural ordering, and LIFO queues (or + * stacks) which order the elements LIFO (last-in-first-out). + * Whatever the ordering used, the <em>head</em> of the queue is that + * element which would be removed by a call to {@link #remove() } or + * {@link #poll()}. In a FIFO queue, all new elements are inserted at + * the <em> tail</em> of the queue. Other kinds of queues may use + * different placement rules. Every <tt>Queue</tt> implementation + * must specify its ordering properties. + * + * <p>The {@link #offer offer} method inserts an element if possible, + * otherwise returning <tt>false</tt>. This differs from the {@link + * java.util.Collection#add Collection.add} method, which can fail to + * add an element only by throwing an unchecked exception. The + * <tt>offer</tt> method is designed for use when failure is a normal, + * rather than exceptional occurrence, for example, in fixed-capacity + * (or "bounded") queues. + * + * <p>The {@link #remove()} and {@link #poll()} methods remove and + * return the head of the queue. + * Exactly which element is removed from the queue is a + * function of the queue's ordering policy, which differs from + * implementation to implementation. The <tt>remove()</tt> and + * <tt>poll()</tt> methods differ only in their behavior when the + * queue is empty: the <tt>remove()</tt> method throws an exception, + * while the <tt>poll()</tt> method returns <tt>null</tt>. + * + * <p>The {@link #element()} and {@link #peek()} methods return, but do + * not remove, the head of the queue. + * + * <p>The <tt>Queue</tt> interface does not define the <i>blocking queue + * methods</i>, which are common in concurrent programming. These methods, + * which wait for elements to appear or for space to become available, are + * defined in the {@link edu.emory.mathcs.backport.java.util.concurrent.BlockingQueue} interface, which + * extends this interface. + * + * <p><tt>Queue</tt> implementations generally do not allow insertion + * of <tt>null</tt> elements, although some implementations, such as + * {@link LinkedList}, do not prohibit insertion of <tt>null</tt>. + * Even in the implementations that permit it, <tt>null</tt> should + * not be inserted into a <tt>Queue</tt>, as <tt>null</tt> is also + * used as a special return value by the <tt>poll</tt> method to + * indicate that the queue contains no elements. + * + * <p><tt>Queue</tt> implementations generally do not define + * element-based versions of methods <tt>equals</tt> and + * <tt>hashCode</tt> but instead inherit the identity based versions + * from class <tt>Object</tt>, because element-based equality is not + * always well-defined for queues with the same elements but different + * ordering properties. + * + * + * <p>This interface is a member of the + * <a href="{@docRoot}/../technotes/guides/collections/index.html"> + * Java Collections Framework</a>. + * + * @see java.util.Collection + * @see LinkedList + * @see PriorityQueue + * @see edu.emory.mathcs.backport.java.util.concurrent.LinkedBlockingQueue + * @see edu.emory.mathcs.backport.java.util.concurrent.BlockingQueue + * @see edu.emory.mathcs.backport.java.util.concurrent.ArrayBlockingQueue + * @see edu.emory.mathcs.backport.java.util.concurrent.LinkedBlockingQueue + * @see edu.emory.mathcs.backport.java.util.concurrent.PriorityBlockingQueue + * @since 1.5 + * @author Doug Lea + */ +public interface Queue extends Collection { + /** + * Inserts the specified element into this queue if it is possible to do so + * immediately without violating capacity restrictions, returning + * <tt>true</tt> upon success and throwing an <tt>IllegalStateException</tt> + * if no space is currently available. + * + * @param e the element to add + * @return <tt>true</tt> (as specified by {@link Collection#add}) + * @throws IllegalStateException if the element cannot be added at this + * time due to capacity restrictions + * @throws ClassCastException if the class of the specified element + * prevents it from being added to this queue + * @throws NullPointerException if the specified element is null and + * this queue not permit null elements + * @throws IllegalArgumentException if some property of this element + * prevents it from being added to this queue + */ + boolean add(Object e); + + /** + * Inserts the specified element into this queue if it is possible to do + * so immediately without violating capacity restrictions. + * When using a capacity-restricted queue, this method is generally + * preferable to {@link #add}, which can fail to insert an element only + * by throwing an exception. + * + * @param e the element to add + * @return <tt>true</tt> if the element was added to this queue, else + * <tt>false</tt> + * @throws ClassCastException if the class of the specified element + * prevents it from being added to this queue + * @throws NullPointerException if the specified element is null and + * this queue does not permit null elements + * @throws IllegalArgumentException if some property of this element + * prevents it from being added to this queue + */ + boolean offer(Object e); + + /** + * Retrieves and removes the head of this queue. This method differs + * from {@link #poll poll} only in that it throws an exception if this + * queue is empty. + * is empty. + * + * @return the head of this queue + * @throws NoSuchElementException if this queue is empty + */ + Object remove(); + + /** + * Retrieves and removes the head of this queue, + * or returns <tt>null</tt> if this queue is empty. + * + * @return the head of this queue, or <tt>null</tt> if this queue is empty + */ + Object poll(); + + /** + * Retrieves, but does not remove, the head of this queue. This method + * differs from {@link #peek peek} only in that it throws an exception + * if this queue is empty. + * + * @return the head of this queue + * @throws NoSuchElementException if this queue is empty + */ + Object element(); + + /** + * Retrieves, but does not remove, the head of this queue, + * or returns <tt>null</tt> if this queue is empty. + * + * @return the head of this queue, or <tt>null</tt> if this queue is empty + */ + Object peek(); +} diff --git a/src/actors/scala/actors/threadpool/RejectedExecutionException.java b/src/actors/scala/actors/threadpool/RejectedExecutionException.java new file mode 100644 index 0000000000..1b61d35974 --- /dev/null +++ b/src/actors/scala/actors/threadpool/RejectedExecutionException.java @@ -0,0 +1,62 @@ +/* + * Written by Doug Lea with assistance from members of JCP JSR-166 + * Expert Group and released to the public domain, as explained at + * http://creativecommons.org/licenses/publicdomain + */ + +package scala.actors.threadpool; + +/** + * Exception thrown by an {@link Executor} when a task cannot be + * accepted for execution. + * + * @since 1.5 + * @author Doug Lea + */ +public class RejectedExecutionException extends RuntimeException { + private static final long serialVersionUID = -375805702767069545L; + + /** + * Constructs a <tt>RejectedExecutionException</tt> with no detail message. + * The cause is not initialized, and may subsequently be + * initialized by a call to {@link #initCause(Throwable) initCause}. + */ + public RejectedExecutionException() { } + + /** + * Constructs a <tt>RejectedExecutionException</tt> with the + * specified detail message. The cause is not initialized, and may + * subsequently be initialized by a call to {@link + * #initCause(Throwable) initCause}. + * + * @param message the detail message + */ + public RejectedExecutionException(String message) { + super(message); + } + + /** + * Constructs a <tt>RejectedExecutionException</tt> with the + * specified detail message and cause. + * + * @param message the detail message + * @param cause the cause (which is saved for later retrieval by the + * {@link #getCause()} method) + */ + public RejectedExecutionException(String message, Throwable cause) { + super(message, cause); + } + + /** + * Constructs a <tt>RejectedExecutionException</tt> with the + * specified cause. The detail message is set to: <pre> (cause == + * null ? null : cause.toString())</pre> (which typically contains + * the class and detail message of <tt>cause</tt>). + * + * @param cause the cause (which is saved for later retrieval by the + * {@link #getCause()} method) + */ + public RejectedExecutionException(Throwable cause) { + super(cause); + } +} diff --git a/src/actors/scala/actors/threadpool/RejectedExecutionHandler.java b/src/actors/scala/actors/threadpool/RejectedExecutionHandler.java new file mode 100644 index 0000000000..86e6d18a40 --- /dev/null +++ b/src/actors/scala/actors/threadpool/RejectedExecutionHandler.java @@ -0,0 +1,34 @@ +/* + * Written by Doug Lea with assistance from members of JCP JSR-166 + * Expert Group and released to the public domain, as explained at + * http://creativecommons.org/licenses/publicdomain + */ + +package scala.actors.threadpool; + +/** + * A handler for tasks that cannot be executed by a {@link ThreadPoolExecutor}. + * + * @since 1.5 + * @author Doug Lea + */ +public interface RejectedExecutionHandler { + + /** + * Method that may be invoked by a {@link ThreadPoolExecutor} when + * {@link ThreadPoolExecutor#execute execute} cannot accept a + * task. This may occur when no more threads or queue slots are + * available because their bounds would be exceeded, or upon + * shutdown of the Executor. + * + * <p>In the absence of other alternatives, the method may throw + * an unchecked {@link RejectedExecutionException}, which will be + * propagated to the caller of {@code execute}. + * + * @param r the runnable task requested to be executed + * @param executor the executor attempting to execute this task + * @throws RejectedExecutionException if there is no remedy + */ + + void rejectedExecution(Runnable r, ThreadPoolExecutor executor); +} diff --git a/src/actors/scala/actors/threadpool/RunnableFuture.java b/src/actors/scala/actors/threadpool/RunnableFuture.java new file mode 100644 index 0000000000..bbd63a2d92 --- /dev/null +++ b/src/actors/scala/actors/threadpool/RunnableFuture.java @@ -0,0 +1,24 @@ +/* + * Written by Doug Lea with assistance from members of JCP JSR-166 + * Expert Group and released to the public domain, as explained at + * http://creativecommons.org/licenses/publicdomain + */ + +package scala.actors.threadpool; + +/** + * A {@link Future} that is {@link Runnable}. Successful execution of + * the <tt>run</tt> method causes completion of the <tt>Future</tt> + * and allows access to its results. + * @see FutureTask + * @see Executor + * @since 1.6 + * @author Doug Lea + */ +public interface RunnableFuture extends Runnable, Future { + /** + * Sets this Future to the result of its computation + * unless it has been cancelled. + */ + void run(); +} diff --git a/src/actors/scala/actors/threadpool/SynchronousQueue.java b/src/actors/scala/actors/threadpool/SynchronousQueue.java new file mode 100644 index 0000000000..739b0043dd --- /dev/null +++ b/src/actors/scala/actors/threadpool/SynchronousQueue.java @@ -0,0 +1,833 @@ +/* + * Written by Doug Lea with assistance from members of JCP JSR-166 + * Expert Group and released to the public domain, as explained at + * http://creativecommons.org/licenses/publicdomain + */ + +package scala.actors.threadpool; +import scala.actors.threadpool.locks.*; +//import edu.emory.mathcs.backport.java.util.*; +import java.util.Collection; +import java.util.Iterator; +import scala.actors.threadpool.helpers.Utils; +import java.util.NoSuchElementException; + +/** + * A {@linkplain BlockingQueue blocking queue} in which each insert + * operation must wait for a corresponding remove operation by another + * thread, and vice versa. A synchronous queue does not have any + * internal capacity, not even a capacity of one. You cannot + * <tt>peek</tt> at a synchronous queue because an element is only + * present when you try to remove it; you cannot insert an element + * (using any method) unless another thread is trying to remove it; + * you cannot iterate as there is nothing to iterate. The + * <em>head</em> of the queue is the element that the first queued + * inserting thread is trying to add to the queue; if there is no such + * queued thread then no element is available for removal and + * <tt>poll()</tt> will return <tt>null</tt>. For purposes of other + * <tt>Collection</tt> methods (for example <tt>contains</tt>), a + * <tt>SynchronousQueue</tt> acts as an empty collection. This queue + * does not permit <tt>null</tt> elements. + * + * <p>Synchronous queues are similar to rendezvous channels used in + * CSP and Ada. They are well suited for handoff designs, in which an + * object running in one thread must sync up with an object running + * in another thread in order to hand it some information, event, or + * task. + * + * <p> This class supports an optional fairness policy for ordering + * waiting producer and consumer threads. By default, this ordering + * is not guaranteed. However, a queue constructed with fairness set + * to <tt>true</tt> grants threads access in FIFO order. Fairness + * generally decreases throughput but reduces variability and avoids + * starvation. + * + * <p>This class and its iterator implement all of the + * <em>optional</em> methods of the {@link Collection} and {@link + * Iterator} interfaces. + * + * <p>This class is a member of the + * <a href="{@docRoot}/../technotes/guides/collections/index.html"> + * Java Collections Framework</a>. + * + * @since 1.5 + * @author Doug Lea + */ +public class SynchronousQueue extends AbstractQueue + implements BlockingQueue, java.io.Serializable { + private static final long serialVersionUID = -3223113410248163686L; + + /* + This implementation divides actions into two cases for puts: + + * An arriving producer that does not already have a waiting consumer + creates a node holding item, and then waits for a consumer to take it. + * An arriving producer that does already have a waiting consumer fills + the slot node created by the consumer, and notifies it to continue. + + And symmetrically, two for takes: + + * An arriving consumer that does not already have a waiting producer + creates an empty slot node, and then waits for a producer to fill it. + * An arriving consumer that does already have a waiting producer takes + item from the node created by the producer, and notifies it to continue. + + When a put or take waiting for the actions of its counterpart + aborts due to interruption or timeout, it marks the node + it created as "CANCELLED", which causes its counterpart to retry + the entire put or take sequence. + + This requires keeping two simple queues, waitingProducers and + waitingConsumers. Each of these can be FIFO (preserves fairness) + or LIFO (improves throughput). + */ + + /** Lock protecting both wait queues */ + private final ReentrantLock qlock; + /** Queue holding waiting puts */ + private final WaitQueue waitingProducers; + /** Queue holding waiting takes */ + private final WaitQueue waitingConsumers; + + /** + * Creates a <tt>SynchronousQueue</tt> with nonfair access policy. + */ + public SynchronousQueue() { + this(false); + } + + /** + * Creates a <tt>SynchronousQueue</tt> with specified fairness policy. + * @param fair if true, threads contend in FIFO order for access; + * otherwise the order is unspecified. + */ + public SynchronousQueue(boolean fair) { + if (fair) { + qlock = new ReentrantLock(true); + waitingProducers = new FifoWaitQueue(); + waitingConsumers = new FifoWaitQueue(); + } + else { + qlock = new ReentrantLock(); + waitingProducers = new LifoWaitQueue(); + waitingConsumers = new LifoWaitQueue(); + } + } + + /** + * Queue to hold waiting puts/takes; specialized to Fifo/Lifo below. + * These queues have all transient fields, but are serializable + * in order to recover fairness settings when deserialized. + */ + static abstract class WaitQueue implements java.io.Serializable { + /** Creates, adds, and returns node for x. */ + abstract Node enq(Object x); + /** Removes and returns node, or null if empty. */ + abstract Node deq(); + /** Removes a cancelled node to avoid garbage retention. */ + abstract void unlink(Node node); + /** Returns true if a cancelled node might be on queue. */ + abstract boolean shouldUnlink(Node node); + } + + /** + * FIFO queue to hold waiting puts/takes. + */ + static final class FifoWaitQueue extends WaitQueue implements java.io.Serializable { + private static final long serialVersionUID = -3623113410248163686L; + private transient Node head; + private transient Node last; + + Node enq(Object x) { + Node p = new Node(x); + if (last == null) + last = head = p; + else + last = last.next = p; + return p; + } + + Node deq() { + Node p = head; + if (p != null) { + if ((head = p.next) == null) + last = null; + p.next = null; + } + return p; + } + + boolean shouldUnlink(Node node) { + return (node == last || node.next != null); + } + + void unlink(Node node) { + Node p = head; + Node trail = null; + while (p != null) { + if (p == node) { + Node next = p.next; + if (trail == null) + head = next; + else + trail.next = next; + if (last == node) + last = trail; + break; + } + trail = p; + p = p.next; + } + } + } + + /** + * LIFO queue to hold waiting puts/takes. + */ + static final class LifoWaitQueue extends WaitQueue implements java.io.Serializable { + private static final long serialVersionUID = -3633113410248163686L; + private transient Node head; + + Node enq(Object x) { + return head = new Node(x, head); + } + + Node deq() { + Node p = head; + if (p != null) { + head = p.next; + p.next = null; + } + return p; + } + + boolean shouldUnlink(Node node) { + // Return false if already dequeued or is bottom node (in which + // case we might retain at most one garbage node) + return (node == head || node.next != null); + } + + void unlink(Node node) { + Node p = head; + Node trail = null; + while (p != null) { + if (p == node) { + Node next = p.next; + if (trail == null) + head = next; + else + trail.next = next; + break; + } + trail = p; + p = p.next; + } + } + } + + /** + * Unlinks the given node from consumer queue. Called by cancelled + * (timeout, interrupt) waiters to avoid garbage retention in the + * absence of producers. + */ + private void unlinkCancelledConsumer(Node node) { + // Use a form of double-check to avoid unnecessary locking and + // traversal. The first check outside lock might + // conservatively report true. + if (waitingConsumers.shouldUnlink(node)) { + qlock.lock(); + try { + if (waitingConsumers.shouldUnlink(node)) + waitingConsumers.unlink(node); + } finally { + qlock.unlock(); + } + } + } + + /** + * Unlinks the given node from producer queue. Symmetric + * to unlinkCancelledConsumer. + */ + private void unlinkCancelledProducer(Node node) { + if (waitingProducers.shouldUnlink(node)) { + qlock.lock(); + try { + if (waitingProducers.shouldUnlink(node)) + waitingProducers.unlink(node); + } finally { + qlock.unlock(); + } + } + } + + /** + * Nodes each maintain an item and handle waits and signals for + * getting and setting it. The class extends + * AbstractQueuedSynchronizer to manage blocking, using AQS state + * 0 for waiting, 1 for ack, -1 for cancelled. + */ + static final class Node implements java.io.Serializable { + private static final long serialVersionUID = -3223113410248163686L; + + /** Synchronization state value representing that node acked */ + private static final int ACK = 1; + /** Synchronization state value representing that node cancelled */ + private static final int CANCEL = -1; + + int state = 0; + + /** The item being transferred */ + Object item; + /** Next node in wait queue */ + Node next; + + /** Creates a node with initial item */ + Node(Object x) { item = x; } + + /** Creates a node with initial item and next */ + Node(Object x, Node n) { item = x; next = n; } + + /** + * Takes item and nulls out field (for sake of GC) + * + * PRE: lock owned + */ + private Object extract() { + Object x = item; + item = null; + return x; + } + + /** + * Tries to cancel on interrupt; if so rethrowing, + * else setting interrupt state + * + * PRE: lock owned + */ + private void checkCancellationOnInterrupt(InterruptedException ie) + throws InterruptedException + { + if (state == 0) { + state = CANCEL; + notify(); + throw ie; + } + Thread.currentThread().interrupt(); + } + + /** + * Fills in the slot created by the consumer and signal consumer to + * continue. + */ + synchronized boolean setItem(Object x) { + if (state != 0) return false; + item = x; + state = ACK; + notify(); + return true; + } + + /** + * Removes item from slot created by producer and signal producer + * to continue. + */ + synchronized Object getItem() { + if (state != 0) return null; + state = ACK; + notify(); + return extract(); + } + + /** + * Waits for a consumer to take item placed by producer. + */ + synchronized void waitForTake() throws InterruptedException { + try { + while (state == 0) wait(); + } catch (InterruptedException ie) { + checkCancellationOnInterrupt(ie); + } + } + + /** + * Waits for a producer to put item placed by consumer. + */ + synchronized Object waitForPut() throws InterruptedException { + try { + while (state == 0) wait(); + } catch (InterruptedException ie) { + checkCancellationOnInterrupt(ie); + } + return extract(); + } + + private boolean attempt(long nanos) throws InterruptedException { + if (state != 0) return true; + if (nanos <= 0) { + state = CANCEL; + notify(); + return false; + } + long deadline = Utils.nanoTime() + nanos; + while (true) { + TimeUnit.NANOSECONDS.timedWait(this, nanos); + if (state != 0) return true; + nanos = deadline - Utils.nanoTime(); + if (nanos <= 0) { + state = CANCEL; + notify(); + return false; + } + } + } + + /** + * Waits for a consumer to take item placed by producer or time out. + */ + synchronized boolean waitForTake(long nanos) throws InterruptedException { + try { + if (!attempt(nanos)) return false; + } catch (InterruptedException ie) { + checkCancellationOnInterrupt(ie); + } + return true; + } + + /** + * Waits for a producer to put item placed by consumer, or time out. + */ + synchronized Object waitForPut(long nanos) throws InterruptedException { + try { + if (!attempt(nanos)) return null; + } catch (InterruptedException ie) { + checkCancellationOnInterrupt(ie); + } + return extract(); + } + } + + /** + * Adds the specified element to this queue, waiting if necessary for + * another thread to receive it. + * + * @throws InterruptedException {@inheritDoc} + * @throws NullPointerException {@inheritDoc} + */ + public void put(Object e) throws InterruptedException { + if (e == null) throw new NullPointerException(); + final ReentrantLock qlock = this.qlock; + + for (;;) { + Node node; + boolean mustWait; + if (Thread.interrupted()) throw new InterruptedException(); + qlock.lock(); + try { + node = waitingConsumers.deq(); + if ( (mustWait = (node == null)) ) + node = waitingProducers.enq(e); + } finally { + qlock.unlock(); + } + + if (mustWait) { + try { + node.waitForTake(); + return; + } catch (InterruptedException ex) { + unlinkCancelledProducer(node); + throw ex; + } + } + + else if (node.setItem(e)) + return; + + // else consumer cancelled, so retry + } + } + + /** + * Inserts the specified element into this queue, waiting if necessary + * up to the specified wait time for another thread to receive it. + * + * @return <tt>true</tt> if successful, or <tt>false</tt> if the + * specified waiting time elapses before a consumer appears. + * @throws InterruptedException {@inheritDoc} + * @throws NullPointerException {@inheritDoc} + */ + public boolean offer(Object e, long timeout, TimeUnit unit) throws InterruptedException { + if (e == null) throw new NullPointerException(); + long nanos = unit.toNanos(timeout); + final ReentrantLock qlock = this.qlock; + for (;;) { + Node node; + boolean mustWait; + if (Thread.interrupted()) throw new InterruptedException(); + qlock.lock(); + try { + node = waitingConsumers.deq(); + if ( (mustWait = (node == null)) ) + node = waitingProducers.enq(e); + } finally { + qlock.unlock(); + } + + if (mustWait) { + try { + boolean x = node.waitForTake(nanos); + if (!x) + unlinkCancelledProducer(node); + return x; + } catch (InterruptedException ex) { + unlinkCancelledProducer(node); + throw ex; + } + } + + else if (node.setItem(e)) + return true; + + // else consumer cancelled, so retry + } + } + + /** + * Retrieves and removes the head of this queue, waiting if necessary + * for another thread to insert it. + * + * @return the head of this queue + * @throws InterruptedException {@inheritDoc} + */ + public Object take() throws InterruptedException { + final ReentrantLock qlock = this.qlock; + for (;;) { + Node node; + boolean mustWait; + + if (Thread.interrupted()) throw new InterruptedException(); + qlock.lock(); + try { + node = waitingProducers.deq(); + if ( (mustWait = (node == null)) ) + node = waitingConsumers.enq(null); + } finally { + qlock.unlock(); + } + + if (mustWait) { + try { + Object x = node.waitForPut(); + return (Object)x; + } catch (InterruptedException ex) { + unlinkCancelledConsumer(node); + throw ex; + } + } + else { + Object x = node.getItem(); + if (x != null) + return (Object)x; + // else cancelled, so retry + } + } + } + + /** + * Retrieves and removes the head of this queue, waiting + * if necessary up to the specified wait time, for another thread + * to insert it. + * + * @return the head of this queue, or <tt>null</tt> if the + * specified waiting time elapses before an element is present. + * @throws InterruptedException {@inheritDoc} + */ + public Object poll(long timeout, TimeUnit unit) throws InterruptedException { + long nanos = unit.toNanos(timeout); + final ReentrantLock qlock = this.qlock; + + for (;;) { + Node node; + boolean mustWait; + + if (Thread.interrupted()) throw new InterruptedException(); + qlock.lock(); + try { + node = waitingProducers.deq(); + if ( (mustWait = (node == null)) ) + node = waitingConsumers.enq(null); + } finally { + qlock.unlock(); + } + + if (mustWait) { + try { + Object x = node.waitForPut(nanos); + if (x == null) + unlinkCancelledConsumer(node); + return (Object)x; + } catch (InterruptedException ex) { + unlinkCancelledConsumer(node); + throw ex; + } + } + else { + Object x = node.getItem(); + if (x != null) + return (Object)x; + // else cancelled, so retry + } + } + } + + // Untimed nonblocking versions + + /** + * Inserts the specified element into this queue, if another thread is + * waiting to receive it. + * + * @param e the element to add + * @return <tt>true</tt> if the element was added to this queue, else + * <tt>false</tt> + * @throws NullPointerException if the specified element is null + */ + public boolean offer(Object e) { + if (e == null) throw new NullPointerException(); + final ReentrantLock qlock = this.qlock; + + for (;;) { + Node node; + qlock.lock(); + try { + node = waitingConsumers.deq(); + } finally { + qlock.unlock(); + } + if (node == null) + return false; + + else if (node.setItem(e)) + return true; + // else retry + } + } + + /** + * Retrieves and removes the head of this queue, if another thread + * is currently making an element available. + * + * @return the head of this queue, or <tt>null</tt> if no + * element is available. + */ + public Object poll() { + final ReentrantLock qlock = this.qlock; + for (;;) { + Node node; + qlock.lock(); + try { + node = waitingProducers.deq(); + } finally { + qlock.unlock(); + } + if (node == null) + return null; + + else { + Object x = node.getItem(); + if (x != null) + return (Object)x; + // else retry + } + } + } + + /** + * Always returns <tt>true</tt>. + * A <tt>SynchronousQueue</tt> has no internal capacity. + * + * @return <tt>true</tt> + */ + public boolean isEmpty() { + return true; + } + + /** + * Always returns zero. + * A <tt>SynchronousQueue</tt> has no internal capacity. + * + * @return zero + */ + public int size() { + return 0; + } + + /** + * Always returns zero. + * A <tt>SynchronousQueue</tt> has no internal capacity. + * + * @return zero + */ + public int remainingCapacity() { + return 0; + } + + /** + * Does nothing. + * A <tt>SynchronousQueue</tt> has no internal capacity. + */ + public void clear() {} + + /** + * Always returns <tt>false</tt>. + * A <tt>SynchronousQueue</tt> has no internal capacity. + * + * @param o object to be checked for containment in this queue + * @return <tt>false</tt> + */ + public boolean contains(Object o) { + return false; + } + + /** + * Always returns <tt>false</tt>. + * A <tt>SynchronousQueue</tt> has no internal capacity. + * + * @param o the element to remove + * @return <tt>false</tt> + */ + public boolean remove(Object o) { + return false; + } + + /** + * Returns <tt>false</tt> unless the given collection is empty. + * A <tt>SynchronousQueue</tt> has no internal capacity. + * + * @param c the collection + * @return <tt>false</tt> unless the given collection is empty + * @throws NullPointerException if the specified collection is null + */ + public boolean containsAll(Collection c) { + return c.isEmpty(); + } + + /** + * Always returns <tt>false</tt>. + * A <tt>SynchronousQueue</tt> has no internal capacity. + * + * @param c the collection + * @return <tt>false</tt> + */ + public boolean removeAll(Collection c) { + return false; + } + + /** + * Always returns <tt>false</tt>. + * A <tt>SynchronousQueue</tt> has no internal capacity. + * + * @param c the collection + * @return <tt>false</tt> + */ + public boolean retainAll(Collection c) { + return false; + } + + /** + * Always returns <tt>null</tt>. + * A <tt>SynchronousQueue</tt> does not return elements + * unless actively waited on. + * + * @return <tt>null</tt> + */ + public Object peek() { + return null; + } + + + static class EmptyIterator implements Iterator { + public boolean hasNext() { + return false; + } + public Object next() { + throw new NoSuchElementException(); + } + public void remove() { + throw new IllegalStateException(); + } + } + + /** + * Returns an empty iterator in which <tt>hasNext</tt> always returns + * <tt>false</tt>. + * + * @return an empty iterator + */ + public Iterator iterator() { + return new EmptyIterator(); + } + + + /** + * Returns a zero-length array. + * @return a zero-length array + */ + public Object[] toArray() { + return new Object[0]; + } + + /** + * Sets the zeroeth element of the specified array to <tt>null</tt> + * (if the array has non-zero length) and returns it. + * + * @param a the array + * @return the specified array + * @throws NullPointerException if the specified array is null + */ + public Object[] toArray(Object[] a) { + if (a.length > 0) + a[0] = null; + return a; + } + + /** + * @throws UnsupportedOperationException {@inheritDoc} + * @throws ClassCastException {@inheritDoc} + * @throws NullPointerException {@inheritDoc} + * @throws IllegalArgumentException {@inheritDoc} + */ + public int drainTo(Collection c) { + if (c == null) + throw new NullPointerException(); + if (c == this) + throw new IllegalArgumentException(); + int n = 0; + Object e; + while ( (e = poll()) != null) { + c.add(e); + ++n; + } + return n; + } + + /** + * @throws UnsupportedOperationException {@inheritDoc} + * @throws ClassCastException {@inheritDoc} + * @throws NullPointerException {@inheritDoc} + * @throws IllegalArgumentException {@inheritDoc} + */ + public int drainTo(Collection c, int maxElements) { + if (c == null) + throw new NullPointerException(); + if (c == this) + throw new IllegalArgumentException(); + int n = 0; + Object e; + while (n < maxElements && (e = poll()) != null) { + c.add(e); + ++n; + } + return n; + } +} diff --git a/src/actors/scala/actors/threadpool/ThreadFactory.java b/src/actors/scala/actors/threadpool/ThreadFactory.java new file mode 100644 index 0000000000..ed6e90ccaa --- /dev/null +++ b/src/actors/scala/actors/threadpool/ThreadFactory.java @@ -0,0 +1,41 @@ +/* + * Written by Doug Lea with assistance from members of JCP JSR-166 + * Expert Group and released to the public domain, as explained at + * http://creativecommons.org/licenses/publicdomain + */ + +package scala.actors.threadpool; + +/** + * An object that creates new threads on demand. Using thread factories + * removes hardwiring of calls to {@link Thread#Thread(Runnable) new Thread}, + * enabling applications to use special thread subclasses, priorities, etc. + * + * <p> + * The simplest implementation of this interface is just: + * <pre> + * class SimpleThreadFactory implements ThreadFactory { + * public Thread newThread(Runnable r) { + * return new Thread(r); + * } + * } + * </pre> + * + * The {@link Executors#defaultThreadFactory} method provides a more + * useful simple implementation, that sets the created thread context + * to known values before returning it. + * @since 1.5 + * @author Doug Lea + */ +public interface ThreadFactory { + + /** + * Constructs a new {@code Thread}. Implementations may also initialize + * priority, name, daemon status, {@code ThreadGroup}, etc. + * + * @param r a runnable to be executed by new thread instance + * @return constructed thread, or {@code null} if the request to + * create a thread is rejected + */ + Thread newThread(Runnable r); +} diff --git a/src/actors/scala/actors/threadpool/ThreadPoolExecutor.java b/src/actors/scala/actors/threadpool/ThreadPoolExecutor.java new file mode 100644 index 0000000000..f41b2790b6 --- /dev/null +++ b/src/actors/scala/actors/threadpool/ThreadPoolExecutor.java @@ -0,0 +1,1968 @@ +/* + * Written by Doug Lea with assistance from members of JCP JSR-166 + * Expert Group and released to the public domain, as explained at + * http://creativecommons.org/licenses/publicdomain + */ + +package scala.actors.threadpool; +import scala.actors.threadpool.locks.*; +import scala.actors.threadpool.helpers.Utils; +import java.util.HashSet; +import java.util.List; +import java.util.Iterator; +import java.util.ArrayList; +import java.util.ConcurrentModificationException; + +/** + * An {@link ExecutorService} that executes each submitted task using + * one of possibly several pooled threads, normally configured + * using {@link Executors} factory methods. + * + * <p>Thread pools address two different problems: they usually + * provide improved performance when executing large numbers of + * asynchronous tasks, due to reduced per-task invocation overhead, + * and they provide a means of bounding and managing the resources, + * including threads, consumed when executing a collection of tasks. + * Each {@code ThreadPoolExecutor} also maintains some basic + * statistics, such as the number of completed tasks. + * + * <p>To be useful across a wide range of contexts, this class + * provides many adjustable parameters and extensibility + * hooks. However, programmers are urged to use the more convenient + * {@link Executors} factory methods {@link + * Executors#newCachedThreadPool} (unbounded thread pool, with + * automatic thread reclamation), {@link Executors#newFixedThreadPool} + * (fixed size thread pool) and {@link + * Executors#newSingleThreadExecutor} (single background thread), that + * preconfigure settings for the most common usage + * scenarios. Otherwise, use the following guide when manually + * configuring and tuning this class: + * + * <dl> + * + * <dt>Core and maximum pool sizes</dt> + * + * <dd>A {@code ThreadPoolExecutor} will automatically adjust the + * pool size (see {@link #getPoolSize}) + * according to the bounds set by + * corePoolSize (see {@link #getCorePoolSize}) and + * maximumPoolSize (see {@link #getMaximumPoolSize}). + * + * When a new task is submitted in method {@link #execute}, and fewer + * than corePoolSize threads are running, a new thread is created to + * handle the request, even if other worker threads are idle. If + * there are more than corePoolSize but less than maximumPoolSize + * threads running, a new thread will be created only if the queue is + * full. By setting corePoolSize and maximumPoolSize the same, you + * create a fixed-size thread pool. By setting maximumPoolSize to an + * essentially unbounded value such as {@code Integer.MAX_VALUE}, you + * allow the pool to accommodate an arbitrary number of concurrent + * tasks. Most typically, core and maximum pool sizes are set only + * upon construction, but they may also be changed dynamically using + * {@link #setCorePoolSize} and {@link #setMaximumPoolSize}. </dd> + * + * <dt>On-demand construction</dt> + * + * <dd> By default, even core threads are initially created and + * started only when new tasks arrive, but this can be overridden + * dynamically using method {@link #prestartCoreThread} or {@link + * #prestartAllCoreThreads}. You probably want to prestart threads if + * you construct the pool with a non-empty queue. </dd> + * + * <dt>Creating new threads</dt> + * + * <dd>New threads are created using a {@link ThreadFactory}. If not + * otherwise specified, a {@link Executors#defaultThreadFactory} is + * used, that creates threads to all be in the same {@link + * ThreadGroup} and with the same {@code NORM_PRIORITY} priority and + * non-daemon status. By supplying a different ThreadFactory, you can + * alter the thread's name, thread group, priority, daemon status, + * etc. If a {@code ThreadFactory} fails to create a thread when asked + * by returning null from {@code newThread}, the executor will + * continue, but might not be able to execute any tasks. Threads + * should possess the "modifyThread" {@code RuntimePermission}. If + * worker threads or other threads using the pool do not possess this + * permission, service may be degraded: configuration changes may not + * take effect in a timely manner, and a shutdown pool may remain in a + * state in which termination is possible but not completed.</dd> + * + * <dt>Keep-alive times</dt> + * + * <dd>If the pool currently has more than corePoolSize threads, + * excess threads will be terminated if they have been idle for more + * than the keepAliveTime (see {@link #getKeepAliveTime}). This + * provides a means of reducing resource consumption when the pool is + * not being actively used. If the pool becomes more active later, new + * threads will be constructed. This parameter can also be changed + * dynamically using method {@link #setKeepAliveTime}. Using a value + * of {@code Long.MAX_VALUE} {@link TimeUnit#NANOSECONDS} effectively + * disables idle threads from ever terminating prior to shut down. By + * default, the keep-alive policy applies only when there are more + * than corePoolSizeThreads. But method {@link + * #allowCoreThreadTimeOut(boolean)} can be used to apply this + * time-out policy to core threads as well, so long as the + * keepAliveTime value is non-zero. </dd> + * + * <dt>Queuing</dt> + * + * <dd>Any {@link BlockingQueue} may be used to transfer and hold + * submitted tasks. The use of this queue interacts with pool sizing: + * + * <ul> + * + * <li> If fewer than corePoolSize threads are running, the Executor + * always prefers adding a new thread + * rather than queuing.</li> + * + * <li> If corePoolSize or more threads are running, the Executor + * always prefers queuing a request rather than adding a new + * thread.</li> + * + * <li> If a request cannot be queued, a new thread is created unless + * this would exceed maximumPoolSize, in which case, the task will be + * rejected.</li> + * + * </ul> + * + * There are three general strategies for queuing: + * <ol> + * + * <li> <em> Direct handoffs.</em> A good default choice for a work + * queue is a {@link SynchronousQueue} that hands off tasks to threads + * without otherwise holding them. Here, an attempt to queue a task + * will fail if no threads are immediately available to run it, so a + * new thread will be constructed. This policy avoids lockups when + * handling sets of requests that might have internal dependencies. + * Direct handoffs generally require unbounded maximumPoolSizes to + * avoid rejection of new submitted tasks. This in turn admits the + * possibility of unbounded thread growth when commands continue to + * arrive on average faster than they can be processed. </li> + * + * <li><em> Unbounded queues.</em> Using an unbounded queue (for + * example a {@link LinkedBlockingQueue} without a predefined + * capacity) will cause new tasks to wait in the queue when all + * corePoolSize threads are busy. Thus, no more than corePoolSize + * threads will ever be created. (And the value of the maximumPoolSize + * therefore doesn't have any effect.) This may be appropriate when + * each task is completely independent of others, so tasks cannot + * affect each others execution; for example, in a web page server. + * While this style of queuing can be useful in smoothing out + * transient bursts of requests, it admits the possibility of + * unbounded work queue growth when commands continue to arrive on + * average faster than they can be processed. </li> + * + * <li><em>Bounded queues.</em> A bounded queue (for example, an + * {@link ArrayBlockingQueue}) helps prevent resource exhaustion when + * used with finite maximumPoolSizes, but can be more difficult to + * tune and control. Queue sizes and maximum pool sizes may be traded + * off for each other: Using large queues and small pools minimizes + * CPU usage, OS resources, and context-switching overhead, but can + * lead to artificially low throughput. If tasks frequently block (for + * example if they are I/O bound), a system may be able to schedule + * time for more threads than you otherwise allow. Use of small queues + * generally requires larger pool sizes, which keeps CPUs busier but + * may encounter unacceptable scheduling overhead, which also + * decreases throughput. </li> + * + * </ol> + * + * </dd> + * + * <dt>Rejected tasks</dt> + * + * <dd> New tasks submitted in method {@link #execute} will be + * <em>rejected</em> when the Executor has been shut down, and also + * when the Executor uses finite bounds for both maximum threads and + * work queue capacity, and is saturated. In either case, the {@code + * execute} method invokes the {@link + * RejectedExecutionHandler#rejectedExecution} method of its {@link + * RejectedExecutionHandler}. Four predefined handler policies are + * provided: + * + * <ol> + * + * <li> In the default {@link ThreadPoolExecutor.AbortPolicy}, the + * handler throws a runtime {@link RejectedExecutionException} upon + * rejection. </li> + * + * <li> In {@link ThreadPoolExecutor.CallerRunsPolicy}, the thread + * that invokes {@code execute} itself runs the task. This provides a + * simple feedback control mechanism that will slow down the rate that + * new tasks are submitted. </li> + * + * <li> In {@link ThreadPoolExecutor.DiscardPolicy}, a task that + * cannot be executed is simply dropped. </li> + * + * <li>In {@link ThreadPoolExecutor.DiscardOldestPolicy}, if the + * executor is not shut down, the task at the head of the work queue + * is dropped, and then execution is retried (which can fail again, + * causing this to be repeated.) </li> + * + * </ol> + * + * It is possible to define and use other kinds of {@link + * RejectedExecutionHandler} classes. Doing so requires some care + * especially when policies are designed to work only under particular + * capacity or queuing policies. </dd> + * + * <dt>Hook methods</dt> + * + * <dd>This class provides {@code protected} overridable {@link + * #beforeExecute} and {@link #afterExecute} methods that are called + * before and after execution of each task. These can be used to + * manipulate the execution environment; for example, reinitializing + * ThreadLocals, gathering statistics, or adding log + * entries. Additionally, method {@link #terminated} can be overridden + * to perform any special processing that needs to be done once the + * Executor has fully terminated. + * + * <p>If hook or callback methods throw exceptions, internal worker + * threads may in turn fail and abruptly terminate.</dd> + * + * <dt>Queue maintenance</dt> + * + * <dd> Method {@link #getQueue} allows access to the work queue for + * purposes of monitoring and debugging. Use of this method for any + * other purpose is strongly discouraged. Two supplied methods, + * {@link #remove} and {@link #purge} are available to assist in + * storage reclamation when large numbers of queued tasks become + * cancelled.</dd> + * + * <dt>Finalization</dt> + * + * <dd> A pool that is no longer referenced in a program <em>AND</em> + * has no remaining threads will be {@code shutdown} automatically. If + * you would like to ensure that unreferenced pools are reclaimed even + * if users forget to call {@link #shutdown}, then you must arrange + * that unused threads eventually die, by setting appropriate + * keep-alive times, using a lower bound of zero core threads and/or + * setting {@link #allowCoreThreadTimeOut(boolean)}. </dd> + * + * </dl> + * + * <p> <b>Extension example</b>. Most extensions of this class + * override one or more of the protected hook methods. For example, + * here is a subclass that adds a simple pause/resume feature: + * + * <pre> {@code + * class PausableThreadPoolExecutor extends ThreadPoolExecutor { + * private boolean isPaused; + * private ReentrantLock pauseLock = new ReentrantLock(); + * private Condition unpaused = pauseLock.newCondition(); + * + * public PausableThreadPoolExecutor(...) { super(...); } + * + * protected void beforeExecute(Thread t, Runnable r) { + * super.beforeExecute(t, r); + * pauseLock.lock(); + * try { + * while (isPaused) unpaused.await(); + * } catch (InterruptedException ie) { + * t.interrupt(); + * } finally { + * pauseLock.unlock(); + * } + * } + * + * public void pause() { + * pauseLock.lock(); + * try { + * isPaused = true; + * } finally { + * pauseLock.unlock(); + * } + * } + * + * public void resume() { + * pauseLock.lock(); + * try { + * isPaused = false; + * unpaused.signalAll(); + * } finally { + * pauseLock.unlock(); + * } + * } + * }}</pre> + * + * @since 1.5 + * @author Doug Lea + */ +public class ThreadPoolExecutor extends AbstractExecutorService { + /** + * The main pool control state, ctl, is an atomic integer packing + * two conceptual fields + * workerCount, indicating the effective number of threads + * runState, indicating whether running, shutting down etc + * + * In order to pack them into one int, we limit workerCount to + * (2^29)-1 (about 500 million) threads rather than (2^31)-1 (2 + * billion) otherwise representable. If this is ever an issue in + * the future, the variable can be changed to be an AtomicLong, + * and the shift/mask constants below adjusted. But until the need + * arises, this code is a bit faster and simpler using an int. + * + * The workerCount is the number of workers that have been + * permitted to start and not permitted to stop. The value may be + * transiently different from the actual number of live threads, + * for example when a ThreadFactory fails to create a thread when + * asked, and when exiting threads are still performing + * bookkeeping before terminating. The user-visible pool size is + * reported as the current size of the workers set. + * + * The runState provides the main lifecyle control, taking on values: + * + * RUNNING: Accept new tasks and process queued tasks + * SHUTDOWN: Don't accept new tasks, but process queued tasks + * STOP: Don't accept new tasks, don't process queued tasks, + * and interrupt in-progress tasks + * TIDYING: All tasks have terminated, workerCount is zero, + * the thread transitioning to state TIDYING + * will run the terminated() hook method + * TERMINATED: terminated() has completed + * + * The numerical order among these values matters, to allow + * ordered comparisons. The runState monotonically increases over + * time, but need not hit each state. The transitions are: + * + * RUNNING -> SHUTDOWN + * On invocation of shutdown(), perhaps implicitly in finalize() + * (RUNNING or SHUTDOWN) -> STOP + * On invocation of shutdownNow() + * SHUTDOWN -> TIDYING + * When both queue and pool are empty + * STOP -> TIDYING + * When pool is empty + * TIDYING -> TERMINATED + * When the terminated() hook method has completed + * + * Threads waiting in awaitTermination() will return when the + * state reaches TERMINATED. + * + * Detecting the transition from SHUTDOWN to TIDYING is less + * straightforward than you'd like because the queue may become + * empty after non-empty and vice versa during SHUTDOWN state, but + * we can only terminate if, after seeing that it is empty, we see + * that workerCount is 0 (which sometimes entails a recheck -- see + * below). + */ + private final AtomicInteger ctl = new AtomicInteger(ctlOf(RUNNING, 0)); + private static final int COUNT_BITS = 29; // Integer.SIZE - 3; + private static final int CAPACITY = (1 << COUNT_BITS) - 1; + + // runState is stored in the high-order bits + private static final int RUNNING = -1 << COUNT_BITS; + private static final int SHUTDOWN = 0 << COUNT_BITS; + private static final int STOP = 1 << COUNT_BITS; + private static final int TIDYING = 2 << COUNT_BITS; + private static final int TERMINATED = 3 << COUNT_BITS; + + // Packing and unpacking ctl + private static int runStateOf(int c) { return c & ~CAPACITY; } + private static int workerCountOf(int c) { return c & CAPACITY; } + private static int ctlOf(int rs, int wc) { return rs | wc; } + + /* + * Bit field accessors that don't require unpacking ctl. + * These depend on the bit layout and on workerCount being never negative. + */ + + private static boolean runStateLessThan(int c, int s) { + return c < s; + } + + private static boolean runStateAtLeast(int c, int s) { + return c >= s; + } + + private static boolean isRunning(int c) { + return c < SHUTDOWN; + } + + /** + * Attempt to CAS-increment the workerCount field of ctl. + */ + private boolean compareAndIncrementWorkerCount(int expect) { + return ctl.compareAndSet(expect, expect + 1); + } + + /** + * Attempt to CAS-decrement the workerCount field of ctl. + */ + private boolean compareAndDecrementWorkerCount(int expect) { + return ctl.compareAndSet(expect, expect - 1); + } + + /** + * Decrements the workerCount field of ctl. This is called only on + * abrupt termination of a thread (see processWorkerExit). Other + * decrements are performed within getTask. + */ + private void decrementWorkerCount() { + do {} while (! compareAndDecrementWorkerCount(ctl.get())); + } + + /** + * The queue used for holding tasks and handing off to worker + * threads. We do not require that workQueue.poll() returning + * null necessarily means that workQueue.isEmpty(), so rely + * solely on isEmpty to see if the queue is empty (which we must + * do for example when deciding whether to transition from + * SHUTDOWN to TIDYING). This accommodates special-purpose + * queues such as DelayQueues for which poll() is allowed to + * return null even if it may later return non-null when delays + * expire. + */ + private final BlockingQueue workQueue; + + // TODO: DK: mainLock is used in lock(); try { ... } finally { unlock(); } + // Consider replacing with synchronized {} if performance reasons exist + /** + * Lock held on access to workers set and related bookkeeping. + * While we could use a concurrent set of some sort, it turns out + * to be generally preferable to use a lock. Among the reasons is + * that this serializes interruptIdleWorkers, which avoids + * unnecessary interrupt storms, especially during shutdown. + * Otherwise exiting threads would concurrently interrupt those + * that have not yet interrupted. It also simplifies some of the + * associated statistics bookkeeping of largestPoolSize etc. We + * also hold mainLock on shutdown and shutdownNow, for the sake of + * ensuring workers set is stable while separately checking + * permission to interrupt and actually interrupting. + */ + public final ReentrantLock mainLock = new ReentrantLock(); + + /** + * Set containing all worker threads in pool. Accessed only when + * holding mainLock. + */ + public final HashSet workers = new HashSet(); + + /** + * Wait condition to support awaitTermination + */ + private final Condition termination = mainLock.newCondition(); + + /** + * Tracks largest attained pool size. Accessed only under + * mainLock. + */ + private int largestPoolSize; + + /** + * Counter for completed tasks. Updated only on termination of + * worker threads. Accessed only under mainLock. + */ + private long completedTaskCount; + + /* + * All user control parameters are declared as volatiles so that + * ongoing actions are based on freshest values, but without need + * for locking, since no internal invariants depend on them + * changing synchronously with respect to other actions. + */ + + /** + * Factory for new threads. All threads are created using this + * factory (via method addWorker). All callers must be prepared + * for addWorker to fail, which may reflect a system or user's + * policy limiting the number of threads. Even though it is not + * treated as an error, failure to create threads may result in + * new tasks being rejected or existing ones remaining stuck in + * the queue. On the other hand, no special precautions exist to + * handle OutOfMemoryErrors that might be thrown while trying to + * create threads, since there is generally no recourse from + * within this class. + */ + private volatile ThreadFactory threadFactory; + + /** + * Handler called when saturated or shutdown in execute. + */ + private volatile RejectedExecutionHandler handler; + + /** + * Timeout in nanoseconds for idle threads waiting for work. + * Threads use this timeout when there are more than corePoolSize + * present or if allowCoreThreadTimeOut. Otherwise they wait + * forever for new work. + */ + private volatile long keepAliveTime; + + /** + * If false (default), core threads stay alive even when idle. + * If true, core threads use keepAliveTime to time out waiting + * for work. + */ + private volatile boolean allowCoreThreadTimeOut; + + /** + * Core pool size is the minimum number of workers to keep alive + * (and not allow to time out etc) unless allowCoreThreadTimeOut + * is set, in which case the minimum is zero. + */ + private volatile int corePoolSize; + + /** + * Maximum pool size. Note that the actual maximum is internally + * bounded by CAPACITY. + */ + private volatile int maximumPoolSize; + + /** + * The default rejected execution handler + */ + private static final RejectedExecutionHandler defaultHandler = + new AbortPolicy(); + + /** + * Permission required for callers of shutdown and shutdownNow. + * We additionally require (see checkShutdownAccess) that callers + * have permission to actually interrupt threads in the worker set + * (as governed by Thread.interrupt, which relies on + * ThreadGroup.checkAccess, which in turn relies on + * SecurityManager.checkAccess). Shutdowns are attempted only if + * these checks pass. + * + * All actual invocations of Thread.interrupt (see + * interruptIdleWorkers and interruptWorkers) ignore + * SecurityExceptions, meaning that the attempted interrupts + * silently fail. In the case of shutdown, they should not fail + * unless the SecurityManager has inconsistent policies, sometimes + * allowing access to a thread and sometimes not. In such cases, + * failure to actually interrupt threads may disable or delay full + * termination. Other uses of interruptIdleWorkers are advisory, + * and failure to actually interrupt will merely delay response to + * configuration changes so is not handled exceptionally. + */ + private static final RuntimePermission shutdownPerm = + new RuntimePermission("modifyThread"); + + /** + * Class Worker mainly maintains interrupt control state for + * threads running tasks, along with other minor bookkeeping. This + * class opportunistically extends ReentrantLock to simplify + * acquiring and releasing a lock surrounding each task execution. + * This protects against interrupts that are intended to wake up a + * worker thread waiting for a task from instead interrupting a + * task being run. + */ + public final class Worker extends ReentrantLock implements Runnable { + /** + * This class will never be serialized, but we provide a + * serialVersionUID to suppress a javac warning. + */ + private static final long serialVersionUID = 6138294804551838833L; + + /** Thread this worker is running in. Null if factory fails. */ + public final Thread thread; + /** Initial task to run. Possibly null. */ + Runnable firstTask; + /** Per-thread task counter */ + volatile long completedTasks; + + /** + * Creates with given first task and thread from ThreadFactory. + * @param firstTask the first task (null if none) + */ + Worker(Runnable firstTask) { + this.firstTask = firstTask; + this.thread = getThreadFactory().newThread(this); + } + + /** Delegates main run loop to outer runWorker */ + public void run() { + runWorker(this); + } + } + + /* + * Methods for setting control state + */ + + /** + * Transitions runState to given target, or leaves it alone if + * already at least the given target. + * + * @param targetState the desired state, either SHUTDOWN or STOP + * (but not TIDYING or TERMINATED -- use tryTerminate for that) + */ + private void advanceRunState(int targetState) { + for (;;) { + int c = ctl.get(); + if (runStateAtLeast(c, targetState) || + ctl.compareAndSet(c, ctlOf(targetState, workerCountOf(c)))) + break; + } + } + + /** + * Transitions to TERMINATED state if either (SHUTDOWN and pool + * and queue empty) or (STOP and pool empty). If otherwise + * eligible to terminate but workerCount is nonzero, interrupts an + * idle worker to ensure that shutdown signals propagate. This + * method must be called following any action that might make + * termination possible -- reducing worker count or removing tasks + * from the queue during shutdown. The method is non-private to + * allow access from ScheduledThreadPoolExecutor. + */ + final void tryTerminate() { + for (;;) { + int c = ctl.get(); + if (isRunning(c) || + runStateAtLeast(c, TIDYING) || + (runStateOf(c) == SHUTDOWN && ! workQueue.isEmpty())) + return; + if (workerCountOf(c) != 0) { // Eligible to terminate + interruptIdleWorkers(ONLY_ONE); + return; + } + + final ReentrantLock mainLock = this.mainLock; + mainLock.lock(); + try { + if (ctl.compareAndSet(c, ctlOf(TIDYING, 0))) { + try { + terminated(); + } finally { + ctl.set(ctlOf(TERMINATED, 0)); + termination.signalAll(); + } + return; + } + } finally { + mainLock.unlock(); + } + // else retry on failed CAS + } + } + + /* + * Methods for controlling interrupts to worker threads. + */ + + /** + * If there is a security manager, makes sure caller has + * permission to shut down threads in general (see shutdownPerm). + * If this passes, additionally makes sure the caller is allowed + * to interrupt each worker thread. This might not be true even if + * first check passed, if the SecurityManager treats some threads + * specially. + */ + private void checkShutdownAccess() { + SecurityManager security = System.getSecurityManager(); + if (security != null) { + security.checkPermission(shutdownPerm); + final ReentrantLock mainLock = this.mainLock; + mainLock.lock(); + try { + for (Iterator itr = workers.iterator(); itr.hasNext();) { + Worker w = (Worker)itr.next(); + security.checkAccess(w.thread); + } + } finally { + mainLock.unlock(); + } + } + } + + /** + * Interrupts all threads, even if active. Ignores SecurityExceptions + * (in which case some threads may remain uninterrupted). + */ + private void interruptWorkers() { + final ReentrantLock mainLock = this.mainLock; + mainLock.lock(); + try { + for (Iterator itr = workers.iterator(); itr.hasNext();) { + Worker w = (Worker)itr.next(); + try { + w.thread.interrupt(); + } catch (SecurityException ignore) { + } + } + } finally { + mainLock.unlock(); + } + } + + /** + * Interrupts threads that might be waiting for tasks (as + * indicated by not being locked) so they can check for + * termination or configuration changes. Ignores + * SecurityExceptions (in which case some threads may remain + * uninterrupted). + * + * @param onlyOne If true, interrupt at most one worker. This is + * called only from tryTerminate when termination is otherwise + * enabled but there are still other workers. In this case, at + * most one waiting worker is interrupted to propagate shutdown + * signals in case all threads are currently waiting. + * Interrupting any arbitrary thread ensures that newly arriving + * workers since shutdown began will also eventually exit. + * To guarantee eventual termination, it suffices to always + * interrupt only one idle worker, but shutdown() interrupts all + * idle workers so that redundant workers exit promptly, not + * waiting for a straggler task to finish. + */ + private void interruptIdleWorkers(boolean onlyOne) { + final ReentrantLock mainLock = this.mainLock; + mainLock.lock(); + try { + Iterator it = workers.iterator(); + while (it.hasNext()) { + Worker w = (Worker)it.next(); + Thread t = w.thread; + if (!t.isInterrupted() && w.tryLock()) { + try { + t.interrupt(); + } catch (SecurityException ignore) { + } finally { + w.unlock(); + } + } + if (onlyOne) + break; + } + } finally { + mainLock.unlock(); + } + } + + /** + * Common form of interruptIdleWorkers, to avoid having to + * remember what the boolean argument means. + */ + private void interruptIdleWorkers() { + interruptIdleWorkers(false); + } + + private static final boolean ONLY_ONE = true; + + /** + * Ensures that unless the pool is stopping, the current thread + * does not have its interrupt set. This requires a double-check + * of state in case the interrupt was cleared concurrently with a + * shutdownNow -- if so, the interrupt is re-enabled. + */ + private void clearInterruptsForTaskRun() { + if (runStateLessThan(ctl.get(), STOP) && + Thread.interrupted() && + runStateAtLeast(ctl.get(), STOP)) + Thread.currentThread().interrupt(); + } + + /* + * Misc utilities, most of which are also exported to + * ScheduledThreadPoolExecutor + */ + + /** + * Invokes the rejected execution handler for the given command. + * Package-protected for use by ScheduledThreadPoolExecutor. + */ + final void reject(Runnable command) { + handler.rejectedExecution(command, this); + } + + /** + * Performs any further cleanup following run state transition on + * invocation of shutdown. A no-op here, but used by + * ScheduledThreadPoolExecutor to cancel delayed tasks. + */ + void onShutdown() { + } + + /** + * State check needed by ScheduledThreadPoolExecutor to + * enable running tasks during shutdown. + * + * @param shutdownOK true if should return true if SHUTDOWN + */ + final boolean isRunningOrShutdown(boolean shutdownOK) { + int rs = runStateOf(ctl.get()); + return rs == RUNNING || (rs == SHUTDOWN && shutdownOK); + } + + /** + * Drains the task queue into a new list, normally using + * drainTo. But if the queue is a DelayQueue or any other kind of + * queue for which poll or drainTo may fail to remove some + * elements, it deletes them one by one. + */ + private List drainQueue() { + BlockingQueue q = workQueue; + List taskList = new ArrayList(); + q.drainTo(taskList); + if (!q.isEmpty()) { + Runnable[] arr = (Runnable[])q.toArray(new Runnable[0]); + for (int i=0; i<arr.length; i++) { + Runnable r = arr[i]; + if (q.remove(r)) + taskList.add(r); + } + } + return taskList; + } + + /* + * Methods for creating, running and cleaning up after workers + */ + + /** + * Checks if a new worker can be added with respect to current + * pool state and the given bound (either core or maximum). If so, + * the worker count is adjusted accordingly, and, if possible, a + * new worker is created and started running firstTask as its + * first task. This method returns false if the pool is stopped or + * eligible to shut down. It also returns false if the thread + * factory fails to create a thread when asked, which requires a + * backout of workerCount, and a recheck for termination, in case + * the existence of this worker was holding up termination. + * + * @param firstTask the task the new thread should run first (or + * null if none). Workers are created with an initial first task + * (in method execute()) to bypass queuing when there are fewer + * than corePoolSize threads (in which case we always start one), + * or when the queue is full (in which case we must bypass queue). + * Initially idle threads are usually created via + * prestartCoreThread or to replace other dying workers. + * + * @param core if true use corePoolSize as bound, else + * maximumPoolSize. (A boolean indicator is used here rather than a + * value to ensure reads of fresh values after checking other pool + * state). + * @return true if successful + */ + private boolean addWorker(Runnable firstTask, boolean core) { + retry: + for (;;) { + int c = ctl.get(); + int rs = runStateOf(c); + + // Check if queue empty only if necessary. + if (rs >= SHUTDOWN && + ! (rs == SHUTDOWN && + firstTask == null && + ! workQueue.isEmpty())) + return false; + + for (;;) { + int wc = workerCountOf(c); + if (wc >= CAPACITY || + wc >= (core ? corePoolSize : maximumPoolSize)) + return false; + if (compareAndIncrementWorkerCount(c)) + break retry; + c = ctl.get(); // Re-read ctl + if (runStateOf(c) != rs) + continue retry; + // else CAS failed due to workerCount change; retry inner loop + } + } + + Worker w = new Worker(firstTask); + Thread t = w.thread; + + final ReentrantLock mainLock = this.mainLock; + mainLock.lock(); + try { + // Recheck while holding lock. + // Back out on ThreadFactory failure or if + // shut down before lock acquired. + int c = ctl.get(); + int rs = runStateOf(c); + + if (t == null || + (rs >= SHUTDOWN && + ! (rs == SHUTDOWN && + firstTask == null))) { + decrementWorkerCount(); + tryTerminate(); + return false; + } + + workers.add(w); + + int s = workers.size(); + if (s > largestPoolSize) + largestPoolSize = s; + } finally { + mainLock.unlock(); + } + + t.start(); + // It is possible (but unlikely) for a thread to have been + // added to workers, but not yet started, during transition to + // STOP, which could result in a rare missed interrupt, + // because Thread.interrupt is not guaranteed to have any effect + // on a non-yet-started Thread (see Thread#interrupt). + if (runStateOf(ctl.get()) == STOP && ! t.isInterrupted()) + t.interrupt(); + + return true; + } + + /** + * Performs cleanup and bookkeeping for a dying worker. Called + * only from worker threads. Unless completedAbruptly is set, + * assumes that workerCount has already been adjusted to account + * for exit. This method removes thread from worker set, and + * possibly terminates the pool or replaces the worker if either + * it exited due to user task exception or if fewer than + * corePoolSize workers are running or queue is non-empty but + * there are no workers. + * + * @param w the worker + * @param completedAbruptly if the worker died due to user exception + */ + private void processWorkerExit(Worker w, boolean completedAbruptly) { + if (completedAbruptly) // If abrupt, then workerCount wasn't adjusted + decrementWorkerCount(); + + final ReentrantLock mainLock = this.mainLock; + mainLock.lock(); + try { + completedTaskCount += w.completedTasks; + workers.remove(w); + } finally { + mainLock.unlock(); + } + + tryTerminate(); + + int c = ctl.get(); + if (runStateLessThan(c, STOP)) { + if (!completedAbruptly) { + int min = allowCoreThreadTimeOut ? 0 : corePoolSize; + if (min == 0 && ! workQueue.isEmpty()) + min = 1; + if (workerCountOf(c) >= min) + return; // replacement not needed + } + addWorker(null, false); + } + } + + /** + * Performs blocking or timed wait for a task, depending on + * current configuration settings, or returns null if this worker + * must exit because of any of: + * 1. There are more than maximumPoolSize workers (due to + * a call to setMaximumPoolSize). + * 2. The pool is stopped. + * 3. The pool is shutdown and the queue is empty. + * 4. This worker timed out waiting for a task, and timed-out + * workers are subject to termination (that is, + * {@code allowCoreThreadTimeOut || workerCount > corePoolSize}) + * both before and after the timed wait. + * + * @return task, or null if the worker must exit, in which case + * workerCount is decremented + */ + private Runnable getTask() { + boolean timedOut = false; // Did the last poll() time out? + + retry: + for (;;) { + int c = ctl.get(); + int rs = runStateOf(c); + + // Check if queue empty only if necessary. + if (rs >= SHUTDOWN && (rs >= STOP || workQueue.isEmpty())) { + decrementWorkerCount(); + return null; + } + + boolean timed; // Are workers subject to culling? + + for (;;) { + int wc = workerCountOf(c); + timed = allowCoreThreadTimeOut || wc > corePoolSize; + + if (wc <= maximumPoolSize && ! (timedOut && timed)) + break; + if (compareAndDecrementWorkerCount(c)) + return null; + c = ctl.get(); // Re-read ctl + if (runStateOf(c) != rs) + continue retry; + // else CAS failed due to workerCount change; retry inner loop + } + + try { + Runnable r = timed ? + (Runnable)workQueue.poll(keepAliveTime, TimeUnit.NANOSECONDS) : + (Runnable)workQueue.take(); + if (r != null) + return r; + timedOut = true; + } catch (InterruptedException retry) { + timedOut = false; + } + } + } + + /** + * Main worker run loop. Repeatedly gets tasks from queue and + * executes them, while coping with a number of issues: + * + * 1. We may start out with an initial task, in which case we + * don't need to get the first one. Otherwise, as long as pool is + * running, we get tasks from getTask. If it returns null then the + * worker exits due to changed pool state or configuration + * parameters. Other exits result from exception throws in + * external code, in which case completedAbruptly holds, which + * usually leads processWorkerExit to replace this thread. + * + * 2. Before running any task, the lock is acquired to prevent + * other pool interrupts while the task is executing, and + * clearInterruptsForTaskRun called to ensure that unless pool is + * stopping, this thread does not have its interrupt set. + * + * 3. Each task run is preceded by a call to beforeExecute, which + * might throw an exception, in which case we cause thread to die + * (breaking loop with completedAbruptly true) without processing + * the task. + * + * 4. Assuming beforeExecute completes normally, we run the task, + * gathering any of its thrown exceptions to send to + * afterExecute. We separately handle RuntimeException, Error + * (both of which the specs guarantee that we trap) and arbitrary + * Throwables. Because we cannot rethrow Throwables within + * Runnable.run, we wrap them within Errors on the way out (to the + * thread's UncaughtExceptionHandler). Any thrown exception also + * conservatively causes thread to die. + * + * 5. After task.run completes, we call afterExecute, which may + * also throw an exception, which will also cause thread to + * die. According to JLS Sec 14.20, this exception is the one that + * will be in effect even if task.run throws. + * + * The net effect of the exception mechanics is that afterExecute + * and the thread's UncaughtExceptionHandler have as accurate + * information as we can provide about any problems encountered by + * user code. + * + * @param w the worker + */ + final void runWorker(Worker w) { + Runnable task = w.firstTask; + w.firstTask = null; + boolean completedAbruptly = true; + try { + while (task != null || (task = getTask()) != null) { + w.lock(); + clearInterruptsForTaskRun(); + try { + beforeExecute(w.thread, task); + Throwable thrown = null; + try { + task.run(); + } catch (RuntimeException x) { + thrown = x; throw x; + } catch (Error x) { + thrown = x; throw x; + } catch (Throwable x) { + thrown = x; throw new Error(x); + } finally { + afterExecute(task, thrown); + } + } finally { + task = null; + w.completedTasks++; + w.unlock(); + } + } + completedAbruptly = false; + } finally { + processWorkerExit(w, completedAbruptly); + } + } + + // Public constructors and methods + + /** + * Creates a new {@code ThreadPoolExecutor} with the given initial + * parameters and default thread factory and rejected execution handler. + * It may be more convenient to use one of the {@link Executors} factory + * methods instead of this general purpose constructor. + * + * @param corePoolSize the number of threads to keep in the pool, even + * if they are idle, unless {@code allowCoreThreadTimeOut} is set + * @param maximumPoolSize the maximum number of threads to allow in the + * pool + * @param keepAliveTime when the number of threads is greater than + * the core, this is the maximum time that excess idle threads + * will wait for new tasks before terminating. + * @param unit the time unit for the {@code keepAliveTime} argument + * @param workQueue the queue to use for holding tasks before they are + * executed. This queue will hold only the {@code Runnable} + * tasks submitted by the {@code execute} method. + * @throws IllegalArgumentException if one of the following holds:<br> + * {@code corePoolSize < 0}<br> + * {@code keepAliveTime < 0}<br> + * {@code maximumPoolSize <= 0}<br> + * {@code maximumPoolSize < corePoolSize} + * @throws NullPointerException if {@code workQueue} is null + */ + public ThreadPoolExecutor(int corePoolSize, + int maximumPoolSize, + long keepAliveTime, + TimeUnit unit, + BlockingQueue workQueue) { + this(corePoolSize, maximumPoolSize, keepAliveTime, unit, workQueue, + Executors.defaultThreadFactory(), defaultHandler); + } + + /** + * Creates a new {@code ThreadPoolExecutor} with the given initial + * parameters and default rejected execution handler. + * + * @param corePoolSize the number of threads to keep in the pool, even + * if they are idle, unless {@code allowCoreThreadTimeOut} is set + * @param maximumPoolSize the maximum number of threads to allow in the + * pool + * @param keepAliveTime when the number of threads is greater than + * the core, this is the maximum time that excess idle threads + * will wait for new tasks before terminating. + * @param unit the time unit for the {@code keepAliveTime} argument + * @param workQueue the queue to use for holding tasks before they are + * executed. This queue will hold only the {@code Runnable} + * tasks submitted by the {@code execute} method. + * @param threadFactory the factory to use when the executor + * creates a new thread + * @throws IllegalArgumentException if one of the following holds:<br> + * {@code corePoolSize < 0}<br> + * {@code keepAliveTime < 0}<br> + * {@code maximumPoolSize <= 0}<br> + * {@code maximumPoolSize < corePoolSize} + * @throws NullPointerException if {@code workQueue} + * or {@code threadFactory} is null + */ + public ThreadPoolExecutor(int corePoolSize, + int maximumPoolSize, + long keepAliveTime, + TimeUnit unit, + BlockingQueue workQueue, + ThreadFactory threadFactory) { + this(corePoolSize, maximumPoolSize, keepAliveTime, unit, workQueue, + threadFactory, defaultHandler); + } + + /** + * Creates a new {@code ThreadPoolExecutor} with the given initial + * parameters and default thread factory. + * + * @param corePoolSize the number of threads to keep in the pool, even + * if they are idle, unless {@code allowCoreThreadTimeOut} is set + * @param maximumPoolSize the maximum number of threads to allow in the + * pool + * @param keepAliveTime when the number of threads is greater than + * the core, this is the maximum time that excess idle threads + * will wait for new tasks before terminating. + * @param unit the time unit for the {@code keepAliveTime} argument + * @param workQueue the queue to use for holding tasks before they are + * executed. This queue will hold only the {@code Runnable} + * tasks submitted by the {@code execute} method. + * @param handler the handler to use when execution is blocked + * because the thread bounds and queue capacities are reached + * @throws IllegalArgumentException if one of the following holds:<br> + * {@code corePoolSize < 0}<br> + * {@code keepAliveTime < 0}<br> + * {@code maximumPoolSize <= 0}<br> + * {@code maximumPoolSize < corePoolSize} + * @throws NullPointerException if {@code workQueue} + * or {@code handler} is null + */ + public ThreadPoolExecutor(int corePoolSize, + int maximumPoolSize, + long keepAliveTime, + TimeUnit unit, + BlockingQueue workQueue, + RejectedExecutionHandler handler) { + this(corePoolSize, maximumPoolSize, keepAliveTime, unit, workQueue, + Executors.defaultThreadFactory(), handler); + } + + /** + * Creates a new {@code ThreadPoolExecutor} with the given initial + * parameters. + * + * @param corePoolSize the number of threads to keep in the pool, even + * if they are idle, unless {@code allowCoreThreadTimeOut} is set + * @param maximumPoolSize the maximum number of threads to allow in the + * pool + * @param keepAliveTime when the number of threads is greater than + * the core, this is the maximum time that excess idle threads + * will wait for new tasks before terminating. + * @param unit the time unit for the {@code keepAliveTime} argument + * @param workQueue the queue to use for holding tasks before they are + * executed. This queue will hold only the {@code Runnable} + * tasks submitted by the {@code execute} method. + * @param threadFactory the factory to use when the executor + * creates a new thread + * @param handler the handler to use when execution is blocked + * because the thread bounds and queue capacities are reached + * @throws IllegalArgumentException if one of the following holds:<br> + * {@code corePoolSize < 0}<br> + * {@code keepAliveTime < 0}<br> + * {@code maximumPoolSize <= 0}<br> + * {@code maximumPoolSize < corePoolSize} + * @throws NullPointerException if {@code workQueue} + * or {@code threadFactory} or {@code handler} is null + */ + public ThreadPoolExecutor(int corePoolSize, + int maximumPoolSize, + long keepAliveTime, + TimeUnit unit, + BlockingQueue workQueue, + ThreadFactory threadFactory, + RejectedExecutionHandler handler) { + if (corePoolSize < 0 || + maximumPoolSize <= 0 || + maximumPoolSize < corePoolSize || + keepAliveTime < 0) + throw new IllegalArgumentException(); + if (workQueue == null || threadFactory == null || handler == null) + throw new NullPointerException(); + this.corePoolSize = corePoolSize; + this.maximumPoolSize = maximumPoolSize; + this.workQueue = workQueue; + this.keepAliveTime = unit.toNanos(keepAliveTime); + this.threadFactory = threadFactory; + this.handler = handler; + } + + /** + * Executes the given task sometime in the future. The task + * may execute in a new thread or in an existing pooled thread. + * + * If the task cannot be submitted for execution, either because this + * executor has been shutdown or because its capacity has been reached, + * the task is handled by the current {@code RejectedExecutionHandler}. + * + * @param command the task to execute + * @throws RejectedExecutionException at discretion of + * {@code RejectedExecutionHandler}, if the task + * cannot be accepted for execution + * @throws NullPointerException if {@code command} is null + */ + public void execute(Runnable command) { + if (command == null) + throw new NullPointerException(); + /* + * Proceed in 3 steps: + * + * 1. If fewer than corePoolSize threads are running, try to + * start a new thread with the given command as its first + * task. The call to addWorker atomically checks runState and + * workerCount, and so prevents false alarms that would add + * threads when it shouldn't, by returning false. + * + * 2. If a task can be successfully queued, then we still need + * to double-check whether we should have added a thread + * (because existing ones died since last checking) or that + * the pool shut down since entry into this method. So we + * recheck state and if necessary roll back the enqueuing if + * stopped, or start a new thread if there are none. + * + * 3. If we cannot queue task, then we try to add a new + * thread. If it fails, we know we are shut down or saturated + * and so reject the task. + */ + int c = ctl.get(); + if (workerCountOf(c) < corePoolSize) { + if (addWorker(command, true)) + return; + c = ctl.get(); + } + if (isRunning(c) && workQueue.offer(command)) { + int recheck = ctl.get(); + if (! isRunning(recheck) && remove(command)) + reject(command); + else if (workerCountOf(recheck) == 0) + addWorker(null, false); + } + else if (!addWorker(command, false)) + reject(command); + } + + /** + * Initiates an orderly shutdown in which previously submitted + * tasks are executed, but no new tasks will be accepted. + * Invocation has no additional effect if already shut down. + * + * @throws SecurityException {@inheritDoc} + */ + public void shutdown() { + final ReentrantLock mainLock = this.mainLock; + mainLock.lock(); + try { + checkShutdownAccess(); + advanceRunState(SHUTDOWN); + interruptIdleWorkers(); + onShutdown(); // hook for ScheduledThreadPoolExecutor + } finally { + mainLock.unlock(); + } + tryTerminate(); + } + + /** + * Attempts to stop all actively executing tasks, halts the + * processing of waiting tasks, and returns a list of the tasks + * that were awaiting execution. These tasks are drained (removed) + * from the task queue upon return from this method. + * + * <p>There are no guarantees beyond best-effort attempts to stop + * processing actively executing tasks. This implementation + * cancels tasks via {@link Thread#interrupt}, so any task that + * fails to respond to interrupts may never terminate. + * + * @throws SecurityException {@inheritDoc} + */ + public List shutdownNow() { + List tasks; + final ReentrantLock mainLock = this.mainLock; + mainLock.lock(); + try { + checkShutdownAccess(); + advanceRunState(STOP); + interruptWorkers(); + tasks = drainQueue(); + } finally { + mainLock.unlock(); + } + tryTerminate(); + return tasks; + } + + public boolean isShutdown() { + return ! isRunning(ctl.get()); + } + + /** + * Returns true if this executor is in the process of terminating + * after {@link #shutdown} or {@link #shutdownNow} but has not + * completely terminated. This method may be useful for + * debugging. A return of {@code true} reported a sufficient + * period after shutdown may indicate that submitted tasks have + * ignored or suppressed interruption, causing this executor not + * to properly terminate. + * + * @return true if terminating but not yet terminated + */ + public boolean isTerminating() { + int c = ctl.get(); + return ! isRunning(c) && runStateLessThan(c, TERMINATED); + } + + public boolean isTerminated() { + return runStateAtLeast(ctl.get(), TERMINATED); + } + + public boolean awaitTermination(long timeout, TimeUnit unit) + throws InterruptedException { + long nanos = unit.toNanos(timeout); + long deadline = Utils.nanoTime() + nanos; + final ReentrantLock mainLock = this.mainLock; + mainLock.lock(); + try { + if (runStateAtLeast(ctl.get(), TERMINATED)) + return true; + while (nanos > 0) { + termination.await(nanos, TimeUnit.NANOSECONDS); + if (runStateAtLeast(ctl.get(), TERMINATED)) + return true; + nanos = deadline - Utils.nanoTime(); + } + return false; + } finally { + mainLock.unlock(); + } + } + + /** + * Invokes {@code shutdown} when this executor is no longer + * referenced and it has no threads. + */ + protected void finalize() { + shutdown(); + } + + /** + * Sets the thread factory used to create new threads. + * + * @param threadFactory the new thread factory + * @throws NullPointerException if threadFactory is null + * @see #getThreadFactory + */ + public void setThreadFactory(ThreadFactory threadFactory) { + if (threadFactory == null) + throw new NullPointerException(); + this.threadFactory = threadFactory; + } + + /** + * Returns the thread factory used to create new threads. + * + * @return the current thread factory + * @see #setThreadFactory + */ + public ThreadFactory getThreadFactory() { + return threadFactory; + } + + /** + * Sets a new handler for unexecutable tasks. + * + * @param handler the new handler + * @throws NullPointerException if handler is null + * @see #getRejectedExecutionHandler + */ + public void setRejectedExecutionHandler(RejectedExecutionHandler handler) { + if (handler == null) + throw new NullPointerException(); + this.handler = handler; + } + + /** + * Returns the current handler for unexecutable tasks. + * + * @return the current handler + * @see #setRejectedExecutionHandler + */ + public RejectedExecutionHandler getRejectedExecutionHandler() { + return handler; + } + + /** + * Sets the core number of threads. This overrides any value set + * in the constructor. If the new value is smaller than the + * current value, excess existing threads will be terminated when + * they next become idle. If larger, new threads will, if needed, + * be started to execute any queued tasks. + * + * @param corePoolSize the new core size + * @throws IllegalArgumentException if {@code corePoolSize < 0} + * @see #getCorePoolSize + */ + public void setCorePoolSize(int corePoolSize) { + if (corePoolSize < 0) + throw new IllegalArgumentException(); + int delta = corePoolSize - this.corePoolSize; + this.corePoolSize = corePoolSize; + if (workerCountOf(ctl.get()) > corePoolSize) + interruptIdleWorkers(); + else if (delta > 0) { + // We don't really know how many new threads are "needed". + // As a heuristic, prestart enough new workers (up to new + // core size) to handle the current number of tasks in + // queue, but stop if queue becomes empty while doing so. + int k = Math.min(delta, workQueue.size()); + while (k-- > 0 && addWorker(null, true)) { + if (workQueue.isEmpty()) + break; + } + } + } + + /** + * Returns the core number of threads. + * + * @return the core number of threads + * @see #setCorePoolSize + */ + public int getCorePoolSize() { + return corePoolSize; + } + + /** + * Starts a core thread, causing it to idly wait for work. This + * overrides the default policy of starting core threads only when + * new tasks are executed. This method will return {@code false} + * if all core threads have already been started. + * + * @return {@code true} if a thread was started + */ + public boolean prestartCoreThread() { + return workerCountOf(ctl.get()) < corePoolSize && + addWorker(null, true); + } + + /** + * Starts all core threads, causing them to idly wait for work. This + * overrides the default policy of starting core threads only when + * new tasks are executed. + * + * @return the number of threads started + */ + public int prestartAllCoreThreads() { + int n = 0; + while (addWorker(null, true)) + ++n; + return n; + } + + /** + * Returns true if this pool allows core threads to time out and + * terminate if no tasks arrive within the keepAlive time, being + * replaced if needed when new tasks arrive. When true, the same + * keep-alive policy applying to non-core threads applies also to + * core threads. When false (the default), core threads are never + * terminated due to lack of incoming tasks. + * + * @return {@code true} if core threads are allowed to time out, + * else {@code false} + * + * @since 1.6 + */ + public boolean allowsCoreThreadTimeOut() { + return allowCoreThreadTimeOut; + } + + /** + * Sets the policy governing whether core threads may time out and + * terminate if no tasks arrive within the keep-alive time, being + * replaced if needed when new tasks arrive. When false, core + * threads are never terminated due to lack of incoming + * tasks. When true, the same keep-alive policy applying to + * non-core threads applies also to core threads. To avoid + * continual thread replacement, the keep-alive time must be + * greater than zero when setting {@code true}. This method + * should in general be called before the pool is actively used. + * + * @param value {@code true} if should time out, else {@code false} + * @throws IllegalArgumentException if value is {@code true} + * and the current keep-alive time is not greater than zero + * + * @since 1.6 + */ + public void allowCoreThreadTimeOut(boolean value) { + if (value && keepAliveTime <= 0) + throw new IllegalArgumentException("Core threads must have nonzero keep alive times"); + if (value != allowCoreThreadTimeOut) { + allowCoreThreadTimeOut = value; + if (value) + interruptIdleWorkers(); + } + } + + /** + * Sets the maximum allowed number of threads. This overrides any + * value set in the constructor. If the new value is smaller than + * the current value, excess existing threads will be + * terminated when they next become idle. + * + * @param maximumPoolSize the new maximum + * @throws IllegalArgumentException if the new maximum is + * less than or equal to zero, or + * less than the {@linkplain #getCorePoolSize core pool size} + * @see #getMaximumPoolSize + */ + public void setMaximumPoolSize(int maximumPoolSize) { + if (maximumPoolSize <= 0 || maximumPoolSize < corePoolSize) + throw new IllegalArgumentException(); + this.maximumPoolSize = maximumPoolSize; + if (workerCountOf(ctl.get()) > maximumPoolSize) + interruptIdleWorkers(); + } + + /** + * Returns the maximum allowed number of threads. + * + * @return the maximum allowed number of threads + * @see #setMaximumPoolSize + */ + public int getMaximumPoolSize() { + return maximumPoolSize; + } + + /** + * Sets the time limit for which threads may remain idle before + * being terminated. If there are more than the core number of + * threads currently in the pool, after waiting this amount of + * time without processing a task, excess threads will be + * terminated. This overrides any value set in the constructor. + * + * @param time the time to wait. A time value of zero will cause + * excess threads to terminate immediately after executing tasks. + * @param unit the time unit of the {@code time} argument + * @throws IllegalArgumentException if {@code time} less than zero or + * if {@code time} is zero and {@code allowsCoreThreadTimeOut} + * @see #getKeepAliveTime + */ + public void setKeepAliveTime(long time, TimeUnit unit) { + if (time < 0) + throw new IllegalArgumentException(); + if (time == 0 && allowsCoreThreadTimeOut()) + throw new IllegalArgumentException("Core threads must have nonzero keep alive times"); + long keepAliveTime = unit.toNanos(time); + long delta = keepAliveTime - this.keepAliveTime; + this.keepAliveTime = keepAliveTime; + if (delta < 0) + interruptIdleWorkers(); + } + + /** + * Returns the thread keep-alive time, which is the amount of time + * that threads in excess of the core pool size may remain + * idle before being terminated. + * + * @param unit the desired time unit of the result + * @return the time limit + * @see #setKeepAliveTime + */ + public long getKeepAliveTime(TimeUnit unit) { + return unit.convert(keepAliveTime, TimeUnit.NANOSECONDS); + } + + /* User-level queue utilities */ + + /** + * Returns the task queue used by this executor. Access to the + * task queue is intended primarily for debugging and monitoring. + * This queue may be in active use. Retrieving the task queue + * does not prevent queued tasks from executing. + * + * @return the task queue + */ + public BlockingQueue getQueue() { + return workQueue; + } + + /** + * Removes this task from the executor's internal queue if it is + * present, thus causing it not to be run if it has not already + * started. + * + * <p> This method may be useful as one part of a cancellation + * scheme. It may fail to remove tasks that have been converted + * into other forms before being placed on the internal queue. For + * example, a task entered using {@code submit} might be + * converted into a form that maintains {@code Future} status. + * However, in such cases, method {@link #purge} may be used to + * remove those Futures that have been cancelled. + * + * @param task the task to remove + * @return true if the task was removed + */ + public boolean remove(Runnable task) { + boolean removed = workQueue.remove(task); + tryTerminate(); // In case SHUTDOWN and now empty + return removed; + } + + /** + * Tries to remove from the work queue all {@link Future} + * tasks that have been cancelled. This method can be useful as a + * storage reclamation operation, that has no other impact on + * functionality. Cancelled tasks are never executed, but may + * accumulate in work queues until worker threads can actively + * remove them. Invoking this method instead tries to remove them now. + * However, this method may fail to remove tasks in + * the presence of interference by other threads. + */ + public void purge() { + final BlockingQueue q = workQueue; + try { + Iterator it = q.iterator(); + while (it.hasNext()) { + Runnable r = (Runnable)it.next(); + if (r instanceof Future && ((Future)r).isCancelled()) + it.remove(); + } + } catch (ConcurrentModificationException fallThrough) { + // Take slow path if we encounter interference during traversal. + // Make copy for traversal and call remove for cancelled entries. + // The slow path is more likely to be O(N*N). + Object[] arr = q.toArray(); + for (int i=0; i<arr.length; i++) { + Object r = arr[i]; + if (r instanceof Future && ((Future)r).isCancelled()) + q.remove(r); + } + } + + tryTerminate(); // In case SHUTDOWN and now empty + } + + /* Statistics */ + + /** + * Returns the current number of threads in the pool. + * + * @return the number of threads + */ + public int getPoolSize() { + final ReentrantLock mainLock = this.mainLock; + mainLock.lock(); + try { + // Remove rare and surprising possibility of + // isTerminated() && getPoolSize() > 0 + return runStateAtLeast(ctl.get(), TIDYING) ? 0 + : workers.size(); + } finally { + mainLock.unlock(); + } + } + + /** + * Returns the approximate number of threads that are actively + * executing tasks. + * + * @return the number of threads + */ + public int getActiveCount() { + final ReentrantLock mainLock = this.mainLock; + mainLock.lock(); + try { + int n = 0; + for (Iterator itr = workers.iterator(); itr.hasNext();) { + Worker w = (Worker)itr.next(); + if (w.isLocked()) + ++n; + } + return n; + } finally { + mainLock.unlock(); + } + } + + /** + * Returns the largest number of threads that have ever + * simultaneously been in the pool. + * + * @return the number of threads + */ + public int getLargestPoolSize() { + final ReentrantLock mainLock = this.mainLock; + mainLock.lock(); + try { + return largestPoolSize; + } finally { + mainLock.unlock(); + } + } + + /** + * Returns the approximate total number of tasks that have ever been + * scheduled for execution. Because the states of tasks and + * threads may change dynamically during computation, the returned + * value is only an approximation. + * + * @return the number of tasks + */ + public long getTaskCount() { + final ReentrantLock mainLock = this.mainLock; + mainLock.lock(); + try { + long n = completedTaskCount; + for (Iterator itr = workers.iterator(); itr.hasNext();) { + Worker w = (Worker)itr.next(); + n += w.completedTasks; + if (w.isLocked()) + ++n; + } + return n + workQueue.size(); + } finally { + mainLock.unlock(); + } + } + + /** + * Returns the approximate total number of tasks that have + * completed execution. Because the states of tasks and threads + * may change dynamically during computation, the returned value + * is only an approximation, but one that does not ever decrease + * across successive calls. + * + * @return the number of tasks + */ + public long getCompletedTaskCount() { + final ReentrantLock mainLock = this.mainLock; + mainLock.lock(); + try { + long n = completedTaskCount; + for (Iterator itr = workers.iterator(); itr.hasNext();) { + Worker w = (Worker)itr.next(); + n += w.completedTasks; + } + return n; + } finally { + mainLock.unlock(); + } + } + + /* Extension hooks */ + + /** + * Method invoked prior to executing the given Runnable in the + * given thread. This method is invoked by thread {@code t} that + * will execute task {@code r}, and may be used to re-initialize + * ThreadLocals, or to perform logging. + * + * <p>This implementation does nothing, but may be customized in + * subclasses. Note: To properly nest multiple overridings, subclasses + * should generally invoke {@code super.beforeExecute} at the end of + * this method. + * + * @param t the thread that will run task {@code r} + * @param r the task that will be executed + */ + protected void beforeExecute(Thread t, Runnable r) { } + + /** + * Method invoked upon completion of execution of the given Runnable. + * This method is invoked by the thread that executed the task. If + * non-null, the Throwable is the uncaught {@code RuntimeException} + * or {@code Error} that caused execution to terminate abruptly. + * + * <p>This implementation does nothing, but may be customized in + * subclasses. Note: To properly nest multiple overridings, subclasses + * should generally invoke {@code super.afterExecute} at the + * beginning of this method. + * + * <p><b>Note:</b> When actions are enclosed in tasks (such as + * {@link FutureTask}) either explicitly or via methods such as + * {@code submit}, these task objects catch and maintain + * computational exceptions, and so they do not cause abrupt + * termination, and the internal exceptions are <em>not</em> + * passed to this method. If you would like to trap both kinds of + * failures in this method, you can further probe for such cases, + * as in this sample subclass that prints either the direct cause + * or the underlying exception if a task has been aborted: + * + * <pre> {@code + * class ExtendedExecutor extends ThreadPoolExecutor { + * // ... + * protected void afterExecute(Runnable r, Throwable t) { + * super.afterExecute(r, t); + * if (t == null && r instanceof Future<?>) { + * try { + * Object result = ((Future<?>) r).get(); + * } catch (CancellationException ce) { + * t = ce; + * } catch (ExecutionException ee) { + * t = ee.getCause(); + * } catch (InterruptedException ie) { + * Thread.currentThread().interrupt(); // ignore/reset + * } + * } + * if (t != null) + * System.out.println(t); + * } + * }}</pre> + * + * @param r the runnable that has completed + * @param t the exception that caused termination, or null if + * execution completed normally + */ + protected void afterExecute(Runnable r, Throwable t) { } + + /** + * Method invoked when the Executor has terminated. Default + * implementation does nothing. Note: To properly nest multiple + * overridings, subclasses should generally invoke + * {@code super.terminated} within this method. + */ + protected void terminated() { } + + /* Predefined RejectedExecutionHandlers */ + + /** + * A handler for rejected tasks that runs the rejected task + * directly in the calling thread of the {@code execute} method, + * unless the executor has been shut down, in which case the task + * is discarded. + */ + public static class CallerRunsPolicy implements RejectedExecutionHandler { + /** + * Creates a {@code CallerRunsPolicy}. + */ + public CallerRunsPolicy() { } + + /** + * Executes task r in the caller's thread, unless the executor + * has been shut down, in which case the task is discarded. + * + * @param r the runnable task requested to be executed + * @param e the executor attempting to execute this task + */ + public void rejectedExecution(Runnable r, ThreadPoolExecutor e) { + if (!e.isShutdown()) { + r.run(); + } + } + } + + /** + * A handler for rejected tasks that throws a + * {@code RejectedExecutionException}. + */ + public static class AbortPolicy implements RejectedExecutionHandler { + /** + * Creates an {@code AbortPolicy}. + */ + public AbortPolicy() { } + + /** + * Always throws RejectedExecutionException. + * + * @param r the runnable task requested to be executed + * @param e the executor attempting to execute this task + * @throws RejectedExecutionException always. + */ + public void rejectedExecution(Runnable r, ThreadPoolExecutor e) { + throw new RejectedExecutionException(); + } + } + + /** + * A handler for rejected tasks that silently discards the + * rejected task. + */ + public static class DiscardPolicy implements RejectedExecutionHandler { + /** + * Creates a {@code DiscardPolicy}. + */ + public DiscardPolicy() { } + + /** + * Does nothing, which has the effect of discarding task r. + * + * @param r the runnable task requested to be executed + * @param e the executor attempting to execute this task + */ + public void rejectedExecution(Runnable r, ThreadPoolExecutor e) { + } + } + + /** + * A handler for rejected tasks that discards the oldest unhandled + * request and then retries {@code execute}, unless the executor + * is shut down, in which case the task is discarded. + */ + public static class DiscardOldestPolicy implements RejectedExecutionHandler { + /** + * Creates a {@code DiscardOldestPolicy} for the given executor. + */ + public DiscardOldestPolicy() { } + + /** + * Obtains and ignores the next task that the executor + * would otherwise execute, if one is immediately available, + * and then retries execution of task r, unless the executor + * is shut down, in which case task r is instead discarded. + * + * @param r the runnable task requested to be executed + * @param e the executor attempting to execute this task + */ + public void rejectedExecution(Runnable r, ThreadPoolExecutor e) { + if (!e.isShutdown()) { + e.getQueue().poll(); + e.execute(r); + } + } + } +} diff --git a/src/actors/scala/actors/threadpool/TimeUnit.java b/src/actors/scala/actors/threadpool/TimeUnit.java new file mode 100644 index 0000000000..c443750e33 --- /dev/null +++ b/src/actors/scala/actors/threadpool/TimeUnit.java @@ -0,0 +1,407 @@ +/* + * Written by Doug Lea with assistance from members of JCP JSR-166 + * Expert Group and released to the public domain, as explained at + * http://creativecommons.org/licenses/publicdomain + */ + +package scala.actors.threadpool; + +import java.io.InvalidObjectException; +import java.io.ObjectStreamException; + +/** + * A <tt>TimeUnit</tt> represents time durations at a given unit of + * granularity and provides utility methods to convert across units, + * and to perform timing and delay operations in these units. A + * <tt>TimeUnit</tt> does not maintain time information, but only + * helps organize and use time representations that may be maintained + * separately across various contexts. A nanosecond is defined as one + * thousandth of a microsecond, a microsecond as one thousandth of a + * millisecond, a millisecond as one thousandth of a second, a minute + * as sixty seconds, an hour as sixty minutes, and a day as twenty four + * hours. + * + * <p>A <tt>TimeUnit</tt> is mainly used to inform time-based methods + * how a given timing parameter should be interpreted. For example, + * the following code will timeout in 50 milliseconds if the {@link + * edu.emory.mathcs.backport.java.util.concurrent.locks.Lock lock} is not available: + * + * <pre> Lock lock = ...; + * if ( lock.tryLock(50L, TimeUnit.MILLISECONDS) ) ... + * </pre> + * while this code will timeout in 50 seconds: + * <pre> + * Lock lock = ...; + * if ( lock.tryLock(50L, TimeUnit.SECONDS) ) ... + * </pre> + * + * Note however, that there is no guarantee that a particular timeout + * implementation will be able to notice the passage of time at the + * same granularity as the given <tt>TimeUnit</tt>. + * + * @since 1.5 + * @author Doug Lea + */ +public abstract class TimeUnit implements java.io.Serializable { + + public static final TimeUnit NANOSECONDS = new TimeUnit(0, "NANOSECONDS") { + private final static long serialVersionUID = 535148490883208361L; + public long toNanos(long d) { return d; } + public long toMicros(long d) { return d/(C1/C0); } + public long toMillis(long d) { return d/(C2/C0); } + public long toSeconds(long d) { return d/(C3/C0); } + public long toMinutes(long d) { return d/(C4/C0); } + public long toHours(long d) { return d/(C5/C0); } + public long toDays(long d) { return d/(C6/C0); } + public long convert(long d, TimeUnit u) { return u.toNanos(d); } + int excessNanos(long d, long m) { return (int)(d - (m*C2)); } + }; + public static final TimeUnit MICROSECONDS = new TimeUnit(1, "MICROSECONDS") { + private final static long serialVersionUID = 2185906575929579108L; + public long toNanos(long d) { return x(d, C1/C0, MAX/(C1/C0)); } + public long toMicros(long d) { return d; } + public long toMillis(long d) { return d/(C2/C1); } + public long toSeconds(long d) { return d/(C3/C1); } + public long toMinutes(long d) { return d/(C4/C1); } + public long toHours(long d) { return d/(C5/C1); } + public long toDays(long d) { return d/(C6/C1); } + public long convert(long d, TimeUnit u) { return u.toMicros(d); } + int excessNanos(long d, long m) { return (int)((d*C1) - (m*C2)); } + }; + public static final TimeUnit MILLISECONDS = new TimeUnit(2, "MILLISECONDS") { + private final static long serialVersionUID = 9032047794123325184L; + public long toNanos(long d) { return x(d, C2/C0, MAX/(C2/C0)); } + public long toMicros(long d) { return x(d, C2/C1, MAX/(C2/C1)); } + public long toMillis(long d) { return d; } + public long toSeconds(long d) { return d/(C3/C2); } + public long toMinutes(long d) { return d/(C4/C2); } + public long toHours(long d) { return d/(C5/C2); } + public long toDays(long d) { return d/(C6/C2); } + public long convert(long d, TimeUnit u) { return u.toMillis(d); } + int excessNanos(long d, long m) { return 0; } + }; + public static final TimeUnit SECONDS = new TimeUnit(3, "SECONDS") { + private final static long serialVersionUID = 227755028449378390L; + public long toNanos(long d) { return x(d, C3/C0, MAX/(C3/C0)); } + public long toMicros(long d) { return x(d, C3/C1, MAX/(C3/C1)); } + public long toMillis(long d) { return x(d, C3/C2, MAX/(C3/C2)); } + public long toSeconds(long d) { return d; } + public long toMinutes(long d) { return d/(C4/C3); } + public long toHours(long d) { return d/(C5/C3); } + public long toDays(long d) { return d/(C6/C3); } + public long convert(long d, TimeUnit u) { return u.toSeconds(d); } + int excessNanos(long d, long m) { return 0; } + }; + public static final TimeUnit MINUTES = new TimeUnit(4, "MINUTES") { + private final static long serialVersionUID = 1827351566402609187L; + public long toNanos(long d) { return x(d, C4/C0, MAX/(C4/C0)); } + public long toMicros(long d) { return x(d, C4/C1, MAX/(C4/C1)); } + public long toMillis(long d) { return x(d, C4/C2, MAX/(C4/C2)); } + public long toSeconds(long d) { return x(d, C4/C3, MAX/(C4/C3)); } + public long toMinutes(long d) { return d; } + public long toHours(long d) { return d/(C5/C4); } + public long toDays(long d) { return d/(C6/C4); } + public long convert(long d, TimeUnit u) { return u.toMinutes(d); } + int excessNanos(long d, long m) { return 0; } + }; + public static final TimeUnit HOURS = new TimeUnit(5, "HOURS") { + private final static long serialVersionUID = -6438436134732089810L; + public long toNanos(long d) { return x(d, C5/C0, MAX/(C5/C0)); } + public long toMicros(long d) { return x(d, C5/C1, MAX/(C5/C1)); } + public long toMillis(long d) { return x(d, C5/C2, MAX/(C5/C2)); } + public long toSeconds(long d) { return x(d, C5/C3, MAX/(C5/C3)); } + public long toMinutes(long d) { return x(d, C5/C4, MAX/(C5/C4)); } + public long toHours(long d) { return d; } + public long toDays(long d) { return d/(C6/C5); } + public long convert(long d, TimeUnit u) { return u.toHours(d); } + int excessNanos(long d, long m) { return 0; } + }; + public static final TimeUnit DAYS = new TimeUnit(6, "DAYS") { + private final static long serialVersionUID = 567463171959674600L; + public long toNanos(long d) { return x(d, C6/C0, MAX/(C6/C0)); } + public long toMicros(long d) { return x(d, C6/C1, MAX/(C6/C1)); } + public long toMillis(long d) { return x(d, C6/C2, MAX/(C6/C2)); } + public long toSeconds(long d) { return x(d, C6/C3, MAX/(C6/C3)); } + public long toMinutes(long d) { return x(d, C6/C4, MAX/(C6/C4)); } + public long toHours(long d) { return x(d, C6/C5, MAX/(C6/C5)); } + public long toDays(long d) { return d; } + public long convert(long d, TimeUnit u) { return u.toDays(d); } + int excessNanos(long d, long m) { return 0; } + }; + + private static final TimeUnit[] values = new TimeUnit[] + { NANOSECONDS, MICROSECONDS, MILLISECONDS, SECONDS, MINUTES, HOURS, DAYS }; + + public static TimeUnit[] values() { + return (TimeUnit[])values.clone(); + } + + /** + * Returns the enum constant of this type with the specified name. The + * string must match <em>exactly</em> an identifier used to declare an + * enum constant in this type. (Extraneous whitespace characters are not + * permitted.) + * + * @param name the name of the enum constant to be returned + * @return the enum constant with the specified name + * @throws IllegalArgumentException + * if this enum type has no constant with the specified name + */ + public static TimeUnit valueOf(String name) { + for (int i = 0; i < values.length; i++) { + if (values[i].name.equals(name)) { + return values[i]; + } + } + throw new IllegalArgumentException("No enum const TimeUnit." + name); + } + + /** + * The ordinal of this unit. This is useful both for {@link #ordinal()} + * and to maintain serialization consistence with earlier versions. + */ + private final int index; + + /** name of this unit */ + private final String name; + + /** Internal constructor */ + TimeUnit(int index, String name) { + this.index = index; + this.name = name; + } + + // Handy constants for conversion methods + static final long C0 = 1; + static final long C1 = C0 * 1000; + static final long C2 = C1 * 1000; + static final long C3 = C2 * 1000; + static final long C4 = C3 * 60; + static final long C5 = C4 * 60; + static final long C6 = C5 * 24; + + static final long MAX = Long.MAX_VALUE; + + /** + * Scale d by m, checking for overflow. + * This has a short name to make above code more readable. + */ + static long x(long d, long m, long over) { + if (d > over) return Long.MAX_VALUE; + if (d < -over) return Long.MIN_VALUE; + return d * m; + } + + /** + * Convert the given time duration in the given unit to this + * unit. Conversions from finer to coarser granularities + * truncate, so lose precision. For example converting + * <tt>999</tt> milliseconds to seconds results in + * <tt>0</tt>. Conversions from coarser to finer granularities + * with arguments that would numerically overflow saturate to + * <tt>Long.MIN_VALUE</tt> if negative or <tt>Long.MAX_VALUE</tt> + * if positive. + * + * <p>For example, to convert 10 minutes to milliseconds, use: + * <tt>TimeUnit.MILLISECONDS.convert(10L, TimeUnit.MINUTES)</tt> + * + * @param sourceDuration the time duration in the given <tt>sourceUnit</tt> + * @param sourceUnit the unit of the <tt>sourceDuration</tt> argument + * @return the converted duration in this unit, + * or <tt>Long.MIN_VALUE</tt> if conversion would negatively + * overflow, or <tt>Long.MAX_VALUE</tt> if it would positively overflow. + */ + public abstract long convert(long sourceDuration, TimeUnit sourceUnit); + + /** + * Equivalent to <tt>NANOSECONDS.convert(duration, this)</tt>. + * @param duration the duration + * @return the converted duration, + * or <tt>Long.MIN_VALUE</tt> if conversion would negatively + * overflow, or <tt>Long.MAX_VALUE</tt> if it would positively overflow. + * @see #convert + */ + public abstract long toNanos(long duration); + + /** + * Equivalent to <tt>MICROSECONDS.convert(duration, this)</tt>. + * @param duration the duration + * @return the converted duration, + * or <tt>Long.MIN_VALUE</tt> if conversion would negatively + * overflow, or <tt>Long.MAX_VALUE</tt> if it would positively overflow. + * @see #convert + */ + public abstract long toMicros(long duration); + + /** + * Equivalent to <tt>MILLISECONDS.convert(duration, this)</tt>. + * @param duration the duration + * @return the converted duration, + * or <tt>Long.MIN_VALUE</tt> if conversion would negatively + * overflow, or <tt>Long.MAX_VALUE</tt> if it would positively overflow. + * @see #convert + */ + public abstract long toMillis(long duration); + + /** + * Equivalent to <tt>SECONDS.convert(duration, this)</tt>. + * @param duration the duration + * @return the converted duration, + * or <tt>Long.MIN_VALUE</tt> if conversion would negatively + * overflow, or <tt>Long.MAX_VALUE</tt> if it would positively overflow. + * @see #convert + */ + public abstract long toSeconds(long duration); + + /** + * Equivalent to <tt>MINUTES.convert(duration, this)</tt>. + * @param duration the duration + * @return the converted duration, + * or <tt>Long.MIN_VALUE</tt> if conversion would negatively + * overflow, or <tt>Long.MAX_VALUE</tt> if it would positively overflow. + * @see #convert + * @since 1.6 + */ + public abstract long toMinutes(long duration); + + /** + * Equivalent to <tt>HOURS.convert(duration, this)</tt>. + * @param duration the duration + * @return the converted duration, + * or <tt>Long.MIN_VALUE</tt> if conversion would negatively + * overflow, or <tt>Long.MAX_VALUE</tt> if it would positively overflow. + * @see #convert + * @since 1.6 + */ + public abstract long toHours(long duration); + + /** + * Equivalent to <tt>DAYS.convert(duration, this)</tt>. + * @param duration the duration + * @return the converted duration + * @see #convert + * @since 1.6 + */ + public abstract long toDays(long duration); + + /** + * Utility to compute the excess-nanosecond argument to wait, + * sleep, join. + * @param d the duration + * @param m the number of milliseconds + * @return the number of nanoseconds + */ + abstract int excessNanos(long d, long m); + + /** + * Returns the name of this enum constant, exactly as declared in its enum + * declaration. <strong>Most programmers should use the + * {@link #toString()} method in preference to this one, as the toString + * method may return a more user-friendly name.</strong> This method is + * designed primarily for use in specialized situations where correctness + * depends on getting the exact name, which will not vary from release to + * release. + * + * @return the name of this enum constant + */ + public String name() { + return name; + } + + /** + * Returns the ordinal of this enumeration constant (its position in its + * enum declaration, where the initial constant is assigned an ordinal of + * zero). Most programmers will have no use for this method. It is + * designed for use by sophisticated enum-based data structures, such as + * <code>EnumSet</code> and <code>EnumMap</code>. + * + * @return the ordinal of this enumeration constant + */ + public int ordinal() { + return index; + } + + /* + * Guarantees that deserialized objects will be referentially equal to the + * standard enumeration objects. + */ + protected Object readResolve() throws ObjectStreamException { + try { + return valueOf(name); + } catch (IllegalArgumentException e) { + throw new InvalidObjectException(name + + " is not a valid enum for TimeUnit"); + } + } + + /** + * Performs a timed <tt>Object.wait</tt> using this time unit. + * This is a convenience method that converts timeout arguments + * into the form required by the <tt>Object.wait</tt> method. + * + * <p>For example, you could implement a blocking <tt>poll</tt> + * method (see {@link BlockingQueue#poll BlockingQueue.poll}) + * using: + * + * <pre> public synchronized Object poll(long timeout, TimeUnit unit) throws InterruptedException { + * while (empty) { + * unit.timedWait(this, timeout); + * ... + * } + * }</pre> + * + * @param obj the object to wait on + * @param timeout the maximum time to wait. If less than + * or equal to zero, do not wait at all. + * @throws InterruptedException if interrupted while waiting. + * @see java.lang.Object#wait(long, int) + */ + public void timedWait(Object obj, long timeout) + throws InterruptedException { + if (timeout > 0) { + long ms = toMillis(timeout); + int ns = excessNanos(timeout, ms); + obj.wait(ms, ns); + } + } + + /** + * Performs a timed <tt>Thread.join</tt> using this time unit. + * This is a convenience method that converts time arguments into the + * form required by the <tt>Thread.join</tt> method. + * @param thread the thread to wait for + * @param timeout the maximum time to wait. If less than + * or equal to zero, do not wait at all. + * @throws InterruptedException if interrupted while waiting. + * @see java.lang.Thread#join(long, int) + */ + public void timedJoin(Thread thread, long timeout) + throws InterruptedException { + if (timeout > 0) { + long ms = toMillis(timeout); + int ns = excessNanos(timeout, ms); + thread.join(ms, ns); + } + } + + /** + * Performs a <tt>Thread.sleep</tt> using this unit. + * This is a convenience method that converts time arguments into the + * form required by the <tt>Thread.sleep</tt> method. + * @param timeout the maximum time to sleep. If less than + * or equal to zero, do not sleep at all. + * @throws InterruptedException if interrupted while sleeping. + * @see java.lang.Thread#sleep + */ + public void sleep(long timeout) throws InterruptedException { + if (timeout > 0) { + long ms = toMillis(timeout); + int ns = excessNanos(timeout, ms); + Thread.sleep(ms, ns); + } + } + + public String toString() { + return name; + } +} diff --git a/src/actors/scala/actors/threadpool/TimeoutException.java b/src/actors/scala/actors/threadpool/TimeoutException.java new file mode 100644 index 0000000000..c6fdbe5dc4 --- /dev/null +++ b/src/actors/scala/actors/threadpool/TimeoutException.java @@ -0,0 +1,38 @@ +/* + * Written by Doug Lea with assistance from members of JCP JSR-166 + * Expert Group and released to the public domain, as explained at + * http://creativecommons.org/licenses/publicdomain + */ + +package scala.actors.threadpool; + +/** + * Exception thrown when a blocking operation times out. Blocking + * operations for which a timeout is specified need a means to + * indicate that the timeout has occurred. For many such operations it + * is possible to return a value that indicates timeout; when that is + * not possible or desirable then <tt>TimeoutException</tt> should be + * declared and thrown. + * + * @since 1.5 + * @author Doug Lea + */ +public class TimeoutException extends Exception { + private static final long serialVersionUID = 1900926677490660714L; + + /** + * Constructs a <tt>TimeoutException</tt> with no specified detail + * message. + */ + public TimeoutException() {} + + /** + * Constructs a <tt>TimeoutException</tt> with the specified detail + * message. + * + * @param message the detail message + */ + public TimeoutException(String message) { + super(message); + } +} diff --git a/src/actors/scala/actors/threadpool/helpers/FIFOWaitQueue.java b/src/actors/scala/actors/threadpool/helpers/FIFOWaitQueue.java new file mode 100644 index 0000000000..6306faa08f --- /dev/null +++ b/src/actors/scala/actors/threadpool/helpers/FIFOWaitQueue.java @@ -0,0 +1,85 @@ +package scala.actors.threadpool.helpers; + +import java.util.Collection; +import java.util.ArrayList; +import java.util.List; + +/** + * Simple linked list queue used in FIFOSemaphore. + * Methods are not synchronized; they depend on synch of callers. + * Must be public, since it is used by Semaphore (outside this package). + * NOTE: this class is NOT present in java.util.concurrent. + **/ + +public class FIFOWaitQueue extends WaitQueue implements java.io.Serializable { + + private final static long serialVersionUID = 2416444691925378811L; + + protected transient WaitNode head_ = null; + protected transient WaitNode tail_ = null; + + public FIFOWaitQueue() {} + + public void insert(WaitNode w) { + if (tail_ == null) + head_ = tail_ = w; + else { + tail_.next = w; + tail_ = w; + } + } + + public WaitNode extract() { + if (head_ == null) + return null; + else { + WaitNode w = head_; + head_ = w.next; + if (head_ == null) + tail_ = null; + w.next = null; + return w; + } + } + + public void putBack(WaitNode w) { + w.next = head_; + head_ = w; + if (tail_ == null) + tail_ = w; + } + + public boolean hasNodes() { + return head_ != null; + } + + public int getLength() { + int count = 0; + WaitNode node = head_; + while (node != null) { + if (node.waiting) count++; + node = node.next; + } + return count; + } + + public Collection getWaitingThreads() { + List list = new ArrayList(); + int count = 0; + WaitNode node = head_; + while (node != null) { + if (node.waiting) list.add(node.owner); + node = node.next; + } + return list; + } + + public boolean isWaiting(Thread thread) { + if (thread == null) throw new NullPointerException(); + for (WaitNode node = head_; node != null; node = node.next) { + if (node.waiting && node.owner == thread) return true; + } + return false; + } + +} diff --git a/src/actors/scala/actors/threadpool/helpers/NanoTimer.java b/src/actors/scala/actors/threadpool/helpers/NanoTimer.java new file mode 100644 index 0000000000..f3edf13565 --- /dev/null +++ b/src/actors/scala/actors/threadpool/helpers/NanoTimer.java @@ -0,0 +1,29 @@ +/* + * Written by Dawid Kurzyniec and released to the public domain, as explained + * at http://creativecommons.org/licenses/publicdomain + */ +package scala.actors.threadpool.helpers; + +/** + * Interface to specify custom implementation of precise timer. + * + * @author Dawid Kurzyniec + * @version 1.0 + */ +public interface NanoTimer { + /** + * Returns the current value of the most precise available system timer, + * in nanoseconds. This method can only be used to measure elapsed time and + * is not related to any other notion of system or wall-clock time. The + * value returned represents nanoseconds since some fixed but arbitrary + * time (perhaps in the future, so values may be negative). This method + * provides nanosecond precision, but not necessarily nanosecond accuracy. + * No guarantees are made about how frequently values change. Differences + * in successive calls that span greater than approximately 292 years + * (263 nanoseconds) will not accurately compute elapsed time due to + * numerical overflow. + * + * @return The current value of the system timer, in nanoseconds. + */ + long nanoTime(); +} diff --git a/src/actors/scala/actors/threadpool/helpers/ThreadHelpers.java b/src/actors/scala/actors/threadpool/helpers/ThreadHelpers.java new file mode 100644 index 0000000000..13da20c4d6 --- /dev/null +++ b/src/actors/scala/actors/threadpool/helpers/ThreadHelpers.java @@ -0,0 +1,66 @@ +/* + * Written by Dawid Kurzyniec and released to the public domain, as explained + * at http://creativecommons.org/licenses/publicdomain + */ +package scala.actors.threadpool.helpers; + +/** + * Emulation of some new functionality present in java.lang.Thread in J2SE 5.0. + * + * @author Dawid Kurzyniec + * @version 1.0 + */ +public class ThreadHelpers { + + private ThreadHelpers() {} + + /** + * Returns wrapped runnable that ensures that if an exception occurs + * during the execution, the specified exception handler is invoked. + * @param runnable runnable for which exceptions are to be intercepted + * @param handler the exception handler to call when exception occurs + * during execution of the given runnable + * @return wrapped runnable + */ + public static Runnable assignExceptionHandler(final Runnable runnable, + final UncaughtExceptionHandler handler) + { + if (runnable == null || handler == null) { + throw new NullPointerException(); + } + return new Runnable() { + public void run() { + try { + runnable.run(); + } + catch (Throwable error) { + try { + handler.uncaughtException(Thread.currentThread(), error); + } + catch (Throwable ignore) {} + } + } + }; + } + + /** + * Abstraction of the exception handler which receives notifications of + * exceptions occurred possibly in various parts of the system. Exception + * handlers present attractive approach to exception handling in multi-threaded + * systems, as they can handle exceptions that occurred in different threads. + * <p> + * This class is analogous to Thread.UncaughtExceptionHandler in J2SE 5.0. + * Obviously you cannot use it the same way, e.g. you cannot assign the + * handler to the thread so that it is invoked when thread terminates. + * However, it can be {@link ThreadHelpers#assignExceptionHandler emulated}. + */ + public static interface UncaughtExceptionHandler { + /** + * Notification of the uncaught exception that occurred within specified + * thread. + * @param thread the thread where the exception occurred + * @param error the exception + */ + void uncaughtException(Thread thread, Throwable error); + } +} diff --git a/src/actors/scala/actors/threadpool/helpers/Utils.java b/src/actors/scala/actors/threadpool/helpers/Utils.java new file mode 100644 index 0000000000..df1dbd4960 --- /dev/null +++ b/src/actors/scala/actors/threadpool/helpers/Utils.java @@ -0,0 +1,343 @@ +/* + * Written by Dawid Kurzyniec, based on code written by Doug Lea with assistance + * from members of JCP JSR-166 Expert Group. Released to the public domain, + * as explained at http://creativecommons.org/licenses/publicdomain. + * + * Thanks to Craig Mattocks for suggesting to use <code>sun.misc.Perf</code>. + */ + +package scala.actors.threadpool.helpers; + +//import edu.emory.mathcs.backport.java.util.*; +import scala.actors.threadpool.*; +import scala.actors.threadpool.locks.*; +import java.security.AccessController; +import java.security.PrivilegedAction; +import java.lang.reflect.Array; +import java.util.Iterator; +import java.util.Collection; + +/** + * <p> + * This class groups together the functionality of java.util.concurrent that + * cannot be fully and reliably implemented in backport, but for which some + * form of emulation is possible. + * <p> + * Currently, this class contains methods related to nanosecond-precision + * timing, particularly via the {@link #nanoTime} method. To measure time + * accurately, this method by default uses <code>java.sun.Perf</code> on + * JDK1.4.2 and it falls back to <code>System.currentTimeMillis</code> + * on earlier JDKs. + * + * @author Dawid Kurzyniec + * @version 1.0 + */ +public final class Utils { + + private final static NanoTimer nanoTimer; + private final static String providerProp = + "edu.emory.mathcs.backport.java.util.concurrent.NanoTimerProvider"; + + static { + NanoTimer timer = null; + try { + String nanoTimerClassName = (String) + AccessController.doPrivileged(new PrivilegedAction() { + public Object run() { + return System.getProperty(providerProp); + } + }); + if (nanoTimerClassName != null) { + Class cls = Class.forName(nanoTimerClassName); + timer = (NanoTimer) cls.newInstance(); + } + } + catch (Exception e) { + System.err.println("WARNING: unable to load the system-property-defined " + + "nanotime provider; switching to the default"); + e.printStackTrace(); + } + + if (timer == null) { + try { + timer = new SunPerfProvider(); + } + catch (Throwable e) {} + } + + if (timer == null) { + timer = new MillisProvider(); + } + + nanoTimer = timer; + } + + private Utils() {} + + /** + * Returns the current value of the most precise available system timer, + * in nanoseconds. This method can only be used to measure elapsed time and + * is not related to any other notion of system or wall-clock time. The + * value returned represents nanoseconds since some fixed but arbitrary + * time (perhaps in the future, so values may be negative). This method + * provides nanosecond precision, but not necessarily nanosecond accuracy. + * No guarantees are made about how frequently values change. Differences + * in successive calls that span greater than approximately 292 years + * (2^63 nanoseconds) will not accurately compute elapsed time due to + * numerical overflow. + * <p> + * <em>Implementation note:</em>By default, this method uses + * <code>sun.misc.Perf</code> on Java 1.4.2, and falls back to + * System.currentTimeMillis() emulation on earlier JDKs. Custom + * timer can be provided via the system property + * <code>edu.emory.mathcs.backport.java.util.concurrent.NanoTimerProvider</code>. + * The value of the property should name a class implementing + * {@link NanoTimer} interface. + * <p> + * Note: on JDK 1.4.2, <code>sun.misc.Perf</code> timer seems to have + * resolution of the order of 1 microsecond, measured on Linux. + * + * @return The current value of the system timer, in nanoseconds. + */ + public static long nanoTime() { + return nanoTimer.nanoTime(); + } + + /** + * Causes the current thread to wait until it is signalled or interrupted, + * or the specified waiting time elapses. This method originally appears + * in the {@link Condition} interface, but it was moved to here since it + * can only be emulated, with very little accuracy guarantees: the + * efficient implementation requires accurate nanosecond timer and native + * support for nanosecond-precision wait queues, which are not usually + * present in JVMs prior to 1.5. Loss of precision may cause total waiting + * times to be systematically shorter than specified when re-waits occur. + * + * <p>The lock associated with this condition is atomically + * released and the current thread becomes disabled for thread scheduling + * purposes and lies dormant until <em>one</em> of five things happens: + * <ul> + * <li>Some other thread invokes the {@link + * edu.emory.mathcs.backport.java.util.concurrent.locks.Condition#signal} + * method for this + * <tt>Condition</tt> and the current thread happens to be chosen as the + * thread to be awakened; or + * <li>Some other thread invokes the {@link + * edu.emory.mathcs.backport.java.util.concurrent.locks.Condition#signalAll} + * method for this + * <tt>Condition</tt>; or + * <li>Some other thread {@link Thread#interrupt interrupts} the current + * thread, and interruption of thread suspension is supported; or + * <li>The specified waiting time elapses; or + * <li>A "<em>spurious wakeup</em>" occurs. + * </ul> + * + * <p>In all cases, before this method can return the current thread must + * re-acquire the lock associated with this condition. When the + * thread returns it is <em>guaranteed</em> to hold this lock. + * + * <p>If the current thread: + * <ul> + * <li>has its interrupted status set on entry to this method; or + * <li>is {@link Thread#interrupt interrupted} while waiting + * and interruption of thread suspension is supported, + * </ul> + * then {@link InterruptedException} is thrown and the current thread's + * interrupted status is cleared. It is not specified, in the first + * case, whether or not the test for interruption occurs before the lock + * is released. + * + * <p>The method returns an estimate of the number of nanoseconds + * remaining to wait given the supplied <tt>nanosTimeout</tt> + * value upon return, or a value less than or equal to zero if it + * timed out. Accuracy of this estimate is directly dependent on the + * accuracy of {@link #nanoTime}. This value can be used to determine + * whether and how long to re-wait in cases where the wait returns but an + * awaited condition still does not hold. Typical uses of this method take + * the following form: + * + * <pre> + * synchronized boolean aMethod(long timeout, TimeUnit unit) { + * long nanosTimeout = unit.toNanos(timeout); + * while (!conditionBeingWaitedFor) { + * if (nanosTimeout > 0) + * nanosTimeout = theCondition.awaitNanos(nanosTimeout); + * else + * return false; + * } + * // ... + * } + * </pre> + * + * <p><b>Implementation Considerations</b> + * <p>The current thread is assumed to hold the lock associated with this + * <tt>Condition</tt> when this method is called. + * It is up to the implementation to determine if this is + * the case and if not, how to respond. Typically, an exception will be + * thrown (such as {@link IllegalMonitorStateException}) and the + * implementation must document that fact. + * + * <p>A condition implementation can favor responding to an interrupt over + * normal method return in response to a signal, or over indicating the + * elapse of the specified waiting time. In either case the implementation + * must ensure that the signal is redirected to another waiting thread, if + * there is one. + * + * @param cond the condition to wait for + * @param nanosTimeout the maximum time to wait, in nanoseconds + * @return A value less than or equal to zero if the wait has + * timed out; otherwise an estimate, that + * is strictly less than the <tt>nanosTimeout</tt> argument, + * of the time still remaining when this method returned. + * + * @throws InterruptedException if the current thread is interrupted (and + * interruption of thread suspension is supported). + */ + public static long awaitNanos(Condition cond, long nanosTimeout) + throws InterruptedException + { + if (nanosTimeout <= 0) return nanosTimeout; + long now = nanoTime(); + cond.await(nanosTimeout, TimeUnit.NANOSECONDS); + return nanosTimeout - (nanoTime() - now); + } + + private static final class SunPerfProvider implements NanoTimer { + final Perf perf; + final long multiplier, divisor; + SunPerfProvider() { + perf = (Perf) + AccessController.doPrivileged(new PrivilegedAction() { + public Object run() { + return Perf.getPerf(); + } + }); + // trying to avoid BOTH overflow and rounding errors + long numerator = 1000000000; + long denominator = perf.highResFrequency(); + long gcd = gcd(numerator, denominator); + this.multiplier = numerator / gcd; + this.divisor = denominator / gcd; + } + public long nanoTime() { + long ctr = perf.highResCounter(); + + // anything less sophisticated suffers either from rounding errors + // (FP arithmetics, backport v1.0) or overflow, when gcd is small + // (a bug in backport v1.0_01 reported by Ramesh Nethi) + + return ((ctr / divisor) * multiplier) + + (ctr % divisor) * multiplier / divisor; + + // even the above can theoretically cause problems if your JVM is + // running for sufficiently long time, but "sufficiently" means 292 + // years (worst case), or 30,000 years (common case). + + // Details: when the ticks ctr overflows, there is no way to avoid + // discontinuity in computed nanos, even in infinite arithmetics, + // unless we count number of overflows that the ctr went through + // since the JVM started. This follows from the fact that + // (2^64*multiplier/divisor) mod (2^64) > 0 in general case. + // Theoretically we could find out the number of overflows by + // checking System.currentTimeMillis(), but this is unreliable + // since the system time can unpredictably change during the JVM + // lifetime. + // The time to overflow is 2^63 / ticks frequency. With current + // ticks frequencies of several MHz, it gives about 30,000 years + // before the problem happens. If ticks frequency reaches 1 GHz, the + // time to overflow is 292 years. It is unlikely that the frequency + // ever exceeds 1 GHz. We could double the time to overflow + // (to 2^64 / frequency) by using unsigned arithmetics, e.g. by + // adding the following correction whenever the ticks is negative: + // -2*((Long.MIN_VALUE / divisor) * multiplier + + // (Long.MIN_VALUE % divisor) * multiplier / divisor) + // But, with the worst case of as much as 292 years, it does not + // seem justified. + } + } + + private static final class MillisProvider implements NanoTimer { + MillisProvider() {} + public long nanoTime() { + return System.currentTimeMillis() * 1000000; + } + } + + private static long gcd(long a, long b) { + long r; + while (b>0) { r = a % b; a = b; b = r; } + return a; + } + + + public static Object[] collectionToArray(Collection c) { + // guess the array size; expect to possibly be different + int len = c.size(); + Object[] arr = new Object[len]; + Iterator itr = c.iterator(); + int idx = 0; + while (true) { + while (idx < len && itr.hasNext()) { + arr[idx++] = itr.next(); + } + if (!itr.hasNext()) { + if (idx == len) return arr; + // otherwise have to trim + return Arrays.copyOf(arr, idx, Object[].class); + } + // otherwise, have to grow + int newcap = ((arr.length/2)+1)*3; + if (newcap < arr.length) { + // overflow + if (arr.length < Integer.MAX_VALUE) { + newcap = Integer.MAX_VALUE; + } + else { + throw new OutOfMemoryError("required array size too large"); + } + } + arr = Arrays.copyOf(arr, newcap, Object[].class); + len = newcap; + } + } + + public static Object[] collectionToArray(Collection c, Object[] a) { + Class aType = a.getClass(); + // guess the array size; expect to possibly be different + int len = c.size(); + Object[] arr = (a.length >= len ? a : + (Object[])Array.newInstance(aType.getComponentType(), len)); + Iterator itr = c.iterator(); + int idx = 0; + while (true) { + while (idx < len && itr.hasNext()) { + arr[idx++] = itr.next(); + } + if (!itr.hasNext()) { + if (idx == len) return arr; + if (arr == a) { + // orig array -> null terminate + a[idx] = null; + return a; + } + else { + // have to trim + return Arrays.copyOf(arr, idx, aType); + } + } + // otherwise, have to grow + int newcap = ((arr.length/2)+1)*3; + if (newcap < arr.length) { + // overflow + if (arr.length < Integer.MAX_VALUE) { + newcap = Integer.MAX_VALUE; + } + else { + throw new OutOfMemoryError("required array size too large"); + } + } + arr = Arrays.copyOf(arr, newcap, aType); + len = newcap; + } + } +} diff --git a/src/actors/scala/actors/threadpool/helpers/WaitQueue.java b/src/actors/scala/actors/threadpool/helpers/WaitQueue.java new file mode 100644 index 0000000000..bcbf29e5c2 --- /dev/null +++ b/src/actors/scala/actors/threadpool/helpers/WaitQueue.java @@ -0,0 +1,146 @@ +/* + based on file: QueuedSemaphore.java + Originally written by Doug Lea and released into the public domain. + This may be used for any purposes whatsoever without acknowledgment. + Thanks for the assistance and support of Sun Microsystems Labs, + and everyone contributing, testing, and using this code. + History: + Date Who What + 11Jun1998 dl Create public version + 5Aug1998 dl replaced int counters with longs + 24Aug1999 dl release(n): screen arguments + */ + +package scala.actors.threadpool.helpers; + +import java.util.Collection; +import scala.actors.threadpool.*; + +/** + * Base class for internal queue classes for semaphores, etc. + * Relies on subclasses to actually implement queue mechanics. + * NOTE: this class is NOT present in java.util.concurrent. + **/ + +public abstract class WaitQueue { + + public abstract void insert(WaitNode w); // assumed not to block + public abstract WaitNode extract(); // should return null if empty + public abstract void putBack(WaitNode w); + + public abstract boolean hasNodes(); + public abstract int getLength(); + public abstract Collection getWaitingThreads(); + public abstract boolean isWaiting(Thread thread); + + public static interface QueuedSync { + // invoked with sync on wait node, (atomically) just before enqueuing + boolean recheck(WaitNode node); + // invoked with sync on wait node, (atomically) just before signalling + void takeOver(WaitNode node); + } + + public static class WaitNode { + boolean waiting = true; + WaitNode next = null; + final Thread owner; + + public WaitNode() { + this.owner = Thread.currentThread(); + } + + public Thread getOwner() { + return owner; + } + + public synchronized boolean signal(QueuedSync sync) { + boolean signalled = waiting; + if (signalled) { + waiting = false; + notify(); + sync.takeOver(this); + } + return signalled; + } + + public synchronized boolean doTimedWait(QueuedSync sync, long nanos) + throws InterruptedException + { + if (sync.recheck(this) || !waiting) + return true; + else if (nanos <= 0) { + waiting = false; + return false; + } + else { + long deadline = Utils.nanoTime() + nanos; + try { + for (; ; ) { + TimeUnit.NANOSECONDS.timedWait(this, nanos); + if (!waiting) // definitely signalled + return true; + else { + nanos = deadline - Utils.nanoTime(); + if (nanos <= 0) { // timed out + waiting = false; + return false; + } + } + } + } + catch (InterruptedException ex) { + if (waiting) { // no notification + waiting = false; // invalidate for the signaller + throw ex; + } + else { // thread was interrupted after it was notified + Thread.currentThread().interrupt(); + return true; + } + } + } + } + + public synchronized void doWait(QueuedSync sync) + throws InterruptedException + { + if (!sync.recheck(this)) { + try { + while (waiting) wait(); + } + catch (InterruptedException ex) { + if (waiting) { // no notification + waiting = false; // invalidate for the signaller + throw ex; + } + else { // thread was interrupted after it was notified + Thread.currentThread().interrupt(); + return; + } + } + } + } + + public synchronized void doWaitUninterruptibly(QueuedSync sync) { + if (!sync.recheck(this)) { + boolean wasInterrupted = Thread.interrupted(); + try { + while (waiting) { + try { + wait(); + } + catch (InterruptedException ex) { + wasInterrupted = true; + // no need to notify; if we were signalled, we + // must be not waiting, and we'll act like signalled + } + } + } + finally { + if (wasInterrupted) Thread.currentThread().interrupt(); + } + } + } + } +} + diff --git a/src/actors/scala/actors/threadpool/locks/CondVar.java b/src/actors/scala/actors/threadpool/locks/CondVar.java new file mode 100644 index 0000000000..132e72fe2a --- /dev/null +++ b/src/actors/scala/actors/threadpool/locks/CondVar.java @@ -0,0 +1,190 @@ +/* + File: ConditionVariable.java + Originally written by Doug Lea and released into the public domain. + This may be used for any purposes whatsoever without acknowledgment. + Thanks for the assistance and support of Sun Microsystems Labs, + and everyone contributing, testing, and using this code. + History: + Date Who What + 11Jun1998 dl Create public version + */ + +package scala.actors.threadpool.locks; + +import java.util.Collection; +import java.util.Date; +import scala.actors.threadpool.*; +import scala.actors.threadpool.helpers.*; + +class CondVar implements Condition, java.io.Serializable { + + /** The lock **/ + protected final ExclusiveLock lock; + + /** + * Create a new CondVar that relies on the given mutual + * exclusion lock. + * @param lock A non-reentrant mutual exclusion lock. + **/ + + CondVar(ExclusiveLock lock) { + this.lock = lock; + } + + public void awaitUninterruptibly() { + int holdCount = lock.getHoldCount(); + if (holdCount == 0) { + throw new IllegalMonitorStateException(); + } + // avoid instant spurious wakeup if thread already interrupted + boolean wasInterrupted = Thread.interrupted(); + try { + synchronized (this) { + for (int i=holdCount; i>0; i--) lock.unlock(); + try { + wait(); + } + catch (InterruptedException ex) { + wasInterrupted = true; + // may have masked the signal and there is no way + // to tell; we must wake up spuriously + } + } + } + finally { + for (int i=holdCount; i>0; i--) lock.lock(); + if (wasInterrupted) { + Thread.currentThread().interrupt(); + } + } + } + + public void await() throws InterruptedException { + int holdCount = lock.getHoldCount(); + if (holdCount == 0) { + throw new IllegalMonitorStateException(); + } + if (Thread.interrupted()) throw new InterruptedException(); + try { + synchronized (this) { + for (int i=holdCount; i>0; i--) lock.unlock(); + try { + wait(); + } + catch (InterruptedException ex) { + notify(); + throw ex; + } + } + } + finally { + for (int i=holdCount; i>0; i--) lock.lock(); + } + } + + public boolean await(long timeout, TimeUnit unit) throws InterruptedException { + int holdCount = lock.getHoldCount(); + if (holdCount == 0) { + throw new IllegalMonitorStateException(); + } + if (Thread.interrupted()) throw new InterruptedException(); + long nanos = unit.toNanos(timeout); + boolean success = false; + try { + synchronized (this) { + for (int i=holdCount; i>0; i--) lock.unlock(); + try { + if (nanos > 0) { + long start = Utils.nanoTime(); + TimeUnit.NANOSECONDS.timedWait(this, nanos); + // DK: due to coarse-grained (millis) clock, it seems + // preferable to acknowledge timeout (success == false) + // when the equality holds (timing is exact) + success = Utils.nanoTime() - start < nanos; + } + } + catch (InterruptedException ex) { + notify(); + throw ex; + } + } + } + finally { + for (int i=holdCount; i>0; i--) lock.lock(); + } + return success; + } + +// public long awaitNanos(long timeout) throws InterruptedException { +// throw new UnsupportedOperationException(); +// } +// + public boolean awaitUntil(Date deadline) throws InterruptedException { + if (deadline == null) throw new NullPointerException(); + int holdCount = lock.getHoldCount(); + if (holdCount == 0) { + throw new IllegalMonitorStateException(); + } + long abstime = deadline.getTime(); + if (Thread.interrupted()) throw new InterruptedException(); + + boolean success = false; + try { + synchronized (this) { + for (int i=holdCount; i>0; i--) lock.unlock(); + try { + long start = System.currentTimeMillis(); + long msecs = abstime - start; + if (msecs > 0) { + wait(msecs); + // DK: due to coarse-grained (millis) clock, it seems + // preferable to acknowledge timeout (success == false) + // when the equality holds (timing is exact) + success = System.currentTimeMillis() - start < msecs; + } + } + catch (InterruptedException ex) { + notify(); + throw ex; + } + } + } + finally { + for (int i=holdCount; i>0; i--) lock.lock(); + } + return success; + } + + public synchronized void signal() { + if (!lock.isHeldByCurrentThread()) { + throw new IllegalMonitorStateException(); + } + notify(); + } + + public synchronized void signalAll() { + if (!lock.isHeldByCurrentThread()) { + throw new IllegalMonitorStateException(); + } + notifyAll(); + } + + protected ExclusiveLock getLock() { return lock; } + + protected boolean hasWaiters() { + throw new UnsupportedOperationException("Use FAIR version"); + } + + protected int getWaitQueueLength() { + throw new UnsupportedOperationException("Use FAIR version"); + } + + protected Collection getWaitingThreads() { + throw new UnsupportedOperationException("Use FAIR version"); + } + + static interface ExclusiveLock extends Lock { + boolean isHeldByCurrentThread(); + int getHoldCount(); + } +} diff --git a/src/actors/scala/actors/threadpool/locks/Condition.java b/src/actors/scala/actors/threadpool/locks/Condition.java new file mode 100644 index 0000000000..0553684321 --- /dev/null +++ b/src/actors/scala/actors/threadpool/locks/Condition.java @@ -0,0 +1,434 @@ +/* + * Written by Doug Lea with assistance from members of JCP JSR-166 + * Expert Group and released to the public domain, as explained at + * http://creativecommons.org/licenses/publicdomain + */ + +package scala.actors.threadpool.locks; + +import scala.actors.threadpool.*; +import java.util.Date; + +/** + * {@code Condition} factors out the {@code Object} monitor + * methods ({@link Object#wait() wait}, {@link Object#notify notify} + * and {@link Object#notifyAll notifyAll}) into distinct objects to + * give the effect of having multiple wait-sets per object, by + * combining them with the use of arbitrary {@link Lock} implementations. + * Where a {@code Lock} replaces the use of {@code synchronized} methods + * and statements, a {@code Condition} replaces the use of the Object + * monitor methods. + * + * <p>Conditions (also known as <em>condition queues</em> or + * <em>condition variables</em>) provide a means for one thread to + * suspend execution (to "wait") until notified by another + * thread that some state condition may now be true. Because access + * to this shared state information occurs in different threads, it + * must be protected, so a lock of some form is associated with the + * condition. The key property that waiting for a condition provides + * is that it <em>atomically</em> releases the associated lock and + * suspends the current thread, just like {@code Object.wait}. + * + * <p>A {@code Condition} instance is intrinsically bound to a lock. + * To obtain a {@code Condition} instance for a particular {@link Lock} + * instance use its {@link Lock#newCondition newCondition()} method. + * + * <p>As an example, suppose we have a bounded buffer which supports + * {@code put} and {@code take} methods. If a + * {@code take} is attempted on an empty buffer, then the thread will block + * until an item becomes available; if a {@code put} is attempted on a + * full buffer, then the thread will block until a space becomes available. + * We would like to keep waiting {@code put} threads and {@code take} + * threads in separate wait-sets so that we can use the optimization of + * only notifying a single thread at a time when items or spaces become + * available in the buffer. This can be achieved using two + * {@link Condition} instances. + * <pre> + * class BoundedBuffer { + * <b>final Lock lock = new ReentrantLock();</b> + * final Condition notFull = <b>lock.newCondition(); </b> + * final Condition notEmpty = <b>lock.newCondition(); </b> + * + * final Object[] items = new Object[100]; + * int putptr, takeptr, count; + * + * public void put(Object x) throws InterruptedException { + * <b>lock.lock(); + * try {</b> + * while (count == items.length) + * <b>notFull.await();</b> + * items[putptr] = x; + * if (++putptr == items.length) putptr = 0; + * ++count; + * <b>notEmpty.signal();</b> + * <b>} finally { + * lock.unlock(); + * }</b> + * } + * + * public Object take() throws InterruptedException { + * <b>lock.lock(); + * try {</b> + * while (count == 0) + * <b>notEmpty.await();</b> + * Object x = items[takeptr]; + * if (++takeptr == items.length) takeptr = 0; + * --count; + * <b>notFull.signal();</b> + * return x; + * <b>} finally { + * lock.unlock(); + * }</b> + * } + * } + * </pre> + * + * (The {@link edu.emory.mathcs.backport.java.util.concurrent.ArrayBlockingQueue} class provides + * this functionality, so there is no reason to implement this + * sample usage class.) + * + * <p>A {@code Condition} implementation can provide behavior and semantics + * that is + * different from that of the {@code Object} monitor methods, such as + * guaranteed ordering for notifications, or not requiring a lock to be held + * when performing notifications. + * If an implementation provides such specialized semantics then the + * implementation must document those semantics. + * + * <p>Note that {@code Condition} instances are just normal objects and can + * themselves be used as the target in a {@code synchronized} statement, + * and can have their own monitor {@link Object#wait wait} and + * {@link Object#notify notification} methods invoked. + * Acquiring the monitor lock of a {@code Condition} instance, or using its + * monitor methods, has no specified relationship with acquiring the + * {@link Lock} associated with that {@code Condition} or the use of its + * {@linkplain #await waiting} and {@linkplain #signal signalling} methods. + * It is recommended that to avoid confusion you never use {@code Condition} + * instances in this way, except perhaps within their own implementation. + * + * <p>Except where noted, passing a {@code null} value for any parameter + * will result in a {@link NullPointerException} being thrown. + * + * <h3>Implementation Considerations</h3> + * + * <p>When waiting upon a {@code Condition}, a "<em>spurious + * wakeup</em>" is permitted to occur, in + * general, as a concession to the underlying platform semantics. + * This has little practical impact on most application programs as a + * {@code Condition} should always be waited upon in a loop, testing + * the state predicate that is being waited for. An implementation is + * free to remove the possibility of spurious wakeups but it is + * recommended that applications programmers always assume that they can + * occur and so always wait in a loop. + * + * <p>The three forms of condition waiting + * (interruptible, non-interruptible, and timed) may differ in their ease of + * implementation on some platforms and in their performance characteristics. + * In particular, it may be difficult to provide these features and maintain + * specific semantics such as ordering guarantees. + * Further, the ability to interrupt the actual suspension of the thread may + * not always be feasible to implement on all platforms. + * + * <p>Consequently, an implementation is not required to define exactly the + * same guarantees or semantics for all three forms of waiting, nor is it + * required to support interruption of the actual suspension of the thread. + * + * <p>An implementation is required to + * clearly document the semantics and guarantees provided by each of the + * waiting methods, and when an implementation does support interruption of + * thread suspension then it must obey the interruption semantics as defined + * in this interface. + * + * <p>As interruption generally implies cancellation, and checks for + * interruption are often infrequent, an implementation can favor responding + * to an interrupt over normal method return. This is true even if it can be + * shown that the interrupt occurred after another action may have unblocked + * the thread. An implementation should document this behavior. + * + * @since 1.5 + * @author Doug Lea + */ +public interface Condition { + + /** + * Causes the current thread to wait until it is signalled or + * {@linkplain Thread#interrupt interrupted}. + * + * <p>The lock associated with this {@code Condition} is atomically + * released and the current thread becomes disabled for thread scheduling + * purposes and lies dormant until <em>one</em> of four things happens: + * <ul> + * <li>Some other thread invokes the {@link #signal} method for this + * {@code Condition} and the current thread happens to be chosen as the + * thread to be awakened; or + * <li>Some other thread invokes the {@link #signalAll} method for this + * {@code Condition}; or + * <li>Some other thread {@linkplain Thread#interrupt interrupts} the + * current thread, and interruption of thread suspension is supported; or + * <li>A "<em>spurious wakeup</em>" occurs. + * </ul> + * + * <p>In all cases, before this method can return the current thread must + * re-acquire the lock associated with this condition. When the + * thread returns it is <em>guaranteed</em> to hold this lock. + * + * <p>If the current thread: + * <ul> + * <li>has its interrupted status set on entry to this method; or + * <li>is {@linkplain Thread#interrupt interrupted} while waiting + * and interruption of thread suspension is supported, + * </ul> + * then {@link InterruptedException} is thrown and the current thread's + * interrupted status is cleared. It is not specified, in the first + * case, whether or not the test for interruption occurs before the lock + * is released. + * + * <p><b>Implementation Considerations</b> + * + * <p>The current thread is assumed to hold the lock associated with this + * {@code Condition} when this method is called. + * It is up to the implementation to determine if this is + * the case and if not, how to respond. Typically, an exception will be + * thrown (such as {@link IllegalMonitorStateException}) and the + * implementation must document that fact. + * + * <p>An implementation can favor responding to an interrupt over normal + * method return in response to a signal. In that case the implementation + * must ensure that the signal is redirected to another waiting thread, if + * there is one. + * + * @throws InterruptedException if the current thread is interrupted + * (and interruption of thread suspension is supported) + */ + void await() throws InterruptedException; + + /** + * Causes the current thread to wait until it is signalled. + * + * <p>The lock associated with this condition is atomically + * released and the current thread becomes disabled for thread scheduling + * purposes and lies dormant until <em>one</em> of three things happens: + * <ul> + * <li>Some other thread invokes the {@link #signal} method for this + * {@code Condition} and the current thread happens to be chosen as the + * thread to be awakened; or + * <li>Some other thread invokes the {@link #signalAll} method for this + * {@code Condition}; or + * <li>A "<em>spurious wakeup</em>" occurs. + * </ul> + * + * <p>In all cases, before this method can return the current thread must + * re-acquire the lock associated with this condition. When the + * thread returns it is <em>guaranteed</em> to hold this lock. + * + * <p>If the current thread's interrupted status is set when it enters + * this method, or it is {@linkplain Thread#interrupt interrupted} + * while waiting, it will continue to wait until signalled. When it finally + * returns from this method its interrupted status will still + * be set. + * + * <p><b>Implementation Considerations</b> + * + * <p>The current thread is assumed to hold the lock associated with this + * {@code Condition} when this method is called. + * It is up to the implementation to determine if this is + * the case and if not, how to respond. Typically, an exception will be + * thrown (such as {@link IllegalMonitorStateException}) and the + * implementation must document that fact. + */ + void awaitUninterruptibly(); + +// /** +// * Causes the current thread to wait until it is signalled or interrupted, +// * or the specified waiting time elapses. +// * +// * <p>The lock associated with this condition is atomically +// * released and the current thread becomes disabled for thread scheduling +// * purposes and lies dormant until <em>one</em> of five things happens: +// * <ul> +// * <li>Some other thread invokes the {@link #signal} method for this +// * <tt>Condition</tt> and the current thread happens to be chosen as the +// * thread to be awakened; or +// * <li>Some other thread invokes the {@link #signalAll} method for this +// * <tt>Condition</tt>; or +// * <li>Some other thread {@link Thread#interrupt interrupts} the current +// * thread, and interruption of thread suspension is supported; or +// * <li>The specified waiting time elapses; or +// * <li>A "<em>spurious wakeup</em>" occurs. +// * </ul> +// * +// * <p>In all cases, before this method can return the current thread must +// * re-acquire the lock associated with this condition. When the +// * thread returns it is <em>guaranteed</em> to hold this lock. +// * +// * <p>If the current thread: +// * <ul> +// * <li>has its interrupted status set on entry to this method; or +// * <li>is {@link Thread#interrupt interrupted} while waiting +// * and interruption of thread suspension is supported, +// * </ul> +// * then {@link InterruptedException} is thrown and the current thread's +// * interrupted status is cleared. It is not specified, in the first +// * case, whether or not the test for interruption occurs before the lock +// * is released. +// * +// * <p>The method returns an estimate of the number of nanoseconds +// * remaining to wait given the supplied <tt>nanosTimeout</tt> +// * value upon return, or a value less than or equal to zero if it +// * timed out. This value can be used to determine whether and how +// * long to re-wait in cases where the wait returns but an awaited +// * condition still does not hold. Typical uses of this method take +// * the following form: +// * +// * <pre> +// * synchronized boolean aMethod(long timeout, TimeUnit unit) { +// * long nanosTimeout = unit.toNanos(timeout); +// * while (!conditionBeingWaitedFor) { +// * if (nanosTimeout > 0) +// * nanosTimeout = theCondition.awaitNanos(nanosTimeout); +// * else +// * return false; +// * } +// * // ... +// * } +// * </pre> +// * +// * <p> Design note: This method requires a nanosecond argument so +// * as to avoid truncation errors in reporting remaining times. +// * Such precision loss would make it difficult for programmers to +// * ensure that total waiting times are not systematically shorter +// * than specified when re-waits occur. +// * +// * <p><b>Implementation Considerations</b> +// * <p>The current thread is assumed to hold the lock associated with this +// * <tt>Condition</tt> when this method is called. +// * It is up to the implementation to determine if this is +// * the case and if not, how to respond. Typically, an exception will be +// * thrown (such as {@link IllegalMonitorStateException}) and the +// * implementation must document that fact. +// * +// * <p>An implementation can favor responding to an interrupt over normal +// * method return in response to a signal, or over indicating the elapse +// * of the specified waiting time. In either case the implementation +// * must ensure that the signal is redirected to another waiting thread, if +// * there is one. +// * +// * @param nanosTimeout the maximum time to wait, in nanoseconds +// * @return A value less than or equal to zero if the wait has +// * timed out; otherwise an estimate, that +// * is strictly less than the <tt>nanosTimeout</tt> argument, +// * of the time still remaining when this method returned. +// * +// * @throws InterruptedException if the current thread is interrupted (and +// * interruption of thread suspension is supported). +// */ +// long awaitNanos(long nanosTimeout) throws InterruptedException; + + /** + * Causes the current thread to wait until it is signalled or interrupted, + * or the specified waiting time elapses. This method is behaviorally + * equivalent to:<br> + * <pre> + * awaitNanos(unit.toNanos(time)) > 0 + * </pre> + * @param time the maximum time to wait + * @param unit the time unit of the {@code time} argument + * @return {@code false} if the waiting time detectably elapsed + * before return from the method, else {@code true} + * @throws InterruptedException if the current thread is interrupted + * (and interruption of thread suspension is supported) + */ + boolean await(long time, TimeUnit unit) throws InterruptedException; + + /** + * Causes the current thread to wait until it is signalled or interrupted, + * or the specified deadline elapses. + * + * <p>The lock associated with this condition is atomically + * released and the current thread becomes disabled for thread scheduling + * purposes and lies dormant until <em>one</em> of five things happens: + * <ul> + * <li>Some other thread invokes the {@link #signal} method for this + * {@code Condition} and the current thread happens to be chosen as the + * thread to be awakened; or + * <li>Some other thread invokes the {@link #signalAll} method for this + * {@code Condition}; or + * <li>Some other thread {@linkplain Thread#interrupt interrupts} the + * current thread, and interruption of thread suspension is supported; or + * <li>The specified deadline elapses; or + * <li>A "<em>spurious wakeup</em>" occurs. + * </ul> + * + * <p>In all cases, before this method can return the current thread must + * re-acquire the lock associated with this condition. When the + * thread returns it is <em>guaranteed</em> to hold this lock. + * + * + * <p>If the current thread: + * <ul> + * <li>has its interrupted status set on entry to this method; or + * <li>is {@linkplain Thread#interrupt interrupted} while waiting + * and interruption of thread suspension is supported, + * </ul> + * then {@link InterruptedException} is thrown and the current thread's + * interrupted status is cleared. It is not specified, in the first + * case, whether or not the test for interruption occurs before the lock + * is released. + * + * + * <p>The return value indicates whether the deadline has elapsed, + * which can be used as follows: + * <pre> + * synchronized boolean aMethod(Date deadline) { + * boolean stillWaiting = true; + * while (!conditionBeingWaitedFor) { + * if (stillWaiting) + * stillWaiting = theCondition.awaitUntil(deadline); + * else + * return false; + * } + * // ... + * } + * </pre> + * + * <p><b>Implementation Considerations</b> + * + * <p>The current thread is assumed to hold the lock associated with this + * {@code Condition} when this method is called. + * It is up to the implementation to determine if this is + * the case and if not, how to respond. Typically, an exception will be + * thrown (such as {@link IllegalMonitorStateException}) and the + * implementation must document that fact. + * + * <p>An implementation can favor responding to an interrupt over normal + * method return in response to a signal, or over indicating the passing + * of the specified deadline. In either case the implementation + * must ensure that the signal is redirected to another waiting thread, if + * there is one. + * + * @param deadline the absolute time to wait until + * @return {@code false} if the deadline has elapsed upon return, else + * {@code true} + * @throws InterruptedException if the current thread is interrupted + * (and interruption of thread suspension is supported) + */ + boolean awaitUntil(Date deadline) throws InterruptedException; + + /** + * Wakes up one waiting thread. + * + * <p>If any threads are waiting on this condition then one + * is selected for waking up. That thread must then re-acquire the + * lock before returning from {@code await}. + */ + void signal(); + + /** + * Wakes up all waiting threads. + * + * <p>If any threads are waiting on this condition then they are + * all woken up. Each thread must re-acquire the lock before it can + * return from {@code await}. + */ + void signalAll(); +} diff --git a/src/actors/scala/actors/threadpool/locks/FIFOCondVar.java b/src/actors/scala/actors/threadpool/locks/FIFOCondVar.java new file mode 100644 index 0000000000..7495a8a884 --- /dev/null +++ b/src/actors/scala/actors/threadpool/locks/FIFOCondVar.java @@ -0,0 +1,146 @@ +/* + File: ConditionVariable.java + Originally written by Doug Lea and released into the public domain. + This may be used for any purposes whatsoever without acknowledgment. + Thanks for the assistance and support of Sun Microsystems Labs, + and everyone contributing, testing, and using this code. + History: + Date Who What + 11Jun1998 dl Create public version + */ + +package scala.actors.threadpool.locks; + +import java.util.Collection; +import java.util.Date; +import scala.actors.threadpool.*; +import scala.actors.threadpool.helpers.*; + +class FIFOCondVar extends CondVar implements Condition, java.io.Serializable { + + private static final WaitQueue.QueuedSync sync = new WaitQueue.QueuedSync() { + public boolean recheck(WaitQueue.WaitNode node) { return false; } + public void takeOver(WaitQueue.WaitNode node) {} + }; + + // wait queue; only accessed when holding the lock + private final WaitQueue wq = new FIFOWaitQueue(); + + /** + * Create a new CondVar that relies on the given mutual exclusion lock. + * @param lock A non-reentrant mutual exclusion lock. + */ + FIFOCondVar(ExclusiveLock lock) { + super(lock); + } + + public void awaitUninterruptibly() { + int holdCount = lock.getHoldCount(); + if (holdCount == 0) { + throw new IllegalMonitorStateException(); + } + WaitQueue.WaitNode n = new WaitQueue.WaitNode(); + wq.insert(n); + for (int i=holdCount; i>0; i--) lock.unlock(); + try { + n.doWaitUninterruptibly(sync); + } + finally { + for (int i=holdCount; i>0; i--) lock.lock(); + } + } + + public void await() throws InterruptedException { + int holdCount = lock.getHoldCount(); + if (holdCount == 0) { + throw new IllegalMonitorStateException(); + } + if (Thread.interrupted()) throw new InterruptedException(); + WaitQueue.WaitNode n = new WaitQueue.WaitNode(); + wq.insert(n); + for (int i=holdCount; i>0; i--) lock.unlock(); + try { + n.doWait(sync); + } + finally { + for (int i=holdCount; i>0; i--) lock.lock(); + } + } + + public boolean await(long timeout, TimeUnit unit) throws InterruptedException { + int holdCount = lock.getHoldCount(); + if (holdCount == 0) { + throw new IllegalMonitorStateException(); + } + if (Thread.interrupted()) throw new InterruptedException(); + long nanos = unit.toNanos(timeout); + WaitQueue.WaitNode n = new WaitQueue.WaitNode(); + wq.insert(n); + boolean success = false; + for (int i=holdCount; i>0; i--) lock.unlock(); + try { + success = n.doTimedWait(sync, nanos); + } + finally { + for (int i=holdCount; i>0; i--) lock.lock(); + } + return success; + } + +// public long awaitNanos(long timeout) throws InterruptedException { +// throw new UnsupportedOperationException(); +// } +// + public boolean awaitUntil(Date deadline) throws InterruptedException { + if (deadline == null) throw new NullPointerException(); + long abstime = deadline.getTime(); + long start = System.currentTimeMillis(); + long msecs = abstime - start; + return await(msecs, TimeUnit.MILLISECONDS); + } + + public void signal() { + if (!lock.isHeldByCurrentThread()) { + throw new IllegalMonitorStateException(); + } + for (;;) { + WaitQueue.WaitNode w = wq.extract(); + if (w == null) return; // no one to signal + if (w.signal(sync)) return; // notify if still waiting, else skip + } + } + + public void signalAll() { + if (!lock.isHeldByCurrentThread()) { + throw new IllegalMonitorStateException(); + } + for (;;) { + WaitQueue.WaitNode w = wq.extract(); + if (w == null) return; // no more to signal + w.signal(sync); + } + } + + protected boolean hasWaiters() { + if (!lock.isHeldByCurrentThread()) { + throw new IllegalMonitorStateException(); + } + return wq.hasNodes(); + } + + protected int getWaitQueueLength() { + if (!lock.isHeldByCurrentThread()) { + throw new IllegalMonitorStateException(); + } + return wq.getLength(); + } + + protected Collection getWaitingThreads() { + if (!lock.isHeldByCurrentThread()) { + throw new IllegalMonitorStateException(); + } + return wq.getWaitingThreads(); + } + + +} diff --git a/src/actors/scala/actors/threadpool/locks/Lock.java b/src/actors/scala/actors/threadpool/locks/Lock.java new file mode 100644 index 0000000000..47a4e8e777 --- /dev/null +++ b/src/actors/scala/actors/threadpool/locks/Lock.java @@ -0,0 +1,328 @@ +/* + * Written by Doug Lea with assistance from members of JCP JSR-166 + * Expert Group and released to the public domain, as explained at + * http://creativecommons.org/licenses/publicdomain + */ + +package scala.actors.threadpool.locks; + +import scala.actors.threadpool.TimeUnit; + +/** + * {@code Lock} implementations provide more extensive locking + * operations than can be obtained using {@code synchronized} methods + * and statements. They allow more flexible structuring, may have + * quite different properties, and may support multiple associated + * {@link Condition} objects. + * + * <p>A lock is a tool for controlling access to a shared resource by + * multiple threads. Commonly, a lock provides exclusive access to a + * shared resource: only one thread at a time can acquire the lock and + * all access to the shared resource requires that the lock be + * acquired first. However, some locks may allow concurrent access to + * a shared resource, such as the read lock of a {@link ReadWriteLock}. + * + * <p>The use of {@code synchronized} methods or statements provides + * access to the implicit monitor lock associated with every object, but + * forces all lock acquisition and release to occur in a block-structured way: + * when multiple locks are acquired they must be released in the opposite + * order, and all locks must be released in the same lexical scope in which + * they were acquired. + * + * <p>While the scoping mechanism for {@code synchronized} methods + * and statements makes it much easier to program with monitor locks, + * and helps avoid many common programming errors involving locks, + * there are occasions where you need to work with locks in a more + * flexible way. For example, some algorithms for traversing + * concurrently accessed data structures require the use of + * "hand-over-hand" or "chain locking": you + * acquire the lock of node A, then node B, then release A and acquire + * C, then release B and acquire D and so on. Implementations of the + * {@code Lock} interface enable the use of such techniques by + * allowing a lock to be acquired and released in different scopes, + * and allowing multiple locks to be acquired and released in any + * order. + * + * <p>With this increased flexibility comes additional + * responsibility. The absence of block-structured locking removes the + * automatic release of locks that occurs with {@code synchronized} + * methods and statements. In most cases, the following idiom + * should be used: + * + * <pre><tt> Lock l = ...; + * l.lock(); + * try { + * // access the resource protected by this lock + * } finally { + * l.unlock(); + * } + * </tt></pre> + * + * When locking and unlocking occur in different scopes, care must be + * taken to ensure that all code that is executed while the lock is + * held is protected by try-finally or try-catch to ensure that the + * lock is released when necessary. + * + * <p>{@code Lock} implementations provide additional functionality + * over the use of {@code synchronized} methods and statements by + * providing a non-blocking attempt to acquire a lock ({@link + * #tryLock()}), an attempt to acquire the lock that can be + * interrupted ({@link #lockInterruptibly}, and an attempt to acquire + * the lock that can timeout ({@link #tryLock(long, TimeUnit)}). + * + * <p>A {@code Lock} class can also provide behavior and semantics + * that is quite different from that of the implicit monitor lock, + * such as guaranteed ordering, non-reentrant usage, or deadlock + * detection. If an implementation provides such specialized semantics + * then the implementation must document those semantics. + * + * <p>Note that {@code Lock} instances are just normal objects and can + * themselves be used as the target in a {@code synchronized} statement. + * Acquiring the + * monitor lock of a {@code Lock} instance has no specified relationship + * with invoking any of the {@link #lock} methods of that instance. + * It is recommended that to avoid confusion you never use {@code Lock} + * instances in this way, except within their own implementation. + * + * <p>Except where noted, passing a {@code null} value for any + * parameter will result in a {@link NullPointerException} being + * thrown. + * + * <h3>Memory Synchronization</h3> + * + * <p>All {@code Lock} implementations <em>must</em> enforce the same + * memory synchronization semantics as provided by the built-in monitor + * lock, as described in <a href="http://java.sun.com/docs/books/jls/"> + * The Java Language Specification, Third Edition (17.4 Memory Model)</a>: + * <ul> + * <li>A successful {@code lock} operation has the same memory + * synchronization effects as a successful <em>Lock</em> action. + * <li>A successful {@code unlock} operation has the same + * memory synchronization effects as a successful <em>Unlock</em> action. + * </ul> + * + * Unsuccessful locking and unlocking operations, and reentrant + * locking/unlocking operations, do not require any memory + * synchronization effects. + * + * <h3>Implementation Considerations</h3> + * + * <p> The three forms of lock acquisition (interruptible, + * non-interruptible, and timed) may differ in their performance + * characteristics, ordering guarantees, or other implementation + * qualities. Further, the ability to interrupt the <em>ongoing</em> + * acquisition of a lock may not be available in a given {@code Lock} + * class. Consequently, an implementation is not required to define + * exactly the same guarantees or semantics for all three forms of + * lock acquisition, nor is it required to support interruption of an + * ongoing lock acquisition. An implementation is required to clearly + * document the semantics and guarantees provided by each of the + * locking methods. It must also obey the interruption semantics as + * defined in this interface, to the extent that interruption of lock + * acquisition is supported: which is either totally, or only on + * method entry. + * + * <p>As interruption generally implies cancellation, and checks for + * interruption are often infrequent, an implementation can favor responding + * to an interrupt over normal method return. This is true even if it can be + * shown that the interrupt occurred after another action may have unblocked + * the thread. An implementation should document this behavior. + * + * @see ReentrantLock + * @see Condition + * @see ReadWriteLock + * + * @since 1.5 + * @author Doug Lea + */ +public interface Lock { + + /** + * Acquires the lock. + * + * <p>If the lock is not available then the current thread becomes + * disabled for thread scheduling purposes and lies dormant until the + * lock has been acquired. + * + * <p><b>Implementation Considerations</b> + * + * <p>A {@code Lock} implementation may be able to detect erroneous use + * of the lock, such as an invocation that would cause deadlock, and + * may throw an (unchecked) exception in such circumstances. The + * circumstances and the exception type must be documented by that + * {@code Lock} implementation. + */ + void lock(); + + /** + * Acquires the lock unless the current thread is + * {@linkplain Thread#interrupt interrupted}. + * + * <p>Acquires the lock if it is available and returns immediately. + * + * <p>If the lock is not available then the current thread becomes + * disabled for thread scheduling purposes and lies dormant until + * one of two things happens: + * + * <ul> + * <li>The lock is acquired by the current thread; or + * <li>Some other thread {@linkplain Thread#interrupt interrupts} the + * current thread, and interruption of lock acquisition is supported. + * </ul> + * + * <p>If the current thread: + * <ul> + * <li>has its interrupted status set on entry to this method; or + * <li>is {@linkplain Thread#interrupt interrupted} while acquiring the + * lock, and interruption of lock acquisition is supported, + * </ul> + * then {@link InterruptedException} is thrown and the current thread's + * interrupted status is cleared. + * + * <p><b>Implementation Considerations</b> + * + * <p>The ability to interrupt a lock acquisition in some + * implementations may not be possible, and if possible may be an + * expensive operation. The programmer should be aware that this + * may be the case. An implementation should document when this is + * the case. + * + * <p>An implementation can favor responding to an interrupt over + * normal method return. + * + * <p>A {@code Lock} implementation may be able to detect + * erroneous use of the lock, such as an invocation that would + * cause deadlock, and may throw an (unchecked) exception in such + * circumstances. The circumstances and the exception type must + * be documented by that {@code Lock} implementation. + * + * @throws InterruptedException if the current thread is + * interrupted while acquiring the lock (and interruption + * of lock acquisition is supported). + */ + void lockInterruptibly() throws InterruptedException; + + /** + * Acquires the lock only if it is free at the time of invocation. + * + * <p>Acquires the lock if it is available and returns immediately + * with the value {@code true}. + * If the lock is not available then this method will return + * immediately with the value {@code false}. + * + * <p>A typical usage idiom for this method would be: + * <pre> + * Lock lock = ...; + * if (lock.tryLock()) { + * try { + * // manipulate protected state + * } finally { + * lock.unlock(); + * } + * } else { + * // perform alternative actions + * } + * </pre> + * This usage ensures that the lock is unlocked if it was acquired, and + * doesn't try to unlock if the lock was not acquired. + * + * @return {@code true} if the lock was acquired and + * {@code false} otherwise + */ + boolean tryLock(); + + /** + * Acquires the lock if it is free within the given waiting time and the + * current thread has not been {@linkplain Thread#interrupt interrupted}. + * + * <p>If the lock is available this method returns immediately + * with the value {@code true}. + * If the lock is not available then + * the current thread becomes disabled for thread scheduling + * purposes and lies dormant until one of three things happens: + * <ul> + * <li>The lock is acquired by the current thread; or + * <li>Some other thread {@linkplain Thread#interrupt interrupts} the + * current thread, and interruption of lock acquisition is supported; or + * <li>The specified waiting time elapses + * </ul> + * + * <p>If the lock is acquired then the value {@code true} is returned. + * + * <p>If the current thread: + * <ul> + * <li>has its interrupted status set on entry to this method; or + * <li>is {@linkplain Thread#interrupt interrupted} while acquiring + * the lock, and interruption of lock acquisition is supported, + * </ul> + * then {@link InterruptedException} is thrown and the current thread's + * interrupted status is cleared. + * + * <p>If the specified waiting time elapses then the value {@code false} + * is returned. + * If the time is + * less than or equal to zero, the method will not wait at all. + * + * <p><b>Implementation Considerations</b> + * + * <p>The ability to interrupt a lock acquisition in some implementations + * may not be possible, and if possible may + * be an expensive operation. + * The programmer should be aware that this may be the case. An + * implementation should document when this is the case. + * + * <p>An implementation can favor responding to an interrupt over normal + * method return, or reporting a timeout. + * + * <p>A {@code Lock} implementation may be able to detect + * erroneous use of the lock, such as an invocation that would cause + * deadlock, and may throw an (unchecked) exception in such circumstances. + * The circumstances and the exception type must be documented by that + * {@code Lock} implementation. + * + * @param time the maximum time to wait for the lock + * @param unit the time unit of the {@code time} argument + * @return {@code true} if the lock was acquired and {@code false} + * if the waiting time elapsed before the lock was acquired + * + * @throws InterruptedException if the current thread is interrupted + * while acquiring the lock (and interruption of lock + * acquisition is supported) + */ + boolean tryLock(long time, TimeUnit unit) throws InterruptedException; + + /** + * Releases the lock. + * + * <p><b>Implementation Considerations</b> + * + * <p>A {@code Lock} implementation will usually impose + * restrictions on which thread can release a lock (typically only the + * holder of the lock can release it) and may throw + * an (unchecked) exception if the restriction is violated. + * Any restrictions and the exception + * type must be documented by that {@code Lock} implementation. + */ + void unlock(); + + /** + * Returns a new {@link Condition} instance that is bound to this + * {@code Lock} instance. + * + * <p>Before waiting on the condition the lock must be held by the + * current thread. + * A call to {@link Condition#await()} will atomically release the lock + * before waiting and re-acquire the lock before the wait returns. + * + * <p><b>Implementation Considerations</b> + * + * <p>The exact operation of the {@link Condition} instance depends on + * the {@code Lock} implementation and must be documented by that + * implementation. + * + * @return A new {@link Condition} instance for this {@code Lock} instance + * @throws UnsupportedOperationException if this {@code Lock} + * implementation does not support conditions + */ + Condition newCondition(); +} diff --git a/src/actors/scala/actors/threadpool/locks/ReadWriteLock.java b/src/actors/scala/actors/threadpool/locks/ReadWriteLock.java new file mode 100644 index 0000000000..02983f9bd4 --- /dev/null +++ b/src/actors/scala/actors/threadpool/locks/ReadWriteLock.java @@ -0,0 +1,104 @@ +/* + * Written by Doug Lea with assistance from members of JCP JSR-166 + * Expert Group and released to the public domain, as explained at + * http://creativecommons.org/licenses/publicdomain + */ + +package scala.actors.threadpool.locks; + +/** + * A <tt>ReadWriteLock</tt> maintains a pair of associated {@link + * Lock locks}, one for read-only operations and one for writing. + * The {@link #readLock read lock} may be held simultaneously by + * multiple reader threads, so long as there are no writers. The + * {@link #writeLock write lock} is exclusive. + * + * <p>All <tt>ReadWriteLock</tt> implementations must guarantee that + * the memory synchronization effects of <tt>writeLock</tt> operations + * (as specified in the {@link Lock} interface) also hold with respect + * to the associated <tt>readLock</tt>. That is, a thread successfully + * acquiring the read lock will see all updates made upon previous + * release of the write lock. + * + * <p>A read-write lock allows for a greater level of concurrency in + * accessing shared data than that permitted by a mutual exclusion lock. + * It exploits the fact that while only a single thread at a time (a + * <em>writer</em> thread) can modify the shared data, in many cases any + * number of threads can concurrently read the data (hence <em>reader</em> + * threads). + * In theory, the increase in concurrency permitted by the use of a read-write + * lock will lead to performance improvements over the use of a mutual + * exclusion lock. In practice this increase in concurrency will only be fully + * realized on a multi-processor, and then only if the access patterns for + * the shared data are suitable. + * + * <p>Whether or not a read-write lock will improve performance over the use + * of a mutual exclusion lock depends on the frequency that the data is + * read compared to being modified, the duration of the read and write + * operations, and the contention for the data - that is, the number of + * threads that will try to read or write the data at the same time. + * For example, a collection that is initially populated with data and + * thereafter infrequently modified, while being frequently searched + * (such as a directory of some kind) is an ideal candidate for the use of + * a read-write lock. However, if updates become frequent then the data + * spends most of its time being exclusively locked and there is little, if any + * increase in concurrency. Further, if the read operations are too short + * the overhead of the read-write lock implementation (which is inherently + * more complex than a mutual exclusion lock) can dominate the execution + * cost, particularly as many read-write lock implementations still serialize + * all threads through a small section of code. Ultimately, only profiling + * and measurement will establish whether the use of a read-write lock is + * suitable for your application. + * + * + * <p>Although the basic operation of a read-write lock is straight-forward, + * there are many policy decisions that an implementation must make, which + * may affect the effectiveness of the read-write lock in a given application. + * Examples of these policies include: + * <ul> + * <li>Determining whether to grant the read lock or the write lock, when + * both readers and writers are waiting, at the time that a writer releases + * the write lock. Writer preference is common, as writes are expected to be + * short and infrequent. Reader preference is less common as it can lead to + * lengthy delays for a write if the readers are frequent and long-lived as + * expected. Fair, or "in-order" implementations are also possible. + * + * <li>Determining whether readers that request the read lock while a + * reader is active and a writer is waiting, are granted the read lock. + * Preference to the reader can delay the writer indefinitely, while + * preference to the writer can reduce the potential for concurrency. + * + * <li>Determining whether the locks are reentrant: can a thread with the + * write lock reacquire it? Can it acquire a read lock while holding the + * write lock? Is the read lock itself reentrant? + * + * <li>Can the write lock be downgraded to a read lock without allowing + * an intervening writer? Can a read lock be upgraded to a write lock, + * in preference to other waiting readers or writers? + * + * </ul> + * You should consider all of these things when evaluating the suitability + * of a given implementation for your application. + * + * @see ReentrantReadWriteLock + * @see Lock + * @see ReentrantLock + * + * @since 1.5 + * @author Doug Lea + */ +public interface ReadWriteLock { + /** + * Returns the lock used for reading. + * + * @return the lock used for reading. + */ + Lock readLock(); + + /** + * Returns the lock used for writing. + * + * @return the lock used for writing. + */ + Lock writeLock(); +} diff --git a/src/actors/scala/actors/threadpool/locks/ReentrantLock.java b/src/actors/scala/actors/threadpool/locks/ReentrantLock.java new file mode 100644 index 0000000000..b42ddd611b --- /dev/null +++ b/src/actors/scala/actors/threadpool/locks/ReentrantLock.java @@ -0,0 +1,959 @@ +/* + * Written by Doug Lea with assistance from members of JCP JSR-166 + * Expert Group and released to the public domain, as explained at + * http://creativecommons.org/licenses/publicdomain + */ + +package scala.actors.threadpool.locks; + +import java.util.Collection; +import scala.actors.threadpool.*; +import scala.actors.threadpool.helpers.*; + +/** + * A reentrant mutual exclusion {@link Lock} with the same basic + * behavior and semantics as the implicit monitor lock accessed using + * {@code synchronized} methods and statements, but with extended + * capabilities. + * + * <p>A {@code ReentrantLock} is <em>owned</em> by the thread last + * successfully locking, but not yet unlocking it. A thread invoking + * {@code lock} will return, successfully acquiring the lock, when + * the lock is not owned by another thread. The method will return + * immediately if the current thread already owns the lock. This can + * be checked using methods {@link #isHeldByCurrentThread}, and {@link + * #getHoldCount}. + * + * <p>The constructor for this class accepts an optional + * <em>fairness</em> parameter. When set {@code true}, under + * contention, locks favor granting access to the longest-waiting + * thread. Otherwise this lock does not guarantee any particular + * access order. Programs using fair locks accessed by many threads + * may display lower overall throughput (i.e., are slower; often much + * slower) than those using the default setting, but have smaller + * variances in times to obtain locks and guarantee lack of + * starvation. Note however, that fairness of locks does not guarantee + * fairness of thread scheduling. Thus, one of many threads using a + * fair lock may obtain it multiple times in succession while other + * active threads are not progressing and not currently holding the + * lock. + * Also note that the untimed {@link #tryLock() tryLock} method does not + * honor the fairness setting. It will succeed if the lock + * is available even if other threads are waiting. + * + * <p>It is recommended practice to <em>always</em> immediately + * follow a call to {@code lock} with a {@code try} block, most + * typically in a before/after construction such as: + * + * <pre> + * class X { + * private final ReentrantLock lock = new ReentrantLock(); + * // ... + * + * public void m() { + * lock.lock(); // block until condition holds + * try { + * // ... method body + * } finally { + * lock.unlock() + * } + * } + * } + * </pre> + * + * <p>In addition to implementing the {@link Lock} interface, this + * class defines methods {@code isLocked} and + * {@code getLockQueueLength}, as well as some associated + * {@code protected} access methods that may be useful for + * instrumentation and monitoring. + * + * <p>Serialization of this class behaves in the same way as built-in + * locks: a deserialized lock is in the unlocked state, regardless of + * its state when serialized. + * + * <p>This lock supports a maximum of 2147483647 recursive locks by + * the same thread. Attempts to exceed this limit result in + * {@link Error} throws from locking methods. + * + * @since 1.5 + * @author Doug Lea + * @author Dawid Kurzyniec + */ +public class ReentrantLock implements Lock, java.io.Serializable, + CondVar.ExclusiveLock { + private static final long serialVersionUID = 7373984872572414699L; + + private final Sync sync; + + /** + * Base of synchronization control for this lock. Subclassed + * into fair and nonfair versions below. + */ + static abstract class Sync implements java.io.Serializable { + private static final long serialVersionUID = -5179523762034025860L; + + protected transient Thread owner_ = null; + protected transient int holds_ = 0; + + protected Sync() {} + + /** + * Performs {@link Lock#lock}. The main reason for subclassing + * is to allow fast path for nonfair version. + */ + public abstract void lock(); + + public abstract void lockInterruptibly() throws InterruptedException; + + final void incHolds() { + int nextHolds = ++holds_; + if (nextHolds < 0) + throw new Error("Maximum lock count exceeded"); + holds_ = nextHolds; + } + + public boolean tryLock() { + Thread caller = Thread.currentThread(); + synchronized (this) { + if (owner_ == null) { + owner_ = caller; + holds_ = 1; + return true; + } + else if (caller == owner_) { + incHolds(); + return true; + } + } + return false; + } + + public abstract boolean tryLock(long nanos) throws InterruptedException; + + public abstract void unlock(); + + public synchronized int getHoldCount() { + return isHeldByCurrentThread() ? holds_ : 0; + } + + public synchronized boolean isHeldByCurrentThread() { + return holds_ > 0 && Thread.currentThread() == owner_; + } + + public synchronized boolean isLocked() { + return owner_ != null; + } + + public abstract boolean isFair(); + + protected synchronized Thread getOwner() { + return owner_; + } + + public boolean hasQueuedThreads() { + throw new UnsupportedOperationException("Use FAIR version"); + } + + public int getQueueLength() { + throw new UnsupportedOperationException("Use FAIR version"); + } + + public Collection getQueuedThreads() { + throw new UnsupportedOperationException("Use FAIR version"); + } + + public boolean isQueued(Thread thread) { + throw new UnsupportedOperationException("Use FAIR version"); + } + } + + /** + * Sync object for non-fair locks + */ + final static class NonfairSync extends Sync { + private static final long serialVersionUID = 7316153563782823691L; + + NonfairSync() {} + + /** + * Performs lock. Try immediate barge, backing up to normal + * acquire on failure. + */ + public void lock() { + Thread caller = Thread.currentThread(); + synchronized (this) { + if (owner_ == null) { + owner_ = caller; + holds_ = 1; + return; + } + else if (caller == owner_) { + incHolds(); + return; + } + else { + boolean wasInterrupted = Thread.interrupted(); + try { + while (true) { + try { + wait(); + } + catch (InterruptedException e) { + wasInterrupted = true; + // no need to notify; if we were signalled, we + // will act as signalled, ignoring the + // interruption + } + if (owner_ == null) { + owner_ = caller; + holds_ = 1; + return; + } + } + } + finally { + if (wasInterrupted) Thread.currentThread().interrupt(); + } + } + } + } + + public void lockInterruptibly() throws InterruptedException { + if (Thread.interrupted()) throw new InterruptedException(); + Thread caller = Thread.currentThread(); + synchronized (this) { + if (owner_ == null) { + owner_ = caller; + holds_ = 1; + return; + } + else if (caller == owner_) { + incHolds(); + return; + } + else { + try { + do { wait(); } while (owner_ != null); + owner_ = caller; + holds_ = 1; + return; + } + catch (InterruptedException ex) { + if (owner_ == null) notify(); + throw ex; + } + } + } + } + + public boolean tryLock(long nanos) throws InterruptedException { + if (Thread.interrupted()) throw new InterruptedException(); + Thread caller = Thread.currentThread(); + + synchronized (this) { + if (owner_ == null) { + owner_ = caller; + holds_ = 1; + return true; + } + else if (caller == owner_) { + incHolds(); + return true; + } + else if (nanos <= 0) + return false; + else { + long deadline = Utils.nanoTime() + nanos; + try { + for (; ; ) { + TimeUnit.NANOSECONDS.timedWait(this, nanos); + if (caller == owner_) { + incHolds(); + return true; + } + else if (owner_ == null) { + owner_ = caller; + holds_ = 1; + return true; + } + else { + nanos = deadline - Utils.nanoTime(); + if (nanos <= 0) + return false; + } + } + } + catch (InterruptedException ex) { + if (owner_ == null) notify(); + throw ex; + } + } + } + } + + public synchronized void unlock() { + if (Thread.currentThread() != owner_) + throw new IllegalMonitorStateException("Not owner"); + + if (--holds_ == 0) { + owner_ = null; + notify(); + } + } + + public final boolean isFair() { + return false; + } + } + + /** + * Sync object for fair locks + */ + final static class FairSync extends Sync implements WaitQueue.QueuedSync { + private static final long serialVersionUID = -3000897897090466540L; + + private transient WaitQueue wq_ = new FIFOWaitQueue(); + + FairSync() {} + + public synchronized boolean recheck(WaitQueue.WaitNode node) { + Thread caller = Thread.currentThread(); + if (owner_ == null) { + owner_ = caller; + holds_ = 1; + return true; + } + else if (caller == owner_) { + incHolds(); + return true; + } + wq_.insert(node); + return false; + } + + public synchronized void takeOver(WaitQueue.WaitNode node) { + // assert (holds_ == 1 && owner_ == Thread.currentThread() + owner_ = node.getOwner(); + } + + public void lock() { + Thread caller = Thread.currentThread(); + synchronized (this) { + if (owner_ == null) { + owner_ = caller; + holds_ = 1; + return; + } + else if (caller == owner_) { + incHolds(); + return; + } + } + WaitQueue.WaitNode n = new WaitQueue.WaitNode(); + n.doWaitUninterruptibly(this); + } + + public void lockInterruptibly() throws InterruptedException { + if (Thread.interrupted()) throw new InterruptedException(); + Thread caller = Thread.currentThread(); + synchronized (this) { + if (owner_ == null) { + owner_ = caller; + holds_ = 1; + return; + } + else if (caller == owner_) { + incHolds(); + return; + } + } + WaitQueue.WaitNode n = new WaitQueue.WaitNode(); + n.doWait(this); + } + + public boolean tryLock(long nanos) throws InterruptedException { + if (Thread.interrupted()) throw new InterruptedException(); + Thread caller = Thread.currentThread(); + synchronized (this) { + if (owner_ == null) { + owner_ = caller; + holds_ = 1; + return true; + } + else if (caller == owner_) { + incHolds(); + return true; + } + } + WaitQueue.WaitNode n = new WaitQueue.WaitNode(); + return n.doTimedWait(this, nanos); + } + + protected synchronized WaitQueue.WaitNode getSignallee(Thread caller) { + if (caller != owner_) + throw new IllegalMonitorStateException("Not owner"); + // assert (holds_ > 0) + if (holds_ >= 2) { // current thread will keep the lock + --holds_; + return null; + } + // assert (holds_ == 1) + WaitQueue.WaitNode w = wq_.extract(); + if (w == null) { // if none, clear for new arrivals + owner_ = null; + holds_ = 0; + } + return w; + } + + public void unlock() { + Thread caller = Thread.currentThread(); + for (;;) { + WaitQueue.WaitNode w = getSignallee(caller); + if (w == null) return; // no one to signal + if (w.signal(this)) return; // notify if still waiting, else skip + } + } + + public final boolean isFair() { + return true; + } + + public synchronized boolean hasQueuedThreads() { + return wq_.hasNodes(); + } + + public synchronized int getQueueLength() { + return wq_.getLength(); + } + + public synchronized Collection getQueuedThreads() { + return wq_.getWaitingThreads(); + } + + public synchronized boolean isQueued(Thread thread) { + return wq_.isWaiting(thread); + } + + private void readObject(java.io.ObjectInputStream in) + throws java.io.IOException, ClassNotFoundException { + in.defaultReadObject(); + synchronized (this) { + wq_ = new FIFOWaitQueue(); + } + } + } + + /** + * Creates an instance of {@code ReentrantLock}. + * This is equivalent to using {@code ReentrantLock(false)}. + */ + public ReentrantLock() { + sync = new NonfairSync(); + } + + /** + * Creates an instance of {@code ReentrantLock} with the + * given fairness policy. + * + * @param fair {@code true} if this lock should use a fair ordering policy + */ + public ReentrantLock(boolean fair) { + sync = (fair)? (Sync)new FairSync() : new NonfairSync(); + } + + + /** + * Acquires the lock. + * + * <p>Acquires the lock if it is not held by another thread and returns + * immediately, setting the lock hold count to one. + * + * <p>If the current thread already holds the lock then the hold + * count is incremented by one and the method returns immediately. + * + * <p>If the lock is held by another thread then the + * current thread becomes disabled for thread scheduling + * purposes and lies dormant until the lock has been acquired, + * at which time the lock hold count is set to one. + */ + public void lock() { + sync.lock(); + } + + /** + * Acquires the lock unless the current thread is + * {@linkplain Thread#interrupt interrupted}. + * + * <p>Acquires the lock if it is not held by another thread and returns + * immediately, setting the lock hold count to one. + * + * <p>If the current thread already holds this lock then the hold count + * is incremented by one and the method returns immediately. + * + * <p>If the lock is held by another thread then the + * current thread becomes disabled for thread scheduling + * purposes and lies dormant until one of two things happens: + * + * <ul> + * + * <li>The lock is acquired by the current thread; or + * + * <li>Some other thread {@linkplain Thread#interrupt interrupts} the + * current thread. + * + * </ul> + * + * <p>If the lock is acquired by the current thread then the lock hold + * count is set to one. + * + * <p>If the current thread: + * + * <ul> + * + * <li>has its interrupted status set on entry to this method; or + * + * <li>is {@linkplain Thread#interrupt interrupted} while acquiring + * the lock, + * + * </ul> + * + * then {@link InterruptedException} is thrown and the current thread's + * interrupted status is cleared. + * + * <p>In this implementation, as this method is an explicit + * interruption point, preference is given to responding to the + * interrupt over normal or reentrant acquisition of the lock. + * + * @throws InterruptedException if the current thread is interrupted + */ + public void lockInterruptibly() throws InterruptedException { + sync.lockInterruptibly(); + } + + /** + * Acquires the lock only if it is not held by another thread at the time + * of invocation. + * + * <p>Acquires the lock if it is not held by another thread and + * returns immediately with the value {@code true}, setting the + * lock hold count to one. Even when this lock has been set to use a + * fair ordering policy, a call to {@code tryLock()} <em>will</em> + * immediately acquire the lock if it is available, whether or not + * other threads are currently waiting for the lock. + * This "barging" behavior can be useful in certain + * circumstances, even though it breaks fairness. If you want to honor + * the fairness setting for this lock, then use + * {@link #tryLock(long, TimeUnit) tryLock(0, TimeUnit.SECONDS) } + * which is almost equivalent (it also detects interruption). + * + * <p> If the current thread already holds this lock then the hold + * count is incremented by one and the method returns {@code true}. + * + * <p>If the lock is held by another thread then this method will return + * immediately with the value {@code false}. + * + * @return {@code true} if the lock was free and was acquired by the + * current thread, or the lock was already held by the current + * thread; and {@code false} otherwise + */ + public boolean tryLock() { + return sync.tryLock(); + } + + /** + * Acquires the lock if it is not held by another thread within the given + * waiting time and the current thread has not been + * {@linkplain Thread#interrupt interrupted}. + * + * <p>Acquires the lock if it is not held by another thread and returns + * immediately with the value {@code true}, setting the lock hold count + * to one. If this lock has been set to use a fair ordering policy then + * an available lock <em>will not</em> be acquired if any other threads + * are waiting for the lock. This is in contrast to the {@link #tryLock()} + * method. If you want a timed {@code tryLock} that does permit barging on + * a fair lock then combine the timed and un-timed forms together: + * + * <pre>if (lock.tryLock() || lock.tryLock(timeout, unit) ) { ... } + * </pre> + * + * <p>If the current thread + * already holds this lock then the hold count is incremented by one and + * the method returns {@code true}. + * + * <p>If the lock is held by another thread then the + * current thread becomes disabled for thread scheduling + * purposes and lies dormant until one of three things happens: + * + * <ul> + * + * <li>The lock is acquired by the current thread; or + * + * <li>Some other thread {@linkplain Thread#interrupt interrupts} + * the current thread; or + * + * <li>The specified waiting time elapses + * + * </ul> + * + * <p>If the lock is acquired then the value {@code true} is returned and + * the lock hold count is set to one. + * + * <p>If the current thread: + * + * <ul> + * + * <li>has its interrupted status set on entry to this method; or + * + * <li>is {@linkplain Thread#interrupt interrupted} while + * acquiring the lock, + * + * </ul> + * then {@link InterruptedException} is thrown and the current thread's + * interrupted status is cleared. + * + * <p>If the specified waiting time elapses then the value {@code false} + * is returned. If the time is less than or equal to zero, the method + * will not wait at all. + * + * <p>In this implementation, as this method is an explicit + * interruption point, preference is given to responding to the + * interrupt over normal or reentrant acquisition of the lock, and + * over reporting the elapse of the waiting time. + * + * @param timeout the time to wait for the lock + * @param unit the time unit of the timeout argument + * @return {@code true} if the lock was free and was acquired by the + * current thread, or the lock was already held by the current + * thread; and {@code false} if the waiting time elapsed before + * the lock could be acquired + * @throws InterruptedException if the current thread is interrupted + * @throws NullPointerException if the time unit is null + * + */ + public boolean tryLock(long timeout, TimeUnit unit) throws InterruptedException { + return sync.tryLock(unit.toNanos(timeout)); + } + + /** + * Attempts to release this lock. + * + * <p>If the current thread is the holder of this lock then the hold + * count is decremented. If the hold count is now zero then the lock + * is released. If the current thread is not the holder of this + * lock then {@link IllegalMonitorStateException} is thrown. + * + * @throws IllegalMonitorStateException if the current thread does not + * hold this lock + */ + public void unlock() { + sync.unlock(); + } + + /** + * Returns a {@link Condition} instance for use with this + * {@link Lock} instance. + * + * <p>The returned {@link Condition} instance supports the same + * usages as do the {@link Object} monitor methods ({@link + * Object#wait() wait}, {@link Object#notify notify}, and {@link + * Object#notifyAll notifyAll}) when used with the built-in + * monitor lock. + * + * <ul> + * + * <li>If this lock is not held when any of the {@link Condition} + * {@linkplain Condition#await() waiting} or {@linkplain + * Condition#signal signalling} methods are called, then an {@link + * IllegalMonitorStateException} is thrown. + * + * <li>When the condition {@linkplain Condition#await() waiting} + * methods are called the lock is released and, before they + * return, the lock is reacquired and the lock hold count restored + * to what it was when the method was called. + * + * <li>If a thread is {@linkplain Thread#interrupt interrupted} + * while waiting then the wait will terminate, an {@link + * InterruptedException} will be thrown, and the thread's + * interrupted status will be cleared. + * + * <li> Waiting threads are signalled in FIFO order. + * + * <li>The ordering of lock reacquisition for threads returning + * from waiting methods is the same as for threads initially + * acquiring the lock, which is in the default case not specified, + * but for <em>fair</em> locks favors those threads that have been + * waiting the longest. + * + * </ul> + * + * @return the Condition object + */ + public Condition newCondition() { + return isFair() ? (Condition)new FIFOCondVar(this) : new CondVar(this); + } + + /** + * Queries the number of holds on this lock by the current thread. + * + * <p>A thread has a hold on a lock for each lock action that is not + * matched by an unlock action. + * + * <p>The hold count information is typically only used for testing and + * debugging purposes. For example, if a certain section of code should + * not be entered with the lock already held then we can assert that + * fact: + * + * <pre> + * class X { + * ReentrantLock lock = new ReentrantLock(); + * // ... + * public void m() { + * assert lock.getHoldCount() == 0; + * lock.lock(); + * try { + * // ... method body + * } finally { + * lock.unlock(); + * } + * } + * } + * </pre> + * + * @return the number of holds on this lock by the current thread, + * or zero if this lock is not held by the current thread + */ + public int getHoldCount() { + return sync.getHoldCount(); + } + + /** + * Queries if this lock is held by the current thread. + * + * <p>Analogous to the {@link Thread#holdsLock} method for built-in + * monitor locks, this method is typically used for debugging and + * testing. For example, a method that should only be called while + * a lock is held can assert that this is the case: + * + * <pre> + * class X { + * ReentrantLock lock = new ReentrantLock(); + * // ... + * + * public void m() { + * assert lock.isHeldByCurrentThread(); + * // ... method body + * } + * } + * </pre> + * + * <p>It can also be used to ensure that a reentrant lock is used + * in a non-reentrant manner, for example: + * + * <pre> + * class X { + * ReentrantLock lock = new ReentrantLock(); + * // ... + * + * public void m() { + * assert !lock.isHeldByCurrentThread(); + * lock.lock(); + * try { + * // ... method body + * } finally { + * lock.unlock(); + * } + * } + * } + * </pre> + * + * @return {@code true} if current thread holds this lock and + * {@code false} otherwise + */ + public boolean isHeldByCurrentThread() { + return sync.isHeldByCurrentThread(); + } + + /** + * Queries if this lock is held by any thread. This method is + * designed for use in monitoring of the system state, + * not for synchronization control. + * + * @return {@code true} if any thread holds this lock and + * {@code false} otherwise + */ + public boolean isLocked() { + return sync.isLocked(); + } + + /** + * Returns {@code true} if this lock has fairness set true. + * + * @return {@code true} if this lock has fairness set true + */ + public final boolean isFair() { + return sync.isFair(); + } + + /** + * Returns the thread that currently owns this lock, or + * {@code null} if not owned. When this method is called by a + * thread that is not the owner, the return value reflects a + * best-effort approximation of current lock status. For example, + * the owner may be momentarily {@code null} even if there are + * threads trying to acquire the lock but have not yet done so. + * This method is designed to facilitate construction of + * subclasses that provide more extensive lock monitoring + * facilities. + * + * @return the owner, or {@code null} if not owned + */ + protected Thread getOwner() { + return sync.getOwner(); + } + + /** + * Queries whether any threads are waiting to acquire this lock. Note that + * because cancellations may occur at any time, a {@code true} + * return does not guarantee that any other thread will ever + * acquire this lock. This method is designed primarily for use in + * monitoring of the system state. + * + * @return {@code true} if there may be other threads waiting to + * acquire the lock + */ + public final boolean hasQueuedThreads() { + return sync.hasQueuedThreads(); + } + + + /** + * Queries whether the given thread is waiting to acquire this + * lock. Note that because cancellations may occur at any time, a + * {@code true} return does not guarantee that this thread + * will ever acquire this lock. This method is designed primarily for use + * in monitoring of the system state. + * + * @param thread the thread + * @return {@code true} if the given thread is queued waiting for this lock + * @throws NullPointerException if the thread is null + */ + public final boolean hasQueuedThread(Thread thread) { + return sync.isQueued(thread); + } + + + /** + * Returns an estimate of the number of threads waiting to + * acquire this lock. The value is only an estimate because the number of + * threads may change dynamically while this method traverses + * internal data structures. This method is designed for use in + * monitoring of the system state, not for synchronization + * control. + * + * @return the estimated number of threads waiting for this lock + */ + public final int getQueueLength() { + return sync.getQueueLength(); + } + + /** + * Returns a collection containing threads that may be waiting to + * acquire this lock. Because the actual set of threads may change + * dynamically while constructing this result, the returned + * collection is only a best-effort estimate. The elements of the + * returned collection are in no particular order. This method is + * designed to facilitate construction of subclasses that provide + * more extensive monitoring facilities. + * + * @return the collection of threads + */ + protected Collection getQueuedThreads() { + return sync.getQueuedThreads(); + } + + /** + * Queries whether any threads are waiting on the given condition + * associated with this lock. Note that because timeouts and + * interrupts may occur at any time, a {@code true} return does + * not guarantee that a future {@code signal} will awaken any + * threads. This method is designed primarily for use in + * monitoring of the system state. + * + * @param condition the condition + * @return {@code true} if there are any waiting threads + * @throws IllegalMonitorStateException if this lock is not held + * @throws IllegalArgumentException if the given condition is + * not associated with this lock + * @throws NullPointerException if the condition is null + */ + public boolean hasWaiters(Condition condition) { + return asCondVar(condition).hasWaiters(); + } + + /** + * Returns an estimate of the number of threads waiting on the + * given condition associated with this lock. Note that because + * timeouts and interrupts may occur at any time, the estimate + * serves only as an upper bound on the actual number of waiters. + * This method is designed for use in monitoring of the system + * state, not for synchronization control. + * + * @param condition the condition + * @return the estimated number of waiting threads + * @throws IllegalMonitorStateException if this lock is not held + * @throws IllegalArgumentException if the given condition is + * not associated with this lock + * @throws NullPointerException if the condition is null + */ + public int getWaitQueueLength(Condition condition) { + return asCondVar(condition).getWaitQueueLength(); + } + + /** + * Returns a collection containing those threads that may be + * waiting on the given condition associated with this lock. + * Because the actual set of threads may change dynamically while + * constructing this result, the returned collection is only a + * best-effort estimate. The elements of the returned collection + * are in no particular order. This method is designed to + * facilitate construction of subclasses that provide more + * extensive condition monitoring facilities. + * + * @param condition the condition + * @return the collection of threads + * @throws IllegalMonitorStateException if this lock is not held + * @throws IllegalArgumentException if the given condition is + * not associated with this lock + * @throws NullPointerException if the condition is null + */ + protected Collection getWaitingThreads(Condition condition) { + return asCondVar(condition).getWaitingThreads(); + } + + /** + * Returns a string identifying this lock, as well as its lock state. + * The state, in brackets, includes either the String {@code "Unlocked"} + * or the String {@code "Locked by"} followed by the + * {@linkplain Thread#getName name} of the owning thread. + * + * @return a string identifying this lock, as well as its lock state + */ + public String toString() { + Thread o = getOwner(); + return super.toString() + ((o == null) ? + "[Unlocked]" : + "[Locked by thread " + o.getName() + "]"); + } + + private CondVar asCondVar(Condition condition) { + if (condition == null) + throw new NullPointerException(); + if (!(condition instanceof CondVar)) + throw new IllegalArgumentException("not owner"); + CondVar condVar = (CondVar)condition; + if (condVar.lock != this) + throw new IllegalArgumentException("not owner"); + return condVar; + } +} diff --git a/src/actors/scala/actors/threadpool/locks/ReentrantReadWriteLock.java b/src/actors/scala/actors/threadpool/locks/ReentrantReadWriteLock.java new file mode 100644 index 0000000000..6411bbea01 --- /dev/null +++ b/src/actors/scala/actors/threadpool/locks/ReentrantReadWriteLock.java @@ -0,0 +1,1339 @@ +/* + * Written by Doug Lea with assistance from members of JCP JSR-166 + * Expert Group and released to the public domain, as explained at + * http://creativecommons.org/licenses/publicdomain + */ + +package scala.actors.threadpool.locks; + +import java.util.HashMap; +import scala.actors.threadpool.*; +import scala.actors.threadpool.helpers.*; + +/** + * An implementation of {@link ReadWriteLock} supporting similar + * semantics to {@link ReentrantLock}. + * <p>This class has the following properties: + * + * <ul> + * <li><b>Acquisition order</b> + * + * <p>The order of entry + * to the read and write lock is unspecified, subject to reentrancy + * constraints. A nonfair lock that is continously contended may + * indefinitely postpone one or more reader or writer threads, but + * will normally have higher throughput than a fair lock. + * <p> + * + * DEPARTURE FROM java.util.concurrent: this implementation impose + * a writer-preferrence and thus its acquisition order may be different + * than in java.util.concurrent. + * + * <li><b>Reentrancy</b> + * + * <p>This lock allows both readers and writers to reacquire read or + * write locks in the style of a {@link ReentrantLock}. Non-reentrant + * readers are not allowed until all write locks held by the writing + * thread have been released. + * + * <p>Additionally, a writer can acquire the read lock, but not + * vice-versa. Among other applications, reentrancy can be useful + * when write locks are held during calls or callbacks to methods that + * perform reads under read locks. If a reader tries to acquire the + * write lock it will never succeed. + * + * <li><b>Lock downgrading</b> + * <p>Reentrancy also allows downgrading from the write lock to a read lock, + * by acquiring the write lock, then the read lock and then releasing the + * write lock. However, upgrading from a read lock to the write lock is + * <b>not</b> possible. + * + * <li><b>Interruption of lock acquisition</b> + * <p>The read lock and write lock both support interruption during lock + * acquisition. + * + * <li><b>{@link Condition} support</b> + * <p>The write lock provides a {@link Condition} implementation that + * behaves in the same way, with respect to the write lock, as the + * {@link Condition} implementation provided by + * {@link ReentrantLock#newCondition} does for {@link ReentrantLock}. + * This {@link Condition} can, of course, only be used with the write lock. + * + * <p>The read lock does not support a {@link Condition} and + * {@code readLock().newCondition()} throws + * {@code UnsupportedOperationException}. + * + * <li><b>Instrumentation</b> + * <p>This class supports methods to determine whether locks + * are held or contended. These methods are designed for monitoring + * system state, not for synchronization control. + * </ul> + * + * <p>Serialization of this class behaves in the same way as built-in + * locks: a deserialized lock is in the unlocked state, regardless of + * its state when serialized. + * + * <p><b>Sample usages</b>. Here is a code sketch showing how to exploit + * reentrancy to perform lock downgrading after updating a cache (exception + * handling is elided for simplicity): + * <pre> + * class CachedData { + * Object data; + * volatile boolean cacheValid; + * ReentrantReadWriteLock rwl = new ReentrantReadWriteLock(); + * + * void processCachedData() { + * rwl.readLock().lock(); + * if (!cacheValid) { + * // Must release read lock before acquiring write lock + * rwl.readLock().unlock(); + * rwl.writeLock().lock(); + * // Recheck state because another thread might have acquired + * // write lock and changed state before we did. + * if (!cacheValid) { + * data = ... + * cacheValid = true; + * } + * // Downgrade by acquiring read lock before releasing write lock + * rwl.readLock().lock(); + * rwl.writeLock().unlock(); // Unlock write, still hold read + * } + * + * use(data); + * rwl.readLock().unlock(); + * } + * } + * </pre> + * + * ReentrantReadWriteLocks can be used to improve concurrency in some + * uses of some kinds of Collections. This is typically worthwhile + * only when the collections are expected to be large, accessed by + * more reader threads than writer threads, and entail operations with + * overhead that outweighs synchronization overhead. For example, here + * is a class using a TreeMap that is expected to be large and + * concurrently accessed. + * + * <pre>{@code + * class RWDictionary { + * private final Map<String, Data> m = new TreeMap<String, Data>(); + * private final ReentrantReadWriteLock rwl = new ReentrantReadWriteLock(); + * private final Lock r = rwl.readLock(); + * private final Lock w = rwl.writeLock(); + * + * public Data get(String key) { + * r.lock(); + * try { return m.get(key); } + * finally { r.unlock(); } + * } + * public String[] allKeys() { + * r.lock(); + * try { return m.keySet().toArray(); } + * finally { r.unlock(); } + * } + * public Data put(String key, Data value) { + * w.lock(); + * try { return m.put(key, value); } + * finally { w.unlock(); } + * } + * public void clear() { + * w.lock(); + * try { m.clear(); } + * finally { w.unlock(); } + * } + * }}</pre> + * + * <h3>Implementation Notes</h3> + * + * <p>This lock supports a maximum of 65535 recursive write locks + * and 65535 read locks. Attempts to exceed these limits result in + * {@link Error} throws from locking methods. + * + * @since 1.5 + * @author Doug Lea + * + */ +public class ReentrantReadWriteLock implements ReadWriteLock, java.io.Serializable { + private static final long serialVersionUID = -3463448656717690166L; + + final ReadLock readerLock_ = new ReadLock(this); + final WriteLock writerLock_ = new WriteLock(this); + + final Sync sync; + + /** + * Creates a new {@code ReentrantReadWriteLock} with + * default (nonfair) ordering properties. + */ + public ReentrantReadWriteLock() { + this.sync = new NonfairSync(); + } + + public Lock writeLock() { return writerLock_; } + public Lock readLock() { return readerLock_; } + + /** + * Synchronization implementation for ReentrantReadWriteLock. + * Subclassed into fair and nonfair versions. + */ + private abstract static class Sync implements java.io.Serializable { + + private static final int NONE = 0; + private static final int READER = 1; + private static final int WRITER = 2; + + transient int activeReaders_ = 0; + transient Thread activeWriter_ = null; + transient int waitingReaders_ = 0; + transient int waitingWriters_ = 0; + + /** Number of acquires on write lock by activeWriter_ thread **/ + transient int writeHolds_ = 0; + + /** Number of acquires on read lock by any reader thread **/ + transient HashMap readers_ = new HashMap(); + + /** cache/reuse the special Integer value one to speed up readlocks **/ + static final Integer IONE = new Integer(1); + + Sync() {} + + /* + Each of these variants is needed to maintain atomicity + of wait counts during wait loops. They could be + made faster by manually inlining each other. We hope that + compilers do this for us though. + */ + + synchronized boolean startReadFromNewReader() { + boolean pass = startRead(); + if (!pass) ++waitingReaders_; + return pass; + } + + synchronized boolean startWriteFromNewWriter() { + boolean pass = startWrite(); + if (!pass) ++waitingWriters_; + return pass; + } + + synchronized boolean startReadFromWaitingReader() { + boolean pass = startRead(); + if (pass) --waitingReaders_; + return pass; + } + + synchronized boolean startWriteFromWaitingWriter() { + boolean pass = startWrite(); + if (pass) --waitingWriters_; + return pass; + } + + /* + A bunch of small synchronized methods are needed + to allow communication from the Lock objects + back to this object, that serves as controller + */ + + synchronized void cancelledWaitingReader() { --waitingReaders_; } + synchronized void cancelledWaitingWriter() { --waitingWriters_; } + + boolean allowReader() { + return (activeWriter_ == null && waitingWriters_ == 0) || + activeWriter_ == Thread.currentThread(); + } + + synchronized boolean startRead() { + Thread t = Thread.currentThread(); + Object c = readers_.get(t); + if (c != null) { // already held -- just increment hold count + readers_.put(t, new Integer( ( (Integer) (c)).intValue() + 1)); + ++activeReaders_; + return true; + } + else if (allowReader()) { + readers_.put(t, IONE); + ++activeReaders_; + return true; + } + else + return false; + } + + synchronized boolean startWrite() { + if (activeWriter_ == Thread.currentThread()) { // already held; re-acquire + ++writeHolds_; + return true; + } + else if (writeHolds_ == 0) { + if (activeReaders_ == 0 || + (readers_.size() == 1 && + readers_.get(Thread.currentThread()) != null)) { + activeWriter_ = Thread.currentThread(); + writeHolds_ = 1; + return true; + } + else + return false; + } + else + return false; + } + + synchronized int endRead() { + Thread t = Thread.currentThread(); + Object c = readers_.get(t); + if (c == null) + throw new IllegalMonitorStateException(); + --activeReaders_; + if (c != IONE) { // more than one hold; decrement count + int h = ( (Integer) (c)).intValue() - 1; + Integer ih = (h == 1) ? IONE : new Integer(h); + readers_.put(t, ih); + return NONE; + } + else { + readers_.remove(t); + + if (writeHolds_ > 0) // a write lock is still held by current thread + return NONE; + else if (activeReaders_ == 0 && waitingWriters_ > 0) + return WRITER; + else + return NONE; + } + } + + synchronized int endWrite() { + if (activeWriter_ != Thread.currentThread()) { + throw new IllegalMonitorStateException(); + } + --writeHolds_; + if (writeHolds_ > 0) // still being held + return NONE; + else { + activeWriter_ = null; + if (waitingReaders_ > 0 && allowReader()) + return READER; + else if (waitingWriters_ > 0) + return WRITER; + else + return NONE; + } + } + + synchronized Thread getOwner() { + return activeWriter_; + } + + synchronized int getReadLockCount() { + return activeReaders_; + } + + synchronized boolean isWriteLocked() { + return activeWriter_ != null; + } + + synchronized boolean isWriteLockedByCurrentThread() { + return activeWriter_ == Thread.currentThread(); + } + + synchronized int getWriteHoldCount() { + return isWriteLockedByCurrentThread() ? writeHolds_ : 0; + } + + synchronized int getReadHoldCount() { + if (activeReaders_ == 0) return 0; + Thread t = Thread.currentThread(); + Integer i = (Integer)readers_.get(t); + return (i == null) ? 0 : i.intValue(); + } + + final synchronized boolean hasQueuedThreads() { + return waitingWriters_ > 0 || waitingReaders_ > 0; + } + + final synchronized int getQueueLength() { + return waitingWriters_ + waitingReaders_; + } + + private void readObject(java.io.ObjectInputStream in) + throws java.io.IOException, ClassNotFoundException { + in.defaultReadObject(); + // readers_ is transient, need to reinitialize. Let's flush the memory + // and ensure visibility by synchronizing (all other accesses to + // readers_ are also synchronized on "this") + synchronized (this) { + readers_ = new HashMap(); + } + } + } + + /** + * Nonfair version of Sync + */ + private static class NonfairSync extends Sync { + NonfairSync() {} + } + + /** + * The lock returned by method {@link ReentrantReadWriteLock#readLock}. + */ + public static class ReadLock implements Lock, java.io.Serializable { + + private static final long serialVersionUID = -5992448646407690164L; + + final ReentrantReadWriteLock lock; + + /** + * Constructor for use by subclasses + * + * @param lock the outer lock object + * @throws NullPointerException if the lock is null + */ + protected ReadLock(ReentrantReadWriteLock lock) { + if (lock == null) throw new NullPointerException(); + this.lock = lock; + } + + /** + * Acquires the read lock. + * + * <p>Acquires the read lock if the write lock is not held by + * another thread and returns immediately. + * + * <p>If the write lock is held by another thread then + * the current thread becomes disabled for thread scheduling + * purposes and lies dormant until the read lock has been acquired. + */ + public void lock() { + synchronized (this) { + if (lock.sync.startReadFromNewReader()) return; + boolean wasInterrupted = Thread.interrupted(); + try { + while (true) { + try { + ReadLock.this.wait(); + } + catch (InterruptedException ex) { + wasInterrupted = true; + // no need to propagate the potentially masked + // signal, since readers are always notified all + } + if (lock.sync.startReadFromWaitingReader()) return; + } + } + finally { + if (wasInterrupted) Thread.currentThread().interrupt(); + } + } + } + + /** + * Acquires the read lock unless the current thread is + * {@linkplain Thread#interrupt interrupted}. + * + * <p>Acquires the read lock if the write lock is not held + * by another thread and returns immediately. + * + * <p>If the write lock is held by another thread then the + * current thread becomes disabled for thread scheduling + * purposes and lies dormant until one of two things happens: + * + * <ul> + * + * <li>The read lock is acquired by the current thread; or + * + * <li>Some other thread {@linkplain Thread#interrupt interrupts} + * the current thread. + * + * </ul> + * + * <p>If the current thread: + * + * <ul> + * + * <li>has its interrupted status set on entry to this method; or + * + * <li>is {@linkplain Thread#interrupt interrupted} while + * acquiring the read lock, + * + * </ul> + * + * then {@link InterruptedException} is thrown and the current + * thread's interrupted status is cleared. + * + * <p>In this implementation, as this method is an explicit + * interruption point, preference is given to responding to + * the interrupt over normal or reentrant acquisition of the + * lock. + * + * @throws InterruptedException if the current thread is interrupted + */ + public void lockInterruptibly() throws InterruptedException { + if (Thread.interrupted()) throw new InterruptedException(); + InterruptedException ie = null; + synchronized (this) { + if (!lock.sync.startReadFromNewReader()) { + for (; ; ) { + try { + ReadLock.this.wait(); + if (lock.sync.startReadFromWaitingReader()) + return; + } + catch (InterruptedException ex) { + lock.sync.cancelledWaitingReader(); + ie = ex; + break; + } + } + } + } + if (ie != null) { + // fall through outside synch on interrupt. + // This notification is not really needed here, + // but may be in plausible subclasses + lock.writerLock_.signalWaiters(); + throw ie; + } + } + + /** + * Acquires the read lock only if the write lock is not held by + * another thread at the time of invocation. + * + * <p>Acquires the read lock if the write lock is not held by + * another thread and returns immediately with the value + * {@code true}. Even when this lock has been set to use a + * fair ordering policy, a call to {@code tryLock()} + * <em>will</em> immediately acquire the read lock if it is + * available, whether or not other threads are currently + * waiting for the read lock. This "barging" behavior + * can be useful in certain circumstances, even though it + * breaks fairness. If you want to honor the fairness setting + * for this lock, then use {@link #tryLock(long, TimeUnit) + * tryLock(0, TimeUnit.SECONDS) } which is almost equivalent + * (it also detects interruption). + * + * <p>If the write lock is held by another thread then + * this method will return immediately with the value + * {@code false}. + * + * @return {@code true} if the read lock was acquired + */ + public boolean tryLock() { + return lock.sync.startRead(); + } + + /** + * Acquires the read lock if the write lock is not held by + * another thread within the given waiting time and the + * current thread has not been {@linkplain Thread#interrupt + * interrupted}. + * + * <p>Acquires the read lock if the write lock is not held by + * another thread and returns immediately with the value + * {@code true}. If this lock has been set to use a fair + * ordering policy then an available lock <em>will not</em> be + * acquired if any other threads are waiting for the + * lock. This is in contrast to the {@link #tryLock()} + * method. If you want a timed {@code tryLock} that does + * permit barging on a fair lock then combine the timed and + * un-timed forms together: + * + * <pre>if (lock.tryLock() || lock.tryLock(timeout, unit) ) { ... } + * </pre> + * + * <p>If the write lock is held by another thread then the + * current thread becomes disabled for thread scheduling + * purposes and lies dormant until one of three things happens: + * + * <ul> + * + * <li>The read lock is acquired by the current thread; or + * + * <li>Some other thread {@linkplain Thread#interrupt interrupts} + * the current thread; or + * + * <li>The specified waiting time elapses. + * + * </ul> + * + * <p>If the read lock is acquired then the value {@code true} is + * returned. + * + * <p>If the current thread: + * + * <ul> + * + * <li>has its interrupted status set on entry to this method; or + * + * <li>is {@linkplain Thread#interrupt interrupted} while + * acquiring the read lock, + * + * </ul> then {@link InterruptedException} is thrown and the + * current thread's interrupted status is cleared. + * + * <p>If the specified waiting time elapses then the value + * {@code false} is returned. If the time is less than or + * equal to zero, the method will not wait at all. + * + * <p>In this implementation, as this method is an explicit + * interruption point, preference is given to responding to + * the interrupt over normal or reentrant acquisition of the + * lock, and over reporting the elapse of the waiting time. + * + * @param timeout the time to wait for the read lock + * @param unit the time unit of the timeout argument + * @return {@code true} if the read lock was acquired + * @throws InterruptedException if the current thread is interrupted + * @throws NullPointerException if the time unit is null + * + */ + public boolean tryLock(long timeout, TimeUnit unit) throws InterruptedException { + if (Thread.interrupted()) throw new InterruptedException(); + InterruptedException ie = null; + long nanos = unit.toNanos(timeout); + synchronized (this) { + if (nanos <= 0) + return lock.sync.startRead(); + else if (lock.sync.startReadFromNewReader()) + return true; + else { + long deadline = Utils.nanoTime() + nanos; + for (; ; ) { + try { + TimeUnit.NANOSECONDS.timedWait(ReadLock.this, nanos); + } + catch (InterruptedException ex) { + lock.sync.cancelledWaitingReader(); + ie = ex; + break; + } + if (lock.sync.startReadFromWaitingReader()) + return true; + else { + nanos = deadline - Utils.nanoTime(); + if (nanos <= 0) { + lock.sync.cancelledWaitingReader(); + break; + } + } + } + } + } + // safeguard on interrupt or timeout: + lock.writerLock_.signalWaiters(); + if (ie != null) + throw ie; + else + return false; // timed out + } + + /** + * Attempts to release this lock. + * + * <p> If the number of readers is now zero then the lock + * is made available for write lock attempts. + */ + public void unlock() { + switch (lock.sync.endRead()) { + case Sync.NONE: return; + case Sync.READER: lock.readerLock_.signalWaiters(); return; + case Sync.WRITER: lock.writerLock_.signalWaiters(); return; + } + } + + /** + * Throws {@code UnsupportedOperationException} because + * {@code ReadLocks} do not support conditions. + * + * @throws UnsupportedOperationException always + */ + public Condition newCondition() { + throw new UnsupportedOperationException(); + } + + synchronized void signalWaiters() { + notifyAll(); + } + + /** + * Returns a string identifying this lock, as well as its lock state. + * The state, in brackets, includes the String {@code "Read locks ="} + * followed by the number of held read locks. + * + * @return a string identifying this lock, as well as its lock state + */ + public String toString() { + int r = lock.getReadLockCount(); + return super.toString() + + "[Read locks = " + r + "]"; + } + + } + + /** + * The lock returned by method {@link ReentrantReadWriteLock#writeLock}. + */ + public static class WriteLock implements Lock, CondVar.ExclusiveLock, + java.io.Serializable { + + private static final long serialVersionUID = -4992448646407690164L; + final ReentrantReadWriteLock lock; + + /** + * Constructor for use by subclasses + * + * @param lock the outer lock object + * @throws NullPointerException if the lock is null + */ + protected WriteLock(ReentrantReadWriteLock lock) { + if (lock == null) throw new NullPointerException(); + this.lock = lock; + } + + /** + * Acquires the write lock. + * + * <p>Acquires the write lock if neither the read nor write lock + * are held by another thread + * and returns immediately, setting the write lock hold count to + * one. + * + * <p>If the current thread already holds the write lock then the + * hold count is incremented by one and the method returns + * immediately. + * + * <p>If the lock is held by another thread then the current + * thread becomes disabled for thread scheduling purposes and + * lies dormant until the write lock has been acquired, at which + * time the write lock hold count is set to one. + */ + public void lock() { + synchronized (this) { + if (lock.sync.startWriteFromNewWriter()) return; + boolean wasInterrupted = Thread.interrupted(); + try { + while (true) { + try { + WriteLock.this.wait(); + } + catch (InterruptedException ex) { + wasInterrupted = true; + // no need to notify; if we were notified, + // we will act as notified, and succeed in + // startWrite and return + } + if (lock.sync.startWriteFromWaitingWriter()) return; + } + } + finally { + if (wasInterrupted) Thread.currentThread().interrupt(); + } + } + } + + /** + * Acquires the write lock unless the current thread is + * {@linkplain Thread#interrupt interrupted}. + * + * <p>Acquires the write lock if neither the read nor write lock + * are held by another thread + * and returns immediately, setting the write lock hold count to + * one. + * + * <p>If the current thread already holds this lock then the + * hold count is incremented by one and the method returns + * immediately. + * + * <p>If the lock is held by another thread then the current + * thread becomes disabled for thread scheduling purposes and + * lies dormant until one of two things happens: + * + * <ul> + * + * <li>The write lock is acquired by the current thread; or + * + * <li>Some other thread {@linkplain Thread#interrupt interrupts} + * the current thread. + * + * </ul> + * + * <p>If the write lock is acquired by the current thread then the + * lock hold count is set to one. + * + * <p>If the current thread: + * + * <ul> + * + * <li>has its interrupted status set on entry to this method; + * or + * + * <li>is {@linkplain Thread#interrupt interrupted} while + * acquiring the write lock, + * + * </ul> + * + * then {@link InterruptedException} is thrown and the current + * thread's interrupted status is cleared. + * + * <p>In this implementation, as this method is an explicit + * interruption point, preference is given to responding to + * the interrupt over normal or reentrant acquisition of the + * lock. + * + * @throws InterruptedException if the current thread is interrupted + */ + public void lockInterruptibly() throws InterruptedException { + if (Thread.interrupted()) throw new InterruptedException(); + InterruptedException ie = null; + synchronized (this) { + if (!lock.sync.startWriteFromNewWriter()) { + for (; ; ) { + try { + WriteLock.this.wait(); + if (lock.sync.startWriteFromWaitingWriter()) + return; + } + catch (InterruptedException ex) { + lock.sync.cancelledWaitingWriter(); + WriteLock.this.notify(); + ie = ex; + break; + } + } + } + } + if (ie != null) { + // Fall through outside synch on interrupt. + // On exception, we may need to signal readers. + // It is not worth checking here whether it is strictly necessary. + lock.readerLock_.signalWaiters(); + throw ie; + } + } + + /** + * Acquires the write lock only if it is not held by another thread + * at the time of invocation. + * + * <p>Acquires the write lock if neither the read nor write lock + * are held by another thread + * and returns immediately with the value {@code true}, + * setting the write lock hold count to one. Even when this lock has + * been set to use a fair ordering policy, a call to + * {@code tryLock()} <em>will</em> immediately acquire the + * lock if it is available, whether or not other threads are + * currently waiting for the write lock. This "barging" + * behavior can be useful in certain circumstances, even + * though it breaks fairness. If you want to honor the + * fairness setting for this lock, then use {@link + * #tryLock(long, TimeUnit) tryLock(0, TimeUnit.SECONDS) } + * which is almost equivalent (it also detects interruption). + * + * <p> If the current thread already holds this lock then the + * hold count is incremented by one and the method returns + * {@code true}. + * + * <p>If the lock is held by another thread then this method + * will return immediately with the value {@code false}. + * + * @return {@code true} if the lock was free and was acquired + * by the current thread, or the write lock was already held + * by the current thread; and {@code false} otherwise. + */ + public boolean tryLock() { + return lock.sync.startWrite(); + } + + /** + * Acquires the write lock if it is not held by another thread + * within the given waiting time and the current thread has + * not been {@linkplain Thread#interrupt interrupted}. + * + * <p>Acquires the write lock if neither the read nor write lock + * are held by another thread + * and returns immediately with the value {@code true}, + * setting the write lock hold count to one. If this lock has been + * set to use a fair ordering policy then an available lock + * <em>will not</em> be acquired if any other threads are + * waiting for the write lock. This is in contrast to the {@link + * #tryLock()} method. If you want a timed {@code tryLock} + * that does permit barging on a fair lock then combine the + * timed and un-timed forms together: + * + * <pre>if (lock.tryLock() || lock.tryLock(timeout, unit) ) { ... } + * </pre> + * + * <p>If the current thread already holds this lock then the + * hold count is incremented by one and the method returns + * {@code true}. + * + * <p>If the lock is held by another thread then the current + * thread becomes disabled for thread scheduling purposes and + * lies dormant until one of three things happens: + * + * <ul> + * + * <li>The write lock is acquired by the current thread; or + * + * <li>Some other thread {@linkplain Thread#interrupt interrupts} + * the current thread; or + * + * <li>The specified waiting time elapses + * + * </ul> + * + * <p>If the write lock is acquired then the value {@code true} is + * returned and the write lock hold count is set to one. + * + * <p>If the current thread: + * + * <ul> + * + * <li>has its interrupted status set on entry to this method; + * or + * + * <li>is {@linkplain Thread#interrupt interrupted} while + * acquiring the write lock, + * + * </ul> + * + * then {@link InterruptedException} is thrown and the current + * thread's interrupted status is cleared. + * + * <p>If the specified waiting time elapses then the value + * {@code false} is returned. If the time is less than or + * equal to zero, the method will not wait at all. + * + * <p>In this implementation, as this method is an explicit + * interruption point, preference is given to responding to + * the interrupt over normal or reentrant acquisition of the + * lock, and over reporting the elapse of the waiting time. + * + * @param timeout the time to wait for the write lock + * @param unit the time unit of the timeout argument + * + * @return {@code true} if the lock was free and was acquired + * by the current thread, or the write lock was already held by the + * current thread; and {@code false} if the waiting time + * elapsed before the lock could be acquired. + * + * @throws InterruptedException if the current thread is interrupted + * @throws NullPointerException if the time unit is null + * + */ + public boolean tryLock(long timeout, TimeUnit unit) throws InterruptedException { + if (Thread.interrupted()) throw new InterruptedException(); + InterruptedException ie = null; + long nanos = unit.toNanos(timeout); + synchronized (this) { + if (nanos <= 0) + return lock.sync.startWrite(); + else if (lock.sync.startWriteFromNewWriter()) + return true; + else { + long deadline = Utils.nanoTime() + nanos; + for (; ; ) { + try { + TimeUnit.NANOSECONDS.timedWait(WriteLock.this, nanos); + } + catch (InterruptedException ex) { + lock.sync.cancelledWaitingWriter(); + WriteLock.this.notify(); + ie = ex; + break; + } + if (lock.sync.startWriteFromWaitingWriter()) + return true; + else { + nanos = deadline - Utils.nanoTime(); + if (nanos <= 0) { + lock.sync.cancelledWaitingWriter(); + WriteLock.this.notify(); + break; + } + } + } + } + } + + lock.readerLock_.signalWaiters(); + if (ie != null) + throw ie; + else + return false; // timed out + } + + /** + * Attempts to release this lock. + * + * <p>If the current thread is the holder of this lock then + * the hold count is decremented. If the hold count is now + * zero then the lock is released. If the current thread is + * not the holder of this lock then {@link + * IllegalMonitorStateException} is thrown. + * + * @throws IllegalMonitorStateException if the current thread does not + * hold this lock. + */ + public void unlock() { + switch (lock.sync.endWrite()) { + case Sync.NONE: return; + case Sync.READER: lock.readerLock_.signalWaiters(); return; + case Sync.WRITER: lock.writerLock_.signalWaiters(); return; + } + } + + /** + * Returns a {@link Condition} instance for use with this + * {@link Lock} instance. + * <p>The returned {@link Condition} instance supports the same + * usages as do the {@link Object} monitor methods ({@link + * Object#wait() wait}, {@link Object#notify notify}, and {@link + * Object#notifyAll notifyAll}) when used with the built-in + * monitor lock. + * + * <ul> + * + * <li>If this write lock is not held when any {@link + * Condition} method is called then an {@link + * IllegalMonitorStateException} is thrown. (Read locks are + * held independently of write locks, so are not checked or + * affected. However it is essentially always an error to + * invoke a condition waiting method when the current thread + * has also acquired read locks, since other threads that + * could unblock it will not be able to acquire the write + * lock.) + * + * <li>When the condition {@linkplain Condition#await() waiting} + * methods are called the write lock is released and, before + * they return, the write lock is reacquired and the lock hold + * count restored to what it was when the method was called. + * + * <li>If a thread is {@linkplain Thread#interrupt interrupted} while + * waiting then the wait will terminate, an {@link + * InterruptedException} will be thrown, and the thread's + * interrupted status will be cleared. + * + * <li> Waiting threads are signalled in FIFO order. + * + * <li>The ordering of lock reacquisition for threads returning + * from waiting methods is the same as for threads initially + * acquiring the lock, which is in the default case not specified, + * but for <em>fair</em> locks favors those threads that have been + * waiting the longest. + * + * </ul> + * + * @return the Condition object + */ + public Condition newCondition() { + return new CondVar(this); + } + + synchronized void signalWaiters() { + notify(); + } + + /** + * Returns a string identifying this lock, as well as its lock + * state. The state, in brackets includes either the String + * {@code "Unlocked"} or the String {@code "Locked by"} + * followed by the {@linkplain Thread#getName name} of the owning thread. + * + * @return a string identifying this lock, as well as its lock state + */ + public String toString() { + Thread o = lock.getOwner(); + return super.toString() + ((o == null) ? + "[Unlocked]" : + "[Locked by thread " + o.getName() + "]"); + } + + /** + * Queries if this write lock is held by the current thread. + * Identical in effect to {@link + * ReentrantReadWriteLock#isWriteLockedByCurrentThread}. + * + * @return {@code true} if the current thread holds this lock and + * {@code false} otherwise + * @since 1.6 + */ + public boolean isHeldByCurrentThread() { + return lock.sync.isWriteLockedByCurrentThread(); + } + + /** + * Queries the number of holds on this write lock by the current + * thread. A thread has a hold on a lock for each lock action + * that is not matched by an unlock action. Identical in effect + * to {@link ReentrantReadWriteLock#getWriteHoldCount}. + * + * @return the number of holds on this lock by the current thread, + * or zero if this lock is not held by the current thread + * @since 1.6 + */ + public int getHoldCount() { + return lock.sync.getWriteHoldCount(); + } + + } + + // Instrumentation and status + + /** + * Returns {@code true} if this lock has fairness set true. + * + * @return {@code true} if this lock has fairness set true + */ + public final boolean isFair() { + return false; + } + + /** + * Returns the thread that currently owns the write lock, or + * {@code null} if not owned. When this method is called by a + * thread that is not the owner, the return value reflects a + * best-effort approximation of current lock status. For example, + * the owner may be momentarily {@code null} even if there are + * threads trying to acquire the lock but have not yet done so. + * This method is designed to facilitate construction of + * subclasses that provide more extensive lock monitoring + * facilities. + * + * @return the owner, or {@code null} if not owned + */ + protected Thread getOwner() { + return sync.getOwner(); + } + + /** + * Queries the number of read locks held for this lock. This + * method is designed for use in monitoring system state, not for + * synchronization control. + * @return the number of read locks held. + */ + public int getReadLockCount() { + return sync.getReadLockCount(); + } + + /** + * Queries if the write lock is held by any thread. This method is + * designed for use in monitoring system state, not for + * synchronization control. + * + * @return {@code true} if any thread holds the write lock and + * {@code false} otherwise + */ + public boolean isWriteLocked() { + return sync.isWriteLocked(); + } + + /** + * Queries if the write lock is held by the current thread. + * + * @return {@code true} if the current thread holds the write lock and + * {@code false} otherwise + */ + public boolean isWriteLockedByCurrentThread() { + return sync.isWriteLockedByCurrentThread(); + } + + /** + * Queries the number of reentrant write holds on this lock by the + * current thread. A writer thread has a hold on a lock for + * each lock action that is not matched by an unlock action. + * + * @return the number of holds on the write lock by the current thread, + * or zero if the write lock is not held by the current thread + */ + public int getWriteHoldCount() { + return sync.getWriteHoldCount(); + } + + /** + * Queries the number of reentrant read holds on this lock by the + * current thread. A reader thread has a hold on a lock for + * each lock action that is not matched by an unlock action. + * + * @return the number of holds on the read lock by the current thread, + * or zero if the read lock is not held by the current thread + * @since 1.6 + */ + public int getReadHoldCount() { + return sync.getReadHoldCount(); + } + + +// /** +// * Returns a collection containing threads that may be waiting to +// * acquire the write lock. Because the actual set of threads may +// * change dynamically while constructing this result, the returned +// * collection is only a best-effort estimate. The elements of the +// * returned collection are in no particular order. This method is +// * designed to facilitate construction of subclasses that provide +// * more extensive lock monitoring facilities. +// * @return the collection of threads +// */ +// protected Collection getQueuedWriterThreads() { +// return sync.getExclusiveQueuedThreads(); +// } +// +// /** +// * Returns a collection containing threads that may be waiting to +// * acquire the read lock. Because the actual set of threads may +// * change dynamically while constructing this result, the returned +// * collection is only a best-effort estimate. The elements of the +// * returned collection are in no particular order. This method is +// * designed to facilitate construction of subclasses that provide +// * more extensive lock monitoring facilities. +// * @return the collection of threads +// */ +// protected Collection getQueuedReaderThreads() { +// return sync.getSharedQueuedThreads(); +// } +// + /** + * Queries whether any threads are waiting to acquire the read or + * write lock. Note that because cancellations may occur at any + * time, a {@code true} return does not guarantee that any other + * thread will ever acquire a lock. This method is designed + * primarily for use in monitoring of the system state. + * + * @return {@code true} if there may be other threads waiting to + * acquire the lock + */ + public final boolean hasQueuedThreads() { + return sync.hasQueuedThreads(); + } +// +// /** +// * Queries whether the given thread is waiting to acquire either +// * the read or write lock. Note that because cancellations may +// * occur at any time, a <tt>true</tt> return does not guarantee +// * that this thread will ever acquire a lock. This method is +// * designed primarily for use in monitoring of the system state. +// * +// * @param thread the thread +// * @return true if the given thread is queued waiting for this lock. +// * @throws NullPointerException if thread is null +// */ +// public final boolean hasQueuedThread(Thread thread) { +// return sync.isQueued(thread); +// } + + /** + * Returns an estimate of the number of threads waiting to acquire + * either the read or write lock. The value is only an estimate + * because the number of threads may change dynamically while this + * method traverses internal data structures. This method is + * designed for use in monitoring of the system state, not for + * synchronization control. + * + * @return the estimated number of threads waiting for this lock + */ + public final int getQueueLength() { + return sync.getQueueLength(); + } + +// /** +// * Returns a collection containing threads that may be waiting to +// * acquire either the read or write lock. Because the actual set +// * of threads may change dynamically while constructing this +// * result, the returned collection is only a best-effort estimate. +// * The elements of the returned collection are in no particular +// * order. This method is designed to facilitate construction of +// * subclasses that provide more extensive monitoring facilities. +// * @return the collection of threads +// */ +// protected Collection getQueuedThreads() { +// return sync.getQueuedThreads(); +// } +// +// /** +// * Queries whether any threads are waiting on the given condition +// * associated with the write lock. Note that because timeouts and +// * interrupts may occur at any time, a <tt>true</tt> return does +// * not guarantee that a future <tt>signal</tt> will awaken any +// * threads. This method is designed primarily for use in +// * monitoring of the system state. +// * @param condition the condition +// * @return <tt>true</tt> if there are any waiting threads. +// * @throws IllegalMonitorStateException if this lock +// * is not held +// * @throws IllegalArgumentException if the given condition is +// * not associated with this lock +// * @throws NullPointerException if condition null +// */ +// public boolean hasWaiters(Condition condition) { +// if (condition == null) +// throw new NullPointerException(); +// if (!(condition instanceof AbstractQueuedSynchronizer.ConditionObject)) +// throw new IllegalArgumentException("not owner"); +// return sync.hasWaiters((AbstractQueuedSynchronizer.ConditionObject)condition); +// } + +// /** +// * Returns an estimate of the number of threads waiting on the +// * given condition associated with the write lock. Note that because +// * timeouts and interrupts may occur at any time, the estimate +// * serves only as an upper bound on the actual number of waiters. +// * This method is designed for use in monitoring of the system +// * state, not for synchronization control. +// * @param condition the condition +// * @return the estimated number of waiting threads. +// * @throws IllegalMonitorStateException if this lock +// * is not held +// * @throws IllegalArgumentException if the given condition is +// * not associated with this lock +// * @throws NullPointerException if condition null +// */ +// public int getWaitQueueLength(Condition condition) { +// if (condition == null) +// throw new NullPointerException(); +// if (!(condition instanceof AbstractQueuedSynchronizer.ConditionObject)) +// throw new IllegalArgumentException("not owner"); +// return sync.getWaitQueueLength((AbstractQueuedSynchronizer.ConditionObject)condition); +// } +// +// /** +// * Returns a collection containing those threads that may be +// * waiting on the given condition associated with the write lock. +// * Because the actual set of threads may change dynamically while +// * constructing this result, the returned collection is only a +// * best-effort estimate. The elements of the returned collection +// * are in no particular order. This method is designed to +// * facilitate construction of subclasses that provide more +// * extensive condition monitoring facilities. +// * @param condition the condition +// * @return the collection of threads +// * @throws IllegalMonitorStateException if this lock +// * is not held +// * @throws IllegalArgumentException if the given condition is +// * not associated with this lock +// * @throws NullPointerException if condition null +// */ +// protected Collection getWaitingThreads(Condition condition) { +// if (condition == null) +// throw new NullPointerException(); +// if (!(condition instanceof AbstractQueuedSynchronizer.ConditionObject)) +// throw new IllegalArgumentException("not owner"); +// return sync.getWaitingThreads((AbstractQueuedSynchronizer.ConditionObject)condition); +// } + + /** + * Returns a string identifying this lock, as well as its lock state. + * The state, in brackets, includes the String {@code "Write locks ="} + * followed by the number of reentrantly held write locks, and the + * String {@code "Read locks ="} followed by the number of held + * read locks. + * + * @return a string identifying this lock, as well as its lock state + */ + public String toString() { + return super.toString() + + "[Write locks = " + getWriteHoldCount() + + ", Read locks = " + getReadLockCount() + "]"; + } +} |