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author | Jakob Odersky <jodersky@gmail.com> | 2009-11-29 16:15:03 +0000 |
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committer | Jakob Odersky <jodersky@gmail.com> | 2009-11-29 16:15:03 +0000 |
commit | be2ee4dea92c5a4fc2329959d6e7272c50b221a6 (patch) | |
tree | b2c98b44cbf732e6374d523cc397fa118457d4eb /doc/sims/dynamics/Rectangle.html | |
parent | 5031df4b26afd515274b5ca34f0d5380a99e4223 (diff) | |
download | sims-be2ee4dea92c5a4fc2329959d6e7272c50b221a6.tar.gz sims-be2ee4dea92c5a4fc2329959d6e7272c50b221a6.tar.bz2 sims-be2ee4dea92c5a4fc2329959d6e7272c50b221a6.zip |
Translated comments to english.
Diffstat (limited to 'doc/sims/dynamics/Rectangle.html')
-rw-r--r-- | doc/sims/dynamics/Rectangle.html | 51 |
1 files changed, 25 insertions, 26 deletions
diff --git a/doc/sims/dynamics/Rectangle.html b/doc/sims/dynamics/Rectangle.html index a002d40..df238de 100644 --- a/doc/sims/dynamics/Rectangle.html +++ b/doc/sims/dynamics/Rectangle.html @@ -33,9 +33,9 @@ </dt> <dd><code> extends </code><a href="../../sims/dynamics/Shape.html" target="_self">Shape</a><code> with </code><a href="../../sims/geometry/ConvexPolygon.html" target="_self">ConvexPolygon</a><code> with </code><a href="" target="contentFrame" class="scala/Product">scala.Product</a></dd> </dl> - <dl><dd>Rechteck ist eine Art Polygon.</dd></dl> + <dl><dd>A rectangle is a polygon.</dd></dl> <dl><dt style="margin:10px 0 0 20px;"> - <b>Parameters</b></dt><dd><code>halfWidth - </code>halbe Breite dieses Rechtecks</dd><dd><code>halfHeight - </code>halbe Hoehe dieses Rechtecks</dd><dd><code>density - </code>dichte dieses Rechtecks</dd></dl> + <b>Parameters</b></dt><dd><code>halfWidth - </code>this rectangle's half width</dd><dd><code>halfHeight - </code>this rectangle's half height</dd><dd><code>density - </code>density of this rectangle</dd></dl> <dl> <dt style="margin:10px 0 0 20px;"><b>Direct Known Subclasses:</b></dt> <dd><a href="../../graphyx/graphics/GraphicalRectangle.html" target="_self">GraphicalRectangle</a></dd> @@ -52,7 +52,7 @@ <em><a href="../../sims/dynamics/Rectangle.html#I" target="_self">I</a></em> : <a href="http://www.scala-lang.org/docu/files/api/scala/Double.html" target="_self">Double</a> - <div>Errechnet Traegheitsmoment zum Schwerpunkt dieser Form.</div> + <div>Moment of inertia for a rotation about this shape's COM.</div> </td> </tr> <tr> @@ -63,7 +63,8 @@ <em><a href="../../sims/dynamics/Rectangle.html#volume" target="_self">volume</a></em> : <a href="http://www.scala-lang.org/docu/files/api/scala/Double.html" target="_self">Double</a> - <div>Volumen. Entspricht eigentlich der Flaeche dieser Form (in 2D) wird aber zum Errechnen der Masse verwendet.</div> + <div>Volume. The volume is actually equivalent to this shape's area (SiMS is in 2D)
+ and is used with this shape's density to calculate its mass.</div> </td> </tr> </table><table summary="" cellpadding="3" class="inherited"> @@ -71,7 +72,7 @@ Values and Variables inherited from <a href="../../sims/dynamics/Shape.html" target="_self">Shape</a> </td></tr> <tr><td class="signature" colspan="2"> - <a href="../../sims/dynamics/Shape.html#uid" target="_self">uid</a>, <a href="../../sims/dynamics/Shape.html#collidable" target="_self">collidable</a>, <a href="../../sims/dynamics/Shape.html#restitution" target="_self">restitution</a>, <a href="../../sims/dynamics/Shape.html#friction" target="_self">friction</a>, <a href="../../sims/dynamics/Shape.html#pos" target="_self">pos</a>, <a href="../../sims/dynamics/Shape.html#rotation" target="_self">rotation</a>, <a href="../../sims/dynamics/Shape.html#rotation0" target="_self">rotation0</a>, <a href="../../sims/dynamics/Shape.html#refLocalPos" target="_self">refLocalPos</a>, <a href="../../sims/dynamics/Shape.html#body" target="_self">body</a>, <a href="../../sims/dynamics/Shape.html#transientShapes" target="_self">transientShapes</a> + <a href="../../sims/dynamics/Shape.html#uid" target="_self">uid</a>, <a href="../../sims/dynamics/Shape.html#collidable" target="_self">collidable</a>, <a href="../../sims/dynamics/Shape.html#restitution" target="_self">restitution</a>, <a href="../../sims/dynamics/Shape.html#friction" target="_self">friction</a>, <a href="../../sims/dynamics/Shape.html#pos" target="_self">pos</a>, <a href="../../sims/dynamics/Shape.html#rotation" target="_self">rotation</a>, <a href="../../sims/dynamics/Shape.html#rotation0" target="_self">rotation0</a>, <a href="../../sims/dynamics/Shape.html#refLocalPos" target="_self">refLocalPos</a>, <a href="../../sims/dynamics/Shape.html#transientShapes" target="_self">transientShapes</a> </td></tr> </table> <table summary="" cellpadding="3" class="member"> @@ -96,9 +97,9 @@ <em><a href="../../sims/dynamics/Rectangle.html#halfDiags" target="_self">halfDiags</a></em> : <a href="" target="contentFrame" class="scala/Array">scala.Array</a>[<a href="../../sims/geometry/Vector2D.html" target="_self">Vector2D</a>] - <div>Ergibt Vektoren vom Zentrum dieses Rectecks bis zu den Ecken.
- Erste Ecke entspricht der Ecke oben rechts bei einer Rotation von 0.
- Folgende Ecken sind gegen den Uhrzeigersinn geordnet.</div> + <div>Returns the vectors from the center to the vertices of this rectangle.
+ The first vertex is the upper-right vertex at a rotation of 0.
+ Vertices are ordered counter-clockwise.</div> </td> </tr> <tr> @@ -164,9 +165,9 @@ <em><a href="../../sims/dynamics/Rectangle.html#vertices" target="_self">vertices</a></em> : <a href="" target="contentFrame" class="scala/Array">scala.Array</a>[<a href="../../sims/geometry/Vector2D.html" target="_self">Vector2D</a>] - <div>Ergibt die Ortsvektoren der Ecken dieses Rechtecks.
- Erste Ecke entspricht der Ecke oben rechts bei einer Rotation von 0.
- Folgende Ecken sind gegen den Uhrzeigersinn geordnet.</div> + <div>Returns the position vectors of this rectangle's vertices.
+ The first vertex is the upper-right vertex at a rotation of 0.
+ Vertices are ordered counter-clockwise.</div> </td> </tr> </table><table summary="" cellpadding="3" class="inherited"> @@ -181,7 +182,7 @@ Methods inherited from <a href="../../sims/dynamics/Shape.html" target="_self">Shape</a> </td></tr> <tr><td class="signature" colspan="2"> - <a href="../../sims/dynamics/Shape.html#mass" target="_self">mass</a>, <a href="../../sims/dynamics/Shape.html#asBody" target="_self">asBody</a>, <a href="../../sims/dynamics/Shape.html#%5E%28sims.dynamics.Shape%29" target="_self">^</a>, <a href="../../sims/dynamics/Shape.html#%5E%28sims.dynamics.Body%29" target="_self">^</a> + <a href="../../sims/dynamics/Shape.html#mass" target="_self">mass</a>, <a href="../../sims/dynamics/Shape.html#body" target="_self">body</a>, <a href="../../sims/dynamics/Shape.html#asBody" target="_self">asBody</a>, <a href="../../sims/dynamics/Shape.html#%7E%28sims.dynamics.Shape%29" target="_self">~</a>, <a href="../../sims/dynamics/Shape.html#%7E%28sims.dynamics.Body%29" target="_self">~</a> </td></tr> </table><table summary="" cellpadding="3" class="inherited"> <tr><td class="title" colspan="2"> @@ -213,7 +214,8 @@ </dt> <dd></dd> </dl> - <dl><dd>Volumen. Entspricht eigentlich der Flaeche dieser Form (in 2D) wird aber zum Errechnen der Masse verwendet.</dd></dl> + <dl><dd>Volume. The volume is actually equivalent to this shape's area (SiMS is in 2D)
+ and is used with this shape's density to calculate its mass.</dd></dl> <dl></dl> <dl> <dt style="margin:10px 0 0 20px;"> @@ -232,9 +234,8 @@ </dt> <dd></dd> </dl> - <dl><dd>Errechnet Traegheitsmoment zum Schwerpunkt dieser Form.</dd></dl> - <dl><dt style="margin:10px 0 0 20px;"> - <b>Returns</b></dt><dd>Traegheitsmoment zum Schwerpunkt</dd></dl> + <dl><dd>Moment of inertia for a rotation about this shape's COM.</dd></dl> + <dl></dl> <dl> <dt style="margin:10px 0 0 20px;"> <b>Overrides</b> @@ -254,11 +255,10 @@ </dt> <dd></dd> </dl> - <dl><dd>Ergibt Vektoren vom Zentrum dieses Rectecks bis zu den Ecken.
- Erste Ecke entspricht der Ecke oben rechts bei einer Rotation von 0.
- Folgende Ecken sind gegen den Uhrzeigersinn geordnet.</dd></dl> - <dl><dt style="margin:10px 0 0 20px;"> - <b>Returns</b></dt><dd>Vektoren vom Zentrum dieses Rectecks bis zu den Ecken</dd></dl> + <dl><dd>Returns the vectors from the center to the vertices of this rectangle.
+ The first vertex is the upper-right vertex at a rotation of 0.
+ Vertices are ordered counter-clockwise.</dd></dl> + <dl></dl> <hr></hr> <a name="vertices"></a><dl> <dt> @@ -269,11 +269,10 @@ </dt> <dd></dd> </dl> - <dl><dd>Ergibt die Ortsvektoren der Ecken dieses Rechtecks.
- Erste Ecke entspricht der Ecke oben rechts bei einer Rotation von 0.
- Folgende Ecken sind gegen den Uhrzeigersinn geordnet.</dd></dl> - <dl><dt style="margin:10px 0 0 20px;"> - <b>Returns</b></dt><dd>Ortsvektoren der Ecken dieses Rechtecks</dd></dl> + <dl><dd>Returns the position vectors of this rectangle's vertices.
+ The first vertex is the upper-right vertex at a rotation of 0.
+ Vertices are ordered counter-clockwise.</dd></dl> + <dl></dl> <dl> <dt style="margin:10px 0 0 20px;"> <b>Overrides</b> |