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/*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed with
* this work for additional information regarding copyright ownership.
* The ASF licenses this file to You under the Apache License, Version 2.0
* (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package org.apache.spark.scheduler
import org.apache.spark._
import org.apache.spark.rdd.RDD
import org.apache.spark.storage.BlockManagerId
/**
* A stage is a set of independent tasks all computing the same function that need to run as part
* of a Spark job, where all the tasks have the same shuffle dependencies. Each DAG of tasks run
* by the scheduler is split up into stages at the boundaries where shuffle occurs, and then the
* DAGScheduler runs these stages in topological order.
*
* Each Stage can either be a shuffle map stage, in which case its tasks' results are input for
* another stage, or a result stage, in which case its tasks directly compute the action that
* initiated a job (e.g. count(), save(), etc). For shuffle map stages, we also track the nodes
* that each output partition is on.
*
* Each Stage also has a jobId, identifying the job that first submitted the stage. When FIFO
* scheduling is used, this allows Stages from earlier jobs to be computed first or recovered
* faster on failure.
*/
private[spark] class Stage(
val id: Int,
val rdd: RDD[_],
val numTasks: Int,
val shuffleDep: Option[ShuffleDependency[_,_]], // Output shuffle if stage is a map stage
val parents: List[Stage],
val jobId: Int,
callSite: Option[String])
extends Logging {
val isShuffleMap = shuffleDep != None
val numPartitions = rdd.partitions.size
val outputLocs = Array.fill[List[MapStatus]](numPartitions)(Nil)
var numAvailableOutputs = 0
private var nextAttemptId = 0
def isAvailable: Boolean = {
if (!isShuffleMap) {
true
} else {
numAvailableOutputs == numPartitions
}
}
def addOutputLoc(partition: Int, status: MapStatus) {
val prevList = outputLocs(partition)
outputLocs(partition) = status :: prevList
if (prevList == Nil)
numAvailableOutputs += 1
}
def removeOutputLoc(partition: Int, bmAddress: BlockManagerId) {
val prevList = outputLocs(partition)
val newList = prevList.filterNot(_.location == bmAddress)
outputLocs(partition) = newList
if (prevList != Nil && newList == Nil) {
numAvailableOutputs -= 1
}
}
def removeOutputsOnExecutor(execId: String) {
var becameUnavailable = false
for (partition <- 0 until numPartitions) {
val prevList = outputLocs(partition)
val newList = prevList.filterNot(_.location.executorId == execId)
outputLocs(partition) = newList
if (prevList != Nil && newList == Nil) {
becameUnavailable = true
numAvailableOutputs -= 1
}
}
if (becameUnavailable) {
logInfo("%s is now unavailable on executor %s (%d/%d, %s)".format(
this, execId, numAvailableOutputs, numPartitions, isAvailable))
}
}
def newAttemptId(): Int = {
val id = nextAttemptId
nextAttemptId += 1
return id
}
val name = callSite.getOrElse(rdd.origin)
override def toString = "Stage " + id
override def hashCode(): Int = id
}
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