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package vfd.uav
import com.github.jodersky.flow.Parity
import com.github.jodersky.flow.SerialSettings
import akka.actor.Actor
import akka.actor.Props
class SerialConnection(id: Byte, heartbeat: Int, port: String, settings: SerialSettings) extends Actor with Connection {
import context._
//TODO implement actor logic
def receive = {
case _ => ()
}
/*
override def preStart() = {
context.system.scheduler.schedule(messageInterval, messageInterval){
self ! Connection.Write(Array(-2, 9, -121, 20, -56, 0, 0, 0, 0, 0, 2, 0, 0, 3, 3, -112, 76).map(_.toByte))
}
}
def receive = closed
def closed: Receive = {
case Connection.Register(client) =>
register(client)
IO(Serial) ! Open(port, settings)
context become opening
case Terminated(client) if (clients contains client) => unregister(client)
case Connection.Write(data) =>
IO(Serial) ! Open(port, settings)
context become opening
}
def opening: Receive = {
case Connection.Register(client) => register(client)
case Terminated(client) if (clients contains client) => unregister(client)
case Connection.Write(data) =>
case Serial.CommandFailed(cmd: Serial.Open, reason) =>
Log(reason)
//for (c <- clients) client ! Error //TODO send proper error code
context become closed
case Serial.Opened(settings) =>
val operator = sender
context watch operator
context become open(operator)
}
def open(operator: ActorRef): Receive = {
case Terminated(`operator`) =>
//for (client <- clients) ! Error //TODO send error code
context become closed
case Connection.Write(data) => operator ! ByteString(data)
}
*/
}
object SerialConnection {
def apply(id: Byte, hearbeat: Int, port: String, baud: Int, tsb: Boolean, parity: Int) = {
val settings = SerialSettings(
baud,
8,
tsb,
parity match {
case 0 => Parity.None
case 1 => Parity.Odd
case 2 => Parity.Even
}
)
Props(classOf[SerialConnection], id, hearbeat, port, settings)
}
}
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