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/****************************************************************************
 *
 *   Copyright (C) 2012 PX4 Development Team. All rights reserved.
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 * modification, are permitted provided that the following conditions
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 *
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 *    notice, this list of conditions and the following disclaimer.
 * 2. Redistributions in binary form must reproduce the above copyright
 *    notice, this list of conditions and the following disclaimer in
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 *    used to endorse or promote products derived from this software
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/**
 * @file Vector.h
 *
 * math vector
 */

#pragma once

#include <inttypes.h>
#include <assert.h>
#include <stdlib.h>
#include <string.h>
#include <stdio.h>
#include <math.h>

#include <systemlib/math/Vector.hpp>

namespace math
{

class __EXPORT Vector {
public:
    // constructor
    Vector(size_t rows) :
        _rows(rows),
        _data((float*)calloc(rows,sizeof(float)))
    {
    }
    Vector(size_t rows, const float * data) :
        _rows(rows),
        _data((float*)malloc(getSize()))
    {
        memcpy(getData(),data,getSize());
    }
    // deconstructor
    virtual ~Vector()
    {
        delete [] getData();
    }
    // copy constructor (deep)
    Vector(const Vector & right) :
        _rows(right.getRows()),
        _data((float*)malloc(getSize()))
    {
        memcpy(getData(),right.getData(),
                    right.getSize());
    }
    // assignment
    inline Vector & operator=(const Vector & right)
    {
#ifdef VECTOR_ASSERT
        ASSERT(getRows()==right.getRows());
#endif
        if (this != &right)
        {
            memcpy(getData(),right.getData(),
                        right.getSize());
        }
        return *this;
    }
    // element accessors
    inline float& operator()(size_t i)
    {
#ifdef VECTOR_ASSERT
        ASSERT(i<getRows());
#endif
        return getData()[i];
    }
    inline const float& operator()(size_t i) const
    {
#ifdef VECTOR_ASSERT
        ASSERT(i<getRows());
#endif
        return getData()[i];
    }
    // output
    inline void print() const
    {
        for (size_t i=0; i<getRows(); i++)
        {
            float sig;
            int exp;
            float num = (*this)(i);
            float2SigExp(num,sig,exp);
            printf ("%6.3fe%03.3d,", (double)sig, exp);
        }
        printf("\n");
    }
    // boolean ops
    inline bool operator==(const Vector & right) const
    {
        for (size_t i=0; i<getRows(); i++)
        {
            if (fabsf(((*this)(i) - right(i))) > 1e-30f)
                return false;
        }
        return true;
    }
    // scalar ops
    inline Vector operator+(const float & right) const
    {
        Vector result(getRows());
        for (size_t i=0; i<getRows(); i++)
        {
            result(i) = (*this)(i) + right;
        }
        return result;
    }
    inline Vector operator-(const float & right) const
    {
        Vector result(getRows());
        for (size_t i=0; i<getRows(); i++)
        {
            result(i) = (*this)(i) - right;
        }
        return result;
    }
    inline Vector operator*(const float & right) const
    {
        Vector result(getRows());
        for (size_t i=0; i<getRows(); i++)
        {
            result(i) = (*this)(i) * right;
        }
        return result;
    }
    inline Vector operator/(const float & right) const
    {
        Vector result(getRows());
        for (size_t i=0; i<getRows(); i++)
        {
            result(i) = (*this)(i) / right;
        }
        return result;
    }
    // vector ops
    inline Vector operator+(const Vector & right) const
    {
#ifdef VECTOR_ASSERT
        ASSERT(getRows()==right.getRows());
#endif
        Vector result(getRows());
        for (size_t i=0; i<getRows(); i++)
        {
            result(i) = (*this)(i) + right(i);
        }
        return result;
    }
    inline Vector operator-(const Vector & right) const
    {
#ifdef VECTOR_ASSERT
        ASSERT(getRows()==right.getRows());
#endif
        Vector result(getRows());
        for (size_t i=0; i<getRows(); i++)
        {
            result(i) = (*this)(i) - right(i);
        }
        return result;
    }
    // other functions
    inline float dot(const Vector & right)
    {
        float result = 0;
        for (size_t i=0; i<getRows(); i++)
        {
            result += (*this)(i)*(*this)(i);
        }
        return result;
    }
    inline float norm()
    {
        return sqrtf(dot(*this));
    }
    inline Vector unit()
    {
        return (*this)/norm();
    }
    inline static Vector zero(size_t rows)
    {
        Vector result(rows);
        // calloc returns zeroed memory
        return result;
    }
    inline void setAll(const float & val)
    {
        for (size_t i=0;i<getRows();i++)
        {
            (*this)(i) = val;
        }
    }
    inline void set(const float * data)
    {
        memcpy(getData(),data,getSize());
    }
    inline size_t getRows() const { return _rows; }
protected:
    inline size_t getSize() const { return sizeof(float)*getRows(); }
    inline float * getData() { return _data; }
    inline const float * getData() const { return _data; }
    inline void setData(float * data) { _data = data; }
private:
    size_t _rows;
    float * _data;
};

} // math