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/* ----------------------------------------------------------------------
* Copyright (C) 2010 ARM Limited. All rights reserved.
*
* $Date: 15. February 2012
* $Revision: V1.1.0
*
* Project: CMSIS DSP Library
* Title: arm_offset_f32.c
*
* Description: Floating-point vector offset.
*
* Target Processor: Cortex-M4/Cortex-M3/Cortex-M0
*
* Version 1.1.0 2012/02/15
* Updated with more optimizations, bug fixes and minor API changes.
*
* Version 1.0.10 2011/7/15
* Big Endian support added and Merged M0 and M3/M4 Source code.
*
* Version 1.0.3 2010/11/29
* Re-organized the CMSIS folders and updated documentation.
*
* Version 1.0.2 2010/11/11
* Documentation updated.
*
* Version 1.0.1 2010/10/05
* Production release and review comments incorporated.
*
* Version 1.0.0 2010/09/20
* Production release and review comments incorporated.
*
* Version 0.0.7 2010/06/10
* Misra-C changes done
* ---------------------------------------------------------------------------- */
#include "arm_math.h"
/**
* @ingroup groupMath
*/
/**
* @defgroup offset Vector Offset
*
* Adds a constant offset to each element of a vector.
*
* <pre>
* pDst[n] = pSrc[n] + offset, 0 <= n < blockSize.
* </pre>
*
* There are separate functions for floating-point, Q7, Q15, and Q31 data types.
*/
/**
* @addtogroup offset
* @{
*/
/**
* @brief Adds a constant offset to a floating-point vector.
* @param[in] *pSrc points to the input vector
* @param[in] offset is the offset to be added
* @param[out] *pDst points to the output vector
* @param[in] blockSize number of samples in the vector
* @return none.
*/
void arm_offset_f32(
float32_t * pSrc,
float32_t offset,
float32_t * pDst,
uint32_t blockSize)
{
uint32_t blkCnt; /* loop counter */
#ifndef ARM_MATH_CM0
/* Run the below code for Cortex-M4 and Cortex-M3 */
float32_t in1, in2, in3, in4;
/*loop Unrolling */
blkCnt = blockSize >> 2u;
/* First part of the processing with loop unrolling. Compute 4 outputs at a time.
** a second loop below computes the remaining 1 to 3 samples. */
while(blkCnt > 0u)
{
/* C = A + offset */
/* Add offset and then store the results in the destination buffer. */
/* read samples from source */
in1 = *pSrc;
in2 = *(pSrc + 1);
/* add offset to input */
in1 = in1 + offset;
/* read samples from source */
in3 = *(pSrc + 2);
/* add offset to input */
in2 = in2 + offset;
/* read samples from source */
in4 = *(pSrc + 3);
/* add offset to input */
in3 = in3 + offset;
/* store result to destination */
*pDst = in1;
/* add offset to input */
in4 = in4 + offset;
/* store result to destination */
*(pDst + 1) = in2;
/* store result to destination */
*(pDst + 2) = in3;
/* store result to destination */
*(pDst + 3) = in4;
/* update pointers to process next samples */
pSrc += 4u;
pDst += 4u;
/* Decrement the loop counter */
blkCnt--;
}
/* If the blockSize is not a multiple of 4, compute any remaining output samples here.
** No loop unrolling is used. */
blkCnt = blockSize % 0x4u;
#else
/* Run the below code for Cortex-M0 */
/* Initialize blkCnt with number of samples */
blkCnt = blockSize;
#endif /* #ifndef ARM_MATH_CM0 */
while(blkCnt > 0u)
{
/* C = A + offset */
/* Add offset and then store the result in the destination buffer. */
*pDst++ = (*pSrc++) + offset;
/* Decrement the loop counter */
blkCnt--;
}
}
/**
* @} end of offset group
*/
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