aboutsummaryrefslogtreecommitdiff
path: root/src/lib
diff options
context:
space:
mode:
authorAnton Babushkin <anton.babushkin@me.com>2013-12-25 13:04:52 +0400
committerAnton Babushkin <anton.babushkin@me.com>2013-12-25 13:04:52 +0400
commitbbeb97df6737f89291db4bb97ebf4c821edd9114 (patch)
tree61596383565f24134bdcf5960b5c212e8fb2cb94 /src/lib
parent8ed193d1159dd64e3bd44668e75aac8b71fa3fa2 (diff)
downloadpx4-firmware-bbeb97df6737f89291db4bb97ebf4c821edd9114.tar.gz
px4-firmware-bbeb97df6737f89291db4bb97ebf4c821edd9114.tar.bz2
px4-firmware-bbeb97df6737f89291db4bb97ebf4c821edd9114.zip
mathlib: code style fixed
Diffstat (limited to 'src/lib')
-rw-r--r--src/lib/mathlib/math/Matrix.hpp133
-rw-r--r--src/lib/mathlib/math/Quaternion.hpp29
-rw-r--r--src/lib/mathlib/math/Vector.hpp133
3 files changed, 175 insertions, 120 deletions
diff --git a/src/lib/mathlib/math/Matrix.hpp b/src/lib/mathlib/math/Matrix.hpp
index 584e5e81b..2a5eac79f 100644
--- a/src/lib/mathlib/math/Matrix.hpp
+++ b/src/lib/mathlib/math/Matrix.hpp
@@ -54,7 +54,8 @@ class __EXPORT Matrix;
// MxN matrix with float elements
template <unsigned int M, unsigned int N>
-class __EXPORT MatrixBase {
+class __EXPORT MatrixBase
+{
public:
/**
* matrix data[row][col]
@@ -90,14 +91,14 @@ public:
/**
* access by index
*/
- float &operator ()(const unsigned int row, const unsigned int col) {
+ float &operator()(const unsigned int row, const unsigned int col) {
return data[row][col];
}
/**
* access by index
*/
- float operator ()(const unsigned int row, const unsigned int col) const {
+ float operator()(const unsigned int row, const unsigned int col) const {
return data[row][col];
}
@@ -119,10 +120,11 @@ public:
* test for equality
*/
bool operator ==(const Matrix<M, N> &m) const {
- for (unsigned int i = 0; i < M; i++)
- for (unsigned int j = 0; j < N; j++)
- if (data[i][j] != m.data[i][j])
- return false;
+ for (unsigned int i = 0; i < M; i++)
+ for (unsigned int j = 0; j < N; j++)
+ if (data[i][j] != m.data[i][j])
+ return false;
+
return true;
}
@@ -130,10 +132,11 @@ public:
* test for inequality
*/
bool operator !=(const Matrix<M, N> &m) const {
- for (unsigned int i = 0; i < M; i++)
- for (unsigned int j = 0; j < N; j++)
- if (data[i][j] != m.data[i][j])
- return true;
+ for (unsigned int i = 0; i < M; i++)
+ for (unsigned int j = 0; j < N; j++)
+ if (data[i][j] != m.data[i][j])
+ return true;
+
return false;
}
@@ -150,9 +153,11 @@ public:
*/
Matrix<M, N> operator -(void) const {
Matrix<M, N> res;
- for (unsigned int i = 0; i < N; i++)
- for (unsigned int j = 0; j < M; j++)
- res.data[i][j] = -data[i][j];
+
+ for (unsigned int i = 0; i < N; i++)
+ for (unsigned int j = 0; j < M; j++)
+ res.data[i][j] = -data[i][j];
+
return res;
}
@@ -161,16 +166,19 @@ public:
*/
Matrix<M, N> operator +(const Matrix<M, N> &m) const {
Matrix<M, N> res;
- for (unsigned int i = 0; i < N; i++)
- for (unsigned int j = 0; j < M; j++)
- res.data[i][j] = data[i][j] + m.data[i][j];
+
+ for (unsigned int i = 0; i < N; i++)
+ for (unsigned int j = 0; j < M; j++)
+ res.data[i][j] = data[i][j] + m.data[i][j];
+
return res;
}
Matrix<M, N> &operator +=(const Matrix<M, N> &m) {
- for (unsigned int i = 0; i < N; i++)
- for (unsigned int j = 0; j < M; j++)
- data[i][j] += m.data[i][j];
+ for (unsigned int i = 0; i < N; i++)
+ for (unsigned int j = 0; j < M; j++)
+ data[i][j] += m.data[i][j];
+
return *static_cast<Matrix<M, N>*>(this);
}
@@ -179,16 +187,19 @@ public:
*/
Matrix<M, N> operator -(const Matrix<M, N> &m) const {
Matrix<M, N> res;
- for (unsigned int i = 0; i < M; i++)
- for (unsigned int j = 0; j < N; j++)
- res.data[i][j] = data[i][j] - m.data[i][j];
+
+ for (unsigned int i = 0; i < M; i++)
+ for (unsigned int j = 0; j < N; j++)
+ res.data[i][j] = data[i][j] - m.data[i][j];
+
return res;
}
Matrix<M, N> &operator -=(const Matrix<M, N> &m) {
- for (unsigned int i = 0; i < N; i++)
- for (unsigned int j = 0; j < M; j++)
- data[i][j] -= m.data[i][j];
+ for (unsigned int i = 0; i < N; i++)
+ for (unsigned int j = 0; j < M; j++)
+ data[i][j] -= m.data[i][j];
+
return *static_cast<Matrix<M, N>*>(this);
}
@@ -197,31 +208,37 @@ public:
*/
Matrix<M, N> operator *(const float num) const {
Matrix<M, N> res;
- for (unsigned int i = 0; i < M; i++)
- for (unsigned int j = 0; j < N; j++)
- res.data[i][j] = data[i][j] * num;
+
+ for (unsigned int i = 0; i < M; i++)
+ for (unsigned int j = 0; j < N; j++)
+ res.data[i][j] = data[i][j] * num;
+
return res;
}
Matrix<M, N> &operator *=(const float num) {
- for (unsigned int i = 0; i < M; i++)
- for (unsigned int j = 0; j < N; j++)
- data[i][j] *= num;
+ for (unsigned int i = 0; i < M; i++)
+ for (unsigned int j = 0; j < N; j++)
+ data[i][j] *= num;
+
return *static_cast<Matrix<M, N>*>(this);
}
Matrix<M, N> operator /(const float num) const {
Matrix<M, N> res;
- for (unsigned int i = 0; i < M; i++)
- for (unsigned int j = 0; j < N; j++)
- res[i][j] = data[i][j] / num;
+
+ for (unsigned int i = 0; i < M; i++)
+ for (unsigned int j = 0; j < N; j++)
+ res[i][j] = data[i][j] / num;
+
return res;
}
Matrix<M, N> &operator /=(const float num) {
- for (unsigned int i = 0; i < M; i++)
- for (unsigned int j = 0; j < N; j++)
- data[i][j] /= num;
+ for (unsigned int i = 0; i < M; i++)
+ for (unsigned int j = 0; j < N; j++)
+ data[i][j] /= num;
+
return *static_cast<Matrix<M, N>*>(this);
}
@@ -239,18 +256,18 @@ public:
* transpose the matrix
*/
Matrix<N, M> transposed(void) const {
- Matrix<N, M> res;
- arm_mat_trans_f32(&this->arm_mat, &res.arm_mat);
- return res;
+ Matrix<N, M> res;
+ arm_mat_trans_f32(&this->arm_mat, &res.arm_mat);
+ return res;
}
/**
* invert the matrix
*/
Matrix<M, N> inversed(void) const {
- Matrix<M, N> res;
- arm_mat_inverse_f32(&this->arm_mat, &res.arm_mat);
- return res;
+ Matrix<M, N> res;
+ arm_mat_inverse_f32(&this->arm_mat, &res.arm_mat);
+ return res;
}
/**
@@ -266,22 +283,26 @@ public:
void identity(void) {
memset(data, 0, sizeof(data));
unsigned int n = (M < N) ? M : N;
+
for (unsigned int i = 0; i < n; i++)
data[i][i] = 1;
}
void print(void) {
- for (unsigned int i = 0; i < M; i++) {
+ for (unsigned int i = 0; i < M; i++) {
printf("[ ");
- for (unsigned int j = 0; j < N; j++)
+
+ for (unsigned int j = 0; j < N; j++)
printf("%.3f\t", data[i][j]);
+
printf(" ]\n");
}
}
};
template <unsigned int M, unsigned int N>
-class __EXPORT Matrix : public MatrixBase<M, N> {
+class __EXPORT Matrix : public MatrixBase<M, N>
+{
public:
using MatrixBase<M, N>::operator *;
@@ -303,14 +324,15 @@ public:
* multiplication by a vector
*/
Vector<M> operator *(const Vector<N> &v) const {
- Vector<M> res;
- arm_mat_mult_f32(&this->arm_mat, &v.arm_col, &res.arm_col);
- return res;
+ Vector<M> res;
+ arm_mat_mult_f32(&this->arm_mat, &v.arm_col, &res.arm_col);
+ return res;
}
};
template <>
-class __EXPORT Matrix<3, 3> : public MatrixBase<3, 3> {
+class __EXPORT Matrix<3, 3> : public MatrixBase<3, 3>
+{
public:
using MatrixBase<3, 3>::operator *;
@@ -332,10 +354,10 @@ public:
* multiplication by a vector
*/
Vector<3> operator *(const Vector<3> &v) const {
- Vector<3> res(data[0][0] * v.data[0] + data[0][1] * v.data[1] + data[0][2] * v.data[2],
- data[1][0] * v.data[0] + data[1][1] * v.data[1] + data[1][2] * v.data[2],
- data[2][0] * v.data[0] + data[2][1] * v.data[1] + data[2][2] * v.data[2]);
- return res;
+ Vector<3> res(data[0][0] * v.data[0] + data[0][1] * v.data[1] + data[0][2] * v.data[2],
+ data[1][0] * v.data[0] + data[1][1] * v.data[1] + data[1][2] * v.data[2],
+ data[2][0] * v.data[0] + data[2][1] * v.data[1] + data[2][2] * v.data[2]);
+ return res;
}
/**
@@ -380,6 +402,7 @@ public:
euler.data[0] = atan2f(data[2][1], data[2][2]);
euler.data[2] = atan2f(data[1][0], data[0][0]);
}
+
return euler;
}
};
diff --git a/src/lib/mathlib/math/Quaternion.hpp b/src/lib/mathlib/math/Quaternion.hpp
index 54d4e72ab..77e1c1f1c 100644
--- a/src/lib/mathlib/math/Quaternion.hpp
+++ b/src/lib/mathlib/math/Quaternion.hpp
@@ -51,7 +51,8 @@
namespace math
{
-class __EXPORT Quaternion : public Vector<4> {
+class __EXPORT Quaternion : public Vector<4>
+{
public:
/**
* trivial ctor
@@ -85,25 +86,25 @@ public:
*/
const Quaternion operator *(const Quaternion &q) const {
return Quaternion(
- data[0] * q.data[0] - data[1] * q.data[1] - data[2] * q.data[2] - data[3] * q.data[3],
- data[0] * q.data[1] + data[1] * q.data[0] + data[2] * q.data[3] - data[3] * q.data[2],
- data[0] * q.data[2] - data[1] * q.data[3] + data[2] * q.data[0] + data[3] * q.data[1],
- data[0] * q.data[3] + data[1] * q.data[2] - data[2] * q.data[1] + data[3] * q.data[0]);
+ data[0] * q.data[0] - data[1] * q.data[1] - data[2] * q.data[2] - data[3] * q.data[3],
+ data[0] * q.data[1] + data[1] * q.data[0] + data[2] * q.data[3] - data[3] * q.data[2],
+ data[0] * q.data[2] - data[1] * q.data[3] + data[2] * q.data[0] + data[3] * q.data[1],
+ data[0] * q.data[3] + data[1] * q.data[2] - data[2] * q.data[1] + data[3] * q.data[0]);
}
/**
* derivative
*/
const Quaternion derivative(const Vector<3> &w) {
- float dataQ[] = {
- data[0], -data[1], -data[2], -data[3],
- data[1], data[0], -data[3], data[2],
- data[2], data[3], data[0], -data[1],
- data[3], -data[2], data[1], data[0]
- };
- Matrix<4,4> Q(dataQ);
- Vector<4> v(0.0f, w.data[0], w.data[1], w.data[2]);
- return Q * v * 0.5f;
+ float dataQ[] = {
+ data[0], -data[1], -data[2], -data[3],
+ data[1], data[0], -data[3], data[2],
+ data[2], data[3], data[0], -data[1],
+ data[3], -data[2], data[1], data[0]
+ };
+ Matrix<4, 4> Q(dataQ);
+ Vector<4> v(0.0f, w.data[0], w.data[1], w.data[2]);
+ return Q * v * 0.5f;
}
/**
diff --git a/src/lib/mathlib/math/Vector.hpp b/src/lib/mathlib/math/Vector.hpp
index 6bfcc96b6..d75a05c98 100644
--- a/src/lib/mathlib/math/Vector.hpp
+++ b/src/lib/mathlib/math/Vector.hpp
@@ -54,7 +54,8 @@ template <unsigned int N>
class __EXPORT Vector;
template <unsigned int N>
-class __EXPORT VectorBase {
+class __EXPORT VectorBase
+{
public:
/**
* vector data
@@ -93,14 +94,14 @@ public:
/**
* access to elements by index
*/
- float &operator ()(const unsigned int i) {
+ float &operator()(const unsigned int i) {
return data[i];
}
/**
* access to elements by index
*/
- float operator ()(const unsigned int i) const {
+ float operator()(const unsigned int i) const {
return data[i];
}
@@ -115,20 +116,22 @@ public:
* test for equality
*/
bool operator ==(const Vector<N> &v) const {
- for (unsigned int i = 0; i < N; i++)
- if (data[i] != v.data[i])
- return false;
- return true;
+ for (unsigned int i = 0; i < N; i++)
+ if (data[i] != v.data[i])
+ return false;
+
+ return true;
}
/**
* test for inequality
*/
bool operator !=(const Vector<N> &v) const {
- for (unsigned int i = 0; i < N; i++)
- if (data[i] != v.data[i])
- return true;
- return false;
+ for (unsigned int i = 0; i < N; i++)
+ if (data[i] != v.data[i])
+ return true;
+
+ return false;
}
/**
@@ -144,9 +147,11 @@ public:
*/
const Vector<N> operator -(void) const {
Vector<N> res;
- for (unsigned int i = 0; i < N; i++)
- res.data[i] = -data[i];
- return res;
+
+ for (unsigned int i = 0; i < N; i++)
+ res.data[i] = -data[i];
+
+ return res;
}
/**
@@ -154,9 +159,11 @@ public:
*/
const Vector<N> operator +(const Vector<N> &v) const {
Vector<N> res;
- for (unsigned int i = 0; i < N; i++)
- res.data[i] = data[i] + v.data[i];
- return res;
+
+ for (unsigned int i = 0; i < N; i++)
+ res.data[i] = data[i] + v.data[i];
+
+ return res;
}
/**
@@ -164,9 +171,11 @@ public:
*/
const Vector<N> operator -(const Vector<N> &v) const {
Vector<N> res;
- for (unsigned int i = 0; i < N; i++)
- res.data[i] = data[i] - v.data[i];
- return res;
+
+ for (unsigned int i = 0; i < N; i++)
+ res.data[i] = data[i] - v.data[i];
+
+ return res;
}
/**
@@ -174,8 +183,10 @@ public:
*/
const Vector<N> operator *(const float num) const {
Vector<N> res;
- for (unsigned int i = 0; i < N; i++)
- res.data[i] = data[i] * num;
+
+ for (unsigned int i = 0; i < N; i++)
+ res.data[i] = data[i] * num;
+
return res;
}
@@ -184,8 +195,10 @@ public:
*/
const Vector<N> operator /(const float num) const {
Vector<N> res;
- for (unsigned int i = 0; i < N; i++)
- res.data[i] = data[i] / num;
+
+ for (unsigned int i = 0; i < N; i++)
+ res.data[i] = data[i] / num;
+
return res;
}
@@ -193,8 +206,9 @@ public:
* addition
*/
const Vector<N> &operator +=(const Vector<N> &v) {
- for (unsigned int i = 0; i < N; i++)
- data[i] += v.data[i];
+ for (unsigned int i = 0; i < N; i++)
+ data[i] += v.data[i];
+
return *static_cast<const Vector<N>*>(this);
}
@@ -202,8 +216,9 @@ public:
* subtraction
*/
const Vector<N> &operator -=(const Vector<N> &v) {
- for (unsigned int i = 0; i < N; i++)
- data[i] -= v.data[i];
+ for (unsigned int i = 0; i < N; i++)
+ data[i] -= v.data[i];
+
return *static_cast<const Vector<N>*>(this);
}
@@ -211,8 +226,9 @@ public:
* uniform scaling
*/
const Vector<N> &operator *=(const float num) {
- for (unsigned int i = 0; i < N; i++)
- data[i] *= num;
+ for (unsigned int i = 0; i < N; i++)
+ data[i] *= num;
+
return *static_cast<const Vector<N>*>(this);
}
@@ -220,8 +236,9 @@ public:
* uniform scaling
*/
const Vector<N> &operator /=(const float num) {
- for (unsigned int i = 0; i < N; i++)
- data[i] /= num;
+ for (unsigned int i = 0; i < N; i++)
+ data[i] /= num;
+
return *static_cast<const Vector<N>*>(this);
}
@@ -230,9 +247,11 @@ public:
*/
float operator *(const Vector<N> &v) const {
float res = 0.0f;
- for (unsigned int i = 0; i < N; i++)
- res += data[i] * v.data[i];
- return res;
+
+ for (unsigned int i = 0; i < N; i++)
+ res += data[i] * v.data[i];
+
+ return res;
}
/**
@@ -240,9 +259,11 @@ public:
*/
float length_squared() const {
float res = 0.0f;
- for (unsigned int i = 0; i < N; i++)
- res += data[i] * data[i];
- return res;
+
+ for (unsigned int i = 0; i < N; i++)
+ res += data[i] * data[i];
+
+ return res;
}
/**
@@ -250,9 +271,11 @@ public:
*/
float length() const {
float res = 0.0f;
- for (unsigned int i = 0; i < N; i++)
- res += data[i] * data[i];
- return sqrtf(res);
+
+ for (unsigned int i = 0; i < N; i++)
+ res += data[i] * data[i];
+
+ return sqrtf(res);
}
/**
@@ -278,14 +301,17 @@ public:
void print(void) {
printf("[ ");
- for (unsigned int i = 0; i < N; i++)
+
+ for (unsigned int i = 0; i < N; i++)
printf("%.3f\t", data[i]);
+
printf("]\n");
}
};
template <unsigned int N>
-class __EXPORT Vector : public VectorBase<N> {
+class __EXPORT Vector : public VectorBase<N>
+{
public:
Vector() : VectorBase<N>() {}
@@ -303,7 +329,8 @@ public:
};
template <>
-class __EXPORT Vector<2> : public VectorBase<2> {
+class __EXPORT Vector<2> : public VectorBase<2>
+{
public:
Vector() : VectorBase<2>() {}
@@ -333,12 +360,13 @@ public:
}
float operator %(const Vector<2> &v) const {
- return data[0] * v.data[1] - data[1] * v.data[0];
+ return data[0] * v.data[1] - data[1] * v.data[0];
}
};
template <>
-class __EXPORT Vector<3> : public VectorBase<3> {
+class __EXPORT Vector<3> : public VectorBase<3>
+{
public:
Vector() : VectorBase<3>() {}
@@ -365,20 +393,22 @@ public:
const Vector<3> &operator =(const Vector<3> &v) {
for (unsigned int i = 0; i < 3; i++)
data[i] = v.data[i];
+
return *this;
}
Vector<3> operator %(const Vector<3> &v) const {
return Vector<3>(
- data[1] * v.data[2] - data[2] * v.data[1],
- data[2] * v.data[0] - data[0] * v.data[2],
- data[0] * v.data[1] - data[1] * v.data[0]
- );
+ data[1] * v.data[2] - data[2] * v.data[1],
+ data[2] * v.data[0] - data[0] * v.data[2],
+ data[0] * v.data[1] - data[1] * v.data[0]
+ );
}
};
template <>
-class __EXPORT Vector<4> : public VectorBase<4> {
+class __EXPORT Vector<4> : public VectorBase<4>
+{
public:
Vector() : VectorBase() {}
@@ -405,6 +435,7 @@ public:
const Vector<4> &operator =(const Vector<4> &v) {
for (unsigned int i = 0; i < 4; i++)
data[i] = v.data[i];
+
return *this;
}
};