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Diffstat (limited to 'apps/mathlib/CMSIS/DSP_Lib/Source/BasicMathFunctions/arm_add_f32.c')
-rw-r--r-- | apps/mathlib/CMSIS/DSP_Lib/Source/BasicMathFunctions/arm_add_f32.c | 145 |
1 files changed, 145 insertions, 0 deletions
diff --git a/apps/mathlib/CMSIS/DSP_Lib/Source/BasicMathFunctions/arm_add_f32.c b/apps/mathlib/CMSIS/DSP_Lib/Source/BasicMathFunctions/arm_add_f32.c new file mode 100644 index 000000000..0961dd1db --- /dev/null +++ b/apps/mathlib/CMSIS/DSP_Lib/Source/BasicMathFunctions/arm_add_f32.c @@ -0,0 +1,145 @@ +/* ----------------------------------------------------------------------
+* Copyright (C) 2010 ARM Limited. All rights reserved.
+*
+* $Date: 15. February 2012
+* $Revision: V1.1.0
+*
+* Project: CMSIS DSP Library
+* Title: arm_add_f32.c
+*
+* Description: Floating-point vector addition.
+*
+* Target Processor: Cortex-M4/Cortex-M3/Cortex-M0
+*
+* Version 1.1.0 2012/02/15
+* Updated with more optimizations, bug fixes and minor API changes.
+*
+* Version 1.0.10 2011/7/15
+* Big Endian support added and Merged M0 and M3/M4 Source code.
+*
+* Version 1.0.3 2010/11/29
+* Re-organized the CMSIS folders and updated documentation.
+*
+* Version 1.0.2 2010/11/11
+* Documentation updated.
+*
+* Version 1.0.1 2010/10/05
+* Production release and review comments incorporated.
+*
+* Version 1.0.0 2010/09/20
+* Production release and review comments incorporated.
+*
+* Version 0.0.7 2010/06/10
+* Misra-C changes done
+* ---------------------------------------------------------------------------- */
+
+#include "arm_math.h"
+
+/**
+ * @ingroup groupMath
+ */
+
+/**
+ * @defgroup BasicAdd Vector Addition
+ *
+ * Element-by-element addition of two vectors.
+ *
+ * <pre>
+ * pDst[n] = pSrcA[n] + pSrcB[n], 0 <= n < blockSize.
+ * </pre>
+ *
+ * There are separate functions for floating-point, Q7, Q15, and Q31 data types.
+ */
+
+/**
+ * @addtogroup BasicAdd
+ * @{
+ */
+
+/**
+ * @brief Floating-point vector addition.
+ * @param[in] *pSrcA points to the first input vector
+ * @param[in] *pSrcB points to the second input vector
+ * @param[out] *pDst points to the output vector
+ * @param[in] blockSize number of samples in each vector
+ * @return none.
+ */
+
+void arm_add_f32(
+ float32_t * pSrcA,
+ float32_t * pSrcB,
+ float32_t * pDst,
+ uint32_t blockSize)
+{
+ uint32_t blkCnt; /* loop counter */
+
+#ifndef ARM_MATH_CM0
+
+/* Run the below code for Cortex-M4 and Cortex-M3 */
+ float32_t inA1, inA2, inA3, inA4; /* temporary input variabels */
+ float32_t inB1, inB2, inB3, inB4; /* temporary input variables */
+
+ /*loop Unrolling */
+ blkCnt = blockSize >> 2u;
+
+ /* First part of the processing with loop unrolling. Compute 4 outputs at a time.
+ ** a second loop below computes the remaining 1 to 3 samples. */
+ while(blkCnt > 0u)
+ {
+ /* C = A + B */
+ /* Add and then store the results in the destination buffer. */
+
+ /* read four inputs from sourceA and four inputs from sourceB */
+ inA1 = *pSrcA;
+ inB1 = *pSrcB;
+ inA2 = *(pSrcA + 1);
+ inB2 = *(pSrcB + 1);
+ inA3 = *(pSrcA + 2);
+ inB3 = *(pSrcB + 2);
+ inA4 = *(pSrcA + 3);
+ inB4 = *(pSrcB + 3);
+
+ /* C = A + B */
+ /* add and store result to destination */
+ *pDst = inA1 + inB1;
+ *(pDst + 1) = inA2 + inB2;
+ *(pDst + 2) = inA3 + inB3;
+ *(pDst + 3) = inA4 + inB4;
+
+ /* update pointers to process next samples */
+ pSrcA += 4u;
+ pSrcB += 4u;
+ pDst += 4u;
+
+
+ /* Decrement the loop counter */
+ blkCnt--;
+ }
+
+ /* If the blockSize is not a multiple of 4, compute any remaining output samples here.
+ ** No loop unrolling is used. */
+ blkCnt = blockSize % 0x4u;
+
+#else
+
+ /* Run the below code for Cortex-M0 */
+
+ /* Initialize blkCnt with number of samples */
+ blkCnt = blockSize;
+
+#endif /* #ifndef ARM_MATH_CM0 */
+
+ while(blkCnt > 0u)
+ {
+ /* C = A + B */
+ /* Add and then store the results in the destination buffer. */
+ *pDst++ = (*pSrcA++) + (*pSrcB++);
+
+ /* Decrement the loop counter */
+ blkCnt--;
+ }
+}
+
+/**
+ * @} end of BasicAdd group
+ */
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