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diff --git a/nuttx/graphics/nxbe/nxbe_lower.c b/nuttx/graphics/nxbe/nxbe_lower.c
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-/****************************************************************************
- * graphics/nxbe/nxbe_lower.c
- *
- * Copyright (C) 2008-2009, 2011 Gregory Nutt. All rights reserved.
- * Author: Gregory Nutt <gnutt@nuttx.org>
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions
- * are met:
- *
- * 1. Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * 2. Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in
- * the documentation and/or other materials provided with the
- * distribution.
- * 3. Neither the name NuttX nor the names of its contributors may be
- * used to endorse or promote products derived from this software
- * without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
- * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
- * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
- * FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
- * COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
- * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
- * BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS
- * OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED
- * AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
- * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
- * ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
- * POSSIBILITY OF SUCH DAMAGE.
- *
- ****************************************************************************/
-
-/****************************************************************************
- * Included Files
- ****************************************************************************/
-
-#include <nuttx/config.h>
-
-#include <stddef.h>
-#include <debug.h>
-
-#include <nuttx/nx/nxglib.h>
-#include "nxbe.h"
-
-/****************************************************************************
- * Pre-Processor Definitions
- ****************************************************************************/
-
-/****************************************************************************
- * Private Types
- ****************************************************************************/
-
-/****************************************************************************
- * Private Data
- ****************************************************************************/
-
-/****************************************************************************
- * Public Data
- ****************************************************************************/
-
-/****************************************************************************
- * Private Functions
- ****************************************************************************/
-
-/****************************************************************************
- * Public Functions
- ****************************************************************************/
-
-/****************************************************************************
- * Name: nxbe_lower
- *
- * Description:
- * Lower the specified window to the bottom of the display.
- *
- ****************************************************************************/
-
-void nxbe_lower(FAR struct nxbe_window_s *wnd)
-{
- FAR struct nxbe_state_s *be = wnd->be;
- FAR struct nxbe_window_s *below;
-
- /* If the window is already at the bottom, then there is nothing to do */
-
- if (!wnd->below || wnd->below == &be->bkgd)
- {
- return;
- }
-
- /* Remove the window from its current position in the list */
-
- wnd->below->above = wnd->above;
-
- /* Was it at the top of the display? */
-
- if (wnd->above)
- {
- /* No... it was in the middle somewhere */
-
- wnd->above->below = wnd->below;
- }
- else
- {
- /* Yes.. set the new top window */
-
- be->topwnd = wnd->below;
- be->topwnd->above = NULL;
- }
-
- /* Remember the window that was just below us */
-
- below = wnd->below;
-
- /* Then put the lowered window at the bottom (just above the background window) */
-
- wnd->below = &be->bkgd;
- wnd->above = be->bkgd.above;
- be->bkgd.above = wnd;
-
- /* Redraw the windows that were below us (but now are above) */
-
- nxbe_redrawbelow(be, below, &wnd->bounds);
-}