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+/****************************************************************************
+ *
+ * Copyright (C) 2012 PX4 Development Team. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions
+ * are met:
+ *
+ * 1. Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * 2. Redistributions in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in
+ * the documentation and/or other materials provided with the
+ * distribution.
+ * 3. Neither the name PX4 nor the names of its contributors may be
+ * used to endorse or promote products derived from this software
+ * without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+ * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+ * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
+ * FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
+ * COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
+ * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
+ * BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS
+ * OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED
+ * AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
+ * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
+ * ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
+ * POSSIBILITY OF SUCH DAMAGE.
+ *
+ ****************************************************************************/
+
+/**
+ * @file Matrix.cpp
+ *
+ * matrix code
+ */
+
+#include "test/test.hpp"
+#include <math.h>
+
+#include "Matrix.hpp"
+
+namespace math
+{
+
+static const float data_testA[] = {
+ 1, 2, 3,
+ 4, 5, 6
+};
+static Matrix testA(2, 3, data_testA);
+
+static const float data_testB[] = {
+ 0, 1, 3,
+ 7, -1, 2
+};
+static Matrix testB(2, 3, data_testB);
+
+static const float data_testC[] = {
+ 0, 1,
+ 2, 1,
+ 3, 2
+};
+static Matrix testC(3, 2, data_testC);
+
+static const float data_testD[] = {
+ 0, 1, 2,
+ 2, 1, 4,
+ 5, 2, 0
+};
+static Matrix testD(3, 3, data_testD);
+
+static const float data_testE[] = {
+ 1, -1, 2,
+ 0, 2, 3,
+ 2, -1, 1
+};
+static Matrix testE(3, 3, data_testE);
+
+static const float data_testF[] = {
+ 3.777e006f, 2.915e007f, 0.000e000f,
+ 2.938e007f, 2.267e008f, 0.000e000f,
+ 0.000e000f, 0.000e000f, 6.033e008f
+};
+static Matrix testF(3, 3, data_testF);
+
+int __EXPORT matrixTest()
+{
+ matrixAddTest();
+ matrixSubTest();
+ matrixMultTest();
+ matrixInvTest();
+ matrixDivTest();
+ return 0;
+}
+
+int matrixAddTest()
+{
+ printf("Test Matrix Add\t\t: ");
+ Matrix r = testA + testB;
+ float data_test[] = {
+ 1.0f, 3.0f, 6.0f,
+ 11.0f, 4.0f, 8.0f
+ };
+ ASSERT(matrixEqual(Matrix(2, 3, data_test), r));
+ printf("PASS\n");
+ return 0;
+}
+
+int matrixSubTest()
+{
+ printf("Test Matrix Sub\t\t: ");
+ Matrix r = testA - testB;
+ float data_test[] = {
+ 1.0f, 1.0f, 0.0f,
+ -3.0f, 6.0f, 4.0f
+ };
+ ASSERT(matrixEqual(Matrix(2, 3, data_test), r));
+ printf("PASS\n");
+ return 0;
+}
+
+int matrixMultTest()
+{
+ printf("Test Matrix Mult\t: ");
+ Matrix r = testC * testB;
+ float data_test[] = {
+ 7.0f, -1.0f, 2.0f,
+ 7.0f, 1.0f, 8.0f,
+ 14.0f, 1.0f, 13.0f
+ };
+ ASSERT(matrixEqual(Matrix(3, 3, data_test), r));
+ printf("PASS\n");
+ return 0;
+}
+
+int matrixInvTest()
+{
+ printf("Test Matrix Inv\t\t: ");
+ Matrix origF = testF;
+ Matrix r = testF.inverse();
+ float data_test[] = {
+ -0.0012518f, 0.0001610f, 0.0000000f,
+ 0.0001622f, -0.0000209f, 0.0000000f,
+ 0.0000000f, 0.0000000f, 1.6580e-9f
+ };
+ ASSERT(matrixEqual(Matrix(3, 3, data_test), r));
+ // make sure F in unchanged
+ ASSERT(matrixEqual(origF, testF));
+ printf("PASS\n");
+ return 0;
+}
+
+int matrixDivTest()
+{
+ printf("Test Matrix Div\t\t: ");
+ Matrix r = testD / testE;
+ float data_test[] = {
+ 0.2222222f, 0.5555556f, -0.1111111f,
+ 0.0f, 1.0f, 1.0,
+ -4.1111111f, 1.2222222f, 4.5555556f
+ };
+ ASSERT(matrixEqual(Matrix(3, 3, data_test), r));
+ printf("PASS\n");
+ return 0;
+}
+
+bool matrixEqual(const Matrix &a, const Matrix &b, float eps)
+{
+ if (a.getRows() != b.getRows()) {
+ printf("row number not equal a: %d, b:%d\n", a.getRows(), b.getRows());
+ return false;
+
+ } else if (a.getCols() != b.getCols()) {
+ printf("column number not equal a: %d, b:%d\n", a.getCols(), b.getCols());
+ return false;
+ }
+
+ bool ret = true;
+
+ for (size_t i = 0; i < a.getRows(); i++)
+ for (size_t j = 0; j < a.getCols(); j++) {
+ if (!equal(a(i, j), b(i, j), eps)) {
+ printf("element mismatch (%d, %d)\n", i, j);
+ ret = false;
+ }
+ }
+
+ return ret;
+}
+
+} // namespace math