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diff --git a/src/modules/mathlib/CMSIS/DSP_Lib/Source/FilteringFunctions/arm_fir_sparse_q7.c b/src/modules/mathlib/CMSIS/DSP_Lib/Source/FilteringFunctions/arm_fir_sparse_q7.c
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+/* ----------------------------------------------------------------------
+* Copyright (C) 2010 ARM Limited. All rights reserved.
+*
+* $Date: 15. February 2012
+* $Revision: V1.1.0
+*
+* Project: CMSIS DSP Library
+* Title: arm_fir_sparse_q7.c
+*
+* Description: Q7 sparse FIR filter processing function.
+*
+* Target Processor: Cortex-M4/Cortex-M3/Cortex-M0
+*
+* Version 1.1.0 2012/02/15
+* Updated with more optimizations, bug fixes and minor API changes.
+*
+* Version 1.0.10 2011/7/15
+* Big Endian support added and Merged M0 and M3/M4 Source code.
+*
+* Version 1.0.3 2010/11/29
+* Re-organized the CMSIS folders and updated documentation.
+*
+* Version 1.0.2 2010/11/11
+* Documentation updated.
+*
+* Version 1.0.1 2010/10/05
+* Production release and review comments incorporated.
+*
+* Version 1.0.0 2010/09/20
+* Production release and review comments incorporated
+*
+* Version 0.0.7 2010/06/10
+* Misra-C changes done
+* ------------------------------------------------------------------- */
+#include "arm_math.h"
+
+
+/**
+ * @ingroup groupFilters
+ */
+
+/**
+ * @addtogroup FIR_Sparse
+ * @{
+ */
+
+
+/**
+ * @brief Processing function for the Q7 sparse FIR filter.
+ * @param[in] *S points to an instance of the Q7 sparse FIR structure.
+ * @param[in] *pSrc points to the block of input data.
+ * @param[out] *pDst points to the block of output data
+ * @param[in] *pScratchIn points to a temporary buffer of size blockSize.
+ * @param[in] *pScratchOut points to a temporary buffer of size blockSize.
+ * @param[in] blockSize number of input samples to process per call.
+ * @return none.
+ *
+ * <b>Scaling and Overflow Behavior:</b>
+ * \par
+ * The function is implemented using a 32-bit internal accumulator.
+ * Both coefficients and state variables are represented in 1.7 format and multiplications yield a 2.14 result.
+ * The 2.14 intermediate results are accumulated in a 32-bit accumulator in 18.14 format.
+ * There is no risk of internal overflow with this approach and the full precision of intermediate multiplications is preserved.
+ * The accumulator is then converted to 18.7 format by discarding the low 7 bits.
+ * Finally, the result is truncated to 1.7 format.
+ */
+
+void arm_fir_sparse_q7(
+ arm_fir_sparse_instance_q7 * S,
+ q7_t * pSrc,
+ q7_t * pDst,
+ q7_t * pScratchIn,
+ q31_t * pScratchOut,
+ uint32_t blockSize)
+{
+
+ q7_t *pState = S->pState; /* State pointer */
+ q7_t *pCoeffs = S->pCoeffs; /* Coefficient pointer */
+ q7_t *px; /* Scratch buffer pointer */
+ q7_t *py = pState; /* Temporary pointers for state buffer */
+ q7_t *pb = pScratchIn; /* Temporary pointers for scratch buffer */
+ q7_t *pOut = pDst; /* Destination pointer */
+ int32_t *pTapDelay = S->pTapDelay; /* Pointer to the array containing offset of the non-zero tap values. */
+ uint32_t delaySize = S->maxDelay + blockSize; /* state length */
+ uint16_t numTaps = S->numTaps; /* Filter order */
+ int32_t readIndex; /* Read index of the state buffer */
+ uint32_t tapCnt, blkCnt; /* loop counters */
+ q7_t coeff = *pCoeffs++; /* Read the coefficient value */
+ q31_t *pScr2 = pScratchOut; /* Working pointer for scratch buffer of output values */
+ q31_t in;
+
+
+#ifndef ARM_MATH_CM0
+
+ /* Run the below code for Cortex-M4 and Cortex-M3 */
+
+ q7_t in1, in2, in3, in4;
+
+ /* BlockSize of Input samples are copied into the state buffer */
+ /* StateIndex points to the starting position to write in the state buffer */
+ arm_circularWrite_q7(py, (int32_t) delaySize, &S->stateIndex, 1, pSrc, 1,
+ blockSize);
+
+ /* Loop over the number of taps. */
+ tapCnt = numTaps;
+
+ /* Read Index, from where the state buffer should be read, is calculated. */
+ readIndex = ((int32_t) S->stateIndex - (int32_t) blockSize) - *pTapDelay++;
+
+ /* Wraparound of readIndex */
+ if(readIndex < 0)
+ {
+ readIndex += (int32_t) delaySize;
+ }
+
+ /* Working pointer for state buffer is updated */
+ py = pState;
+
+ /* blockSize samples are read from the state buffer */
+ arm_circularRead_q7(py, (int32_t) delaySize, &readIndex, 1, pb, pb,
+ (int32_t) blockSize, 1, blockSize);
+
+ /* Working pointer for the scratch buffer of state values */
+ px = pb;
+
+ /* Working pointer for scratch buffer of output values */
+ pScratchOut = pScr2;
+
+ /* Loop over the blockSize. Unroll by a factor of 4.
+ * Compute 4 multiplications at a time. */
+ blkCnt = blockSize >> 2;
+
+ while(blkCnt > 0u)
+ {
+ /* Perform multiplication and store in the scratch buffer */
+ *pScratchOut++ = ((q31_t) * px++ * coeff);
+ *pScratchOut++ = ((q31_t) * px++ * coeff);
+ *pScratchOut++ = ((q31_t) * px++ * coeff);
+ *pScratchOut++ = ((q31_t) * px++ * coeff);
+
+ /* Decrement the loop counter */
+ blkCnt--;
+ }
+
+ /* If the blockSize is not a multiple of 4,
+ * compute the remaining samples */
+ blkCnt = blockSize % 0x4u;
+
+ while(blkCnt > 0u)
+ {
+ /* Perform multiplication and store in the scratch buffer */
+ *pScratchOut++ = ((q31_t) * px++ * coeff);
+
+ /* Decrement the loop counter */
+ blkCnt--;
+ }
+
+ /* Load the coefficient value and
+ * increment the coefficient buffer for the next set of state values */
+ coeff = *pCoeffs++;
+
+ /* Read Index, from where the state buffer should be read, is calculated. */
+ readIndex = ((int32_t) S->stateIndex - (int32_t) blockSize) - *pTapDelay++;
+
+ /* Wraparound of readIndex */
+ if(readIndex < 0)
+ {
+ readIndex += (int32_t) delaySize;
+ }
+
+ /* Loop over the number of taps. */
+ tapCnt = (uint32_t) numTaps - 1u;
+
+ while(tapCnt > 0u)
+ {
+ /* Working pointer for state buffer is updated */
+ py = pState;
+
+ /* blockSize samples are read from the state buffer */
+ arm_circularRead_q7(py, (int32_t) delaySize, &readIndex, 1, pb, pb,
+ (int32_t) blockSize, 1, blockSize);
+
+ /* Working pointer for the scratch buffer of state values */
+ px = pb;
+
+ /* Working pointer for scratch buffer of output values */
+ pScratchOut = pScr2;
+
+ /* Loop over the blockSize. Unroll by a factor of 4.
+ * Compute 4 MACS at a time. */
+ blkCnt = blockSize >> 2;
+
+ while(blkCnt > 0u)
+ {
+ /* Perform Multiply-Accumulate */
+ in = *pScratchOut + ((q31_t) * px++ * coeff);
+ *pScratchOut++ = in;
+ in = *pScratchOut + ((q31_t) * px++ * coeff);
+ *pScratchOut++ = in;
+ in = *pScratchOut + ((q31_t) * px++ * coeff);
+ *pScratchOut++ = in;
+ in = *pScratchOut + ((q31_t) * px++ * coeff);
+ *pScratchOut++ = in;
+
+ /* Decrement the loop counter */
+ blkCnt--;
+ }
+
+ /* If the blockSize is not a multiple of 4,
+ * compute the remaining samples */
+ blkCnt = blockSize % 0x4u;
+
+ while(blkCnt > 0u)
+ {
+ /* Perform Multiply-Accumulate */
+ in = *pScratchOut + ((q31_t) * px++ * coeff);
+ *pScratchOut++ = in;
+
+ /* Decrement the loop counter */
+ blkCnt--;
+ }
+
+ /* Load the coefficient value and
+ * increment the coefficient buffer for the next set of state values */
+ coeff = *pCoeffs++;
+
+ /* Read Index, from where the state buffer should be read, is calculated. */
+ readIndex = ((int32_t) S->stateIndex -
+ (int32_t) blockSize) - *pTapDelay++;
+
+ /* Wraparound of readIndex */
+ if(readIndex < 0)
+ {
+ readIndex += (int32_t) delaySize;
+ }
+
+ /* Decrement the tap loop counter */
+ tapCnt--;
+ }
+
+ /* All the output values are in pScratchOut buffer.
+ Convert them into 1.15 format, saturate and store in the destination buffer. */
+ /* Loop over the blockSize. */
+ blkCnt = blockSize >> 2;
+
+ while(blkCnt > 0u)
+ {
+ in1 = (q7_t) __SSAT(*pScr2++ >> 7, 8);
+ in2 = (q7_t) __SSAT(*pScr2++ >> 7, 8);
+ in3 = (q7_t) __SSAT(*pScr2++ >> 7, 8);
+ in4 = (q7_t) __SSAT(*pScr2++ >> 7, 8);
+
+ *__SIMD32(pOut)++ = __PACKq7(in1, in2, in3, in4);
+
+ /* Decrement the blockSize loop counter */
+ blkCnt--;
+ }
+
+ /* If the blockSize is not a multiple of 4,
+ remaining samples are processed in the below loop */
+ blkCnt = blockSize % 0x4u;
+
+ while(blkCnt > 0u)
+ {
+ *pOut++ = (q7_t) __SSAT(*pScr2++ >> 7, 8);
+
+ /* Decrement the blockSize loop counter */
+ blkCnt--;
+ }
+
+#else
+
+ /* Run the below code for Cortex-M0 */
+
+ /* BlockSize of Input samples are copied into the state buffer */
+ /* StateIndex points to the starting position to write in the state buffer */
+ arm_circularWrite_q7(py, (int32_t) delaySize, &S->stateIndex, 1, pSrc, 1,
+ blockSize);
+
+ /* Loop over the number of taps. */
+ tapCnt = numTaps;
+
+ /* Read Index, from where the state buffer should be read, is calculated. */
+ readIndex = ((int32_t) S->stateIndex - (int32_t) blockSize) - *pTapDelay++;
+
+ /* Wraparound of readIndex */
+ if(readIndex < 0)
+ {
+ readIndex += (int32_t) delaySize;
+ }
+
+ /* Working pointer for state buffer is updated */
+ py = pState;
+
+ /* blockSize samples are read from the state buffer */
+ arm_circularRead_q7(py, (int32_t) delaySize, &readIndex, 1, pb, pb,
+ (int32_t) blockSize, 1, blockSize);
+
+ /* Working pointer for the scratch buffer of state values */
+ px = pb;
+
+ /* Working pointer for scratch buffer of output values */
+ pScratchOut = pScr2;
+
+ /* Loop over the blockSize */
+ blkCnt = blockSize;
+
+ while(blkCnt > 0u)
+ {
+ /* Perform multiplication and store in the scratch buffer */
+ *pScratchOut++ = ((q31_t) * px++ * coeff);
+
+ /* Decrement the loop counter */
+ blkCnt--;
+ }
+
+ /* Load the coefficient value and
+ * increment the coefficient buffer for the next set of state values */
+ coeff = *pCoeffs++;
+
+ /* Read Index, from where the state buffer should be read, is calculated. */
+ readIndex = ((int32_t) S->stateIndex - (int32_t) blockSize) - *pTapDelay++;
+
+ /* Wraparound of readIndex */
+ if(readIndex < 0)
+ {
+ readIndex += (int32_t) delaySize;
+ }
+
+ /* Loop over the number of taps. */
+ tapCnt = (uint32_t) numTaps - 1u;
+
+ while(tapCnt > 0u)
+ {
+ /* Working pointer for state buffer is updated */
+ py = pState;
+
+ /* blockSize samples are read from the state buffer */
+ arm_circularRead_q7(py, (int32_t) delaySize, &readIndex, 1, pb, pb,
+ (int32_t) blockSize, 1, blockSize);
+
+ /* Working pointer for the scratch buffer of state values */
+ px = pb;
+
+ /* Working pointer for scratch buffer of output values */
+ pScratchOut = pScr2;
+
+ /* Loop over the blockSize */
+ blkCnt = blockSize;
+
+ while(blkCnt > 0u)
+ {
+ /* Perform Multiply-Accumulate */
+ in = *pScratchOut + ((q31_t) * px++ * coeff);
+ *pScratchOut++ = in;
+
+ /* Decrement the loop counter */
+ blkCnt--;
+ }
+
+ /* Load the coefficient value and
+ * increment the coefficient buffer for the next set of state values */
+ coeff = *pCoeffs++;
+
+ /* Read Index, from where the state buffer should be read, is calculated. */
+ readIndex =
+ ((int32_t) S->stateIndex - (int32_t) blockSize) - *pTapDelay++;
+
+ /* Wraparound of readIndex */
+ if(readIndex < 0)
+ {
+ readIndex += (int32_t) delaySize;
+ }
+
+ /* Decrement the tap loop counter */
+ tapCnt--;
+ }
+
+ /* All the output values are in pScratchOut buffer.
+ Convert them into 1.15 format, saturate and store in the destination buffer. */
+ /* Loop over the blockSize. */
+ blkCnt = blockSize;
+
+ while(blkCnt > 0u)
+ {
+ *pOut++ = (q7_t) __SSAT(*pScr2++ >> 7, 8);
+
+ /* Decrement the blockSize loop counter */
+ blkCnt--;
+ }
+
+#endif /* #ifndef ARM_MATH_CM0 */
+
+}
+
+/**
+ * @} end of FIR_Sparse group
+ */