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diff --git a/src/modules/mathlib/CMSIS/DSP_Lib/Source/SupportFunctions/arm_float_to_q15.c b/src/modules/mathlib/CMSIS/DSP_Lib/Source/SupportFunctions/arm_float_to_q15.c
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+/* ----------------------------------------------------------------------------
+* Copyright (C) 2010 ARM Limited. All rights reserved.
+*
+* $Date: 15. February 2012
+* $Revision: V1.1.0
+*
+* Project: CMSIS DSP Library
+* Title: arm_float_to_q15.c
+*
+* Description: Converts the elements of the floating-point vector to Q15 vector.
+*
+* Target Processor: Cortex-M4/Cortex-M3/Cortex-M0
+*
+* Version 1.1.0 2012/02/15
+* Updated with more optimizations, bug fixes and minor API changes.
+*
+* Version 1.0.10 2011/7/15
+* Big Endian support added and Merged M0 and M3/M4 Source code.
+*
+* Version 1.0.3 2010/11/29
+* Re-organized the CMSIS folders and updated documentation.
+*
+* Version 1.0.2 2010/11/11
+* Documentation updated.
+*
+* Version 1.0.1 2010/10/05
+* Production release and review comments incorporated.
+*
+* Version 1.0.0 2010/09/20
+* Production release and review comments incorporated.
+* ---------------------------------------------------------------------------- */
+
+#include "arm_math.h"
+
+/**
+ * @ingroup groupSupport
+ */
+
+/**
+ * @addtogroup float_to_x
+ * @{
+ */
+
+/**
+ * @brief Converts the elements of the floating-point vector to Q15 vector.
+ * @param[in] *pSrc points to the floating-point input vector
+ * @param[out] *pDst points to the Q15 output vector
+ * @param[in] blockSize length of the input vector
+ * @return none.
+ *
+ * \par Description:
+ * \par
+ * The equation used for the conversion process is:
+ * <pre>
+ * pDst[n] = (q15_t)(pSrc[n] * 32768); 0 <= n < blockSize.
+ * </pre>
+ * \par Scaling and Overflow Behavior:
+ * \par
+ * The function uses saturating arithmetic.
+ * Results outside of the allowable Q15 range [0x8000 0x7FFF] will be saturated.
+ * \note
+ * In order to apply rounding, the library should be rebuilt with the ROUNDING macro
+ * defined in the preprocessor section of project options.
+ *
+ */
+
+
+void arm_float_to_q15(
+ float32_t * pSrc,
+ q15_t * pDst,
+ uint32_t blockSize)
+{
+ float32_t *pIn = pSrc; /* Src pointer */
+ uint32_t blkCnt; /* loop counter */
+
+#ifdef ARM_MATH_ROUNDING
+
+ float32_t in;
+
+#endif /* #ifdef ARM_MATH_ROUNDING */
+
+#ifndef ARM_MATH_CM0
+
+ /* Run the below code for Cortex-M4 and Cortex-M3 */
+
+ /*loop Unrolling */
+ blkCnt = blockSize >> 2u;
+
+ /* First part of the processing with loop unrolling. Compute 4 outputs at a time.
+ ** a second loop below computes the remaining 1 to 3 samples. */
+ while(blkCnt > 0u)
+ {
+
+#ifdef ARM_MATH_ROUNDING
+ /* C = A * 32768 */
+ /* convert from float to q15 and then store the results in the destination buffer */
+ in = *pIn++;
+ in = (in * 32768.0f);
+ in += in > 0 ? 0.5 : -0.5;
+ *pDst++ = (q15_t) (__SSAT((q31_t) (in), 16));
+
+ in = *pIn++;
+ in = (in * 32768.0f);
+ in += in > 0 ? 0.5 : -0.5;
+ *pDst++ = (q15_t) (__SSAT((q31_t) (in), 16));
+
+ in = *pIn++;
+ in = (in * 32768.0f);
+ in += in > 0 ? 0.5 : -0.5;
+ *pDst++ = (q15_t) (__SSAT((q31_t) (in), 16));
+
+ in = *pIn++;
+ in = (in * 32768.0f);
+ in += in > 0 ? 0.5 : -0.5;
+ *pDst++ = (q15_t) (__SSAT((q31_t) (in), 16));
+
+#else
+
+ /* C = A * 32768 */
+ /* convert from float to q15 and then store the results in the destination buffer */
+ *pDst++ = (q15_t) __SSAT((q31_t) (*pIn++ * 32768.0f), 16);
+ *pDst++ = (q15_t) __SSAT((q31_t) (*pIn++ * 32768.0f), 16);
+ *pDst++ = (q15_t) __SSAT((q31_t) (*pIn++ * 32768.0f), 16);
+ *pDst++ = (q15_t) __SSAT((q31_t) (*pIn++ * 32768.0f), 16);
+
+#endif /* #ifdef ARM_MATH_ROUNDING */
+
+ /* Decrement the loop counter */
+ blkCnt--;
+ }
+
+ /* If the blockSize is not a multiple of 4, compute any remaining output samples here.
+ ** No loop unrolling is used. */
+ blkCnt = blockSize % 0x4u;
+
+ while(blkCnt > 0u)
+ {
+
+#ifdef ARM_MATH_ROUNDING
+ /* C = A * 32768 */
+ /* convert from float to q15 and then store the results in the destination buffer */
+ in = *pIn++;
+ in = (in * 32768.0f);
+ in += in > 0 ? 0.5 : -0.5;
+ *pDst++ = (q15_t) (__SSAT((q31_t) (in), 16));
+
+#else
+
+ /* C = A * 32768 */
+ /* convert from float to q15 and then store the results in the destination buffer */
+ *pDst++ = (q15_t) __SSAT((q31_t) (*pIn++ * 32768.0f), 16);
+
+#endif /* #ifdef ARM_MATH_ROUNDING */
+
+ /* Decrement the loop counter */
+ blkCnt--;
+ }
+
+
+#else
+
+ /* Run the below code for Cortex-M0 */
+
+ /* Loop over blockSize number of values */
+ blkCnt = blockSize;
+
+ while(blkCnt > 0u)
+ {
+
+#ifdef ARM_MATH_ROUNDING
+ /* C = A * 32768 */
+ /* convert from float to q15 and then store the results in the destination buffer */
+ in = *pIn++;
+ in = (in * 32768.0f);
+ in += in > 0 ? 0.5f : -0.5f;
+ *pDst++ = (q15_t) (__SSAT((q31_t) (in), 16));
+
+#else
+
+ /* C = A * 32768 */
+ /* convert from float to q15 and then store the results in the destination buffer */
+ *pDst++ = (q15_t) __SSAT((q31_t) (*pIn++ * 32768.0f), 16);
+
+#endif /* #ifdef ARM_MATH_ROUNDING */
+
+ /* Decrement the loop counter */
+ blkCnt--;
+ }
+
+#endif /* #ifndef ARM_MATH_CM0 */
+
+}
+
+/**
+ * @} end of float_to_x group
+ */