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diff --git a/src/modules/mathlib/CMSIS/DSP_Lib/Source/SupportFunctions/arm_float_to_q15.c b/src/modules/mathlib/CMSIS/DSP_Lib/Source/SupportFunctions/arm_float_to_q15.c
deleted file mode 100644
index 1537b93ab..000000000
--- a/src/modules/mathlib/CMSIS/DSP_Lib/Source/SupportFunctions/arm_float_to_q15.c
+++ /dev/null
@@ -1,196 +0,0 @@
-/* ----------------------------------------------------------------------------
-* Copyright (C) 2010 ARM Limited. All rights reserved.
-*
-* $Date: 15. February 2012
-* $Revision: V1.1.0
-*
-* Project: CMSIS DSP Library
-* Title: arm_float_to_q15.c
-*
-* Description: Converts the elements of the floating-point vector to Q15 vector.
-*
-* Target Processor: Cortex-M4/Cortex-M3/Cortex-M0
-*
-* Version 1.1.0 2012/02/15
-* Updated with more optimizations, bug fixes and minor API changes.
-*
-* Version 1.0.10 2011/7/15
-* Big Endian support added and Merged M0 and M3/M4 Source code.
-*
-* Version 1.0.3 2010/11/29
-* Re-organized the CMSIS folders and updated documentation.
-*
-* Version 1.0.2 2010/11/11
-* Documentation updated.
-*
-* Version 1.0.1 2010/10/05
-* Production release and review comments incorporated.
-*
-* Version 1.0.0 2010/09/20
-* Production release and review comments incorporated.
-* ---------------------------------------------------------------------------- */
-
-#include "arm_math.h"
-
-/**
- * @ingroup groupSupport
- */
-
-/**
- * @addtogroup float_to_x
- * @{
- */
-
-/**
- * @brief Converts the elements of the floating-point vector to Q15 vector.
- * @param[in] *pSrc points to the floating-point input vector
- * @param[out] *pDst points to the Q15 output vector
- * @param[in] blockSize length of the input vector
- * @return none.
- *
- * \par Description:
- * \par
- * The equation used for the conversion process is:
- * <pre>
- * pDst[n] = (q15_t)(pSrc[n] * 32768); 0 <= n < blockSize.
- * </pre>
- * \par Scaling and Overflow Behavior:
- * \par
- * The function uses saturating arithmetic.
- * Results outside of the allowable Q15 range [0x8000 0x7FFF] will be saturated.
- * \note
- * In order to apply rounding, the library should be rebuilt with the ROUNDING macro
- * defined in the preprocessor section of project options.
- *
- */
-
-
-void arm_float_to_q15(
- float32_t * pSrc,
- q15_t * pDst,
- uint32_t blockSize)
-{
- float32_t *pIn = pSrc; /* Src pointer */
- uint32_t blkCnt; /* loop counter */
-
-#ifdef ARM_MATH_ROUNDING
-
- float32_t in;
-
-#endif /* #ifdef ARM_MATH_ROUNDING */
-
-#ifndef ARM_MATH_CM0
-
- /* Run the below code for Cortex-M4 and Cortex-M3 */
-
- /*loop Unrolling */
- blkCnt = blockSize >> 2u;
-
- /* First part of the processing with loop unrolling. Compute 4 outputs at a time.
- ** a second loop below computes the remaining 1 to 3 samples. */
- while(blkCnt > 0u)
- {
-
-#ifdef ARM_MATH_ROUNDING
- /* C = A * 32768 */
- /* convert from float to q15 and then store the results in the destination buffer */
- in = *pIn++;
- in = (in * 32768.0f);
- in += in > 0 ? 0.5 : -0.5;
- *pDst++ = (q15_t) (__SSAT((q31_t) (in), 16));
-
- in = *pIn++;
- in = (in * 32768.0f);
- in += in > 0 ? 0.5 : -0.5;
- *pDst++ = (q15_t) (__SSAT((q31_t) (in), 16));
-
- in = *pIn++;
- in = (in * 32768.0f);
- in += in > 0 ? 0.5 : -0.5;
- *pDst++ = (q15_t) (__SSAT((q31_t) (in), 16));
-
- in = *pIn++;
- in = (in * 32768.0f);
- in += in > 0 ? 0.5 : -0.5;
- *pDst++ = (q15_t) (__SSAT((q31_t) (in), 16));
-
-#else
-
- /* C = A * 32768 */
- /* convert from float to q15 and then store the results in the destination buffer */
- *pDst++ = (q15_t) __SSAT((q31_t) (*pIn++ * 32768.0f), 16);
- *pDst++ = (q15_t) __SSAT((q31_t) (*pIn++ * 32768.0f), 16);
- *pDst++ = (q15_t) __SSAT((q31_t) (*pIn++ * 32768.0f), 16);
- *pDst++ = (q15_t) __SSAT((q31_t) (*pIn++ * 32768.0f), 16);
-
-#endif /* #ifdef ARM_MATH_ROUNDING */
-
- /* Decrement the loop counter */
- blkCnt--;
- }
-
- /* If the blockSize is not a multiple of 4, compute any remaining output samples here.
- ** No loop unrolling is used. */
- blkCnt = blockSize % 0x4u;
-
- while(blkCnt > 0u)
- {
-
-#ifdef ARM_MATH_ROUNDING
- /* C = A * 32768 */
- /* convert from float to q15 and then store the results in the destination buffer */
- in = *pIn++;
- in = (in * 32768.0f);
- in += in > 0 ? 0.5 : -0.5;
- *pDst++ = (q15_t) (__SSAT((q31_t) (in), 16));
-
-#else
-
- /* C = A * 32768 */
- /* convert from float to q15 and then store the results in the destination buffer */
- *pDst++ = (q15_t) __SSAT((q31_t) (*pIn++ * 32768.0f), 16);
-
-#endif /* #ifdef ARM_MATH_ROUNDING */
-
- /* Decrement the loop counter */
- blkCnt--;
- }
-
-
-#else
-
- /* Run the below code for Cortex-M0 */
-
- /* Loop over blockSize number of values */
- blkCnt = blockSize;
-
- while(blkCnt > 0u)
- {
-
-#ifdef ARM_MATH_ROUNDING
- /* C = A * 32768 */
- /* convert from float to q15 and then store the results in the destination buffer */
- in = *pIn++;
- in = (in * 32768.0f);
- in += in > 0 ? 0.5f : -0.5f;
- *pDst++ = (q15_t) (__SSAT((q31_t) (in), 16));
-
-#else
-
- /* C = A * 32768 */
- /* convert from float to q15 and then store the results in the destination buffer */
- *pDst++ = (q15_t) __SSAT((q31_t) (*pIn++ * 32768.0f), 16);
-
-#endif /* #ifdef ARM_MATH_ROUNDING */
-
- /* Decrement the loop counter */
- blkCnt--;
- }
-
-#endif /* #ifndef ARM_MATH_CM0 */
-
-}
-
-/**
- * @} end of float_to_x group
- */