diff options
Diffstat (limited to 'src/modules/navigator/mission.cpp')
-rw-r--r-- | src/modules/navigator/mission.cpp | 23 |
1 files changed, 6 insertions, 17 deletions
diff --git a/src/modules/navigator/mission.cpp b/src/modules/navigator/mission.cpp index f6d304c37..318ac87b4 100644 --- a/src/modules/navigator/mission.cpp +++ b/src/modules/navigator/mission.cpp @@ -58,8 +58,7 @@ #include "mission.h" Mission::Mission(Navigator *navigator, const char *name) : - NavigatorMode(navigator, name), - MissionBlock(navigator), + MissionBlock(navigator, name), _param_onboard_enabled(this, "ONBOARD_EN"), _onboard_mission({0}), _offboard_mission({0}), @@ -231,7 +230,7 @@ Mission::advance_mission() void Mission::set_mission_items(struct position_setpoint_triplet_s *pos_sp_triplet) { - set_previous_pos_setpoint(&pos_sp_triplet->current, &pos_sp_triplet->previous); + set_previous_pos_setpoint(pos_sp_triplet); /* try setting onboard mission item */ if (is_current_onboard_mission_item_set(&pos_sp_triplet->current)) { @@ -241,7 +240,7 @@ Mission::set_mission_items(struct position_setpoint_triplet_s *pos_sp_triplet) "#audio: onboard mission running"); } _mission_type = MISSION_TYPE_ONBOARD; - _navigator->set_is_in_loiter(false); + _navigator->set_can_loiter_at_sp(false); /* try setting offboard mission item */ } else if (is_current_offboard_mission_item_set(&pos_sp_triplet->current)) { @@ -251,7 +250,7 @@ Mission::set_mission_items(struct position_setpoint_triplet_s *pos_sp_triplet) "#audio: offboard mission running"); } _mission_type = MISSION_TYPE_OFFBOARD; - _navigator->set_is_in_loiter(false); + _navigator->set_can_loiter_at_sp(false); } else { if (_mission_type != MISSION_TYPE_NONE) { mavlink_log_info(_navigator->get_mavlink_fd(), @@ -261,24 +260,14 @@ Mission::set_mission_items(struct position_setpoint_triplet_s *pos_sp_triplet) "#audio: no mission available"); } _mission_type = MISSION_TYPE_NONE; + _navigator->set_can_loiter_at_sp(pos_sp_triplet->current.valid && _waypoint_position_reached); - bool use_current_pos_sp = pos_sp_triplet->current.valid && _waypoint_position_reached; - set_loiter_item(use_current_pos_sp, pos_sp_triplet); + set_loiter_item(pos_sp_triplet); reset_mission_item_reached(); report_mission_finished(); } } -void -Mission::set_previous_pos_setpoint(const struct position_setpoint_s *current_pos_sp, - struct position_setpoint_s *previous_pos_sp) -{ - /* reuse current setpoint as previous setpoint */ - if (current_pos_sp->valid) { - memcpy(previous_pos_sp, current_pos_sp, sizeof(struct position_setpoint_s)); - } -} - bool Mission::is_current_onboard_mission_item_set(struct position_setpoint_s *current_pos_sp) { |