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/****************************************************************************
*
* Copyright (c) 2013 PX4 Development Team. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
*
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in
* the documentation and/or other materials provided with the
* distribution.
* 3. Neither the name PX4 nor the names of its contributors may be
* used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
* FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
* COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS
* OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED
* AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
* ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
* POSSIBILITY OF SUCH DAMAGE.
*
****************************************************************************/
/**
* @file Vector2f.cpp
*
* math vector
*/
#include "test/test.hpp"
#include "Vector2f.hpp"
namespace math
{
Vector2f::Vector2f() :
Vector(2)
{
}
Vector2f::Vector2f(const Vector &right) :
Vector(right)
{
#ifdef VECTOR_ASSERT
ASSERT(right.getRows() == 2);
#endif
}
Vector2f::Vector2f(float x, float y) :
Vector(2)
{
setX(x);
setY(y);
}
Vector2f::Vector2f(const float *data) :
Vector(2, data)
{
}
Vector2f::~Vector2f()
{
}
float Vector2f::cross(const Vector2f &b) const
{
const Vector2f &a = *this;
return a(0)*b(1) - a(1)*b(0);
}
float Vector2f::operator %(const Vector2f &v) const
{
return cross(v);
}
float Vector2f::operator *(const Vector2f &v) const
{
return dot(v);
}
int __EXPORT vector2fTest()
{
printf("Test Vector2f\t\t: ");
// test float ctor
Vector2f v(1, 2);
ASSERT(equal(v(0), 1));
ASSERT(equal(v(1), 2));
printf("PASS\n");
return 0;
}
} // namespace math
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