diff options
author | patacongo <patacongo@42af7a65-404d-4744-a932-0658087f49c3> | 2012-03-22 21:22:59 +0000 |
---|---|---|
committer | patacongo <patacongo@42af7a65-404d-4744-a932-0658087f49c3> | 2012-03-22 21:22:59 +0000 |
commit | 4dedf494c242b2c4b52707441eefe2a36fbacf0f (patch) | |
tree | 36728130c995053f18637c019829f492f0c3b3fe /NxWidgets/UnitTests/CButtonArray/cbuttonarraytest.cxx | |
parent | af2319a52f4b11df952a5a1060c76cc0cdff0b98 (diff) | |
download | px4-nuttx-4dedf494c242b2c4b52707441eefe2a36fbacf0f.tar.gz px4-nuttx-4dedf494c242b2c4b52707441eefe2a36fbacf0f.tar.bz2 px4-nuttx-4dedf494c242b2c4b52707441eefe2a36fbacf0f.zip |
First check-in of NxWidgets
git-svn-id: svn://svn.code.sf.net/p/nuttx/code/trunk@4505 42af7a65-404d-4744-a932-0658087f49c3
Diffstat (limited to 'NxWidgets/UnitTests/CButtonArray/cbuttonarraytest.cxx')
-rw-r--r-- | NxWidgets/UnitTests/CButtonArray/cbuttonarraytest.cxx | 301 |
1 files changed, 301 insertions, 0 deletions
diff --git a/NxWidgets/UnitTests/CButtonArray/cbuttonarraytest.cxx b/NxWidgets/UnitTests/CButtonArray/cbuttonarraytest.cxx new file mode 100644 index 000000000..4e4f4487f --- /dev/null +++ b/NxWidgets/UnitTests/CButtonArray/cbuttonarraytest.cxx @@ -0,0 +1,301 @@ +///////////////////////////////////////////////////////////////////////////// +// NxWidgets/UnitTests/CButtonArray/cbuttonarraytest.cxx +// +// Copyright (C) 2012 Gregory Nutt. All rights reserved. +// Author: Gregory Nutt <gnutt@nuttx.org> +// +// Redistribution and use in source and binary forms, with or without +// modification, are permitted provided that the following conditions +// are met: +// +// 1. Redistributions of source code must retain the above copyright +// notice, this list of conditions and the following disclaimer. +// 2. Redistributions in binary form must reproduce the above copyright +// notice, this list of conditions and the following disclaimer in +// the documentation and/or other materials provided with the +// distribution. +// 3. Neither the name NuttX, NxWidgets, nor the names of its contributors +// me be used to endorse or promote products derived from this software +// without specific prior written permission. +// +// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS +// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT +// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS +// FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE +// COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, +// INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, +// BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS +// OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED +// AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT +// LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN +// ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE +// POSSIBILITY OF SUCH DAMAGE. +// +////////////////////////////////////////////////////////////////////////////// + +///////////////////////////////////////////////////////////////////////////// +// Included Files +///////////////////////////////////////////////////////////////////////////// + +#include <nuttx/config.h> + +#include <nuttx/init.h> +#include <cstdio> +#include <cerrno> +#include <debug.h> + +#include <nuttx/nx/nx.h> +#include <nuttx/nx/nxfonts.h> + +#include "nxconfig.hxx" +#include "cbuttonarraytest.hxx" +#include "cbgwindow.hxx" + +///////////////////////////////////////////////////////////////////////////// +// Definitions +///////////////////////////////////////////////////////////////////////////// + +///////////////////////////////////////////////////////////////////////////// +// Private Classes +///////////////////////////////////////////////////////////////////////////// + +///////////////////////////////////////////////////////////////////////////// +// Private Data +///////////////////////////////////////////////////////////////////////////// + +///////////////////////////////////////////////////////////////////////////// +// Public Data +///////////////////////////////////////////////////////////////////////////// + +///////////////////////////////////////////////////////////////////////////// +// Public Function Prototypes +///////////////////////////////////////////////////////////////////////////// + +///////////////////////////////////////////////////////////////////////////// +// CButtonArrayTest Method Implementations +///////////////////////////////////////////////////////////////////////////// + +// CButtonArrayTest Constructor + +CButtonArrayTest::CButtonArrayTest() +{ + m_widgetControl = (CWidgetControl *)NULL; + m_bgWindow = (CBgWindow *)NULL; +} + +// CButtonArrayTest Descriptor + +CButtonArrayTest::~CButtonArrayTest() +{ + disconnect(); +} + +// Connect to the NX server + +bool CButtonArrayTest::connect(void) +{ + // Connect to the server + + bool nxConnected = CNxServer::connect(); + if (nxConnected) + { + // Set the background color + + if (!setBackgroundColor(CONFIG_CBUTTONARRAYTEST_BGCOLOR)) + { + message("CButtonArrayTest::connect: setBackgroundColor failed\n"); + } + } + + return nxConnected; +} + +// Disconnect from the NX server + +void CButtonArrayTest::disconnect(void) +{ + // Close the window + + if (m_bgWindow) + { + delete m_bgWindow; + } + + // Destroy the widget control + + if (m_widgetControl) + { + delete m_widgetControl; + } + + // And disconnect from the server + + CNxServer::disconnect(); +} + +// Create the background window instance. This function illustrates +// the basic steps to instantiate any window: +// +// 1) Create a dumb CWigetControl instance +// 2) Pass the dumb CWidgetControl instance to the window constructor +// that inherits from INxWindow. This will "smarten" the CWidgetControl +// instance with some window knowlede +// 3) Call the open() method on the window to display the window. +// 4) After that, the fully smartened CWidgetControl instance can +// be used to generate additional widgets by passing it to the +// widget constructor + +bool CButtonArrayTest::createWindow(void) +{ + // Initialize the widget control using the default style + + m_widgetControl = new CWidgetControl((CWidgetStyle *)NULL); + + // Get an (uninitialized) instance of the background window as a class + // that derives from INxWindow. + + m_bgWindow = getBgWindow(m_widgetControl); + if (!m_bgWindow) + { + message("CButtonArrayTest::createGraphics: Failed to create CBgWindow instance\n"); + delete m_widgetControl; + return false; + } + + // Open (and initialize) the window + + bool success = m_bgWindow->open(); + if (!success) + { + message("CButtonArrayTest::createGraphics: Failed to open background window\n"); + delete m_bgWindow; + m_bgWindow = (CBgWindow*)0; + return false; + } + + return true; +} + +// Create a CButtonArray instance + +CButtonArray *CButtonArrayTest::createButtonArray(void) +{ + // Get the width of the display + + struct nxgl_size_s windowSize; + if (!m_bgWindow->getSize(&windowSize)) + { + message("CButtonArrayTest::createGraphics: Failed to get window size\n"); + return (CButtonArray *)NULL; + } + + // Pick an X/Y position such that the button array will be centered in the display + + nxgl_coord_t buttonArrayX; + if (BUTTONARRAY_WIDTH >= windowSize.w) + { + buttonArrayX = 0; + } + else + { + buttonArrayX = (windowSize.w - BUTTONARRAY_WIDTH) >> 1; + } + + nxgl_coord_t buttonArrayY; + if (BUTTONARRAY_HEIGHT >= windowSize.h) + { + buttonArrayY = 0; + } + else + { + buttonArrayY = (windowSize.h - BUTTONARRAY_HEIGHT) >> 1; + } + + // Now we have enough information to create the button array + + return new CButtonArray(m_widgetControl, + buttonArrayX, buttonArrayY, + BUTTONARRAY_NCOLUMNS, BUTTONARRAY_NROWS, + BUTTONARRAY_BUTTONWIDTH, BUTTONARRAY_BUTTONHEIGHT); +} + +// Draw the button array + +void CButtonArrayTest::showButton(CButtonArray *buttonArray) +{ + buttonArray->enable(); // Un-necessary, the widget is enabled by default + buttonArray->enableDrawing(); + buttonArray->redraw(); +} + +// Perform a simulated mouse click on a button in the array. This method injects +// the mouse click through the NX heirarchy just as would real mouse +// hardward. + +void CButtonArrayTest::click(CButtonArray *buttonArray, int column, int row) +{ + // nx_mousein is meant to be called by mouse handling software. + // Here we just inject a left-button click directly in the center of + // the selected button. + + // First, get the server handle. Graphics software will never care + // about the server handle. Here we need it to get access to the + // low-level mouse interface + + NXHANDLE handle = getServer(); + + // The the coorinates of the center of the button + + nxgl_coord_t buttonX = buttonArray->getX() + + column * BUTTONARRAY_BUTTONWIDTH + + BUTTONARRAY_BUTTONWIDTH/2; + nxgl_coord_t buttonY = buttonArray->getY() + + row * BUTTONARRAY_BUTTONHEIGHT + + BUTTONARRAY_BUTTONHEIGHT/2; + + // Then inject the mouse click + + (void)nx_mousein(handle, buttonX, buttonY, NX_MOUSE_LEFTBUTTON); +} + +// The counterpart to click. This simulates a button release through +// the same mechanism. + +void CButtonArrayTest::release(CButtonArray *buttonArray, int column, int row) +{ + // nx_mousein is meant to be called by mouse handling software. + // Here we just inject a left-button click directly in the center of + // the button. + + // First, get the server handle. Graphics software will never care + // about the server handle. Here we need it to get access to the + // low-level mouse interface + + NXHANDLE handle = getServer(); + + // The the coorinates of the center of the button + + nxgl_coord_t buttonX = buttonArray->getX() + + column * BUTTONARRAY_BUTTONWIDTH + + BUTTONARRAY_BUTTONWIDTH/2; + nxgl_coord_t buttonY = buttonArray->getY() + + row * BUTTONARRAY_BUTTONHEIGHT + + BUTTONARRAY_BUTTONHEIGHT/2; + + // Then inject the mouse release + + (void)nx_mousein(handle, buttonX, buttonY, NX_MOUSE_NOBUTTONS); +} + +// Widget events are normally handled in a modal loop (by calling goModal()). +// However, for this case we know when there should be press and release +// events so we don't have to poll. We can just perform a one pass poll +// then check if the event was processed corredly. + +void CButtonArrayTest::poll(CButtonArray *button) +{ + // Poll for mouse events + + m_widgetControl->pollEvents(button); +} + |