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author | Gregory Nutt <gnutt@nuttx.org> | 2013-10-27 07:45:16 -0600 |
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committer | Gregory Nutt <gnutt@nuttx.org> | 2013-10-27 07:45:16 -0600 |
commit | 1018ae7b488099138b77067d8cb5207a420de582 (patch) | |
tree | 0a2f7a63b681ddeba0a5177783c2eb3ab071a71d /apps/include/nxplayer.h | |
parent | 66bc3094e689ff4a96c9ac2755335d45b8765aa1 (diff) | |
download | px4-nuttx-1018ae7b488099138b77067d8cb5207a420de582.tar.gz px4-nuttx-1018ae7b488099138b77067d8cb5207a420de582.tar.bz2 px4-nuttx-1018ae7b488099138b77067d8cb5207a420de582.zip |
Remove trailing whitespace
Diffstat (limited to 'apps/include/nxplayer.h')
-rw-r--r-- | apps/include/nxplayer.h | 42 |
1 files changed, 21 insertions, 21 deletions
diff --git a/apps/include/nxplayer.h b/apps/include/nxplayer.h index 5932c9928..a23474033 100644 --- a/apps/include/nxplayer.h +++ b/apps/include/nxplayer.h @@ -96,12 +96,12 @@ typedef int (*nxplayer_func)(FAR struct nxplayer_s* pPlayer, char* pargs); /**************************************************************************** * Name: nxplayer_create * - * Allocates and Initializes a NxPlayer context that is passed to all - * nxplayer routines. The player MUST be destroyed using the + * Allocates and Initializes a NxPlayer context that is passed to all + * nxplayer routines. The player MUST be destroyed using the * nxplayer_destroy() routine since the context is reference counted. * The context can be used in a mode where the caller creates the * context, starts a file playing, and then forgets about the context - * and it will self free. This is because the nxplayer_playfile + * and it will self free. This is because the nxplayer_playfile * will also create a reference to the context, so the client calling * nxplayer_destroy() won't actually de-allocate anything. The freeing * will occur after the playthread has completed. @@ -150,10 +150,10 @@ void nxplayer_reference(FAR struct nxplayer_s *pPlayer); /**************************************************************************** * Name: nxplayer_setdevice * - * Sets the preferred Audio device to use with the instance of the + * Sets the preferred Audio device to use with the instance of the * nxplayer. Without a preferred device set, the nxplayer will search - * the audio subsystem to find a suitable device depending on the - * type of audio operation requested (i.e. an MP3 decoder device when + * the audio subsystem to find a suitable device depending on the + * type of audio operation requested (i.e. an MP3 decoder device when * playing an MP3 file, a WAV decoder device for a WAV file, etc.). * * Input Parameters: @@ -172,13 +172,13 @@ int nxplayer_setdevice(FAR struct nxplayer_s *pPlayer, char* device); * * Plays the specified media file (from the filesystem) using the * Audio system. If a preferred device has been set, that device - * will be used for the playback, otherwise the first suitable device + * will be used for the playback, otherwise the first suitable device * found in the /dev/audio directory will be used. - * + * * Input Parameters: * pPlayer - Pointer to the context to initialize * filename - Pointer to pathname of the file to play - * filefmt - Format of audio in filename if known, AUDIO_FMT_UNDEF + * filefmt - Format of audio in filename if known, AUDIO_FMT_UNDEF * to let nxplayer_playfile() determine automatically. * * Returned values: @@ -193,7 +193,7 @@ int nxplayer_playfile(FAR struct nxplayer_s *pPlayer, char* filename, * Name: nxplayer_stop * * Stops current playback. - * + * * Input Parameters: * pPlayer - Pointer to the context to initialize * @@ -210,7 +210,7 @@ int nxplayer_stop(FAR struct nxplayer_s *pPlayer); * Name: nxplayer_pause * * Pauses current playback. - * + * * Input Parameters: * pPlayer - Pointer to the context to initialize * @@ -227,7 +227,7 @@ int nxplayer_pause(FAR struct nxplayer_s *pPlayer); * Name: nxplayer_resume * * Resuems current playback. - * + * * Input Parameters: * pPlayer - Pointer to the context to initialize * @@ -245,8 +245,8 @@ int nxplayer_resume(FAR struct nxplayer_s *pPlayer); * * Sets the playback volume. The volume is represented in 1/10th of a * percent increments, so the range is 0-1000. A value of 10 would mean - * 1%. - * + * 1%. + * * Input Parameters: * pPlayer - Pointer to the context to initialize * volume - Volume level to set in 1/10th percent increments @@ -265,8 +265,8 @@ int nxplayer_setvolume(FAR struct nxplayer_s *pPlayer, uint16_t volume); * * Sets the playback balance. The balance is represented in 1/10th of a * percent increments, so the range is 0-1000. A value of 10 would mean - * 1%. - * + * 1%. + * * Input Parameters: * pPlayer - Pointer to the context to initialize * balance - Balance level to set in 1/10th percent increments @@ -300,8 +300,8 @@ inline void nxplayer_setmediadir(FAR struct nxplayer_s *pPlayer, char* mediadir) * Name: nxplayer_setbass * * Sets the playback bass level. The bass is represented in one percent - * increments, so the range is 0-100. - * + * increments, so the range is 0-100. + * * Input Parameters: * pPlayer - Pointer to the context to initialize * bass - Bass level to set in one percent increments @@ -319,8 +319,8 @@ int nxplayer_setbass(FAR struct nxplayer_s *pPlayer, uint8_t bass); * Name: nxplayer_settreble * * Sets the playback treble level. The bass is represented in one percent - * increments, so the range is 0-100. - * + * increments, so the range is 0-100. + * * Input Parameters: * pPlayer - Pointer to the context to initialize * treble - Treble level to set in one percent increments @@ -339,7 +339,7 @@ int nxplayer_settreble(FAR struct nxplayer_s *pPlayer, uint8_t treble); * * Performs an audio system reset, including a hardware reset on all * registered audio devices. - * + * * Input Parameters: * pPlayer - Pointer to the context to initialize * |