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+/********************************************************************************************
+ * NxWidgets/nxwm/src/glyph_play.cxx
+ *
+ * Copyright (C) 2012 Gregory Nutt. All rights reserved.
+ * Author: Gregory Nutt <gnutt@nuttx.org>
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions
+ * are met:
+ *
+ * 1. Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * 2. Redistributions in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in
+ * the documentation and/or other materials provided with the
+ * distribution.
+ * 3. Neither the name NuttX, NxWidgets, nor the names of its contributors
+ * me be used to endorse or promote products derived from this software
+ * without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+ * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+ * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
+ * FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
+ * COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
+ * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
+ * BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS
+ * OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED
+ * AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
+ * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
+ * ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
+ * POSSIBILITY OF SUCH DAMAGE.
+ *
+ ********************************************************************************************/
+
+/********************************************************************************************
+ * Included Files
+ ********************************************************************************************/
+
+#include <nuttx/config.h>
+
+#include <sys/types.h>
+#include <stdint.h>
+#include <stdbool.h>
+
+#include <nuttx/nx/nxglib.h>
+#include <nuttx/fb.h>
+#include <nuttx/rgbcolors.h>
+
+#include "crlepalettebitmap.hxx"
+
+#include "nxwmconfig.hxx"
+#include "nxwmglyphs.hxx"
+
+/********************************************************************************************
+ * Pre-Processor Definitions
+ ********************************************************************************************/
+
+#define BITMAP_NROWS 25
+#define BITMAP_NCOLUMNS 25
+#define BITMAP_NLUTCODES 6
+
+/********************************************************************************************
+ * Private Bitmap Data
+ ********************************************************************************************/
+
+using namespace NxWM;
+
+/* RGB24 (8-8-8) Colors */
+
+#if CONFIG_NXWIDGETS_BPP == 24 || CONFIG_NXWIDGETS_BPP == 32
+
+static const uint32_t g_playNormalLut[BITMAP_NLUTCODES] =
+{
+ CONFIG_NXWM_DEFAULT_BACKGROUNDCOLOR, /* Code 0 */
+ 0x00d800, 0x008400, 0x006800, 0x00ac00, 0x004800, /* Codes 1-5 */
+};
+
+static const uint32_t g_playBrightlLut[BITMAP_NLUTCODES] =
+{
+ CONFIG_NXWM_DEFAULT_BACKGROUNDCOLOR, /* Code 0 */
+ 0x3fe13f, 0x3fa23f, 0x3f8d3f, 0x3fc03f, 0x3f753f /* Codes 1-5 */
+};
+/* RGB16 (565) Colors (four of the colors in this map are duplicates) */
+
+#elif CONFIG_NXWIDGETS_BPP == 16
+
+static const uint16_t g_playNormalLut[BITMAP_NLUTCODES] =
+{
+ CONFIG_NXWM_DEFAULT_BACKGROUNDCOLOR, /* Code 0 */
+ 0x06c0, 0x0420, 0x0340, 0x0560, 0x0240, /* Codes 0-5 */
+};
+
+static const uint16_t g_playBrightlLut[BITMAP_NLUTCODES] =
+{
+ CONFIG_NXWM_DEFAULT_BACKGROUNDCOLOR, /* Code 0 */
+ 0x3f07, 0x3d07, 0x3c67, 0x3e07, 0x3ba7, /* Codes 0-5 */
+};
+
+/* 8-bit color lookups. NOTE: This is really dumb! The lookup index is 8-bits and it used
+ * to lookup an 8-bit value. There is no savings in that! It would be better to just put
+ * the 8-bit color/greyscale value in the run-length encoded image and save the cost of these
+ * pointless lookups. But these p;ointless lookups do make the logic compatible with the
+ * 16- and 24-bit types.
+ */
+
+#elif CONFIG_NXWIDGETS_BPP == 8
+# ifdef CONFIG_NXWIDGETS_GREYSCALE
+
+/* 8-bit Greyscale */
+
+static const uint8_t g_playNormalLut[BITMAP_NLUTCODES] =
+{
+ CONFIG_NXWM_DEFAULT_BACKGROUNDCOLOR, /* Code 0 */
+ 0x7e, 0x4d, 0x3d, 0x64, 0x2a /* Codes 1-5 */
+};
+
+static const uint8_t g_playBrightlLut[BITMAP_NLUTCODES] =
+{
+ CONFIG_NXWM_DEFAULT_BACKGROUNDCOLOR, /* Code 0 */
+ 0x9e, 0x79, 0x6c, 0x8a, 0x5e /* Codes 1-5 */
+};
+
+# else /* CONFIG_NXWIDGETS_GREYSCALE */
+
+/* RGB8 (332) Colors */
+
+static const nxgl_mxpixel_t g_playNormalLut[BITMAP_NLUTCODES] =
+{
+ CONFIG_NXWM_DEFAULT_BACKGROUNDCOLOR, /* Code 0 */
+ 0x18, 0x10, 0x0c, 0x14, 0x08 /* Codes 0-5 */
+};
+
+static const nxgl_mxpixel_t g_playBrightlLut[BITMAP_NLUTCODES] =
+{
+ CONFIG_NXWM_DEFAULT_BACKGROUNDCOLOR, /* Code 0 */
+ 0x3c, 0x34, 0x30, 0x38, 0x2c /* Codes 0-5 */
+};
+
+# endif
+#else
+# error "Unsupport pixel format"
+#endif
+
+static const struct NXWidgets::SRlePaletteBitmapEntry g_playRleEntries[] =
+{
+ { 25, 0}, /* Row 0 */
+ { 9, 0}, { 1, 1}, { 1, 2}, { 3, 3}, { 1, 2}, { 1, 1}, { 9, 0}, /* Row 1 */
+ { 7, 0}, { 1, 1}, { 1, 3}, { 2, 2}, { 3, 1}, { 1, 4}, { 1, 3}, { 1, 5}, /* Row 2 */
+ { 1, 2}, { 7, 0},
+ { 6, 0}, { 1, 1}, { 1, 5}, { 1, 2}, { 7, 0}, { 1, 1}, { 1, 5}, { 1, 3}, /* Row 3 */
+ { 6, 0},
+ { 4, 0}, { 1, 1}, { 1, 2}, { 1, 5}, { 1, 4}, { 9, 0}, { 1, 1}, { 1, 2}, /* Row 4 */
+ { 1, 5}, { 1, 3}, { 4, 0},
+ { 3, 0}, { 1, 1}, { 1, 2}, { 1, 3}, { 1, 4}, { 1, 0}, { 1, 1}, { 10, 0}, /* Row 5 */
+ { 1, 4}, { 1, 5}, { 1, 2}, { 3, 0},
+ { 3, 0}, { 1, 3}, { 1, 5}, { 3, 0}, { 2, 1}, { 10, 0}, { 2, 3}, { 1, 4}, /* Row 6 */
+ { 2, 0},
+ { 2, 0}, { 1, 1}, { 1, 5}, { 1, 4}, { 3, 0}, { 1, 1}, { 1, 4}, { 2, 1}, /* Row 7 */
+ { 8, 0}, { 1, 1}, { 1, 5}, { 1, 2}, { 2, 0},
+ { 2, 0}, { 1, 3}, { 1, 2}, { 4, 0}, { 1, 1}, { 5, 4}, { 7, 0}, { 1, 1}, /* Row 8 */
+ { 1, 5}, { 1, 2}, { 1, 0},
+ { 1, 0}, { 1, 1}, { 1, 3}, { 1, 4}, { 4, 0}, { 1, 1}, { 7, 4}, { 6, 0}, /* Row 9 */
+ { 1, 2}, { 1, 3}, { 1, 0},
+ { 1, 1}, { 1, 3}, { 1, 5}, { 5, 0}, { 1, 1}, { 9, 4}, { 4, 0}, { 1, 4}, /* Row 10 */
+ { 1, 2}, { 1, 4},
+ { 1, 1}, { 1, 3}, { 1, 4}, { 5, 0}, { 1, 1}, { 11, 4}, { 2, 0}, { 1, 4}, /* Row 11 */
+ { 1, 2}, { 1, 4},
+ { 1, 1}, { 1, 5}, { 1, 1}, { 5, 0}, { 1, 4}, { 9, 2}, { 2, 3}, { 1, 5}, /* Row 12 */
+ { 1, 0}, { 1, 4}, { 1, 2}, { 1, 4},
+ { 1, 1}, { 1, 3}, { 1, 1}, { 5, 0}, { 1, 4}, { 7, 2}, { 3, 3}, { 1, 5}, /* Row 13 */
+ { 2, 0}, { 1, 4}, { 1, 2}, { 1, 4},
+ { 1, 1}, { 1, 3}, { 1, 4}, { 5, 0}, { 1, 4}, { 5, 2}, { 3, 3}, { 1, 5}, /* Row 14 */
+ { 4, 0}, { 1, 2}, { 1, 3}, { 1, 4},
+ { 1, 0}, { 1, 2}, { 1, 3}, { 5, 0}, { 1, 4}, { 3, 2}, { 3, 3}, { 1, 5}, /* Row 15 */
+ { 5, 0}, { 1, 1}, { 1, 5}, { 1, 2}, { 1, 0},
+ { 2, 0}, { 1, 5}, { 1, 4}, { 4, 0}, { 1, 4}, { 2, 2}, { 2, 3}, { 1, 5}, /* Row 16 */
+ { 7, 0}, { 1, 2}, { 1, 5}, { 2, 0},
+ { 2, 0}, { 1, 2}, { 1, 5}, { 1, 1}, { 3, 0}, { 1, 4}, { 2, 3}, { 1, 5}, /* Row 17 */
+ { 8, 0}, { 1, 1}, { 1, 3}, { 1, 2}, { 2, 0},
+ { 3, 0}, { 1, 2}, { 1, 3}, { 3, 0}, { 1, 3}, { 1, 5}, { 9, 0}, { 1, 1}, /* Row 18 */
+ { 2, 3}, { 3, 0},
+ { 3, 0}, { 1, 1}, { 1, 5}, { 1, 2}, { 2, 0}, { 1, 5}, { 9, 0}, { 1, 1}, /* Row 19 */
+ { 1, 4}, { 1, 5}, { 4, 0},
+ { 4, 0}, { 1, 1}, { 1, 5}, { 1, 3}, { 10, 0}, { 1, 1}, { 1, 3}, { 1, 5}, /* Row 20 */
+ { 5, 0},
+ { 6, 0}, { 1, 2}, { 1, 5}, { 1, 4}, { 6, 0}, { 1, 1}, { 1, 2}, { 1, 5}, /* Row 21 */
+ { 1, 2}, { 6, 0},
+ { 7, 0}, { 1, 3}, { 3, 5}, { 3, 3}, { 2, 5}, { 1, 3}, { 1, 2}, { 7, 0}, /* Row 22 */
+ { 9, 0}, { 1, 4}, { 2, 2}, { 1, 3}, { 2, 2}, { 1, 4}, { 9, 0}, /* Row 23 */
+ { 25, 0}, /* Row 24 */
+};
+
+/********************************************************************************************
+ * Public Bitmap Structure Defintions
+ ********************************************************************************************/
+
+const struct NXWidgets::SRlePaletteBitmap NxWM::g_playBitmap =
+{
+ CONFIG_NXWIDGETS_BPP, // bpp - Bits per pixel
+ CONFIG_NXWIDGETS_FMT, // fmt - Color format
+ BITMAP_NLUTCODES, // nlut - Number of colors in the lLook-Up Table (LUT)
+ BITMAP_NCOLUMNS, // width - Width in pixels
+ BITMAP_NROWS, // height - Height in rows
+ { // lut - Pointer to the beginning of the Look-Up Table (LUT)
+ g_playNormalLut, // Index 0: Unselected LUT
+ g_playBrightlLut, // Index 1: Selected LUT
+ },
+ g_playRleEntries // data - Pointer to the beginning of the RLE data
+};