diff options
Diffstat (limited to 'apps/graphics/traveler/src/trv_doors.c')
-rw-r--r-- | apps/graphics/traveler/src/trv_doors.c | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/apps/graphics/traveler/src/trv_doors.c b/apps/graphics/traveler/src/trv_doors.c index 75a11c538..573beaea3 100644 --- a/apps/graphics/traveler/src/trv_doors.c +++ b/apps/graphics/traveler/src/trv_doors.c @@ -124,8 +124,8 @@ static void trv_door_startopen (void) /* Test if there is a door within three steps in front of the player */ /* Try the X planes first */ - rect = trv_ray_test_xplane(&g_trv_player, 3*STEP_DISTANCE, - g_trv_player.yaw, g_player_height); + rect = trv_ray_test_xplane(&g_player, 3*STEP_DISTANCE, + g_player.yaw, g_player_height); /* If there is no X door in front of the player, then try the Y Planes * (it is assumed that there would not be doors this close in both @@ -134,8 +134,8 @@ static void trv_door_startopen (void) if (!rect || !IS_DOOR(rect)) { - rect = trv_ray_test_yplane(&g_trv_player, 3*STEP_DISTANCE, - g_trv_player.yaw, g_player_height); + rect = trv_ray_test_yplane(&g_player, 3*STEP_DISTANCE, + g_player.yaw, g_player_height); } /* Check if we found a door in either the X or Y plane. */ @@ -183,7 +183,7 @@ static void trv_door_animation(void) * say that the door is open */ - if (g_opendoor.zbottom > g_trv_player.z) + if (g_opendoor.zbottom > g_player.z) { g_opendoor.rect->attribute |= OPEN_DOOR_PLANE; } @@ -235,7 +235,7 @@ static void trv_door_animation(void) * will say that the door is closed */ - if (g_opendoor.zbottom <= g_trv_player.z) + if (g_opendoor.zbottom <= g_player.z) { g_opendoor.rect->attribute &= ~OPEN_DOOR_PLANE; } @@ -254,7 +254,7 @@ static void trv_door_animation(void) * say that the door is closed */ - if (g_opendoor.zbottom <= g_trv_player.z) + if (g_opendoor.zbottom <= g_player.z) { g_opendoor.rect->attribute &= ~OPEN_DOOR_PLANE; } |