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|
<html>
<head>
<title>NuttX Porting Guide</title>
<meta name="author" content="Gregory Nutt">
</head>
<body background="backgd.gif">
<hr><hr>
<table width ="100%">
<tr align="center" bgcolor="#e4e4e4">
<td>
<h1><big><font color="#3c34ec">
<i>NuttX RTOS Porting Guide</i>
</font></big></h1>
<p>Last Updated: March 19, 2011</p>
</td>
</tr>
</table>
<hr><hr>
<table width ="100%">
<tr bgcolor="#e4e4e4">
<td>
<h1>Table of Contents</h1>
</td>
</tr>
</table>
<ul>
<a href="#Introduction">1.0 Introduction</a><br>
<a href="#DirectoryStructure">2.0 Directory Structure</a>
<ul>
<a href="#DirStructDocumentation">2.1 Documentation</a></br>
<a href="#DirStructArch">2.2 arch/</a>
<ul>
<a href="#archdirectorystructure">2.2.1 Subdirectory Structure</a><br>
<a href="#summaryofarchfiles">2.2.2 Summary of Files</a><br>
<a href="#supportedarchitectures">2.2.3 Supported Architectures</a>
</ul>
<a href="#DirStructBinFmt">2.2 binfmt/</a><br>
<a href="#DirStructConfigs">2.4 configs/</a>
<ul>
<a href="#configsdirectorystructure">2.3.1 Subdirectory Structure</a><br>
<a href="#summaryofconfigfiles">2.3.2 Summary of Files</a>
<ul>
<a href="#boardlogic">2.4.2.1 Board Specific Logic</a><br>
<a href="#boardconfigsubdirs">2.3.2.2 Board Specific Configuration Sub-Directories</a>
</ul>
<a href="#supportedboards">2.4.3 Supported Boards</a>
</ul>
<a href="#DirStructDrivers">2.5 drivers/</a><br>
<a href="#DirStructExamples">2.6 examples/</a><br>
<a href="#DirStructFs">2.7 fs/</a><br>
<a href="#DirStructGraphics">2.8 graphics/</a><br>
<a href="#DirStructInclude">2.9 include/</a><br>
<a href="#DirStructLib">2.10 lib/</a><br>
<a href="#DirStructLibXX">2.11 libxx/</a><br>
<a href="#DirStructMm">2.12 mm/</a><br>
<a href="#DirStructNet">2.13 net</a><br>
<a href="#DirStructNetUtils">2.14 netutils</a><br>
<a href="#DirStructSched">2.15 sched/</a><br>
<a href="#DirStructTools">2.16 tools/</a><br>
<a href="#topmakefile">2.17 Makefile</a>
</ul>
<a href="#configandbuild">3.0 Configuring and Building</a>
<ul>
<a href="#configuringnuttx">3.1 Configuring NuttX</a><br>
<a href="#buildingnuttx">3.2 Building NuttX</a>
</ul>
<a href="#ArchAPIs">4.0 Architecture APIs</a>
<ul>
<a href="#imports">4.1 APIs Exported by Architecture-Specific Logic to NuttX</a>
<ul>
<a href="#upinitialize">4.1.1 <code>up_initialize()</code></a><br>
<a href="#upidle">4.1.2 <code>up_idle()</code></a><br>
<a href="#upinitialstate">4.1.3 <code>up_initial_state()</code></a><br>
<a href="#upcreatestack">4.1.4 <code>up_create_stack()</code></a><br>
<a href="#upusestack">4.1.5 <code>up_use_stack()</code></a><br>
<a href="#upreleasestack">4.1.6 <code>up_release_stack()</code></a><br>
<a href="#upunblocktask">4.1.7 <code>up_unblock_task()</code></a><br>
<a href="#upblocktask">4.1.8 <code>up_block_task()</code></a><br>
<a href="#upreleasepending">4.1.9 <code>up_release_pending()</code></a><br>
<a href="#upreprioritizertr">4.1.10 <code>up_reprioritize_rtr()</code></a><br>
<a href="#_exit">4.1.11 <code>_exit()</code></a><br>
<a href="#upassert">4.1.12 <code>up_assert()</code></a><br>
<a href="#upschedulesigaction">4.1.13 <code>up_schedule_sigaction()</code></a><br>
<a href="#upallocateheap">4.1.14 <code>up_allocate_heap()</code></a><br>
<a href="#upinterruptcontext">4.1.15 <code>up_interrupt_context()</code></a><br>
<a href="#updisableirq">4.1.16 <code>up_disable_irq()</code></a><br>
<a href="#upenableirq">4.1.17 <code>up_enable_irq()</code></a><br>
<a href="#upprioritizeirq">4.1.18 <code>up_prioritize_irq()</code></a></br>
<a href="#upputc">4.1.19 <code>up_putc()</code></a>
</ul>
<a href="#exports">4.2 APIs Exported by NuttX to Architecture-Specific Logic</a>
<ul>
<a href="#osstart">4.2.1 <code>os_start()</code></a><br>
<a href="#listmgmt">4.2.2 OS List Management APIs</a><br>
<a href="#schedprocesstimer">4.2.3 <code>sched_process_timer()</code></a><br>
<a href="#irqdispatch">4.2.4 <code>irq_dispatch()</code></a>
</ul>
<a href="#demandpaging">4.3 On-Demand Paging</a><br>
<a href="#ledsupport">4.4 LED Support</a>
<ul>
<a href="#ledheaders">4.3.1 Header Files</a><br>
<a href="#leddefinitions">4.3.2 LED Definitions</a><br>
<a href="#ledapis">4.3.3 Common LED interfaces</a>
</ul>
</ul>
<a href="#NxFileSystem">5.0 NuttX File System</a><br>
<a href="#DeviceDrivers">6.0 NuttX Device Drivers</a><br>
<ul>
<a href="#chardrivers">6.1 Character Device Drivers</a><br>
<a href="#blockdrivers">6.2 Block Device Drivers</a><br>
<a href="#blockdrivers">6.3 Specialized Device Drivers</a>
<ul>
<a href="#ethdrivers">6.3.1 Ethernet Device Drivers</a><br>
<a href="#spidrivers">6.3.2 SPI Device Drivers</a><br>
<a href="#i2cdrivers">6.3.3 I2C Device Drivers</a><br>
<a href="#serialdrivers">6.3.4 Serial Device Drivers</a><br>
<a href="#fbdrivers">6.3.5 Frame Buffer Drivers</a><br>
<a href="#lcddrivers">6.3.6 LCD Drivers</a><br>
<a href="#mtddrivers">6.3.7 Memory Technology Device Drivers</a><br>
<a href="#sdiodrivers">6.3.8 SDIO Device Drivers</a><br>
<a href="#usbhostdrivers">6.3.9 USB Host-Side Drivers</a><br>
<a href="#usbdevdrivers">6.3.10 USB Device-Side Drivers</a><br>
</ul>
</ul>
<a href="#apndxconfigs">Appendix A: NuttX Configuration Settings</a><br>
<a href="#apndxtrademarks">Appendix B: Trademarks</a>
</ul>
<table width ="100%">
<tr bgcolor="#e4e4e4">
<td>
<h1>1.0 <a name="Introduction">Introduction</a></h1>
</td>
</tr>
</table>
<p><b>Overview</b>
This document provides and overview of the NuttX build and configuration
logic and provides hints for the incorporation of new processor/board architectures
into the build.
</p>
<p>
See also <code>arch/README.txt</code> and <code>configs/README.txt</code>.
</p>
<table width ="100%">
<tr bgcolor="#e4e4e4">
<td>
<h1>2.0 <a name="DirectoryStructure">Directory Structure</a></h1>
</td>
</tr>
</table>
<p>
<b>Directory Structure</b>.
The general directly layout for NuttX is very similar to the directory structure
of the Linux kernel -- at least at the most superficial layers.
At the top level is the main makefile and a series of sub-directories identified
below and discussed in the following paragraphs:
</p>
<ul><pre>
.
|- nuttx
| |-- <a href="#topmakefile">Makefile</a>
| |-- <a href="#DirStructDocumentation">Documentation</a>
| | `-- <i>(documentation files)</i>/
| |-- <a href="#DirStructArch">arch</a>/
| | |-- <i><arch-name></i>/
| | | |-- include/
| | | | |--<i><chip-name></i>/
| | | | | `-- <i>(chip-specific header files)</i>
| | | | |--<i><other-chips></i>/
| | | | `-- <i>(architecture-specific header files)</i>
| | | `-- src/
| | | |--<i><chip-name></i>/
| | | | `-- <i>(chip-specific source files)</i>
| | | |--<i><other-chips></i>/
| | | `-- <i>(architecture-specific source files)</i>
| | `-- <i><other-architecture directories></i>/
| |-- <a href="#DirStructBinFmt">binfmt</a>/
| | |-- Makefile
| | |-- <i>(binfmt-specific sub-directories)</i>/
| | | `-- <i>(binfmt-specific source files)</i>
| | `-- <i>(common binfmt source files)</i>
| |-- <a href="#DirStructConfigs">configs</a>/
| | |-- <i><board-name></i>/
| | | |-- include/
| | | | `-- <i>(other board-specific header files)</i>
| | | |-- src/
| | | | `-- <i>(board-specific source files)</i>
| | | |---<i><config-name></i>/
| | | | `-- <i>(board configuration-specific source files)</i>
| | | `---<i>(other configuration sub-directories for this board)</i>/
| | `-- <i><(other board directories)></i>/
| |-- <a href="#DirStructDrivers">drivers</a>/
| | |-- Makefile
| | |-- <i>(driver-specific sub-directories)/</i>
| | | `-- <i>(driver-specific source files)</i>
| | `-- <i>(common driver source files)</i>
| |-- <a href="#DirStructExamples">examples</a>/
| | `-- <i>(example)</i>/
| | |-- Makefile
| | `-- <i>(example source files)</i>
| |-- <a href="#DirStructFs">fs</a>/
| | |-- Makefile
| | |-- <i>(file system-specific sub-directories)</i>/
| | | `-- <i>(file system-specific source files)</i>
| | `-- <i>(common file system source files)</i>
| |-- <a href="#DirStructGraphics">graphics</a>/
| | |-- Makefile
| | |-- <i>(feature-specific sub-directories)</i>/
| | | `-- <i>(feature-specific source files library source files)</i>
| | `-- <i>(common graphics-related source files)</i>
| |-- <a href="#DirStructInclude">include</a>/
| | |-- <i>(standard header files)</i>
| | |-- <i>(standard include sub-directories)</i>
| | | `-- <i>(more standard header files)</i>
| | |-- <i>(non-standard include sub-directories)</i>
| | `-- <i>(non-standard header files)</i>
| |-- <a href="#DirStructLib">lib</a>/
| | |-- Makefile
| | `-- <i>(lib source files)</i>
| |-- <a href="#DirStructLibXX">libxx</a>/
| | |-- Makefile
| | `-- <i>(libxx management source files)</i>
| |-- <a href="#DirStructMm">mm</a>/
| | |-- Makefile
| | `-- <i>(memory management source files)</i>
| |-- <a href="#DirStructNet">net</a>/
| | |-- Makefile
| | |-- uip/
| | | `-- <i>(uip source files)</i>
| | `-- <i>(BSD socket source files)</i>
| |-- <a href="#DirStructSched">sched</a>/
| | |-- Makefile
| | `-- <i>(sched source files)</i>
| `-- <a href="#DirStructTools">tools</a>/
| `-- <i>(miscellaneous scripts and programs)</i>
`- apps
|-- <a href="#DirStructNetUtils">netutils</a>/
| |-- Makefile
| |-- <i>(network feature sub-directories)</i>/
| | `-- <i>(network feature source files)</i>
| `-- <i>(netutils common files)</i>
|-- nshlib/
| |-- Makefile
| `-- <i>NuttShell (NSH) files</i>
`-- <i>(Board-specific applications)</i>/
|-- Makefile
|-- <i>(Board-specific application sub-directories)</i>/
| `-- <i>(Board-specific application source files)</i>
`-- <i>(Board-specific common files)</i>
</pre></ul>
<p>
<b>Configuration Files</b>.
The NuttX configuration consists of:
</p>
<ul>
<li>
<i>Processor architecture specific files</i>.
These are the files contained in the <code>arch/</code><i><arch-name></i><code>/</code> directory
and are discussed in a paragraph <a href="#archdirectorystructure">below</a>.
</li>
<li>
<i>Chip/SoC specific files</i>.
Each processor processor architecture is embedded in chip or <i>System-on-a-Chip</i> (SoC) architecture.
The full chip architecture includes the processor architecture plus chip-specific interrupt logic,
clocking logic, general purpose I/O (GIO) logic, and specialized, internal peripherals (such as UARTs, USB, etc.).
<p>
These chip-specific files are contained within chip-specific sub-directories in the
<code>arch/</code><i><arch-name></i><code>/</code> directory and are selected via
the <code>CONFIG_ARCH_name</code> selection.
</p>
</li>
<li>
<i>Board specific configurations</i>.
In order to be usable, the chip must be contained in a board environment.
The board configuration defines additional properties of the board including such things as
peripheral LEDs, external peripherals (such as network, USB, etc.).
<p>
These board-specific configuration files can be found in the
<code>configs/</code><i><board-name></i><code>/</code> sub-directories and are discussed
in a paragraph <a href="#configsdirectorystructure">below</a>.
</p>
</li>
</ul>
<h2>2.1 <a name="DirStructDocumentation">Documentation</a></h2>
<p>
General documentation for the NuttX OS resides in this directory.
</p>
<h2>2.2 <a name="DirStructArch">arch</a></h2>
<h3><a name="archdirectorystructure">2.2.1 Subdirectory Structure</a></h3>
<p>
This directory contains several sub-directories, each containing
architecture-specific logic.
The task of porting NuttX to a new processor consists of
add a new subdirectory under <code>arch/</code> containing logic specific
to the new architecture.
The complete board port in is defined by the architecture-specific code in this
directory (plus the board-specific configurations in the <code>config/</code>
subdirectory).
Each architecture must provide a subdirectory, <i><arch-name></i>
under <code>arch/</code> with the following characteristics:
</p>
<ul><pre>
<i><arch-name></i>/
|-- include/
| |--<i><chip-name></i>/
| | `-- <i>(chip-specific header files)</i>
| |--<i><other-chips></i>/
| |-- arch.h
| |-- irq.h
| |-- types.h
| `-- limits.h
`-- src/
|--<i><chip-name></i>/
| `-- <i>(chip-specific source files)</i>
|--<i><other-chips></i>/
|-- Makefile
`-- <i>(architecture-specific source files)</i>
</pre></ul>
<h3><a name="summaryofarchfiles">2.2.2 Summary of Files</a></h3>
<ul>
<li>
<code>include/</code><i><chip-name></i><code>/</code>
This sub-directory contains chip-specific header files.
</li>
<li>
<code>include/arch.h</code>:
This is a hook for any architecture specific definitions that may
be needed by the system. It is included by <code>include/nuttx/arch.h</code>.
</li>
<li>
<code>include/types.h</code>:
This provides architecture/toolchain-specific definitions for
standard types. This file should <code>typedef</code>:
<ul><code>
_int8_t, _uint8_t, _int16_t, _uint16_t, _int32_t, _uint32_t_t
</code></ul>
<p>and if the architecture supports 24- or 64-bit integers</p>
<ul><code>
_int24_t, _uint24_t, int64_t, uint64_t
</code></ul>
<p>
NOTE that these type names have a leading underscore character. This
file will be included(indirectly) by include/stdint.h and typedef'ed to
the final name without the underscore character. This roundabout way of
doings things allows the stdint.h to be removed from the include/
directory in the event that the user prefers to use the definitions
provided by their toolchain header files
</p>
<p>
And finally
</p>
<ul><code>
irqstate_t
</code></ul>
<p>
Must be defined to the be the size required to hold the interrupt
enable/disable state.
</p>
<p>
This file will be included by include/sys/types.h and be made
available to all files.
</p>
</li>
<li>
<code>include/irq.h</code>:
This file needs to define some architecture specific functions (usually
inline if the compiler supports inlining) and structure. These include:
<ul>
<li>
<code>struct xcptcontext</code>:
This structures represents the saved context of a thread.
</li>
<li>
<code>irqstate_t irqsave(void)</code>:
Used to disable all interrupts.
</li>
<li>
<code>void irqrestore(irqstate_t flags)</code>:
Used to restore interrupt enables to the same state as before <code>irqsave()</code> was called.
</li>
</ul>
<p>
This file must also define <code>NR_IRQS</code>, the total number of IRQs supported
by the board.
</p>
</li>
<li>
<code>src/</code><i><chip-name></i><code>/</code>
This sub-directory contains chip-specific source files.
</li>
<li>
<code>src/Makefile</code>:
This makefile will be executed to build the targets <code>src/libup.a</code> and
<code>src/up_head.o</code>. The <code>up_head.o</code> file holds the entry point into the system
(power-on reset entry point, for example). It will be used in
the final link with <code>libup.a</code> and other system archives to generate the
final executable.
</li>
<li>
<i>(architecture-specific source files)</i>.
The file <code>include/nuttx/arch.h</code> identifies all of the APIs that must
be provided by the architecture specific logic. (It also includes
<code>arch/</code><i><arch-name></i><code>/arch.h</code> as described above).
</li>
</ul>
<h3><a name="supportedarchitectures">2.2.3 Supported Architectures</a></h3>
<p>
<b>Architecture- and Chip-Specific Directories</b>.
All processor architecture-specific directories are maintained in sub-directories of
the <code>arch/</code> directory.
Different chips or SoC's may implement the same processor core.
Chip-specific logic can be found in sub-directories under the architecture
directory.
Current architecture/chip directories are summarized below:
</p>
<ul>
<li><code>arch/sim</code>:
A user-mode port of NuttX to the x86 Linux platform is available.
The purpose of this port is primarily to support OS feature development.
This port does not support interrupts or a real timer (and hence no
round robin scheduler) Otherwise, it is complete.
</li>
<p>NOTE: This target will not run on Cygwin probably for many reasons but
first off because it uses some of the same symbols as does cygwind.dll.
</p>
<li><code>arch/arm</code>:
This directory holds common ARM architectures. At present, this includes
the following subdirectories:
<ul>
<li><code>arch/arm/include</code> and <code>arch/arm/src/common</code>:
Common ARM logic.
</li>
<li><code>arch/arm/include/c5471</code> and <code>arch/arm/src/c5471</code>:
TI TMS320C5471 (also called TMS320DM180 or just C5471).
NuttX operates on the ARM7 of this dual core processor.
This port is complete, verified, and included in the NuttX release 0.1.1.
</li>
<li><code>arch/arm/include/dm320</code> and <code>arch/arm/src/dm320</code>:
TI TMS320DM320 (also called just DM320).
NuttX operates on the ARM9EJS of this dual core processor.
This port complete, verified, and included in the NuttX release 0.2.1.
</li>
<li><code>arch/arm/include/lpc214x</code> and <code>arch/arm/src/lpc214x</code>:
These directories provide support for NXP LPC214x family of
processors.
STATUS: This port boots and passes the OS test (examples/ostest).
The port is complete and verified. As of NuttX 0.3.17, the port includes:
timer interrupts, serial console, USB driver, and SPI-based MMC/SD card
support. A verified NuttShell configuration is also available.
</li>
</ul>
</li>
<li><code>configs/mcu123-lpc214x</code>:
The mcu123.com lpc214x development board.
This is a work in progress.
</li>
<li><code>arch/m68322</code>
A work in progress.
</li>
<li><code>arch/8051</code>:
8051 Microcontroller. This port is not quite ready for prime time.
</li>
<li><code>arch/z16f</code>:
Zilog z16f Microcontroller.
This port uses the Zilog z16f2800100zcog Development Kit.
This port was released with nuttx-0.3.7.
</li>
<li><code>arch/z80</code>:
This directory holds 8-bit ZiLOG architectures. At present, this includes the
Zilog z80, ez80Acclaim! and z8Encore! Microcontrollers.
<ul>
<li><code>arch/z80/include</code> and <code>arch/z80/src/common</code>:
Common logic.
</li>
<li><code>arch/z80/include/z80</code> and <code>arch/z80/src/z80</code>:
The Z80 port was released in nuttx-0.3.6 has been verified using only a
z80 instruction simulator.
The set simulator can be found in the NuttX SVN at
http://nuttx.svn.sourceforge.net/viewvc/nuttx/trunk/misc/sims/z80sim.
This port also uses the SDCC toolchain (http://sdcc.sourceforge.net/")
(verified with version 2.6.0 and 2.7.0).
</li>
<li><code>arch/z80/include/ez80</code> and <code>arch/z80/src/ez80</code>:
The ez80Acclaim! port uses the ZiLOG ez80f0910200kitg development kit, eZ80F091 part,
with the Zilog ZDS-II Windows command line tools.
The development environment is Cygwin under WinXP.
This is a work in progress. Verified ez80 support will be announced in a future NuttX release.
</li>
<li><code>arch/z80/include/z8</code> and <code>arch/z80/src/z8</code>:
The Z8Encore! port uses either the ZiLOG z8encore000zco development kit, Z8F6403 part,
or the z8f64200100kit development kit, Z8F6423 part with the Zilog ZDS-II Windows command line
tools. The development environment is Cygwin under WinXP.
The initial release, verified only on the ZDS-II ez8 simulator, was released in nuttx-0.3.9.
</li>
</ul>
</li>
</ul>
<p>
<b>Deprecated Architecture Directories</b>.
The following architecture directories are deprecated. They have been
replaced by the logic in <code>arm/arm</code> and will deleted when
<code>arch/arm</code> is fully verified.
</p>
<ul>
<li><code>arch/c5471</code>:
Replaced with <code>arch/arm/include/c5471</code> and
<code>arch/arm/src/c5471</code>.
</li>
<li><code>arch/dm320</code>:
Replaced with <code>arch/arm/include/dm320</code> and
<code>arch/arm/src/dm320</code>.
</li>
</ul>
<p>
Other ports for the for the TI TMS320DM270 and for MIPS are in various states
of progress
</p>
<h2>2.3 <a name="DirStructBinFmt">binfmt</a></h2>
<p>
The <code>binfmt/</code> subdirectory contains logic for loading binaries in the file
system into memory in a form that can be used to execute them.
</p>
<h2>2.4 <a name="DirStructConfigs">configs</a></h2>
<p>
The <code>configs/</code> subdirectory contains configuration data for each board.
These board-specific configurations plus the architecture-specific configurations in
the <code>arch/</code> subdirectory complete define a customized port of NuttX.
</p>
<h3><a name="configsdirectorystructure">2.3.1 Subdirectory Structure</a></h3>
<p>
The configs directory contains board specific configuration files. Each board must
provide a subdirectory <board-name> under <code>configs/</code> with the following characteristics:
</p>
<ul><pre>
<i><board-name></i>
|-- include/
| |-- board.h
| `-- <i>(board-specific header files)</i>
|-- src/
| |-- Makefile
| `-- <i>(board-specific source files)</i>
|-- <i><config1-dir></i>
| |-- Make.defs
| |-- defconfig
| |-- appconfig<sup>1</sup>
| `-- setenv.sh
|-- <i><config2-dir></i>
| |-- Make.defs
| |-- defconfig
| |-- appconfig<sup>1</sup>
| `-- setenv.sh
| ...
`-- <i>(other board-specific configuration sub-directories)</i>/
</pre>
<p><small>
<sup>1</sup>Optional
</small></p>
</ul>
<h3><a name="summaryofconfigfiles">2.3.2 Summary of Files</a></h3>
<h4><a name="boardlogic">2.3.2.1 Board Specific Logic</a></h4>
<ul>
<li>
<code>include/</code>:
This directory contains board specific header files.
This directory will be linked as <code>include/arch/board</code> at configuration time
and can be included via <code>#include <arch/board/header.h></code>.
These header file can only be included by files in <code>arch/</code><i><arch-name></i><code>/include/</code>
and <code>arch/</code><i><arch-name></i><code>/src/</code>.
</li>
<li>
<code>src/</code>:
This directory contains board specific drivers.
This directory will be linked as <config>arch/</code><i><arch-name></i><code>/src/board</code> at configuration
time and will be integrated into the build system.
</li>
<li>
<code>src/Makefile</code>:
This makefile will be invoked to build the board specific drivers.
It must support the following targets: <code>libext$(LIBEXT)</code>, <code>clean</code>, and <code>distclean</code>.
</li>
</ul>
<h4><a name="boardconfigsubdirs">2.3.2.2 Board Specific Configuration Sub-Directories</a></h4>
<p>
The <code>configs/</code><i><board-name></i><code>/</code> sub-directory holds all of the
files that are necessary to configure NuttX for the particular board.
A board may have various different configurations using the common source files.
Each board configuration is described by three files: <code>Make.defs</code>, <code>defconfig</code>, and <code>setenv.sh</code>.
Typically, each set of configuration files is retained in a separate configuration sub-directory
(<i><config1-dir></i>, <i><config2-dir></i>, .. in the above diagram).
The procedure for configuring NuttX is described <a href="#configuringnuttx">below</a>,
This paragraph will describe the contents of these configuration files.
</p>
<ul>
<li>
<code>Make.defs</code>: This makefile fragment provides architecture and
tool-specific build options. It will be included by all other
makefiles in the build (once it is installed). This make fragment
should define:
<ul>
<li>Tools: CC, LD, AR, NM, OBJCOPY, OBJDUMP</li>
<li>Tool options: CFLAGS, LDFLAGS</li>
<li>COMPILE, ASSEMBLE, ARCHIVE, CLEAN, and MKDEP macros</li>
</ul>
<p>
When this makefile fragment runs, it will be passed TOPDIR which
is the path to the root directory of the build. This makefile
fragment may include ${TOPDIR}/.config to perform configuration
specific settings. For example, the CFLAGS will most likely be
different if CONFIG_DEBUG=y.
</p>
</li>
<li>
<p>
<code>defconfig</code>: This is a configuration file similar to the Linux
configuration file. In contains variable/value pairs like:
</p>
<ul>
<li><code>CONFIG_VARIABLE</code>=value</li>
</ul>
<p>
This configuration file will be used at build time:
</p>
<p><ol>
<li>As a makefile fragment included in other makefiles, and</li>
<li>to generate <code>include/nuttx/config.h</code> which is included by
most C files in the system.</li>
</ol></p>
</li>
<li>
<p>
<code>appconfig</code>: This is another configuration file that is specific to the
application. This file is copied into the application build directory
when NuttX is configured. See <code>../apps/README.txt</code> for further details.
</p>
</li>
<li>
<p>
<code>setenv.sh</code>: This is a script that you can include that will be installed at
the top level of the directory structure and can be sourced to set any
necessary environment variables.
</p>
</li>
</ul>
<h3><a name="supportedboards">2.3.3 Supported Boards</a></h3>
<p>
All of the specific boards supported by NuttX are identified below.
These are the specific <i><board-name></i>'s that may be used to configure NuttX
as described <a href="#configuringnuttx">below</a>.
</p>
<ul>
<li><code>configs/c5471evm</code>:
This is a port to the Spectrum Digital C5471 evaluation board. The
C5471 is a dual core processor from TI with an ARM7TDMI general purpose
processor and a c54 SDP. NuttX runs on the ARM core and is built with
with a GNU arm-elf toolchain* under Linux or Cygwin.
This port is complete, verified, and included in the NuttX release.
</li>
<li><code>configs/ez80f0910200kitg</code>
ez80Acclaim! Microcontroller. This port use the Zilog ez80f0910200kitg
development kit, eZ80F091 part, and the Zilog ZDS-II Windows command line
tools. The development environment is Cygwin under WinXP.
</li>
<li><code>configs/m68322evb</code>:
This is a work in progress for the venerable m68322evb board from
Motorola.
</li>
<li><code>configs/mcu123-lpc214x</code>:
This port is for the NXP LPC2148 as provided on the mcu123.com
lpc214x development board.
This OS is also built with the arm-elf toolchain* under Linux or Cygwin.
The port supports serial, timer0, spi, and usb.
</li>
<li><code>configs/ntosd-dm320</code>:
This port uses the Neuros OSD with a GNU arm-elf toolchain* under Linux or Cygwin.
See <a href="http://wiki.neurostechnology.com/index.php/Developer_Welcome">Neuros Wiki</a>
for further information.
NuttX operates on the ARM9EJS of this dual core processor.
STATUS: This port is code complete, verified, and included in the
NuttX 0.2.1 release.
</li>
<li><code>configs/olimex-strp711</code>:
This port uses the Olimex STR-P711 board arm-elf toolchain* under Linux or Cygwin.
See the <a href="http://www.olimex.com/dev/str-p711.html">Olimex</a> web site
for further information.
STATUS: Coding for the basic port -- serial console and system timer -- is complete
but untested to problems I am having using OpenOCD with a wiggler clone JTAG.
</li>
<li><code>configs/pjrc-8051</code>:
8051 Microcontroller. This port uses the PJRC 87C52 development system
and the <a href="http://sdcc.sourceforge.net/">SDCC</a> toolchain under Linux or Cygwin.
This port is not quite ready for prime time.
</li>
<li><code>configs/sim</code>:
A user-mode port of NuttX to the x86 Linux platform is available.
The purpose of this port is primarily to support OS feature development.
This port does not support interrupts or a real timer (and hence no
round robin scheduler) Otherwise, it is complete.
</li>
<li><code>configs/us7032evb1</code>:
This is a port of the Hitachi SH-1 on the Hitachi SH-1/US7032EVB1 board.
STATUS: This port is available as of release 0.3.18 of NuttX. The port is basically
complete and many examples run correctly. However, there are remaining instabilities
that make the port un-usable. The nature of these is not understood; the behavior is
that certain SH-1 instructions stop working as advertised. This could be a silicon
problem, some pipeline issue that is not handled properly by the gcc 3.4.5 toolchain
(which has very limited SH-1 support to begin with), or perhaps with the CMON debugger.
At any rate, I have exhausted all of the energy that I am willing to put into this cool
old processor for the time being.
</li>
<li><code>configs/xtrs</code>:
TRS80 Model 3. This port uses a vintage computer based on the Z80.
An emulator for this computer is available to run TRS80 programs on a
Linux platform (http://www.tim-mann.org/xtrs.html).
</li>
<li><code>configs/z16f2800100zcog</code>
z16f Microcontroller.
This port use the Zilog z16f2800100zcog development kit and the
Zilog ZDS-II Windows command line tools.
The development environment is Cygwin under WinXP.
</li>
<li><code>configs/z80sim</code>:
z80 Microcontroller. This port uses a Z80 instruction set simulator.
That simulator can be found in the NuttX SVN
<a href="http://nuttx.svn.sourceforge.net/viewvc/nuttx/trunk/misc/sims/z80sim">here</a>.
This port also the <a href="http://sdcc.sourceforge.net/">SDCC</a> toolchain
under Linux or Cygwin(verified with version 2.6.0).
</li>
<li><code>configs/z8encore000zco</code>
z8Encore! Microcontroller. This port use the Zilog z8encore000zco
development kit, Z8F6403 part, and the Zilog ZDS-II Windows command line
tools. The development environment is Cygwin under WinXP.
</li>
<li><code>configs/z8encore000zco</code>
z8Encore! Microcontroller. This port use the Zilog z8f64200100kit
development kit, Z8F6423 part, and the Zilog ZDS-II Windows command line
tools. The development environment is Cygwin under WinXP.
</li>
</ul>
<p><small><blockquote>
* A customized version of the <a href="http://www.buildroot.org">buildroot</a>
is available to build these toolchains under Linux or Cygwin.
</blockquote></small></p>
<h2>2.5 <a name="DirStructDrivers">drivers</a></h2>
<p>
This directory holds architecture-independent device drivers.
</p>
<ul><pre>
drivers/
|-- Makefile
|-- bch/
| |-- Make.defs
| `-- <i>(bch driver source files)</i>
|-- mmcsd/
| |-- Make.defs
| `-- <i>(mmcsd driver source files)</i>
|-- net/
| |-- Make.defs
| `-- <i>(net driver source files)</i>
|-- usbdev/
| |-- Make.defs
| `-- <i>(USB device driver source files)</i>
|-- usbhost/
| |-- Make.defs
| `-- <i>(USB host driver source files)</i>
`-- <i>(common driver source files)</i>
</pre></ul>
<h2>2.6 <a name="DirStructExamples">examples</a></h2>
<p>
Example and test programs to build against.
</p>
<h2>2.7 <a name="DirStructFs">fs</a></h2>
<p>
This directory contains the NuttX file system.
This file system is described <a href="#NxFileSystem">below</a>.
</p>
<ul><pre>
fs/
|-- Makefile
|-- fat/
| |-- Make.defs
| `-- <i>(fat file system source files)</i>
|-- romfs/
| |-- Make.defs
| `-- <i>(romfs file system source files)</i>
`-- <i>(common file system source files)</i>
</pre></ul>
<h2>2.8 <a name="DirStructGraphics">graphics</a></h2>
<p>
This directory contains files for graphics/video support under NuttX.
</p>
<ul><pre>
graphics/
|-- Makefile
|-- nxglib/
| |-- Make.defs
| `-- <i>(NuttX graphics library source files)</i>
|-- nx/
| |-- Make.defs
| `-- <i>(NuttX X-server source files)</i>
`-- <i>(common file system source files)</i>
</pre></ul>
<h2>2.9 <a name="DirStructInclude">include</a></h2>
<p>
This directory holds NuttX header files.
Standard header files file retained in can be included in the <i>normal</i> fashion:
</p>
<ul>
<code>include <stdio.h></code><br>
<code>include <sys/types.h></code><br>
etc.
</ul>
<p>
Directory structure:
</p>
<ul><pre>
include/
|-- <i>(standard header files)</i>
|-- arpa/
| `-- <i>(standard header files)</i>
|-- net/
| `-- uip/
| `-- <i>(uIP specific header files)</i>
|-- netinet/
| `-- <i>(standard header files)</i>
|-- nuttx/
| `-- <i>(nuttx specific header files)</i>
`- sys/
`-- <i>(more standard header files)</i>
</per></ul>
<h2>2.10 <a name="DirStructLib">lib</a></h2>
<p>
This directory holds a collection of standard libc-like functions with custom
interfaces into NuttX.
</p>
<h2>2.11 <a name="DirStructLibXX">libxx</a></h2>
<p>
This directory holds a tiny, minimal standard std C++ that can be used to
build some, simple C++ applications in NuttX.
</p>
<h2>2.12 <a name="DirStructMm">mm</a></h2>
<p>
This is the NuttX memory manager.
</p>
<h2>2.13 <a name="DirStructNet">net</a></h2>
<p>
This directory contains the implementation of the socket APIs.
The subdirectory, <code>uip</code> contains the uIP port.
</P>
<h2>2.14 <a name="DirStructNetUtils">netutils</a></h2>
<p>
This directory contains most of the network applications.
Some of these are original with NuttX (like tftpc and dhcpd) and others were leveraged from the uIP-1.0 apps directory.
As the uIP apps/README says, these applications "are not all heavily tested."
</p>
<ul><pre>
netutils/
|-- Makefile
|-- dhcp/
| |-- Make.defs
| `-- <i>(dhcp source files)</i>
|-- dhcpd/
| |-- Make.defs
| `-- <i>(dhcpd source files)</i>
|-- resolv/
| |-- Make.defs
| `-- <i>(resolv source files)</i>
|-- smtp/
| |-- Make.defs
| `-- <i>(smtp source files)</i>
|-- telnetd/
| |-- Make.defs
| `-- <i>(telnetd source files)</i>
|-- tftpc/
| |-- Make.defs
| `-- <i>(tftpc source files)</i>
|-- thttpd/
| |-- Make.defs
| `-- <i>(thttpd source files)</i>
|-- uiplib/
| |-- Make.defs
| `-- <i>(uiplib source files)</i>
|-- weblclient/
| |-- Make.defs
| `-- <i>(webclient source files)</i>
|-- webserver/
| |-- Make.defs
| `-- <i>(webserver source files)</i>
`-- <i>(netutils common files)</i>
</pre></ul>
<h2>2.15 <a name="DirStructSched">sched</a></h2>
<p>
The files forming core of the NuttX RTOS reside here.
</p>
<h2>2.16 <a name="DirStructTools">tools</a></h2>
<p>
This directory holds a collection of tools and scripts to simplify
configuring, building and maintaining NuttX.
</p>
<ul><pre>
tools/
|-- Makefile.mkconfig
|-- configure.sh
|-- incdir.sh
|-- indent.sh
|-- link.sh
|-- mkconfig.c
|-- mkdeps.sh
|-- mkimage.sh
|-- mknulldeps.sh
|-- mkromfsimg.sh
|-- unlink.sh
|-- winlink.sh
`-- zipme
</pre></ul>
<h2>2.17 <a name="topmakefile">Makefile</a></h2>
<p>
The top-level <code>Makefile</code> in the <code>${TOPDIR}</code> directory contains all of the top-level control
logic to build NuttX.
Use of this <code>Makefile</code> to build NuttX is described <a href="#buildingnuttx">below</a>.
</p>
<table width ="100%">
<tr bgcolor="#e4e4e4">
<td>
<h1>3.0 <a name="configandbuild">Configuring and Building</a></h1>
</td>
</tr>
</table>
<h2><a name="configuringnuttx">3.1 Configuring NuttX</a></h2>
<p>
<b>Manual Configuration</b>.
Configuring NuttX requires only copying the
<a href="#boardconfigsubdirs">board-specific configuration files</a> into the top level directory which appears in the make files as the make variable, <code>${TOPDIR}</code>.
This could be done manually as follows:
</p>
<ul>
<li>Copy <code>configs/</code><i><board-name></i><code>/[</code><i><config-dir></i><code>/]Make.defs</code> to <code>${TOPDIR}/Make.defs</code>,<li>
<li>Copy <code>configs/</code><i><board-name></i><code>/[</code><i><config-dir></i><code>/]setenv.sh</code> to <code>${TOPDIR}/setenv.sh</code>, and</li>
<li>Copy <code>configs/</code><i><board-name></i><code>/[</code><i><config-dir></i><code>/]defconfig</code> to <code>${TOPDIR}/.config</code></li>
</ul>
<p>
And if <code>configs/</code><i><board-name></i><code>/[</code><i><config-dir></i><code>/appconfig</code> exists in the board configuration directory:
</p>
<ul>
<li>Copy <code>configs/</code><i><board-name></i><code>/[</code><i><config-dir></i><code>/appconfig</code> to <app-dir><code>/.config</code></li>
<li><code>echo "CONFIG_BUILTIN_APPS=y" >> "${TOPDIR}/.config"</code></li>
<li><code>echo "APPS_LOC=\"<app-dir>\"" >> "${TOPDIR}/.config"</code></li>
</ul>
</p>
<p>
Where <i><board-name></i> is the name of one of the sub-directories of the
NuttX <a href="#DirStructConfigs"><code>configs/</code></a> directory.
This sub-directory name corresponds to one of the supported boards
identified <a href="#supportedboards">above</a>.
<config-dir> is the optional, specific configuration directory for the board.
And <app-dir> is the location of the optonal application directory.
</p>
<p>
<b>Automated Configuration</b>.
There is a script that automates these steps. The following steps will
accomplish the same configuration:
</p>
<ul><pre>
cd tools
./configure.sh <i><board-name></i></i>[/<i><config-dir></i>]
</pre></ul>
<p>
And if <code>configs/</code><i><board-name></i><code>/[</code><i><config-dir></i><code>/appconfig</code>
exists and your application directory is not in the standard loction (<config>../apps</config>),
then you should also specify the location of the application directory on the +command line like:
</p>
<ul><pre>
cd tools
./configure.sh -a <app-dir> <i><board-name></i></i>[/<i><config-dir></i>]
</pre></ul>
<p>
<b>Additional Configuration Steps</b>.
The remainder of configuration steps will be performed by <a href="#topmakefile"><code>${TOPDIR}/Makefile</code></a>
the first time the system is built as described below.
</p>
<h2><a name="buildingnuttx">3.2 Building NuttX</a></h2>
<p>
<b>Building NuttX</b>.
Once NuttX has been configured as described <a href="#configuringnuttx">above</a>, it may be built as follows:
</p>
<ul><pre>
cd ${TOPDIR}
source ./setenv.sh
make
</pre></ul>
<p>
The <code>${TOPDIR}</code> directory holds:
</p>
<ul>
<li>The top level <a href="#topmakefile"><code>Makefile</code></a> that controls the NuttX build.
</ul>
<p>
That directory also holds:
</p>
<ul>
<li>The makefile fragment <a href="#boardconfigsubdirs"><code>.config</code></a> that describes the current configuration.</li>
<li>The makefile fragment <a href="#boardconfigsubdirs"><code>Make.defs</code></a> that provides customized build targets, and</li>
<li>The shell script <a href="#boardconfigsubdirs"><code>setenv.sh</code></a> that sets up the configuration environment for the build.</li>
</ul>
<p>
The <a href="#boardconfigsubdirs"><code>setenv.sh</code></a> contains Linux/Cygwin environmental settings that are needed for the build.
The specific environmental definitions are unique for each board but should include, as a minimum, updates to the <code>PATH</code> variable to include the full path to the architecture-specific toolchain identified in <a href="#boardconfigsubdirs"><code>Make.defs</code></a>.
The <a href="#boardconfigsubdirs"><code>setenv.sh</code></a> only needs to be source'ed at the beginning of a session.
The system can be re-made subsequently by just typing <code>make</code>.
</p>
<p>
<b>First Time Make.</b>
Additional configuration actions will be taken the first time that system is built.
These additional steps include:
</p>
<ul>
<li>Auto-generating the file <code>include/nuttx/config.</code> using the <code>${TOPDIR}/.config</code> file.
<li>Creating a link to <code>${TOPDIR}/arch/</code><i><arch-name></i><code>/include</code> at <code>${TOPDIR}/include/arch</code>.
<li>Creating a link to <code>${TOPDIR}/configs/</code><i><board-name></i><code>/include</code> at <code>${TOPDIR}/include/arch/board</code>.
<li>Creating a link to <code>${TOPDIR}/configs/</code><i><board-name></i><code>/src</code> at <code>${TOPDIR}/arch/</code><i><arch-name></i><code>/src/board</code>
<li>Creating make dependencies.
</ul>
<table width ="100%">
<tr bgcolor="#e4e4e4">
<td>
<h1>4.0 <a name="ArchAPIs">Architecture APIs</a></h1>
</td>
</tr>
</table>
<p>
The file <code>include/nuttx/arch.h</code> identifies by prototype all of the APIs that must
be provided by the architecture specific logic.
The internal OS APIs that architecture-specific logic must
interface with also also identified in <code>include/nuttx/arch.h</code> or in
other header files.
</p>
<h2><a name="imports">4.1 APIs Exported by Architecture-Specific Logic to NuttX</a></h2>
<h3><a name="upinitialize">4.1.1 <code>up_initialize()</code></a></h3>
<p><b>Prototype</b>: <code>void up_initialize(void);</code></p>
<p><b>Description</b>.
<code>up_initialize()</code> will be called once during OS
initialization after the basic OS services have been
initialized. The architecture specific details of
initializing the OS will be handled here. Such things as
setting up interrupt service routines, starting the
clock, and registering <a href="#DeviceDrivers">device drivers</a> are some of the
things that are different for each processor and hardware
platform.
</p>
<p>
<code>up_initialize()</code> is called after the OS initialized but
before the init process has been started and before the
libraries have been initialized. OS services and driver
services are available.
</p>
<h3><a name="upidle">4.1.2 <code>up_idle()</code></a></h3>
<p><b>Prototype</b>: <code>void up_idle(void);</code></p>
<p><b>Description</b>.
<code>up_idle()</code> is the logic that will be executed
when their is no other ready-to-run task. This is processor
idle time and will continue until some interrupt occurs to
cause a context switch from the idle task.
</p>
<p>
Processing in this state may be processor-specific. e.g.,
this is where power management operations might be performed.
</p>
<h3><a name="upinitialstate">4.1.3 <code>up_initial_state()</code></a></h3>
<p><b>Prototype</b>: <code>void up_initial_state(FAR _TCB *tcb);</code></p>
<p><b>Description</b>.
A new thread is being started and a new TCB
has been created. This function is called to initialize
the processor specific portions of the new TCB.
</p>
<p>
This function must setup the initial architecture registers
and/or stack so that execution will begin at tcb->start
on the next context switch.
</p>
<h3><a name="upcreatestack">4.1.4 <code>up_create_stack()</code></a></h3>
<p><b>Prototype</b>: <code>STATUS up_create_stack(FAR _TCB *tcb, size_t stack_size);</code></p>
<p><b>Description</b>.
Allocate a stack for a new thread and setup
up stack-related information in the TCB.
</p>
<p>
The following TCB fields must be initialized:
</p>
<ul>
<li><code>adj_stack_size</code>: Stack size after adjustment for hardware,
processor, etc. This value is retained only for debug
purposes.</li>
<li><code>stack_alloc_ptr</code>: Pointer to allocated stack</li>
<li><code>adj_stack_ptr</code>: Adjusted <code>stack_alloc_ptr</code> for HW. The
initial value of the stack pointer.
</ul>
<p>
This API is <i>NOT</i> required if <code>CONFIG_CUSTOM_STACK</code>
is defined.
</p>
<p><b>Inputs</b>:</p>
<ul>
<li>
<code>tcb</code>: The TCB of new task.
</li>
<li>
<code>stack_size</code>: The requested stack size. At least this much
must be allocated.
</li>
</ul>
<h3><a name="upusestack">4.1.5 <code>up_use_stack()</code></a></h3>
<p><b>Prototype</b>:
<code>STATUS up_use_stack(FAR _TCB *tcb, FAR void *stack, size_t stack_size);</code>
</p>
<p><b>Description</b>.
Setup up stack-related information in the TCB
using pre-allocated stack memory.
</p>
<p>
The following TCB fields must be initialized:
</p>
<ul>
<li><code>adj_stack_size</code>: Stack size after adjustment for hardware,
processor, etc. This value is retained only for debug
purposes.</li>
<li><code>stack_alloc_ptr</code>: Pointer to allocated stack</li>
<li><code>adj_stack_ptr</code>: Adjusted <code>stack_alloc_ptr</code> for HW. The
initial value of the stack pointer.
</ul>
<p>
This API is <i>NOT</i> required if <code>CONFIG_CUSTOM_STACK</code>
is defined.
</p>
<p><b>Inputs:</b></p>
<ul>
<li>
<code>tcb</code>: The TCB of new task.
</li>
<li>
<code>stack_size</code>: The allocated stack size.
</li>
</ul>
<h3><a name="upreleasestack">4.1.6 <code>up_release_stack()</code></a></h3>
<p><b>Prototype</b>: <code>void up_release_stack(FAR _TCB *dtcb);</code></p>
<p><b>Description</b>.
A task has been stopped. Free all stack
related resources retained int the defunct TCB.
</p>
<p>
This API is <i>NOT</i> required if <code>CONFIG_CUSTOM_STACK</code>
is defined.
</p>
<h3><a name="upunblocktask">4.1.7 <code>up_unblock_task()</code></a></h3>
<p><b>Prototype</b>: <code>void up_unblock_task(FAR _TCB *tcb);</code></p>
<p><b>Description</b>.
A task is currently in an inactive task list
but has been prepped to execute. Move the TCB to the
ready-to-run list, restore its context, and start execution.
</p>
<p>
This function is called only from the NuttX scheduling
logic. Interrupts will always be disabled when this
function is called.
</p>
<p><b>Inputs</b>:
<ul>
<li><code>tcb</code>: Refers to the tcb to be unblocked. This tcb is
in one of the waiting tasks lists. It must be moved to
the ready-to-run list and, if it is the highest priority
ready to run tasks, executed.
</li>
</ul>
<h3><a name="upblocktask">4.1.8 <code>up_block_task()</code></a></h3>
<p><b>Prototype</b>: <code>void up_block_task(FAR _TCB *tcb, tstate_t task_state);</code></p>
<p><b>Description</b>.
The currently executing task at the head of
the ready to run list must be stopped. Save its context
and move it to the inactive list specified by task_state.
This function is called only from the NuttX scheduling
logic. Interrupts will always be disabled when this
function is called.
<p><b>Inputs:</b></p>
<ul>
<li><code>tcb</code>: Refers to a task in the ready-to-run list (normally
the task at the head of the list). It most be
stopped, its context saved and moved into one of the
waiting task lists. It it was the task at the head
of the ready-to-run list, then a context to the new
ready to run task must be performed.
</li>
<li><code>task_state</code>: Specifies which waiting task list should be
hold the blocked task TCB.
</li>
</ul>
<h3><a name="upreleasepending">4.1.9 <code>up_release_pending()</code></a></h3>
<p><b>Prototype</b>: <code>void up_release_pending(void);</code></p>
<p><b>Description</b>.
When tasks become ready-to-run but cannot run because pre-emption
is disabled, they are placed into a pending task list.
This function releases and makes ready-to-run all of the tasks that have
collected in the pending task list. This can cause a
context switch if a new task is placed at the head of
the ready to run list.
</p>
<p>
This function is called only from the NuttX scheduling logic when
pre-emption is re-enabled. Interrupts will always be disabled when this
function is called.
</p>
<h3><a name="upreprioritizertr">4.1.10 <code>up_reprioritize_rtr()</code></a></h3>
<p><b>Prototype</b>: <code>void up_reprioritize_rtr(FAR _TCB *tcb, uint8_t priority);</code></p>
<p><b>Description</b>.
Called when the priority of a running or
ready-to-run task changes and the reprioritization will
cause a context switch. Two cases:
</p>
<ol>
<li>
The priority of the currently running task drops and the next
task in the ready to run list has priority.
</li>
<li>
An idle, ready to run task's priority has been raised above the
the priority of the current, running task and it now has the
priority.
</li>
</ol>
<p>
This function is called only from the NuttX scheduling
logic. Interrupts will always be disabled when this
function is called.
</p>
<p><b>Inputs:</b></p>
<ul>
<li>
<code>tcb</code>: The TCB of the task that has been reprioritized
</li>
<li>
<code>priority</code>: The new task priority
</li>
</ul>
<h3><a name="_exit">4.1.11 <code>_exit()</code></a></h3>
<p><b>Prototype</b>: <code>void _exit(int status) noreturn_function;</code></p>
<p><b>Description</b>.
This function causes the currently executing task to cease
to exist. This is a special case of task_delete().
</p>
<p>
Unlike other UP APIs, this function may be called
directly from user programs in various states. The
implementation of this function should disable interrupts
before performing scheduling operations.
</p>
<h3><a name="upassert">4.1.12 <code>up_assert()</code></a></h3>
<p><b>Prototype</b>:<br>
<code>void up_assert(FAR const uint8_t *filename, int linenum);</code></br>
<code>void up_assert_code(FAR const uint8_t *filename, int linenum, int error_code);</code></br>
</p>
<p><b>Description</b>.
Assertions may be handled in an architecture-specific
way.
</p>
<h3><a name="upschedulesigaction">4.1.13 <code>up_schedule_sigaction()</code></a></h3>
<p><b>Prototype</b>:
<code>void up_schedule_sigaction(FAR _TCB *tcb, sig_deliver_t sigdeliver);</code>
</p>
<p><b>Description</b>.
This function is called by the OS when one or more
signal handling actions have been queued for execution.
The architecture specific code must configure things so
that the 'sigdeliver' callback is executed on the thread
specified by 'tcb' as soon as possible.
</p>
<p>
This function may be called from interrupt handling logic.
</p>
<p>
This operation should not cause the task to be unblocked
nor should it cause any immediate execution of sigdeliver.
Typically, a few cases need to be considered:
</p>
<ol>
<li>
This function may be called from an interrupt handler
During interrupt processing, all xcptcontext structures
should be valid for all tasks. That structure should
be modified to invoke sigdeliver() either on return
from (this) interrupt or on some subsequent context
switch to the recipient task.
</li>
<li>
If not in an interrupt handler and the tcb is NOT
the currently executing task, then again just modify
the saved xcptcontext structure for the recipient
task so it will invoke sigdeliver when that task is
later resumed.
</li>
<li>
If not in an interrupt handler and the tcb IS the
currently executing task -- just call the signal
handler now.
</li>
</ol>
<p>
This API is <i>NOT</i> required if <code>CONFIG_DISABLE_SIGNALS</code>
is defined.
</p>
<h3><a name="upallocateheap">4.1.14 <code>up_allocate_heap()</code></a></h3>
<p><b>Prototype</b>: <code>void up_allocate_heap(FAR void **heap_start, size_t *heap_size);</code></p>
<p><b>Description</b>.
The heap may be statically allocated by
defining CONFIG_HEAP_BASE and CONFIG_HEAP_SIZE. If these
are not defined, then this function will be called to
dynamically set aside the heap region.
</p>
<p>
This API is <i>NOT</i> required if <code>CONFIG_HEAP_BASE</code>
is defined.
</p>
<h3><a name="upinterruptcontext">4.1.15 <code>up_interrupt_context()</code></a></h3>
<p><b>Prototype</b>: <code>bool up_interrupt_context(void)</code></p>
<p><b>Description</b>.
Return true if we are currently executing in the interrupt handler context.
</p>
<h3><a name="updisableirq">4.1.16 <code>up_disable_irq()</code></a></h3>
<p><b>Prototype</b>:</p>
<ul><pre>
#ifndef CONFIG_ARCH_NOINTC
void up_disable_irq(int irq);
#endif
</pre></ul>
<p><b>Description</b>.
Disable the IRQ specified by 'irq'
On many architectures, there are three levels of interrupt enabling: (1)
at the global level, (2) at the level of the interrupt controller,
and (3) at the device level. In order to receive interrupts, they
must be enabled at all three levels.
</p>
<p>
This function implements enabling of the device specified by 'irq'
at the interrupt controller level if supported by the architecture
(irqsave() supports the global level, the device level is hardware
specific).
<p>
If the architecture does not support <code>up_disable_irq</code>,
<code>CONFIG_ARCH_NOINTC</code> should be defined in the NuttX configuration file.
Since this API cannot be supported on all architectures, it should be
avoided in common implementations where possible.
</p>
<h3><a name="upenableirq">4.1.17 <code>up_enable_irq()</code></a></h3>
<p><b>Prototype</b>:</p>
<ul><pre>
#ifndef CONFIG_ARCH_NOINTC
void up_enable_irq(int irq);
#endif
</pre></ul>
<p><b>Description</b>.
This function implements disabling of the device specified by 'irq'
at the interrupt controller level if supported by the architecture
(irqrestore() supports the global level, the device level is hardware
specific).
</p>
<p>
If the architecture does not support <code>up_disable_irq</code>,
<code>CONFIG_ARCH_NOINTC</code> should be defined in the NuttX configuration file.
Since this API cannot be supported on all architectures, it should be
avoided in common implementations where possible.
</p>
<h3><a name="upprioritizeirq">4.1.18 <code>up_prioritize_irq()</code></a></h3>
<p><b>Prototype</b>:</p>
<ul><pre>
#ifdef CONFIG_ARCH_IRQPRIO
void up_enable_irq(int irq);
#endif
</pre></ul>
<p><b>Description</b>.
Set the priority of an IRQ.
</p>
<p>
If the architecture supports <code>up_enable_irq</code>,
<code>CONFIG_ARCH_IRQPRIO</code> should be defined in the NuttX configuration file.
Since this API cannot be supported on all architectures, it should be
avoided in common implementations where possible.
</p>
<h3><a name="upputc">4.1.19 <code>up_putc()</code></a></h3>
<p><b>Prototype</b>: <code>int up_putc(int ch);</code></p>
<p><b>Description</b>.
This is a debug interface exported by the architecture-specific logic.
Output one character on the console
</p>
<h2><a name="exports">4.2 APIs Exported by NuttX to Architecture-Specific Logic</a></h2>
<p>
These are standard interfaces that are exported by the OS
for use by the architecture specific logic.
</p>
<h3><a name="osstart">4.2.1 <code>os_start()</code></a></h3>
<p>
<b><i>To be provided</i></b>
</p>
<h3><a name="listmgmt">4.2.2 OS List Management APIs</a></h3></h3>
<p>
<b><i>To be provided</i></b>
</p>
<h3><a name="schedprocesstimer">4.2.3 <code>sched_process_timer()</code></a></h3>
<p><b>Prototype</b>: <code>void sched_process_timer(void);</code></p>
<p><b>Description</b>.
This function handles system timer events.
The timer interrupt logic itself is implemented in the
architecture specific code, but must call the following OS
function periodically -- the calling interval must be
<code>MSEC_PER_TICK</code>.
</p>
<h3><a name="irqdispatch">4.2.4 <code>irq_dispatch()</code></a></h3>
<p><b>Prototype</b>: <code>void irq_dispatch(int irq, FAR void *context);</code></p>
<p><b>Description</b>.
This function must be called from the architecture-
specific logic in order to display an interrupt to
the appropriate, registered handling logic.
</p>
<h2><a name="demandpaging">4.3 On-Demand Paging</a></h2>
<p>
The NuttX On-Demand Paging feature permits embedded MCUs with some limited RAM space to execute large programs from some non-random access media.
If the platform meets certiain requirements, then NuttX can provide on-demand paging:
It can copy .text from the large program in non-volatile media into RAM as needed to execute a huge program from the small RAM.
Design and porting issues for this feature are discussed in a sepate document.
Please see the <a href="NuttXDemandPaging.html">NuttX Demand Paging</a> design document for further information.
</p>
<h2><a name="ledsupport">4.4 LED Support</a></h2>
<p>
A board architecture may or may not have LEDs.
If the board does have LEDs, then most architectures provide similar LED support that is enabled when <code>CONFIG_ARCH_LEDS</code>
is selected in the NuttX configuration file.
This LED support is part of architecture-specific logic and is not managed by the core NuttX logic.
However, the support provided by each architecture is sufficiently similar that it can be documented here.
</p>
<h3><a name="ledheaders">4.3.1 Header Files</a></h3>
<p>
LED-related definitions are provided in two header files:
<ul>
<li>
LED definitions are provided for each board in the <code>board.h</code> that resides
in the <code><i><board-name></i>/include/board.h</code> file (which is also
linked to <code>include/arch/board/board.h</code> when the RTOS is configured).
Those definitions are discussed <a href="#leddefinitions">below</a>.
</li>
<li>
The board-specific logic provides unique instances of the LED interfaces.
This is because the implementation of LED support may be very different
on different boards.
Prototypes for these board-specific implementations are, however, provided
in architecture-common header files.
That header file is usually at <code><i><arch-name></i>/src/common/up_internal.h</code>,
but could be at other locations in particular architectures.
These prototypes are discussed <a href="#ledapis">below</a>.
</li>
</ul>
</p>
<h3><a name="leddefinitions">4.3.2 LED Definitions</a></h3>
<p>
The implementation of LED support is very specific to a board architecture.
Some boards have several LEDS, others have only one or two.
Some have none.
Others LED matrices and show alphanumeric data, etc.
The NuttX logic does not refer to specific LEDS, rather, it refers to an event to be shown on the LEDS
in whatever manner is appropriate for the board;
the way that this event is presented depends upon the hardware available on the board.
</p>
<p>
The model used by NuttX is that the board can show 8 events defined as follows in <code><i><board-name></i>/include/board.h</code>:
</p>
<ul><pre>
#define LED_STARTED ??
#define LED_HEAPALLOCATE ??
#define LED_IRQSENABLED ??
#define LED_STACKCREATED ??
#define LED_INIRQ ??
#define LED_SIGNAL ??
#define LED_ASSERTION ??
#define LED_PANIC ??
</pre></ul>
<p>
The specific value assigned to each pre-processor variable can be whatever makes the implementation easiest for the board logic.
The <i>meaning</i> associated with each definition is as follows:
</p>
<ul>
<li>
<code>LED_STARTED</code> is the value that describes the setting of the LEDs when the LED logic is first initialized.
This LED value is set but never cleared.
</li>
<li>
<code>LED_HEAPALLOCATE</code> indicates that the NuttX heap has been configured.
This is an important place in the boot sequence because if the memory is configured wrong, it will probably crash leaving this LED setting.
This LED value is set but never cleared.
</li>
<li>
<code>LED_IRQSENABLED</code> indicates that interrupts have been enabled.
Again, during bring-up (or if there are hardware problems), it is very likely that the system may crash just when interrupts are enabled, leaving this setting on the LEDs.
This LED value is set but never cleared.
</li>
<li>
<code>LED_STACKCREATED</code> is set each time a new stack is created.
If set, it means that the system attempted to start at least one new thread.
This LED value is set but never cleared.
</li>
<li>
<code>LED_INIRQ</code> is set and cleared on entry and exit from each interrupt.
If interrupts are working okay, this LED will have a dull glow.
</li>
<li>
<code>LED_SIGNAL</code> is set and cleared on entry and exit from a signal handler.
Signal handlers are tricky so this is especially useful during bring-up or a new architecture.
</li>
<li>
<code>LED_ASSERTION</code> is set if an assertion occurs.
</li>
<li>
<code>LED_PANIC</code> will blink at around 1Hz if the system panics and hangs.
</li>
</ul>
<h3><a name="ledapis">4.3.3 Common LED interfaces</a></h3>
<p>
The <code><i><arch-name></i>/src/common/up_internal.h</code> probably has definitions
like:
</p>
<ul><pre>
/* Defined in board/up_leds.c */
#ifdef CONFIG_ARCH_LEDS
extern void up_ledinit(void);
extern void up_ledon(int led);
extern void up_ledoff(int led);
#else
# define up_ledinit()
# define up_ledon(led)
# define up_ledoff(led)
#endif
</pre></ul>
<p>
Where:
<p>
<ul>
<li>
<code>void up_ledinit(void)</code> is called early in power-up initialization to initialize the LED hardware.
</li>
<li>
<code>up_ledon(int led)</code> is called to instantiate the LED presentation of the event.
The <code>led</code> argument is one of the definitions provided in <code><i><board-name></i>/include/board.h</code>.
</li>
<li>
<code>up_ledoff(int led</code>is called to terminate the LED presentation of the event.
The <code>led</code> argument is one of the definitions provided in <code><i><board-name></i>/include/board.h</code>.
Note that only <code>LED_INIRQ</code>, <code>LED_SIGNAL</code>, <code>LED_ASSERTION</code>, and <code>LED_PANIC</code>
indications are terminated.
</li>
</ul>
<table width ="100%">
<tr bgcolor="#e4e4e4">
<td>
<h1><a name="NxFileSystem">5.0 NuttX File System</a></h1>
</td>
</tr>
</table>
<p><b>Overview</b>.
NuttX includes an optional, scalable file system.
This file-system may be omitted altogether; NuttX does not depend on the presence
of any file system.
</p>
<p><b>Pseudo Root File System</b>.
Or, a simple <i>in-memory</i>, <i>pseudo</i> file system can be enabled.
This simple file system can be enabled setting the CONFIG_NFILE_DESCRIPTORS
option to a non-zero value (see <a href="#apndxconfigs">Appendix A</a>).
This is an <i>in-memory</i> file system because it does not require any
storage medium or block driver support.
Rather, file system contents are generated on-the-fly as referenced via
standard file system operations (open, close, read, write, etc.).
In this sense, the file system is <i>pseudo</i> file system (in the
same sense that the Linux <code>/proc</code> file system is also
referred to as a pseudo file system).
</p>
<p>
Any user supplied data or logic can be accessed via the pseudo-file system.
Built in support is provided for character and block <a href="#DeviceDrivers">drivers</a> in the
<code>/dev</code> pseudo file system directory.
</p>
<p><b>Mounted File Systems</b>
The simple in-memory file system can be extended my mounting block
devices that provide access to true file systems backed up via some
mass storage device.
NuttX supports the standard <code>mount()</code> command that allows
a block driver to be bound to a mountpoint within the pseudo file system
and to a file system.
At present, NuttX supports only the VFAT file system.
</p>
<p><b>Comparison to Linux</b>
From a programming perspective, the NuttX file system appears very similar
to a Linux file system.
However, there is a fundamental difference:
The NuttX root file system is a pseudo file system and true file systems may be
mounted in the pseudo file system.
In the typical Linux installation by comparison, the Linux root file system
is a true file system and pseudo file systems may be mounted in the true,
root file system.
The approach selected by NuttX is intended to support greater scalability
from the very tiny platform to the moderate platform.
</p>
<table width ="100%">
<tr bgcolor="#e4e4e4">
<td>
<h1><a name="DeviceDrivers">6.0 NuttX Device Drivers</a></h1>
</td>
</tr>
</table>
<p>
NuttX supports a variety of device drivers including:
<ul>
<li><i>Character</i> Device Drivers,</li>
<li><i>Block</i> Device Drivers, and</li>
<li>Other <i>Specialized</i> Drivers.</li>
</ul>
These different device driver types are discussed in the following paragraphs.
Note: device driver support requires that the <i>in-memory</i>, <i>pseudo</i> file system
is enabled by setting the CONFIG_NFILE_DESCRIPTORS in the NuttX configuration file to a
non-zero value.
</p>
<h2><a name="chardrivers">6.1 Character Device Drivers</a></h2>
<p>
Character device drivers have these properties:
</p>
<ul>
<li>
<p>
<b><code>include/nuttx/fs.h</code></b>.
All structures and APIs needed to work with character drivers are provided in this header file.
</p>
</li>
<li>
<p>
<b><code>struct file_operations</code></b>.
Each character device driver must implement an instance of <code>struct file_operations</code>.
That structure defines a call table with the following methods:
<ul>
<p><code>int open(FAR struct file *filp);</code><br>
<code>int close(FAR struct file *filp);</code><br>
<code>ssize_t read(FAR struct file *filp, FAR char *buffer, size_t buflen);</code><br>
<code>ssize_t write(FAR struct file *filp, FAR const char *buffer, size_t buflen);</code><br>
<code>off_t seek(FAR struct file *filp, off_t offset, int whence);</code><br>
<code>int ioctl(FAR struct file *filp, int cmd, unsigned long arg);</code><br>
<code>int poll(FAR struct file *filp, struct pollfd *fds, bool setup);</code></p>
</ul>
</p>
</li>
<li>
<p>
<b><code>int register_driver(const char *path, const struct file_operations *fops, mode_t mode, void *priv);</code></b>.
Each character driver registers itself by calling <code>register_driver()</code>, passing it the
<code>path</code> where it will appear in the <a href="#NxFileSystem">pseudo-file-system</a> and it's
initialized instance of <code>struct file_operations</code>.
</p>
</li>
<li>
<p>
<b>User Access</b>.
After it has been registered, the character driver can be accessed by user code using the standard
<a href="NuttxUserGuide.html#driveroperations">driver operations</a> including
<code>open()</code>, <code>close()</code>, <code>read()</code>, <code>write()</code>, etc.
</p>
</li>
<li>
<p>
<b>Examples</b>:
<code>drivers/dev_null.c</code>, <code>drivers/fifo.c</code>, <code>drivers/serial.c</code>, etc.
</p>
</li>
</ul>
<h2><a name="blockdrivers">6.2 Block Device Drivers</a></h2>
<p>
Block device drivers have these properties:
</p>
<ul>
<li>
<p>
<b><code>include/nuttx/fs.h</code></b>.
All structures and APIs needed to work with block drivers are provided in this header file.
</p>
</li>
<li>
<p>
<b><code>struct block_operations</code></b>.
Each block device driver must implement an instance of <code>struct block_operations</code>.
That structure defines a call table with the following methods:
<ul>
<p><code>int open(FAR struct inode *inode);</code><br>
<code>int close(FAR struct inode *inode);</code><br>
<code>ssize_t read(FAR struct inode *inode, FAR unsigned char *buffer, size_t start_sector, unsigned int nsectors);</code><br>
<code>ssize_t write(FAR struct inode *inode, FAR const unsigned char *buffer, size_t start_sector, unsigned int nsectors);</code><br>
<code>int geometry(FAR struct inode *inode, FAR struct geometry *geometry);</code><br>
<code>int ioctl(FAR struct inode *inode, int cmd, unsigned long arg);</code></p>
</ul>
</p>
</li>
<li>
<p>
<b><code>int register_blockdriver(const char *path, const struct block_operations *bops, mode_t mode, void *priv);</code></b>.
Each block driver registers itself by calling <code>register_blockdriver()</code>, passing it the
<code>path</code> where it will appear in the <a href="#NxFileSystem">pseudo-file-system</a> and it's
initialized instance of <code>struct block_operations</code>.
</p>
</li>
<li>
<p>
<b>User Access</b>.
Users do not normally access block drivers directly, rather, they access block drivers
indirectly through the <code>mount()</code> API.
The <code>mount()</code> API binds a block driver instance with a file system and with a mountpoint.
Then the user may use the block driver to access the file system on the underlying media.
<i>Example</i>: See the <code>cmd_mount()</code> implementation in <code>apps/nshlib/nsh_fscmds.c</code>.
</p>
</li>
<li>
<p>
<b>Accessing a Character Driver as a Block Device</b>.
See the loop device at <code>drivers/loop.c</code>.
<i>Example</i>: See the <code>cmd_losetup()</code> implementation in <code>apps/nshlib/nsh_fscmds.c</code>.
</p>
</li>
<li>
<p>
<b>Accessing a Block Driver as Character Device</b>.
See the Block-to-Character (BCH) conversion logic in <code>drivers/bch/</code>.
<i>Example</i>: See the <code>cmd_dd()</code> implementation in <code>apps/nshlib/nsh_ddcmd.c</code>.
</p>
</li>
<li>
<p>
<b>Examples</b>.
<code>drivers/loop.c</code>, <code>drivers/mmcsd/mmcsd_spi.c</code>, <code>drivers/ramdisk.c</code>, etc.
</p>
</li>
</ul>
<h2><a name="blockdrivers">6.3 Specialized Device Drivers</a></h2>
<h3><a name="ethdrivers">6.3.1 Ethernet Device Drivers</a></h3>
<ul>
<li>
<p>
<b><code>include/net/uip/uip-arch.h</code></b>.
All structures and APIs needed to work with Ethernet drivers are provided in this header file.
The structure <code>struct uip_driver_s</code> defines the interface and is passed to uIP via
<code>netdev_register()</code>.
</p>
</li>
<li>
<p>
<b><code>int netdev_register(FAR struct uip_driver_s *dev);</code></b>.
Each Ethernet driver registers itself by calling <code>netdev_register()</code>.
</p>
</li>
<li>
<p>
<b>Examples</b>:
<code>drivers/net/dm90x0.c</code>, <code>arch/drivers/arm/src/c5471/c5471_ethernet.c</code>, <code>arch/z80/src/ez80/ez80_emac.c</code>, etc.
</p>
</li>
</ul>
<h3><a name="spidrivers">6.3.2 SPI Device Drivers</a></h3>
<ul>
<li>
<p>
<b><code>include/nuttx/spi.h</code></b>.
All structures and APIs needed to work with SPI drivers are provided in this header file.
</p>
</li>
<li>
<p>
<b><code>struct spi_ops_s</code></b>.
Each SPI device driver must implement an instance of <code>struct spi_ops_s</code>.
That structure defines a call table with the following methods:
<ul>
<p><code>void lock(FAR struct spi_dev_s *dev);</code></p>
<p><code>void select(FAR struct spi_dev_s *dev, enum spi_dev_e devid, bool selected);</code><br>
<code>uint32_t setfrequency(FAR struct spi_dev_s *dev, uint32_t frequency);</code><br>
<code>void setmode(FAR struct spi_dev_s *dev, enum spi_mode_e mode);</code><br>
<code>void setbits(FAR struct spi_dev_s *dev, int nbits);</code><br>
<code>uint8_t status(FAR struct spi_dev_s *dev, enum spi_dev_e devid);</code><br>
<code>uint16_t send(FAR struct spi_dev_s *dev, uint16_t wd);</code><br>
<code>void exchange(FAR struct spi_dev_s *dev, FAR const void *txbuffer, FAR void *rxbuffer, size_t nwords);</code><br>
<p><code>int registercallback(FAR struct spi_dev_s *dev, mediachange_t callback, void *arg);</code></p>
</ul>
</p>
<li>
<p>
<b>Binding SPI Drivers</b>.
SPI drivers are not normally directly accessed by user code, but are usually bound to another,
higher level device driver.
See for example, <code>int mmcsd_spislotinitialize(int minor, int slotno, FAR struct spi_dev_s *spi)</code> in <code>drivers/mmcsd/mmcsd_spi.c</code>.
In general, the binding sequence is:
</p>
<p>
<ol>
<li>Get an instance of <code>struct spi_dev_s</code> from the hardware-specific SPI device driver, and </li>
<li>Provide that instance to the initialization method of the higher level device driver.</li>
</ol>
</p>
</li>
<li>
<p>
<b>Examples</b>:
<code>drivers/loop.c</code>, <code>drivers/mmcsd/mmcsd_spi.c</code>, <code>drivers/ramdisk.c</code>, etc.
</p>
</li>
</ul>
<h3><a name="i2cdrivers">6.3.3 I2C Device Drivers</a></h3>
<ul>
<li>
<p>
<b><code>include/nuttx/i2c.h</code></b>.
All structures and APIs needed to work with I2C drivers are provided in this header file.
</p>
</li>
<li>
<p>
<b><code>struct i2c_ops_s</code></b>.
Each I2C device driver must implement an instance of <code>struct i2c_ops_s</code>.
That structure defines a call table with the following methods:
<ul>
<p><code>uint32_t setfrequency(FAR struct i2c_dev_s *dev, uint32_t frequency);</code><br>
<code>int setaddress(FAR struct i2c_dev_s *dev, int addr, int nbits);</code><br>
<code>int write(FAR struct i2c_dev_s *dev, const uint8_t *buffer, int buflen);</code><br>
<code>int read(FAR struct i2c_dev_s *dev, uint8_t *buffer, int buflen);</code></p>
</p>
</ul>
<li>
<p>
<b>Binding I2C Drivers</b>.
I2C drivers are not normally directly accessed by user code, but are usually bound to another,
higher level device driver.
In general, the binding sequence is:
</p>
<p>
<ol>
<li>Get an instance of <code>struct i2c_dev_s</code> from the hardware-specific I2C device driver, and </li>
<li>Provide that instance to the initialization method of the higher level device driver.</li>
</ol>
</p>
</li>
<li>
<p>
<b>Examples</b>:
<code>arch/z80/src/ez80/ez80_i2c.c</code>, <code>arch/z80/src/z8/z8_i2c.c</code>, etc.
</p>
</li>
</ul>
<h3><a name="serialdrivers">6.3.4 Serial Device Drivers</a></h3>
<ul>
<li>
<p>
<b><code>include/nuttx/serial.h</code></b>.
All structures and APIs needed to work with serial drivers are provided in this header file.
</p>
</li>
<li>
<p>
<b><code>struct uart_ops_s</code></b>.
Each serial device driver must implement an instance of <code>struct uart_ops_s</code>.
That structure defines a call table with the following methods:
<ul>
<p><code>int setup(FAR struct uart_dev_s *dev);</code><br>
<code>void shutdown(FAR struct uart_dev_s *dev);</code><br>
<code>int attach(FAR struct uart_dev_s *dev);</code><br>
<code>void detach(FAR struct uart_dev_s *dev);</code><br>
<code>int ioctl(FAR struct file *filep, int cmd, unsigned long arg);</code><br>
<code>int receive(FAR struct uart_dev_s *dev, unsigned int *status);</code><br>
<code>void rxint(FAR struct uart_dev_s *dev, bool enable);</code><br>
<code>bool rxavailable(FAR struct uart_dev_s *dev);</code><br>
<code>void send(FAR struct uart_dev_s *dev, int ch);</code><br>
<code>void txint(FAR struct uart_dev_s *dev, bool enable);</code><br>
<code>bool txready(FAR struct uart_dev_s *dev);</code><br>
<code>bool txempty(FAR struct uart_dev_s *dev);</code></p>
</ul>
</p>
</li>
<li>
<p>
<b><code>int uart_register(FAR const char *path, FAR uart_dev_t *dev);</code></b>.
A serial driver may register itself by calling <code>uart_register()</code>, passing it the
<code>path</code> where it will appear in the <a href="#NxFileSystem">pseudo-file-system</a> and it's
initialized instance of <code>struct uart_ops_s</code>.
By convention, serial device drivers are registered at paths like <code>/dev/ttyS0</code>, <code>/dev/ttyS1</code>, etc.
See the <code>uart_register()</code> implementation in <code>drivers/serial.c</code>.
</p>
</li>
<li>
<p>
<b>User Access</b>.
Serial drivers are, ultimately, normal <a href="#chardrivers">character drivers</a> and are accessed as other character drivers.
</p>
</li>
<li>
<p>
<b>Examples</b>:
<code>arch/arm/src/chip/lm3s_serial.c</code>, <code>arch/arm/src/lpc214x/lpc214x_serial.c</code>, <code>arch/z16/src/z16f/z16f_serial.c</code>, etc.
</p>
</li>
</ul>
<h3><a name="fbdrivers">6.3.5 Frame Buffer Drivers</a></h3>
<ul>
<li>
<p>
<b><code>include/nuttx/fb.h</code></b>.
All structures and APIs needed to work with frame buffer drivers are provided in this header file.
</p>
</li>
<li>
<p>
<b><code>struct fb_vtable_s</code></b>.
Each frame buffer device driver must implement an instance of <code>struct fb_vtable_s</code>.
That structure defines a call table with the following methods:
</p>
<p>
Get information about the video controller configuration and the configuration of each color plane.
</p>
<ul>
<p><code>int (*getvideoinfo)(FAR struct fb_vtable_s *vtable, FAR struct fb_videoinfo_s *vinfo);</code><br>
<code>int (*getplaneinfo)(FAR struct fb_vtable_s *vtable, int planeno, FAR struct fb_planeinfo_s *pinfo);</code></p>
</ul>
<p>
The following are provided only if the video hardware supports RGB color mapping:
</p>
<ul>
<p><code>int (*getcmap)(FAR struct fb_vtable_s *vtable, FAR struct fb_cmap_s *cmap);</code><br>
<code>int (*putcmap)(FAR struct fb_vtable_s *vtable, FAR const struct fb_cmap_s *cmap);</code></p>
</ul>
<p>
The following are provided only if the video hardware supports a hardware cursor:
</p>
<ul>
<p><code>int (*getcursor)(FAR struct fb_vtable_s *vtable, FAR struct fb_cursorattrib_s *attrib);</code><br>
<code>int (*setcursor)(FAR struct fb_vtable_s *vtable, FAR struct fb_setcursor_s *settings);</code></p>
</ul>
</li>
<li>
<p>
<b>Binding Frame Buffer Drivers</b>.
Frame buffer drivers are not normally directly accessed by user code, but are usually bound to another,
higher level device driver.
In general, the binding sequence is:
</p>
<p>
<ol>
<li>Get an instance of <code>struct fb_vtable_s</code> from the hardware-specific frame buffer device driver, and </li>
<li>Provide that instance to the initialization method of the higher level device driver.</li>
</ol>
</p>
</li>
<li>
<p>
<b>Examples</b>:
<code>arch/sim/src/up_framebuffer.c</code>.
See also the usage of the frame buffer driver in the <code>graphics/</code> directory.
</p>
</li>
</ul>
<h3><a name="lcddrivers">6.3.6 LCD Drivers</a></h3>
<ul>
<li>
<p>
<b><code>include/nuttx/lcd/lcd.h</code></b>.
Structures and APIs needed to work with LCD drivers are provided in this header file.
This header file also depends on some of the same definitions used for the frame buffer driver as privided in <code>include/nuttx/fb.h</code>.
</p>
</li>
<li>
<p>
<b><code>struct lcd_dev_s</code></b>.
Each LCD device driver must implement an instance of <code>struct lcd_dev_s</code>.
That structure defines a call table with the following methods:
</p>
<p>
Get information about the LCD video controller configuration and the configuration of each LCD color plane.
</p>
<ul>
<p>
<code>int (*getvideoinfo)(FAR struct lcd_dev_s *dev, FAR struct fb_videoinfo_s *vinfo);</code><br>
<code>int (*getplaneinfo)(FAR struct lcd_dev_s *dev, unsigned int planeno, FAR struct lcd_planeinfo_s *pinfo);</code>
</p>
</ul>
<p>
The following are provided only if the video hardware supports RGB color mapping:
</p>
<ul>
<p>
<code>int (*getcmap)(FAR struct lcd_dev_s *dev, FAR struct fb_cmap_s *cmap);</code><br>
<code>int (*putcmap)(FAR struct lcd_dev_s *dev, FAR const struct fb_cmap_s *cmap);</code>
</p>
</ul>
<p>
The following are provided only if the video hardware supports a hardware cursor:
</p>
<ul>
<p>
<code>int (*getcursor)(FAR struct lcd_dev_s *dev, FAR struct fb_cursorattrib_s *attrib);</code><br>
<code>int (*setcursor)(FAR struct lcd_dev_s *dev, FAR struct fb_setcursor_s *settings)</code>
</p>
</ul>
<p>
Get the LCD panel power status (0: full off - <code>CONFIG_LCD_MAXPOWER</code>: full on).
On backlit LCDs, this setting may correspond to the backlight setting.
</p>
<ul>
<p>
<code>int (*getpower)(struct lcd_dev_s *dev);</code>
</p>
</ul>
<p>
Enable/disable LCD panel power (0: full off - <code>CONFIG_LCD_MAXPOWER</code>: full on).
On backlit LCDs, this setting may correspond to the backlight setting.
</p>
<ul>
<p>
<code>int (*setpower)(struct lcd_dev_s *dev, int power);</code>
</p>
</ul>
<p>
Get the current contrast setting (0-CONFIG_LCD_MAXCONTRAST) */
</p>
<ul>
<p>
<code>int (*getcontrast)(struct lcd_dev_s *dev);</code>
</p>
</ul>
<p>
Set LCD panel contrast (0-CONFIG_LCD_MAXCONTRAST)
</p>
<ul>
<p>
<code>int (*setcontrast)(struct lcd_dev_s *dev, unsigned int contrast);</code>
</p>
</ul>
</p>
<li>
<p>
<b>Binding LCD Drivers</b>.
LCD drivers are not normally directly accessed by user code, but are usually bound to another,
higher level device driver.
In general, the binding sequence is:
</p>
<p>
<ol>
<li>Get an instance of <code>struct lcd_dev_s</code> from the hardware-specific LCD device driver, and </li>
<li>Provide that instance to the initialization method of the higher level device driver.</li>
</ol>
</p>
</li>
<li>
<p>
<b>Examples</b>:
<code>drivers/lcd/nokia6100.c</code>, <code>drivers/lcd/p14201.c</code>, <code>configs/sam3u-ek/src/up_lcd.c.</code>
See also the usage of the LCD driver in the <code>graphics/</code> directory.
</p>
</li>
</ul>
<h3><a name="mtddrivers">6.3.7 Memory Technology Device Drivers</a></h3>
<ul>
<li>
<p>
<b><code>include/nuttx/mtd.h</code></b>.
All structures and APIs needed to work with MTD drivers are provided in this header file.
</p>
</li>
<li>
<p>
<b><code>struct mtd_dev_s</code></b>.
Each MTD device driver must implement an instance of <code>struct mtd_dev_s</code>.
That structure defines a call table with the following methods:
</p>
<p>
Erase the specified erase blocks (units are erase blocks):
</p>
<ul>
<p><code>int (*erase)(FAR struct mtd_dev_s *dev, off_t startblock, size_t nblocks);</code></p>
</ul>
<p>
Read/write from the specified read/write blocks:
</p>
<ul>
<p><code>ssize_t (*bread)(FAR struct mtd_dev_s *dev, off_t startblock, size_t nblocks, FAR uint8_t *buffer);</code><br>
<code>ssize_t (*bwrite)(FAR struct mtd_dev_s *dev, off_t startblock, size_t nblocks, FAR const uint8_t *buffer);</code></p>
</ul>
<p>
Some devices may support byte oriented reads (optional).
Most MTD devices are inherently block oriented so byte-oriented writing is not supported.
It is recommended that low-level drivers not support read() if it requires buffering.
</p>
<ul>
<p><code>ssize_t (*read)(FAR struct mtd_dev_s *dev, off_t offset, size_t nbytes, FAR uint8_t *buffer);</code></p>
</ul>
<p>
Support other, less frequently used commands:
</p>
<ul>
<li><code>MTDIOC_GEOMETRY</code>: Get MTD geometry</li>
<li><code>MTDIOC_XIPBASE:</code>: Convert block to physical address for eXecute-In-Place</li>
<li><code>MTDIOC_BULKERASE</code>: Erase the entire device</li>
</ul>
<p>
is provided via a sinble <code>ioctl</code> method (see <code>include/nuttx/ioctl.h</code>):
</p>
<ul>
<p><code>int (*ioctl)(FAR struct mtd_dev_s *dev, int cmd, unsigned long arg);</code></p>
</ul>
</li>
<li>
<p>
<b>Binding MTD Drivers</b>.
MTD drivers are not normally directly accessed by user code, but are usually bound to another,
higher level device driver.
In general, the binding sequence is:
</p>
<p>
<ol>
<li>Get an instance of <code>struct mtd_dev_s</code> from the hardware-specific MTD device driver, and </li>
<li>Provide that instance to the initialization method of the higher level device driver.</li>
</ol>
</p>
</li>
<li>
<p>
<b>Examples</b>:
<code>drivers/mtd/m25px.c</code> and <code>drivers/mtd/ftl.c</code>
</p>
</li>
</ul>
<h3><a name="sdiodrivers">6.3.8 SDIO Device Drivers</a></h3>
<ul>
<li>
<p>
<b><code>include/nuttx/sdio.h</code></b>.
All structures and APIs needed to work with SDIO drivers are provided in this header file.
</p>
</li>
<li>
<p>
<b><code>struct sdio_dev_s</code></b>.
Each SDIOI device driver must implement an instance of <code>struct sdio_dev_s</code>.
That structure defines a call table with the following methods:
</p>
<p>
Initialization/setup:
</p>
<ul>
<p><code>void (*reset)(FAR struct sdio_dev_s *dev);</code><br>
<code>uint8_t (*status)(FAR struct sdio_dev_s *dev);</code><br>
<code>void (*widebus)(FAR struct sdio_dev_s *dev, bool enable);</code><br>
<code>void (*clock)(FAR struct sdio_dev_s *dev, enum sdio_clock_e rate);</code><br>
<code>int (*attach)(FAR struct sdio_dev_s *dev);</code></p>
</ul>
<p>
Command/Status/Data Transfer:
</p>
<ul>
<p><code>void (*sendcmd)(FAR struct sdio_dev_s *dev, uint32_t cmd, uint32_t arg);</code><br>
<code>int (*recvsetup)(FAR struct sdio_dev_s *dev, FAR uint8_t *buffer, size_t nbytes);</code><br>
<code>int (*sendsetup)(FAR struct sdio_dev_s *dev, FAR const uint8_t *buffer, size_t nbytes);</code><br>
<code>int (*cancel)(FAR struct sdio_dev_s *dev);</code><br>
<code>int (*waitresponse)(FAR struct sdio_dev_s *dev, uint32_t cmd);</code><br>
<code>int (*recvR1)(FAR struct sdio_dev_s *dev, uint32_t cmd, uint32_t *R1);</code><br>
<code>int (*recvR2)(FAR struct sdio_dev_s *dev, uint32_t cmd, uint32_t R2[4]);</code><br>
<code>int (*recvR3)(FAR struct sdio_dev_s *dev, uint32_t cmd, uint32_t *R3);</code><br>
<code>int (*recvR4)(FAR struct sdio_dev_s *dev, uint32_t cmd, uint32_t *R4);</code><br>
<code>int (*recvR5)(FAR struct sdio_dev_s *dev, uint32_t cmd, uint32_t *R5);</code><br>
<code>int (*recvR6)(FAR struct sdio_dev_s *dev, uint32_t cmd, uint32_t *R6);</code><br>
<code>int (*recvR7)(FAR struct sdio_dev_s *dev, uint32_t cmd, uint32_t *R7);</code></p>
</ul>
<p>
Event/Callback support:
</p>
<ul>
<p><code>void (*waitenable)(FAR struct sdio_dev_s *dev, sdio_eventset_t eventset);</code><br>
<code>sdio_eventset_t (*eventwait)(FAR struct sdio_dev_s *dev, uint32_t timeout);</code><br>
<code>void (*callbackenable)(FAR struct sdio_dev_s *dev, sdio_eventset_t eventset);</code><br>
<code>int (*registercallback)(FAR struct sdio_dev_s *dev, worker_t callback, void *arg);</code></p>
</ul>
<p>
DMA support:
</p>
<ul>
<p><code>bool (*dmasupported)(FAR struct sdio_dev_s *dev);</code><br>
<code>int (*dmarecvsetup)(FAR struct sdio_dev_s *dev, FAR uint8_t *buffer, size_t buflen);</code><br>
<code>int (*dmasendsetup)(FAR struct sdio_dev_s *dev, FAR const uint8_t *buffer, size_t buflen);</code></p>
</ul>
</li>
<li>
<p>
<b>Binding SDIO Drivers</b>.
SDIO drivers are not normally directly accessed by user code, but are usually bound to another,
higher level device driver.
In general, the binding sequence is:
</p>
<p>
<ol>
<li>Get an instance of <code>struct sdio_dev_s</code> from the hardware-specific SDIO device driver, and </li>
<li>Provide that instance to the initialization method of the higher level device driver.</li>
</ol>
</p>
</li>
<li>
<p>
<b>Examples</b>:
<code>arch/arm/src/stm32/stm32_sdio.c</code> and <code>drivers/mmcsd/mmcsd_sdio.c</code>
</p>
</li>
</ul>
<h3><a name="usbhostdrivers">6.3.9 USB Host-Side Drivers</a></h3>
<ul>
<li>
<p>
<b><code>include/nuttx/usb/usbhost.h</code></b>.
All structures and APIs needed to work with USB host-side drivers are provided in this header file.
</p>
</li>
<li>
<p>
<b><code>struct usbhost_driver_s</code></b>.
Each USB host controller driver must implement an instance of <code>struct usbhost_driver_s</code>.
This structure is defined in <code>include/nuttx/usb/usbhost.h</code>.
</p>
<p>
<b>Examples</b>:
<code>arch/arm/src/lpc17xx/lpc17_usbhost.c</code>.
</p>
</li>
<li>
<p>
<b><code>struct usbhost_class_s</code></b>.
Each USB host class driver must implement an instance of <code>struct usbhost_class_s</code>.
This structure is also defined in <code>include/nuttx/usb/usbhost.h</code>.
</p>
<p>
<b>Examples</b>:
<code>drivers/usbhost/usbhost_storage.c</code>
</p>
</li>
<li>
<p>
<b>USB Host Class Driver Registry</b>.
The NuttX USB host infrastructure includes a <i>registry</i>.
During its initialization, each USB host class driver must call the interface, <code>usbhost_registerclass()</code>
in order add its interface to the registery.
Later, when a USB device is connected, the USB host controller will look up the USB host class driver that is needed to support the connected device in this registry.
</p>
<p>
<b>Examples</b>:
<code>drivers/usbhost/usbhost_registry.c</code>, <code>drivers/usbhost/usbhost_registerclass.c</code>, and <code>drivers/usbhost/usbhost_findclass.c</code>,
</p>
</li>
<li>
<p>
<b>Detection and Enumeration of Connected Devices</b>.
Each USB host device controller supports two methods that are used to detect and enumeration newly connected devices
(and also detect disconnected devices):
</p>
<p>
<ul>
<li>
<p>
<code>int (*wait)(FAR struct usbhost_driver_s *drvr, bool connected);</code>
</p>
<p>
Wait for a device to be connected or disconnected.
</p>
</li>
<li>
<p>
<code>int (*enumerate)(FAR struct usbhost_driver_s *drvr);</code>
</p>
<p>
Enumerate the connected device.
As part of this enumeration process, the driver will
(1) get the device's configuration descriptor,
(2) extract the class ID info from the configuration descriptor,
(3) call <code>usbhost_findclass(</code>) to find the class that supports this device,
(4) call the <code>create()</code> method on the <code>struct usbhost_registry_s interface</code> to get a class instance, and
finally (5) call the <code>connect()</code> method of the <code>struct usbhost_class_s</code> interface.
After that, the class is in charge of the sequence of operations.
</p>
</ul>
</p>
</li>
<li>
<p>
<b>Binding USB Host-Side Drivers</b>.
USB host-side controller drivers are not normally directly accessed by user code,
but are usually bound to another, higher level USB host class driver.
The class driver exports the standard NuttX device interface so that the connected USB device can be accessed just as with other, similar, on-board devices.
For example, the USB host mass storage class driver (<code>drivers/usbhost/usbhost_storage.c</code>) will register a standard, NuttX block driver interface (like <code>/dev/sda</code>)
that can be used to mount a file system just as with any other other block driver instance.
In general, the binding sequence is:
</p>
<p>
<ol>
<li>
<p>
Each USB host class driver includes an intialization entry point that is called from the
application at initialization time.
This driver calls <code>usbhost_registerclass()</code> during this initialization in order to makes itself available in the event the the device that it supports is connected.
</p>
<p>
<b>Examples</b>:
The function <code>usbhost_storageinit()</code> in the file <code>drivers/usbhost/usbhost_storage.c</code>
</p>
</li>
<li>
<p>
Each application must include a <i>waiter</i> thread thread that (1) calls the USB host controller driver's <code>wait()</code> to detect the connection of a device, and then
(2) call the USB host controller driver's <code>enumerate</code> method to bind the registered USB host class driver to the USB host controller driver.
</p>
<p>
<b>Examples</b>:
The function <code>nsh_waiter()</code> in the file <code>configs/nucleus2g/src/up_nsh.c</code> and
the function <code>nsh_waiter()</code> in the file <code>configs/olimex-lpc1766stk/src/up_nsh.c</code>.
</p>
</li>
<li>
<p>
As part of its operation during the binding operation, the USB host class driver will register an instances of a standard NuttX driver under the <code>/dev</code> directory.
To repeat the above example, the USB host mass storage class driver (<code>drivers/usbhost/usbhost_storage.c</code>) will register a standard, NuttX block driver interface (like <code>/dev/sda</code>)
that can be used to mount a file system just as with any other other block driver instance.
</p>
<p>
<b>Examples</b>:
See the call to <code>register_blockdriver()</code> in the function <code>usbhost_initvolume()</code> in the file <code>drivers/usbhost/usbhost_storage.c</code>.
</p>
</li>
</ol>
</p>
</li>
</ul>
<h3><a name="usbdevdrivers">6.3.10 USB Device-Side Drivers</a></h3>
<ul>
<li>
<p>
<b><code>include/nuttx/usb/usbdev.h</code></b>.
All structures and APIs needed to work with USB device-side drivers are provided in this header file.
</p>
</li>
<li>
<p>
<b><code>include/nuttx/usb/usbdev_trace.h</code></b>.
Declarations needed to work the the NuttX USB device driver trace capability.
That USB trace capability is detailed in <a href="UsbTrace.html">separate document</a>.
</p>
</li>
<li>
<p>
<b><code>struct usbdev_s</code></b>.
Each USB device controller driver must implement an instance of <code>struct usbdev_s</code>.
This structure is defined in <code>include/nuttx/usb/usbdev.h</code>.
</p>
<p>
<b>Examples</b>:
<code>arch/arm/src/dm320/dm320_usbdev.c</code>, <code>arch/arm/src/lpc17xx/lpc17_usbdev.c</code>,
<code>arch/arm/src/lpc214x/lpc214x_usbdev.c</code>, <code>arch/arm/src/lpc313x/lpc313x_usbdev.c</code>, and
<code>arch/arm/src/stm32/stm32_usbdev.c</code>.
</p>
</li>
<li>
<p>
<b><code>struct usbdevclass_driver_s</code></b>.
Each USB device class driver must implement an instance of <code>struct usbdevclass_driver_s</code>.
This structure is also defined in <code>include/nuttx/usb/usbdev.h</code>.
</p>
<p>
<b>Examples</b>:
<code>drivers/usbdev/usbdev_serial.c</code> and <code>drivers/usbdev/usbdev_storage.c</code>
</p>
</li>
<li>
<p>
<b>Binding USB Device-Side Drivers</b>.
USB device-side controller drivers are not normally directly accessed by user code,
but are usually bound to another, higher level USB device class driver.
The class driver is then configured to export the USB device functionality.
In general, the binding sequence is:
</p>
<p>
<ol>
<li>
<p>
Each USB device class driver includes an intialization entry point that is called from the
application at initialization time.
</p>
<p>
<b>Examples</b>:
The function <code>usbdev_serialinitialize()</code> in the file <code>drivers/usbdev/usbdev_serial.c</code> and
the function <code></code> in the file <code>drivers/usbdev/usbdev_storage.c</code>
</p>
</li>
<li>
<p>
These initialization functions called the driver API, <code>usbdev_register()</code>.
This driver function will <i>bind</i> the USB class driver to the USB device controller driver,
completing the initialization.
</p>
</li>
</ol>
</p>
</li>
</ul>
<table width ="100%">
<tr bgcolor="#e4e4e4">
<td>
<h1><a name="apndxconfigs">Appendix A: NuttX Configuration Settings</a></h1>
</td>
</tr>
</table>
<p>
The following variables are recognized by the build (you may
also include architecture-specific settings).
</p>
<h2>Architecture selection</h2>
<p>
The following configuration items select the architecture, chip, and
board configuration for the build.
</p>
<ul>
<li><code>CONFIG_ARCH</code>:
Identifies the arch subdirectory</li>
<li><code>CONFIG_ARCH_name</code>:
For use in C code</li>
<li><code>CONFIG_ARCH_CHIP</code>:
Identifies the arch/*/chip subdirectory</li>
<li><code>CONFIG_ARCH_CHIP_name</code>:
For use in C code</li>
<li><code>CONFIG_ARCH_BOARD</code>:
Identifies the configs subdirectory and hence, the board that supports
the particular chip or SoC.</li>
<li><code>CONFIG_ARCH_BOARD_name</code>:
For use in C code</li>
<li><code>CONFIG_ENDIAN_BIG</code>:
Define if big endian (default is little endian).</li>
<li><code>CONFIG_ARCH_NOINTC</code>:
Define if the architecture does not support an interrupt controller
or otherwise cannot support APIs like up_enable_irq() and up_disable_irq().</li>
<li><code>CONFIG_ARCH_IRQPRIO</code>:
Define if the architecture supports prioritization of interrupts and the
up_prioritize_irq() API.</li>
</ul>
<p>
Some architectures require a description of the RAM configuration:
</p>
<ul>
<li><code>CONFIG_DRAM_SIZE</code>:
Describes the installed DRAM.</li>
<li><code>CONFIG_DRAM_START</code>:
The start address of DRAM (physical)</li>
<li><code>CONFIG_DRAM_VSTART</code>:
The start address of DRAM (virtual)</li>
</ul>
<h2>Build Options</h2>
<p>
General build options:
</p>
<ul>
<li><code>CONFIG_RRLOAD_BINARY</code>:
Make the rrload binary format used with BSPs from <a href="www.ridgerun.com">ridgerun.com</a>
using the <code>tools/mkimage.sh</code> script.
</li>
<li><code>CONFIG_INTELHEX_BINARY</code>:
Make the Intel HEX binary format used with many different loaders using the GNU objcopy program
This option should not be selected if you are not using the GNU toolchain.
</li>
<li><code>CONFIG_MOTOROLA_SREC</code>:
Make the Motorola S-Record binary format used with many different loaders using the GNU objcopy program
Should not be selected if you are not using the GNU toolchain.
</li>
<li><code>CONFIG_RAW_BINARY</code>:
Make a raw binary format file used with many different loaders using the GNU objcopy program.
This option should not be selected if you are not using the GNU toolchain.
</li>
<li><code>CONFIG_HAVE_LIBM</code>:
Toolchain supports libm.a
</li>
<li><code>CONFIG_HAVE_CXX</code>:
Toolchain supports C++ and <code>CXX</code>, <code>CXXFLAGS</code>, and <code>COMPILEXX</code>
have been defined in the configurations <code>Make.defs</code> file.
</li>
</ul>
<p>
Building application code:
</p>
<ul>
<li>
<p>
<code>CONFIG_APP_DIR</code>: Ldentifies the directory that builds the application to link with NuttX.
This symbol must be assigned to the path to the application build directory <i>relative</i> to the NuttX top build direcory.
As an an example, there are several example applicatins in the NuttX <code>examples/</code> sub-directory.
To use one of these example applications, say <code>nsh</code>, you would set <code>CONFIG_APP_DIR=examples/nsh</code>.
If you had an application directory and the NuttX directory both within another directory like this:
<ul><pre>
build
|-nuttx
| |
| `- Makefile
`-application
|
`- Makefile
</pre></ul>
Then you would set <code>CONFIG_APP_DIR=../application</code>.
</p>
<p>
The application direction must contain <code>Makefile</code> and this make file must support the following targets:
<ul>
<li>
<code>libapp$(LIBEXT)</code> (usually <code>libapp.a</code>).
<code>libapp.a</code> is a static library ( an archive) that contains all of application object files.
</li>
<li>
<code>clean</code>.
Do whatever is appropriate to clean the application directories for a fresh build.
</li>
<li>
<code>distclean</code>.
Clean everthing -- auto-generated files, symbolic links etc. -- so that the directory contents are the same as the contents in your configuration management system.
This is only done when you change the NuttX configuration.
</li>
<li>
<code>depend</code>.
Make or update the application build dependencies.
</li>
</ul>
</p>
<p>
When this application is invoked it will receive the setting <code>TOPDIR</code> like:
<ul>
<code>$(MAKE) -C $(CONFIG_APP_DIR) TOPDIR="$(TOPDIR)"</code> <target>
</ul>
</p>
<p>
<code>TOPDIR</code> is the full path to the NuttX directory.
It can be used, for example, to include makefile fragments (e.g., <code>.config</code> or <code>Make.defs</code>) or to set up include file paths.
</p>
</li>
</ul>
<p>
Two-pass Build Options.
If the 2 pass build option is selected, then these options configure the make system build a extra link object.
This link object is assumed to be an incremental (relative) link object, but could be a static library (archive)
(some modification to this Makefile would be required if CONFIG_PASS1_OBJECT is an archive).
Pass 1 1ncremental (relative) link objects should be put into the processor-specific source directory
where other link objects will be created - ff the pass1 obect is an archive, it could go anywhere.
</p>
<ul>
<li>
<code>CONFIG_BUILD_2PASS</code>:
Enables the two pass build options.
</li>
</ul>
<p>
When the two pass build option is enabled, the following also apply:
</p>
<ul>
<li>
<code>CONFIG_PASS1_OBJECT</code>: The name of the first pass object.
</li>
<li><code>CONFIG_PASS1_BUILDIR</code>:
The path, relative to the top NuttX build directory to directory that contains the Makefile to build the first pass object.
The Makefile must support the following targets:
<ul>
<li>The special target <code>arch/$(CONFIG_ARCH)/src/$(CONFIG_PASS1_OBJECT)</code>, and</li>
<li>The usual depend, clean, and distclean targets.</li>
</ul>
</ul>
<h2>General OS setup</h2>
<ul>
<li>
<code>CONFIG_DEBUG</code>: enables built-in debug options
</li>
<li>
<code>CONFIG_DEBUG_VERBOSE</code>: enables verbose debug output
</li>
<li>
<code>CONFIG_DEBUG_SYMBOLS</code>: build without optimization and with debug symbols (needed for use with a debugger).
</li>
<li>
<code>CONFIG_DEBUG_SCHED</code>: enable OS debug output (disabled by default)
</li>
<li>
<code>CONFIG_DEBUG_MM</code>: enable memory management debug output (disabled by default)
</li>
<li>
<code>CONFIG_DEBUG_NET</code>: enable network debug output (disabled by default)
</li>
<li>
<code>CONFIG_DEBUG_USB</code>: enable USB debug output (disabled by default)
</li>
<li>
<code>CONFIG_DEBUG_FS</code>: enable file system debug output (disabled by default)
</li>
<li>
<code>CONFIG_DEBUG_LIB</code>: enable C library debug output (disabled by default)
</li>
<li>
<code>CONFIG_DEBUG_BINFMT</code>: enable binary loader debug output (disabled by default)
</li>
<li>
<code>CONFIG_DEBUG_GRAPHICS</code>: enable NX graphics debug output (disabled by default)
</li>
<li>
<code>CONFIG_ARCH_LOWPUTC</code>: architecture supports low-level, boot
time console output
</li>
<li>
<code>CONFIG_MM_REGIONS</code>: If the architecture includes multiple
regions of memory to allocate from, this specifies the
number of memory regions that the memory manager must
handle and enables the API mm_addregion(start, end);
</li>
<li>
<code>CONFIG_TICKS_PER_MSEC</code>: The default system timer is 100Hz
or <code>TICKS_PER_MSEC</code>=10. This setting may be defined to inform NuttX
that the processor hardware is providing system timer interrupts at some interrupt
interval other than 10 msec.
</li>
<li>
<code>CONFIG_RR_INTERVAL</code>: The round robin time slice will be set
this number of milliseconds; Round robin scheduling can
be disabled by setting this value to zero.
</li>
<li>
<code>CONFIG_SCHED_INSTRUMENTATION</code>: enables instrumentation in
scheduler to monitor system performance
</li>
<li>
<code>CONFIG_TASK_NAME_SIZE</code>: Specifies that maximum size of a
task name to save in the TCB. Useful if scheduler
instrumentation is selected. Set to zero to disable.
</li>
<li>
<code>CONFIG_START_YEAR</code>, <code>CONFIG_START_MONTH</code>, <code>CONFIG_START_DAY</code> -
Used to initialize the internal time logic.
</li>
<li>
<code>CONFIG_GREGORIAN_TIME</code>: Enables Gregorian time conversions.
You would only need this if you are concerned about accurate time conversions in
the recent past or in the distant future.
</li>
<li>
<code>CONFIG_JULIAN_TIME</code>: Enables Julian time conversions.
You would only need this if you are concerned about accurate time conversion in the distand past.
You must also define <code>CONFIG_GREGORIAN_TIME</code> in order to use Julian time.
</li>
<li>
<code>CONFIG_DEV_CONSOLE</code>: Set if architecture-specific logic
provides /dev/console. Enables stdout, stderr, stdin.
</li>
<li>
<code>CONFIG_MUTEX_TYPES</code>: Set to enable support for recursive and
errorcheck mutexes. Enables <code>pthread_mutexattr_settype()</code>.
</li>
<li>
<code>CONFIG_PRIORITY_INHERITANCE</code>: Set to enable support for
priority inheritance on mutexes and semaphores.
Priority inheritance is a strategy of addressing
<a href="NuttxUserGuide.html#priorityinversion"><i>priority inversion</i></a>.
Details of the NuttX implementation of priority inheritance is
discussed <a href="NuttxUserGuide.html#priorityinheritance">elsewhere</a>.
</li>
<li>
<code>CONFIG_SEM_PREALLOCHOLDERS</code>: This setting is only used
if priority inheritance is enabled.
It defines the maximum number of different threads (minus one) that
can take counts on a semaphore with priority inheritance support.
This may be set to zero if priority inheritance is disabled OR if you
are only using semaphores as mutexes (only one holder) OR if no more
than two threads participate using a counting semaphore.
</li>
<li>
<code>CONFIG_SEM_NNESTPRIO</code>: If priority inheritance is enabled,
then this setting is the maximum number of higher priority threads (minus
1) than can be waiting for another thread to release a count on a semaphore.
This value may be set to zero if no more than one thread is expected to
wait for a semaphore.
</li>
<li>
<code>CONFIG_FDCLONE_DISABLE</code>: Disable cloning of all file descriptors
by task_create() when a new task is started.
If set, all files/drivers will appear to be closed in the new task.
</li>
<li>
<code>CONFIG_FDCLONE_STDIO</code>: Disable cloning of all but the first
three file descriptors (stdin, stdout, stderr) by task_create()
when a new task is started.
If set, all files/drivers will appear to be closed in the new task except
for stdin, stdout, and stderr.
</li>
<li>
<code>CONFIG_SDCLONE_DISABLE</code>: Disable cloning of all socket
desciptors by task_create() when a new task is started.
If set, all sockets will appear to be closed in the new task.
</li>
<li>
<code>CONFIG_NXFLAT</code>: Enable support for the NXFLAT binary format.
This format will support execution of NuttX binaries located
in a ROMFS filesystem (see <code>examples/nxflat</code>).
</li>
<li>
<code>CONFIG_SCHED_WORKQUEUE</code>: Create a dedicated "worker" thread to
handle delayed processing from interrupt handlers. This feature
is required for some drivers but, if there are not complaints,
can be safely disabled. The worker thread also performs
garbage collection -- completing any delayed memory deallocations
from interrupt handlers. If the worker thread is disabled,
then that clean will be performed by the IDLE thread instead
(which runs at the lowest of priority and may not be appropriate
if memory reclamation is of high priority). If CONFIG_SCHED_WORKQUEUE
is enabled, then the following options can also be used:
</li>
<li>
<code>CONFIG_SCHED_WORKPRIORITY</code>: The execution priority of the worker
thread. Default: 50
</li>
<li>
<code>CONFIG_SCHED_WORKPERIOD</code>: How often the worker thread checks for
work in units of microseconds. Default: 50*1000 (50 MS).
</li>
<li>
<code>CONFIG_SCHED_WORKSTACKSIZE</code>: The stack size allocated for the worker
thread. Default: CONFIG_IDLETHREAD_STACKSIZE.
</li>
<li>
<code>CONFIG_SIG_SIGWORK</code>: The signal number that will be used to wake-up
the worker thread. Default: 4
</li>
</ul>
<p>
OS setup related to on-demand paging:
</p>
<ul>
<li>
<code>CONFIG_PAGING</code>: If set =y in your configation file, this setting will
enable the on-demand paging feature as described in
<a href="http://www.nuttx.org/NuttXDemandPaging.html">http://www.nuttx.org/NuttXDemandPaging.html</a>.
</li>
</ul>
<p>
If CONFIG_PAGING is selected, then you will probabaly need <code>CONFIG_BUILD_2PASS</code> to correctly position
the code and the following configuration options also apply:
</p>
<ul>
<li>
<code>CONFIG_PAGING_PAGESIZE</code>:
The size of one managed page.
This must be a value supported by the processor's memory management unit.
</li>
<li>
<code>CONFIG_PAGING_NLOCKED</code>:
This is the number of locked pages in the memory map.
The locked address region will then be from <code>CONFIG_DRAM_VSTART</code> through
(<code>CONFIG_DRAM_VSTART</code> + <code>CONFIG_PAGING_PAGESIZE</code>*<code>CONFIG_PAGING_NLOCKED</code>)
</li>
<li>
<code>CONFIG_PAGING_LOCKED_PBASE</code> and <code>CONFIG_PAGING_LOCKED_VBASE</code>:
These may be defined to determine the base address of the locked page regions.
If neither are defined, the logic will be set the bases to <code>CONFIG_DRAM_START</code>
and <code>CONFIG_DRAM_VSTART</code> (i.e., it assumes that the base address of the locked
region is at the beginning of RAM).
<b>NOTE</b>:
In some architectures, it may be necessary to take some memory from the beginning
of this region for vectors or for a page table.
In such cases, <code>CONFIG_PAGING_LOCKED_P/VBASE</code> should take that into consideration
to prevent overlapping the locked memory region and the system data at the beginning of SRAM.
</li>
<li>
<code>CONFIG_PAGING_NPPAGED</code>:
This is the number of physical pages available to support the paged text region.
This paged region begins at
(<code>CONFIG_PAGING_LOCKED_PBASE</code> + <code>CONFIG_PAGING_PAGESIZE</code>*<code>CONFIG_PAGING_NPPAGED</code>)
and continues until
(<code>CONFIG_PAGING_LOCKED_PBASE</code> + <code>CONFIG_PAGING_PAGESIZE</code>*(<code>CONFIG_PAGING_NLOCKED</code> +
<code>CONFIG_PAGING_NPPAGED</code>)
</li>
<li>
<code>CONFIG_PAGING_NVPAGED</code>:
This actual size of the paged text region (in pages).
This is also the number of virtual pages required to support the entire paged region.
The on-demand paging feature is intended to support only the case where the virtual paged text
area is much larger the available physical pages.
Otherwise, why would you enable on-demand paging?
</li>
<li>
<code>CONFIG_PAGING_NDATA</code>:
This is the number of data pages in the memory map.
The data region will extend to the end of RAM unless overridden by a setting in the configuration file.
<b>NOTE</b>:
In some architectures, it may be necessary to take some memory from the end of RAM for page tables
or other system usage.
The configuration settings and linker directives must be cognizant of that:
<code>CONFIG_PAGING_NDATA</code> should be defined to prevent the data region from extending all the way to the end of memory.
</li>
<li>
<code>CONFIG_PAGING_DEFPRIO</code>:
The default, minimum priority of the page fill worker thread.
The priority of the page fill work thread will be boosted boosted dynmically so that it matches the
priority of the task on behalf of which it peforms the fill.
This defines the minimum priority that will be used. Default: 50.
</li>
<li>
<code>CONFIG_PAGING_STACKSIZE</code>:
Defines the size of the allocated stack for the page fill worker thread. Default: 1024.
</li>
<li>
<code>CONFIG_PAGING_BLOCKINGFILL</code>:
The architecture specific <code>up_fillpage()</code> function may be blocking or non-blocking.
If defined, this setting indicates that the <code>up_fillpage()</code> implementation will block until the
transfer is completed. Default: Undefined (non-blocking).
</li>
<li>
<code>CONFIG_PAGING_WORKPERIOD</code>:
The page fill worker thread will wake periodically even if there is no mapping to do.
This selection controls that wake-up period (in microseconds).
This wake-up a failsafe that will handle any cases where a single is lost (that would
really be a bug and shouldn't happen!)
and also supports timeouts for case of non-blocking, asynchronous fills (see <code>CONFIG_PAGING_TIMEOUT_TICKS</code>).
</li>
<li>
<code>CONFIG_PAGING_TIMEOUT_TICKS</code>:
If defined, the implementation will monitor the (asynchronous) page fill logic.
If the fill takes longer than this number if microseconds, then a fatal error will be declared.
Default: No timeouts monitored.
</li>
<p>
Some architecture-specific settings.
Defaults are architecture specific.
If you don't know what you are doing, it is best to leave these undefined and try the system defaults:
</p>
<li>
<code>CONFIG_PAGING_VECPPAGE</code>:
This the physical address of the page in memory to be mapped to the vector address.
</li>
<li>
<code>CONFIG_PAGING_VECL2PADDR</code>:
This is the physical address of the L2 page table entry to use for the vector mapping.
</li>
<li>
<code>CONFIG_PAGING_VECL2VADDR</code>:
This is the virtual address of the L2 page table entry to use for the vector mapping.
</li>
<li>
<code>CONFIG_PAGING_BINPATH</code>:
If <code>CONFIG_PAGING_BINPATH</code> is defined, then it is the full path to a file on a mounted file system that contains a binary image of the NuttX executable.
Pages will be filled by reading from offsets into this file that correspond to virtual fault addresses.
</li>
<li>
<code>CONFIG_PAGING_MOUNTPT</code>:
If <code>CONFIG_PAGING_BINPATH</code> is defined, additional options may be provided to control the initialization of underlying devices.
<code>CONFIG_PAGING_MOUNTPT</code> identifies the mountpoint to be used if a device is mounted.
</li>
<li>
<code>CONFIG_PAGING_MINOR</code>:
Some mount operations require a "minor" number to identify the specific device instance.
Default: 0
</li>
<li>
<code>CONFIG_PAGING_SDSLOT</code>:
If <code>CONFIG_PAGING_BINPATH</code> is defined, additional options may be provided to control the initialization of underlying devices.
<code>CONFIG_PAGING_SDSLOT</code> identifies the slot number of the SD device to initialize.
This must be undefined if SD is not being used.
This should be defined to be zero for the typical device that has only a single slot (See <code>CONFIG_MMCSD_NSLOTS</code>).
If defined, <code>CONFIG_PAGING_SDSLOT</code> will instruct certain board-specific logic to initialize the media in this SD slot.
</li>
<li>
<code>CONFIG_PAGING_M25PX</code>:
Use the m25px.c FLASH driver.
If this is selected, then the MTD interface to the M25Px device will be used to support paging.
</li>
<li>
<code>CONFIG_PAGING_AT45DB</code>:
Use the at45db.c FLASH driver.
If this is selected, then the MTD interface to the Atmel AT45DB device will be used to support paging.
</li>
<li>
<code>CONFIG_PAGING_BINOFFSET</code>:
If CONFIG_PAGING_M25PX or CONFIG_PAGING_AT45DB is defined then CONFIG_PAGING_BINOFFSET will be used to specify the offset in bytes into the FLASH device where the NuttX binary image is located.
Default: 0
</li>
<li>
<code>CONFIG_PAGING_SPIPORT</code>:
If CONFIG_PAGING_M25PX or CONFIG_PAGING_AT45DB is defined and the device has multiple SPI busses (ports), then this configuration should be set to indicate which SPI port the device is connected.
Default: 0
</li>
</ul>
<p>
The following can be used to disable categories of APIs supported
by the OS. If the compiler supports weak functions, then it
should not be necessary to disable functions unless you want to
restrict usage of those APIs.
</p>
<p>
There are certain dependency relationships in these features.
</p>
<ul>
<li>
<code>mq_notify()</code> logic depends on signals to awaken tasks
waiting for queues to become full or empty.
</li>
<li>
<code>pthread_condtimedwait()</code> depends on signals to wake
up waiting tasks.
</li>
</ul>
<ul>
<code>CONFIG_DISABLE_CLOCK</code>, <code>CONFI_DISABLE_POSIX_TIMERS</code>,
<code>CONFIG_DISABLE_PTHREAD</code>, <code>CONFIG_DISABLE_SIGNALS</code>,
<code>CONFIG_DISABLE_MQUEUE</code>, <code>CONFIG_DISABLE_MOUNTPOUNT</code>
</ul>
<h2>Miscellaneous libc settings</h2>
<ul>
<li>
<code>CONFIG_NOPRINTF_FIELDWIDTH</code>: sprintf-related logic is a
little smaller if we do not support fieldwidthes
</li>
<li>
<code>CONFIG_LIBC_FLOATINGPOINT</code>: By default, floating point
support in printf, sscanf, etc. is disabled.
</li>
</ul>
<h2>Allow for architecture optimized implementations</h2>
<p>
The architecture can provide optimized versions of the
following to improve system performance.
</p>
<ul>
<p>
<code>CONFIG_ARCH_MEMCPY</code>, <code>CONFIG_ARCH_MEMCMP</code>, <code>CONFIG_ARCH_MEMMOVE</code>,
<code>CONFIG_ARCH_MEMSET</code>, <code>CONFIG_ARCH_STRCMP</code>, <code>CONFIG_ARCH_STRCPY</code>,
<code>CONFIG_ARCH_STRNCPY</code>, <code>CONFIG_ARCH_STRLEN</code>, <code>CONFIG_ARCH_STRNLEN</code>,
<code>CONFIG_ARCH_BZERO</code>, <code>CONFIG_ARCH_KMALLOC</code>, <code>CONFIG_ARCH_KZMALLOC</code>,
<code>ONFIG_ARCH_KFREE</code>,
</p>
</ul>
<h2>Sizes of configurable things (0 disables)</h2>
<ul>
<li>
<code>CONFIG_MAX_TASKS</code>: The maximum number of simultaneously
active tasks. This value must be a power of two.
</li>
<li>
<code>CONFIG_NPTHREAD_KEYS</code>: The number of items of thread-
specific data that can be retained
</li>
<li>
<code>CONFIG_NFILE_DESCRIPTORS</code>: The maximum number of file
descriptors (one for each open)
</li>
<li>
<code>CONFIG_NFILE_STREAMS</code>: The maximum number of streams that
can be fopen'ed
</li>
<li>
<code>CONFIG_NAME_MAX</code>: The maximum size of a file name.
</li>
<li>
<code>CONFIG_STDIO_BUFFER_SIZE</code>: Size of the buffer to allocate
on fopen. (Only if CONFIG_NFILE_STREAMS > 0)
</li>
<li>
<code>CONFIG_NUNGET_CHARS</code>: Number of characters that can be
buffered by ungetc() (Only if CONFIG_NFILE_STREAMS > 0)
</li>
<li>
<code>CONFIG_PREALLOC_MQ_MSGS</code>: The number of pre-allocated message
structures. The system manages a pool of preallocated
message structures to minimize dynamic allocations
</li>
<li>
<code>CONFIG_MQ_MAXMSGSIZE</code>: Message structures are allocated with
a fixed payload size given by this setting (does not include
other message structure overhead.
</li>
<li>
<code>CONFIG_PREALLOC_WDOGS</code>: The number of pre-allocated watchdog
structures. The system manages a pool of preallocated
watchdog structures to minimize dynamic allocations
</li>
<li>
<code>CONFIG_PREALLOC_IGMPGROUPS</code>: Pre-allocated IGMP groups are used
Only if needed from interrupt level group created (by the IGMP server).
Default: 4
</li>
<li>
<code>CONFIG_DEV_PIPE_SIZE</code>: Size, in bytes, of the buffer to allocated
for pipe and FIFO support (default is 1024).
</li>
</ul>
<h2>File Systems</h2>
<ul>
<li>
<code>CONFIG_FS_FAT</code>: Enable FAT filesystem support.
</li>
<li>
<code>CONFIG_FAT_SECTORSIZE</code>: Max supported sector size.
</li>
<li>
<code>CONFIG_FS_ROMFS</code>: Enable ROMFS filesystem support
</li>
</ul>
<h2>Device Drivers</h2>
<h3>SPI driver</h3>
<ul>
<li>
<code>CONFIG_SPI_OWNBUS</code> - Set if there is only one active device
on the SPI bus. No locking or SPI configuration will be performed.
It is not necessary for clients to lock, re-configure, etc..
</li>
<li>
<code>CONFIG_SPI_EXCHANGE</code>: Driver supports a single exchange method
(vs a recvblock() and sndblock ()methods)
</li>
</ul>
<h3>SPI-based MMC/SD driver</h3>
<ul>
<li>
<code>CONFIG_MMCSD_NSLOTS</code>: Number of MMC/SD slots supported by the driver. Default is one.
</li>
<li>
<code>CONFIG_MMCSD_READONLY</code>: Provide read-only access. Default is Read/Write
</li>
<li>
<code>CONFIG_MMCSD_SPICLOCK</code>: Maximum SPI clock to drive MMC/SD card. Default is 20MHz.
</li>
</ul>
<h3>SDIO-based MMC/SD driver</h3>
<ul>
<li>
<code>CONFIG_FS_READAHEAD</code>: Enable read-ahead buffering
</li>
<li>
<code>CONFIG_FS_WRITEBUFFER</code>: Enable write buffering
</li>
<li>
<code>CONFIG_SDIO_DMA</code>: SDIO driver supports DMA
</li>
<li>
<code>CONFIG_MMCSD_MMCSUPPORT</code>: Enable support for MMC cards
</li>
<li>
<code>CONFIG_MMCSD_HAVECARDDETECT</code>: SDIO driver card detection is 100% accurate
</li>
</ul>
<h3>RiT P14201 OLED driver</h3>
<ul>
<li>
<code>CONFIG_LCD_P14201</code>: Enable P14201 support
</li>
<li>
<code>CONFIG_P14201_SPIMODE</code>: Controls the SPI mode
</li>
<li>
<code>CONFIG_P14201_FREQUENCY</code>: Define to use a different bus frequency
</li>
<li>
<code>CONFIG_P14201_NINTERFACES</code>:
Specifies the number of physical P14201 devices that will be supported.
</li>
<li>
<code>CONFIG_P14201_FRAMEBUFFER</code>:
If defined, accesses will be performed using an in-memory copy of the OLEDs GDDRAM.
This cost of this buffer is 128 * 96 / 2 = 6Kb.
If this is defined, then the driver will be fully functional.
If not, then it will have the following limitations:
<ul>
<li>Reading graphics memory cannot be supported, and</li>
<li>All pixel writes must be aligned to byte boundaries.</li>
</ul>
The latter limitation effectively reduces the 128x96 disply to 64x96.
</li>
</ul>
<h3>Nokia 6100 Configuration Settings:</h3>
<ul>
<li>
<code>CONFIG_NOKIA6100_SPIMODE</code>: Controls the SPI mode,
</li>
<li>
<code>CONFIG_NOKIA6100_FREQUENCY</code>: Define to use a different bus frequency.
</li>
<li>
<code>CONFIG_NOKIA6100_NINTERFACES</code>:Specifies the number of physical Nokia
6100 devices that will be supported.
</li>
<li>
<code>CONFIG_NOKIA6100_BPP</code>: Device supports 8, 12, and 16 bits per pixel.
</li>
<li>
<code>CONFIG_NOKIA6100_S1D15G10</code>: Selects the Epson S1D15G10 display controller
</li>
<li>
<code>CONFIG_NOKIA6100_PCF8833</code>: Selects the Phillips PCF8833 display controller
</li>
<li>
<code>CONFIG_NOKIA6100_BLINIT</code>: Initial backlight setting
</li>
<p>
The following may need to be tuned for your hardware:
</p>
<li>
<code>CONFIG_NOKIA6100_INVERT</code>: Display inversion, 0 or 1, Default: 1
</li>
<li>
<code>CONFIG_NOKIA6100_MY</code>: Display row direction, 0 or 1, Default: 0
</li>
<li>
<code>CONFIG_NOKIA6100_MX</code>: Display column direction, 0 or 1, Default: 1
</li>
<li>
<code>CONFIG_NOKIA6100_V</code>: Display address direction, 0 or 1, Default: 0
</li>
<li>
<code>CONFIG_NOKIA6100_ML</code>: Display scan direction, 0 or 1, Default: 0
</li>
<li>
<code>CONFIG_NOKIA6100_RGBORD</code>: Display RGB order, 0 or 1, Default: 0
</li>
<p>
Required LCD driver settings:
</p>
<li>
<code>CONFIG_LCD_NOKIA6100</code>: Enable Nokia 6100 support
</li>
<li>
<code>CONFIG_LCD_MAXCONTRAST</code>: Must be 63 with the Epson controller and 127 with
the Phillips controller.
</li>
<li>
<code>CONFIG_LCD_MAXPOWER</code>:Maximum value of backlight setting. The backlight
control is managed outside of the 6100 driver so this value has no
meaning to the driver. Board-specific logic may place restrictions on
this value.
</li>
</ul>
<h3>ENC28J60 Ethernet Driver Configuration Settings</h3>
<ul>
<li>
<code>CONFIG_NET_ENC28J60</code>: Enabled ENC28J60 support
</li>
<li>
<code>CONFIG_ENC28J60_SPIMODE</code>: Controls the SPI mode
</li>
<li>
<code>CONFIG_ENC28J60_FREQUENCY</code>: Define to use a different bus frequency
</li>
<li>
<code>CONFIG_ENC28J60_NINTERFACES</code>:
Specifies the number of physical ENC28J60 devices that will be supported.
</li>
<li>
<code>CONFIG_ENC28J60_STATS</code>: Collect network statistics
</li>
<li>
<code>CONFIG_ENC28J60_HALFDUPPLEX</code>: Default is full duplex
</li>
</ul>
<h2>Network Support</h2>
<h3>TCP/IP and UDP support via uIP</h3>
<ul>
<li>
<code>CONFIG_NET</code>: Enable or disable all network features
</li>
<li>
<code>CONFIG_NET_SLIP</code>: Selects the Serial Line Internet Protocol (SLIP) data link layer.
(This selection is discussed further <a href="#slipdriver">below</a>).
</li>
<li>
<code>CONFIG_NET_NOINTS</code>: <code>CONFIG_NET_NOINT</code> indicates that uIP not called from the interrupt level.
If <code>CONFIG_NET_NOINTS</code> is defined, critical sections will be managed with semaphores;
Otherwise, it assumed that uIP will be called from interrupt level handling and critical sections will be managed by enabling and disabling interrupts.
</li>
<li>
<code>CONFIG_NET_MULTIBUFFER</code>: Traditionally, uIP has used a single buffer for all incoming and outgoing traffic.
If this configuration is selected, then the driver can manage multiple I/O buffers and can, for example, be filling one input buffer while sending another output buffer.
Or, as another example, the driver may support queuing of concurrent input/ouput and output transfers for better performance.
</li>
<li>
<code>CONFIG_NET_IPv6</code>: Build in support for IPv6
</li>
<li>
<code>CONFIG_NSOCKET_DESCRIPTORS</code>: Maximum number of socket descriptors per task/thread.
</li>
<li>
<code>CONFIG_NET_NACTIVESOCKETS</code>: Maximum number of concurrent socket operations (recv, send, etc.).
Default: <code>CONFIG_NET_TCP_CONNS</code>+<code>CONFIG_NET_UDP_CONNS</code>.
</li>
<li>
<code>CONFIG_NET_SOCKOPTS</code>: Enable or disable support for socket options.
</li>
<li>
<code>CONFIG_NET_BUFSIZE</code>: uIP buffer size
</li>
<li>
<code>CONFIG_NET_TCP</code>: TCP support on or off
</li>
<li>
<code>CONFIG_NET_TCP_CONNS</code>: Maximum number of TCP connections (all tasks).
</li>
<li>
<code>CONFIG_NET_TCPBACKLOG</code>:
Incoming connections pend in a backlog until <code>accept()</code> is called.
The size of the backlog is selected when <code>listen()</code> is called.
</li>
<li>
<code>CONFIG_NET_TCP_READAHEAD_BUFSIZE</code>: Size of TCP read-ahead buffers
</li>
<li>
<code>CONFIG_NET_NTCP_READAHEAD_BUFFERS</code>: Number of TCP read-ahead buffers (may be zero)
</li>
<li>
<code>CONFIG_NET_MAX_LISTENPORTS</code>: Maximum number of listening TCP ports (all tasks).
</li>
<li>
<code>CONFIG_NET_TCPURGDATA</code>: Determines if support for TCP urgent data
notification should be compiled in. Urgent data (out-of-band data)
is a rarely used TCP feature that is very seldom would be required.
</li>
<li>
<code>CONFIG_NET_UDP</code>: UDP support on or off
</li>
<li>
<code>CONFIG_NET_UDP_CHECKSUMS</code>: UDP checksums on or off
</li>
<li>
<code>CONFIG_NET_UDP_CONNS</code>: The maximum amount of concurrent UDP connections
</li>
<li>
<code>CONFIG_NET_ICMP</code>: Enable minimal ICMP support. Includes built-in support
for sending replies to received ECHO (ping) requests.
</li>
<li>
<code>CONFIG_NET_ICMP_PING</code>: Provide interfaces to support application level
support for sending ECHO (ping) requests and associating ECHO replies.
</li>
<li>
<code>CONFIG_NET_IGMP</code>: Enable IGMPv2 client support.
</li>
<li>
<code>CONFIG_PREALLOC_IGMPGROUPS</code>: Pre-allocated IGMP groups are used
Only if needed from interrupt level group created (by the IGMP server).
Default: 4
</li>
<li>
<code>CONFIG_NET_PINGADDRCONF</code>: Use "ping" packet for setting IP address
</li>
<li>
<code>CONFIG_NET_STATISTICS</code>: uIP statistics on or off
</li>
<li>
<code>CONFIG_NET_RECEIVE_WINDOW</code>: The size of the advertised receiver's window
</li>
<li>
<code>CONFIG_NET_ARPTAB_SIZE</code>: The size of the ARP table
</li>
<li>
<code>CONFIG_NET_ARP_IPIN</code>: Harvest IP/MAC address mappings for the ARP table from incoming IP packets.
</li>
<li>
<code>CONFIG_NET_BROADCAST</code>: Incoming UDP broadcast support
</li>
<li>
<code>CONFIG_NET_MULTICAST</code>: Outgoing multi-cast address support
</li>
<li>
<code>CONFIG_NET_FWCACHE_SIZE</code>: number of packets to remember when looking for duplicates
</li>
</ul>
<h3><a name="slipdriver">SLIP</a></h3>
<p>
The NuttX SLIP driver supports point-to-point IP communications over a serial port.
The default data link layer for uIP is Ethernet.
If <code>CONFIG_NET_SLIP</code> is defined in the NuttX configuration file, then SLIP will be supported.
The basic differences between the SLIP and Ethernet configurations is that when SLIP is selected:
<ul>
<li>The link level header (that comes before the IP header) is omitted.</li>
<li>All MAC address processing is suppressed.</li>
<li>ARP is disabled.</li>
</ul>
If <code>CONFIG_NET_SLIP</code> is not selected, then Ethernet will be used
(there is no need to define anything special in the configuration file to use Ethernet -- it is the default).
</p>
<ul>
<li>
<code>CONFIG_NET_SLIP</code>: Enables building of the SLIP driver.
SLIP requires at least one IP protocols selected and the following additional network settings: <code>CONFIG_NET_NOINTS</code> and <code>CONFIG_NET_MULTIBUFFER</code>.
<code>CONFIG_NET_BUFSIZE</code> <i>must</i> be set to 296.
Other optional configuration settings that affect the SLIP driver: <code>CONFIG_NET_STATISTICS</code>.
Default: Ethernet.
</li>
<p>
If SLIP is selected, then the following SLIP options are available:
</p>
<li>
<code>CONFIG_CLIP_NINTERFACES</code>: Selects the number of physical SLIP interfaces to support. Default: 1
</li>
<li>
<code>CONFIG_SLIP_STACKSIZE</code>: Select the stack size of the SLIP RX and TX tasks. Default: 2048
</li>
<li>
<code>CONFIG_SLIP_DEFPRIO</code>: The priority of the SLIP RX and TX tasks. Default: 128
</li>
</li>
</ul>
<h3>UIP Network Utilities</h3>
<ul>
<li>
<code>CONFIG_NET_DHCP_LIGHT</code>: Reduces size of DHCP
</li>
<li>
<code>CONFIG_NET_RESOLV_ENTRIES</code>: Number of resolver entries
</li>
</ul>
<h3>THTTPD</h3>
<ul>
<li>
<code>CONFIG_THTTPD_PORT</code>: THTTPD Server port number
</li>
<li>
<code>CONFIG_THTTPD_IPADDR</code>: Server IP address (no host name)
</li>
<li>
<code>CONFIG_THTTPD_SERVER_ADDRESS</code>: SERVER_ADDRESS: response
</li>
<li>
<code>CONFIG_THTTPD_SERVER_SOFTWARE</code>: SERVER_SOFTWARE: response
</li>
<li>
<code>CONFIG_THTTPD_PATH</code>: Server working directory. Default: <code>/mnt/www</code>.
</li>
<li>
<code>CONFIG_THTTPD_CGI_PATH</code>: Path to CGI executables. Default: <code>/mnt/www/cgi-bin</code>.
</li>
<li>
<code>CONFIG_THTTPD_CGI_PATTERN</code>: Only CGI programs whose expanded paths
match this pattern will be executed. In fact, if this value is not defined
then no CGI logic will be built. Default: <code>/mnt/www/cgi-bin/*</code>.
</li>
<li>
<code>CONFIG_THTTPD_CGI_PRIORITY</code>: Provides the priority of CGI child tasks
</li>
<li>
<code>CONFIG_THTTPD_CGI_STACKSIZE</code>: Provides the initial stack size of
CGI child task (will be overridden by the stack size in the NXFLAT
header)
</li>
<li>
<code>CONFIG_THTTPD_CGI_BYTECOUNT</code>: Byte output limit for CGI tasks.
</li>
<li>
<code>CONFIG_THTTPD_CGI_TIMELIMIT</code>: How many seconds to allow CGI programs
to run before killing them.
</li>
<li>
<code>CONFIG_THTTPD_CHARSET</code>: The default character set name to use with
text MIME types.
</li>
<li>
<code>CONFIG_THTTPD_IOBUFFERSIZE</code>:
</li>
<li>
<code>CONFIG_THTTPD_INDEX_NAMES</code>: A list of index filenames to check. The
files are searched for in this order.
</li>
<li>
<code>CONFIG_AUTH_FILE</code>: The file to use for authentication. If this is
defined then thttpd checks for this file in the local directory
before every fetch. If the file exists then authentication is done,
otherwise the fetch proceeds as usual. If you leave this undefined
then thttpd will not implement authentication at all and will not
check for auth files, which saves a bit of CPU time. A typical
value is ".htpasswd&quout;
</li>
<li>
<code>CONFIG_THTTPD_LISTEN_BACKLOG</code>: The listen() backlog queue length.
</li>
<li>
<code>CONFIG_THTTPD_LINGER_MSEC</code>: How many milliseconds to leave a connection
open while doing a lingering close.
</li>
<li>
<code>CONFIG_THTTPD_OCCASIONAL_MSEC</code>: How often to run the occasional
cleanup job.
</li>
<li>
<code>CONFIG_THTTPD_IDLE_READ_LIMIT_SEC</code>: How many seconds to allow for
reading the initial request on a new connection.
</li>
<li>
<code>CONFIG_THTTPD_IDLE_SEND_LIMIT_SEC</code>: How many seconds before an
idle connection gets closed.
</li>
<li>
<code>CONFIG_THTTPD_TILDE_MAP1 and CONFIG_THTTPD_TILDE_MAP2</code>: Tilde mapping.
Many URLs use ~username to indicate a user's home directory. thttpd
provides two options for mapping this construct to an actual filename.
<ol>
<li>
Map ~username to <prefix>/username. This is the recommended choice.
Each user gets a subdirectory in the main web tree, and the tilde
construct points there. The prefix could be something like "users",
or it could be empty.
</li>
<li>
Map ~username to <user's homedir>/<postfix>. The postfix would be
the name of a subdirectory off of the user's actual home dir,
something like "public_html".
</li>
</ol>
You can also leave both options undefined, and thttpd will not do
anything special about tildes. Enabling both options is an error.
Typical values, if they're defined, are "users" for
CONFIG_THTTPD_TILDE_MAP1 and "public_html" forCONFIG_THTTPD_TILDE_MAP2.
</li>
<li>
<code>CONFIG_THTTPD_GENERATE_INDICES</code>:
</li>
<li>
<code>CONFIG_THTTPD_URLPATTERN</code>: If defined, then it will be used to match
and verify referrers.
</li>
</ul>
<h2>USB Device-Side Support</h2>
<h3>USB Device Controller Driver</h3>
<ul>
<li>
<code>CONFIG_USBDEV</code>: Enables USB device support
</li>
<li>
<code>CONFIG_USBDEV_ISOCHRONOUS</code>: Build in extra support for isochronous endpoints
</li>
<li>
<code>CONFIG_USBDEV_DUALSPEED</code>: Hardware handles high and full speed operation (USB 2.0)
</li>
<li>
<code>CONFIG_USBDEV_SELFPOWERED</code>: Will cause USB features to indicate that the device is self-powered
</li>
<li>
<code>CONFIG_USBDEV_MAXPOWER</code>: Maximum power consumption in mA
</li>
<li>
<code>CONFIG_USBDEV_TRACE</code>: Enables USB tracing for debug
</li>
<li>
<code>CONFIG_USBDEV_TRACE_NRECORDS</code>: Number of trace entries to remember
</li>
</ul>
<h3>USB Serial Device Class Driver</h3>
<ul>
<li>
<code>CONFIG_USBSER</code>: Enable compilation of the USB serial driver
</li>
<li>
<code>CONFIG_USBSER_EPINTIN</code>: The logical 7-bit address of a hardware endpoint that supports interrupt IN operation
</li>
<li>
<code>CONFIG_USBSER_EPBULKOUT</code>: The logical 7-bit address of a hardware endpoint that supports bulk OUT operation
</li>
<li>
<code>CONFIG_USBSER_EPBULKIN</code>: The logical 7-bit address of a hardware endpoint that supports bulk IN operation
</li>
<li>
<code>CONFIG_USBSER_NWRREQS</code> and <code>CONFIG_USBSER_NRDREQS</code>: The number of write/read requests that can be in flight
</li>
<li>
<code>CONFIG_USBSER_VENDORID</code> and <code>CONFIG_USBSER_VENDORSTR</code>: The vendor ID code/string
</li>
<li>
<code>CONFIG_USBSER_PRODUCTID</code> and <code>CONFIG_USBSER_PRODUCTSTR</code>: The product ID code/string
</li>
<li>
<code>CONFIG_USBSER_RXBUFSIZE</code> and <code>CONFIG_USBSER_TXBUFSIZE</code>: Size of the serial receive/transmit buffers
</li>
</ul>
<h3>USB Storage Device Configuration</h3>
<ul>
<li>
<code>CONFIG_USBSTRG</code>:
Enable compilation of the USB storage driver
</li>
<li>
<code>CONFIG_USBSTRG_EP0MAXPACKET</code>:
Max packet size for endpoint 0
</li>
<li>
<code>CONFIG_USBSTRGEPBULKOUT</code> and <code>CONFIG_USBSTRG_EPBULKIN</code>:
The logical 7-bit address of a hardware endpoints that support bulk OUT and IN operations
</li>
<li>
<code>CONFIG_USBSTRG_NWRREQS</code> and <code>CONFIG_USBSTRG_NRDREQS</code>:
The number of write/read requests that can be in flight
</li>
<li>
<code>CONFIG_USBSTRG_BULKINREQLEN</code> and <code>CONFIG_USBSTRG_BULKOUTREQLEN</code>:
The size of the buffer in each write/read request.
This value needs to be at least as large as the endpoint maxpacket and
ideally as large as a block device sector.
</li>
<li>
<code>CONFIG_USBSTRG_VENDORID</code> and <code>CONFIG_USBSTRG_VENDORSTR</code>:
The vendor ID code/string
</li>
<li>
<code>CONFIG_USBSTRG_PRODUCTID</code> and <code>CONFIG_USBSTRG_PRODUCTSTR</code>:
The product ID code/string
</li>
<li>
<code>CONFIG_USBSTRG_REMOVABLE</code>:
Select if the media is removable
</li>
</ul>
<h2>USB Host-Side Support</h2>
<h3>USB Host Controller Driver</h3>
<ul>
<li>
<code>CONFIG_USBHOST</code>: Enables USB host support
</li>
<li>
<code>CONFIG_USBHOST_NPREALLOC</code>: Number of pre-allocated class instances
</li>
<li>
<code>CONFIG_USBHOST_BULK_DISABLE</code>: On some architectures, selecting this setting will reduce driver size by disabling bulk endpoint support
</li>
<li>
<code>CONFIG_USBHOST_INT_DISABLE</code>: On some architectures, selecting this setting will reduce driver size by disabling interrupt endpoint support
</li>
<li>
<code>CONFIG_USBHOST_ISOC_DISABLE</code>: On some architectures, selecting this setting will reduce driver size by disabling isochronous endpoint support
</li>
</ul>
<h3>USB Host HID Class Driver</h3>
<p>
Requires <code>CONFIG_USBHOST=y</code>, <code>CONFIG_USBHOST_INT_DISABLE=n</code>, <code>CONFIG_NFILE_DESCRIPTORS > 0</code>,
<code>CONFIG_SCHED_WORKQUEUE=y</code>, and <code>CONFIG_DISABLE_SIGNALS=n</code>.
</p>
<ul>
<li>
<code>CONFIG_HIDKBD_POLLUSEC</code>: Device poll rate in microseconds. Default: 100 milliseconds.
</li>
<li>
<code>CONFIG_HIDKBD_DEFPRIO</code>: Priority of the polling thread. Default: 50.
</li>
<li>
<code>CONFIG_HIDKBD_STACKSIZE</code>: Stack size for polling thread. Default: 1024
</li>
<li>
<code>CONFIG_HIDKBD_BUFSIZE</code>: Scancode buffer size. Default: 64.
</li>
<li>
<code>CONFIG_HIDKBD_NPOLLWAITERS</code>: If the poll() method is enabled, this defines the maximum number of threads that can be waiting for keyboard events. Default: 2.
</li>
<li>
<code>CONFIG_HIDKBD_RAWSCANCODES</code>: If set to <code>y</code> no conversion will be made on the raw keyboard scan codes. Default: ASCII conversion.
</li>
<li>
<code>CONFIG_HIDKBD_ALLSCANCODES</code>: If set to <code>y</code> all 231 possible scancodes will be converted to something. Default: 104 key US keyboard.
</li>
<li>
<code>CONFIG_HIDKBD_NODEBOUNCE</code>: If set to <code>y</code> normal debouncing is disabled. Default: Debounce/No repeat keys.
</li>
</ul>
<h3>USB Host HID Mass Storage Class Driver</h3>
<p>
Requires <code>CONFIG_USBHOST=y</code>, <code>CONFIG_USBHOST_BULK_DISABLE=n</code>, <code>CONFIG_NFILE_DESCRIPTORS > 0</code>,
and <code>CONFIG_SCHED_WORKQUEUE=y</code>.
</p>
<h2>Graphics related configuration settings</h3>
<ul>
<li>
<code>CONFIG_NX</code>
Enables overall support for graphics library and NX
</li>
</ul>
<h3>NX configuration setting</h3>
<ul>
<li>
<code>CONFIG_NX_MULTIUSER</code>:
Configures NX in multi-user mode.
</li>
<li>
<code>CONFIG_NX_NPLANES</code>:
Some YUV color formats requires support for multiple planes,
one for each color component. Unless you have such special
hardware, this value should be undefined or set to 1.
</li>
<li>
<code>CONFIG_NX_DISABLE_1BPP</code>, <code>CONFIG_NX_DISABLE_2BPP</code>,
<code>CONFIG_NX_DISABLE_4BPP</code>, <code>CONFIG_NX_DISABLE_8BPP</code>
<code>CONFIG_NX_DISABLE_16BPP</code>, <code>CONFIG_NX_DISABLE_24BPP</code>, and
<code>CONFIG_NX_DISABLE_32BPP</code>:
NX supports a variety of pixel depths. You can save some
memory by disabling support for unused color depths.
</li>
<li>
<code>CONFIG_NX_PACKEDMSFIRST</code>:
If a pixel depth of less than 8-bits is used, then NX needs
to know if the pixels pack from the MS to LS or from LS to MS
</li>
<li>
<code>CONFIG_NX_LCDDRIVER</code>:
By default, NX builds to use a framebuffer driver (see <code>include/nuttx/fb.h</code>).
If this option is defined, NX will build to use an LCD driver (see <code>include/nuttx/lcd/lcd.h</code>).
</li>
<li>
<code>CONFIG_LCD_MAXPOWER</code>:
The full-on power setting for an LCD device.
</li>
<li>
<code>CONFIG_LCD_MAXCONTRAST</code>:
The maximum contrast value for an LCD device.
</li>
<li>
<code>CONFIG_NX_MOUSE</code>:
Build in support for mouse input.
</li>
<li>
<code>CONFIG_NX_KBD</code>:
Build in support of keypad/keyboard input.
</li>
<li>
<code>CONFIG_NXTK_BORDERWIDTH</code>:
Specifies with with of the border (in pixels) used with
framed windows. The default is 4.
</li>
<li>
<code>CONFIG_NXTK_BORDERCOLOR1</code> and <code>CONFIG_NXTK_BORDERCOLOR2</code>:
Specify the colors of the border used with framed windows.
<code>CONFIG_NXTK_BORDERCOLOR2</code> is the shadow side color and so
is normally darker. The default is medium and dark grey,
respectively
</li>
<li>
<code>CONFIG_NXTK_AUTORAISE</code>:
If set, a window will be raised to the top if the mouse position
is over a visible portion of the window. Default: A mouse
button must be clicked over a visible portion of the window.
</li>
<li>
<code>CONFIG_NXFONTS_CHARBITS</code>:
The number of bits in the character set. Current options are
only 7 and 8. The default is 7.
</li>
<li>
<code>CONFIG_NXFONT_SANS</code>:
At present, there is only one font. But if there were were more,
then this option would select the sans serif font.
</li>
</ul>
<h3>NX Multi-user only options</h3>
<ul>
<li>
<code>CONFIG_NX_BLOCKING</code>
Open the client message queues in blocking mode. In this case,
<code>nx_eventhandler()</code> will not return until a message is received and processed.
</li>
<li>
<code>CONFIG_NX_MXSERVERMSGS</code> and <code>CONFIG_NX_MXCLIENTMSGS</code>
Specifies the maximum number of messages that can fit in
the message queues. No additional resources are allocated, but
this can be set to prevent flooding of the client or server with
too many messages (<code>CONFIG_PREALLOC_MQ_MSGS</code> controls how many
messages are pre-allocated).
</li>
</ul>
<h2>Stack and heap information</h2>
<ul>
<li>
<code>CONFIG_BOOT_RUNFROMFLASH</code>: Some configurations support XIP
operation from FLASH but must copy initialized .data sections to RAM.
</li>
<li>
<code>CONFIG_BOOT_COPYTORAM</code>: Some configurations boot in FLASH
but copy themselves entirely into RAM for better performance.
</li>
<li>
<code>CONFIG_STACK_POINTER</code>: The initial stack pointer
</li>
<li>
<code>CONFIG_IDLETHREAD_STACKSIZE</code>: The size of the initial stack.
This is the thread that (1) performs the initial boot of the system up
to the point where user_start() is spawned, and (2) there after is the
IDLE thread that executes only when there is no other thread ready to
run.
</li>
<li>
<code>CONFIG_USERMAIN_STACKSIZE</code>: The size of the stack to allocate
for the main user thread that begins at the user_start() entry point.
</li>
<li>
<code>CONFIG_PTHREAD_STACK_MIN</code>: Minimum pthread stack size
</li>
<li>
<code>CONFIG_PTHREAD_STACK_DEFAULT</code>: Default pthread stack size
</li>
<li>
<code>CONFIG_HEAP_BASE</code>: The beginning of the heap
</li>
<li>
<code>CONFIG_HEAP_SIZE</code>: The size of the heap
</li>
</ul>
<table width ="100%">
<tr bgcolor="#e4e4e4">
<td>
<h1><a name="apndxtrademarks">Appendix B: Trademarks</a></h1>
</td>
</tr>
</table>
<li>ARM, ARM7 ARM7TDMI, ARM9, ARM920T, ARM926EJS, Cortex-M3 are trademarks of Advanced RISC Machines, Limited.</li>
<li>Cygwin is a trademark of Red Hat, Incorporated.</li>
<li>Linux is a registered trademark of Linus Torvalds.</li>
<li>Eagle-100 is a trademark of <a href=" http://www.micromint.com/">Micromint USA, LLC</a>.
<li>LPC2148 is a trademark of NXP Semiconductors.</li>
<li>TI is a trade name of Texas Instruments Incorporated.</li>
<li>UNIX is a registered trademark of The Open Group.</li>
<li>VxWorks is a registered trademark of Wind River Systems, Incorporated.</li>
<li>ZDS, ZNEO, Z16F, Z80, and Zilog are a registered trademark of Zilog, Inc.</li>
<p>
NOTE: NuttX is <i>not</i> licensed to use the POSIX trademark. NuttX uses the POSIX
standard as a development guideline only.
</p>
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