diff options
-rw-r--r-- | cask/actor/src/Actors.scala | 8 | ||||
-rw-r--r-- | docs/pages/4 - Cask Actors.md | 4 |
2 files changed, 9 insertions, 3 deletions
diff --git a/cask/actor/src/Actors.scala b/cask/actor/src/Actors.scala index 69a5289..84975ba 100644 --- a/cask/actor/src/Actors.scala +++ b/cask/actor/src/Actors.scala @@ -69,10 +69,16 @@ abstract class SimpleActor[T]()(implicit ac: Context) extends BaseActor[T]{ } abstract class StateMachineActor[T]()(implicit ac: Context) extends SimpleActor[T]() { - class State(val run: T => State) + class State(val run: T => State = null) protected[this] def initialState: State protected[this] var state: State = initialState def run(msg: T): Unit = { + assert(state != null) state = state.run(msg) } +} + +class ProxyActor[T, V](f: T => V, downstream: Actor[V]) + (implicit ac: Context) extends SimpleActor[T]{ + def run(msg: T): Unit = downstream.send(f(msg)) }
\ No newline at end of file diff --git a/docs/pages/4 - Cask Actors.md b/docs/pages/4 - Cask Actors.md index 3e04834..e6be320 100644 --- a/docs/pages/4 - Cask Actors.md +++ b/docs/pages/4 - Cask Actors.md @@ -467,8 +467,8 @@ Note that while multiple threads can send messages to `Logger` at once, and the `Flush()` message can also be sent at an arbitrary time in the future thanks to the `ac.scheduleMsg` call, the actor will only ever process one message at a time. This means you can be sure that it will transition through the two states -`Idle` and `Buffering` in a straightforward manner, without worry about multiple -threads executing at once and messing up the simple state machine. +`Idle` and `Buffering` in a straightforward manner, without worrying about +multiple threads executing at once and messing up the simple state machine. ## Debugging Actors |