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authorpatacongo <patacongo@42af7a65-404d-4744-a932-0658087f49c3>2012-03-22 21:22:59 +0000
committerpatacongo <patacongo@42af7a65-404d-4744-a932-0658087f49c3>2012-03-22 21:22:59 +0000
commit4dedf494c242b2c4b52707441eefe2a36fbacf0f (patch)
tree36728130c995053f18637c019829f492f0c3b3fe /NxWidgets/libnxwidgets/src/cgraphicsport.cxx
parentaf2319a52f4b11df952a5a1060c76cc0cdff0b98 (diff)
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First check-in of NxWidgets
git-svn-id: svn://svn.code.sf.net/p/nuttx/code/trunk@4505 42af7a65-404d-4744-a932-0658087f49c3
Diffstat (limited to 'NxWidgets/libnxwidgets/src/cgraphicsport.cxx')
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diff --git a/NxWidgets/libnxwidgets/src/cgraphicsport.cxx b/NxWidgets/libnxwidgets/src/cgraphicsport.cxx
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+/****************************************************************************
+ * NxWidgets/libnxwidgets/src/cgraphicsport.cxx
+ *
+ * Copyright (C) 2012 Gregory Nutt. All rights reserved.
+ * Author: Gregory Nutt <gnutt@nuttx.org>
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions
+ * are met:
+ *
+ * 1. Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * 2. Redistributions in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in
+ * the documentation and/or other materials provided with the
+ * distribution.
+ * 3. Neither the name NuttX, NxWidgets, nor the names of its contributors
+ * me be used to endorse or promote products derived from this software
+ * without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+ * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+ * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
+ * FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
+ * COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
+ * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
+ * BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS
+ * OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED
+ * AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
+ * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
+ * ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
+ * POSSIBILITY OF SUCH DAMAGE.
+ *
+ ****************************************************************************
+ *
+ * Portions of this package derive from Woopsi (http://woopsi.org/) and
+ * portions are original efforts. It is difficult to determine at this
+ * point what parts are original efforts and which parts derive from Woopsi.
+ * However, in any event, the work of Antony Dzeryn will be acknowledged
+ * in most NxWidget files. Thanks Antony!
+ *
+ * Copyright (c) 2007-2011, Antony Dzeryn
+ * All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are met:
+ *
+ * * Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * * Redistributions in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ * * Neither the names "Woopsi", "Simian Zombie" nor the
+ * names of its contributors may be used to endorse or promote products
+ * derived from this software without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY Antony Dzeryn ``AS IS'' AND ANY
+ * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
+ * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+ * DISCLAIMED. IN NO EVENT SHALL Antony Dzeryn BE LIABLE FOR ANY
+ * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
+ * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
+ * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
+ * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
+ * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ *
+ ****************************************************************************/
+
+/****************************************************************************
+ * Included Files
+ ****************************************************************************/
+
+#include <nuttx/config.h>
+
+#include <sys/types.h>
+#include <stdint.h>
+#include <stdbool.h>
+#include <cerrno>
+#include <debug.h>
+
+#include <nuttx/nx/nxglib.h>
+#include <nuttx/rgbcolors.h>
+
+#include "nxconfig.hxx"
+#include "inxwindow.hxx"
+#include "cnxstring.hxx"
+#include "crect.hxx"
+#include "cnxfont.hxx"
+#include "cgraphicsport.hxx"
+#include "cwidgetstyle.hxx"
+#include "cbitmap.hxx"
+#include "singletons.hxx"
+
+/****************************************************************************
+ * Pre-Processor Definitions
+ ****************************************************************************/
+
+/****************************************************************************
+ * Method Implementations
+ ****************************************************************************/
+
+using namespace NXWidgets;
+
+/**
+ * Constructor.
+ *
+ * @param pNxWnd An instance of the underlying window type.
+ */
+
+CGraphicsPort::CGraphicsPort(INxWindow *pNxWnd)
+{
+ m_pNxWnd = pNxWnd;
+}
+
+/**
+ * Destructor.
+ */
+
+CGraphicsPort::~CGraphicsPort(void)
+{
+ // m_pNxWnd is not deleted. This is an abstract base class and
+ // the caller of the CGraphicsPort instance is responsible for
+ // the window destruction.
+};
+
+/**
+ * Return the absolute x coordinate of the upper left hand corner of the
+ * underlying window.
+ *
+ * @return The x coordinate of the underlying window.
+ */
+
+const nxgl_coord_t CGraphicsPort::getX(void) const
+{
+ struct nxgl_point_s pos;
+ (void)m_pNxWnd->getPosition(&pos);
+ return pos.x;
+};
+
+/**
+ * Return the absolute y coordinate of the upper left hand corner of the
+ * underlying window.
+ *
+ * @return The y coordinate of the underlying window.
+ */
+
+const nxgl_coord_t CGraphicsPort::getY(void) const
+{
+ struct nxgl_point_s pos;
+ (void)m_pNxWnd->getPosition(&pos);
+ return pos.y;
+};
+
+/**
+ * Draw a pixel into the window.
+ *
+ * @param x The window-relative x coordinate of the pixel.
+ * @param y The window-relative y coordinate of the pixel.
+ * @param color The color of the pixel.
+ */
+
+void CGraphicsPort::drawPixel(nxgl_coord_t x, nxgl_coord_t y,
+ nxgl_mxpixel_t color)
+{
+ struct nxgl_point_s pos;
+ pos.x = x;
+ pos.y = y;
+ m_pNxWnd->setPixel(&pos, color);
+}
+
+/**
+ * Draw a horizontal line of the specified start position, width, and color.
+ *
+ * @param x The x coordinate of the line.
+ * @param y The y coordinate of the top-most end of the line.
+ * @param width The width of the line in pixels.
+ * @param color The color of the line.
+ */
+
+void CGraphicsPort::drawHorizLine(nxgl_coord_t x, nxgl_coord_t y,
+ nxgl_coord_t width, nxgl_mxpixel_t color)
+{
+ FAR struct nxgl_rect_s dest;
+ nxgl_coord_t halfwidth;
+
+ // Express the line as a rectangle
+
+ halfwidth = width >> 1;
+
+ dest.pt1.x = x;
+ dest.pt1.y = y;
+ dest.pt2.x = x + width - 1;
+ dest.pt2.y = y;
+
+ // Draw the line
+
+ if (!m_pNxWnd->fill(&dest, color))
+ {
+ gdbg("INxWindow::fill failed\n");
+ }
+}
+
+/**
+ * Draw a vertical line of the specified start position, width, and
+ * color.
+ *
+ * @param x The x coordinate of the left-most end of the line.
+ * @param y The y coordinate of the line.
+ * @param height The height of the line in rows.
+ * @param color The color of the line.
+ */
+
+void CGraphicsPort::drawVertLine(nxgl_coord_t x, nxgl_coord_t y,
+ nxgl_coord_t height, nxgl_mxpixel_t color)
+{
+ FAR struct nxgl_rect_s dest;
+
+ // Express the line as a rectangle
+
+ dest.pt1.x = x;
+ dest.pt1.y = y;
+ dest.pt2.x = x;
+ dest.pt2.y = y + height - 1;
+
+ // Draw the line
+
+ if (!m_pNxWnd->fill(&dest, color))
+ {
+ gdbg("INxWindow::fill failed\n");
+ }
+}
+
+/**
+ * Draw a line of a fixed color in the window.
+ *
+ * @param x1 The x coordinate of the start point of the line.
+ * @param y1 The y coordinate of the start point of the line.
+ * @param x2 The x coordinate of the end point of the line.
+ * @param y2 The y coordinate of the end point of the line.
+ * @param color The color of the line.
+ */
+
+void CGraphicsPort::drawLine(nxgl_coord_t x1, nxgl_coord_t y1,
+ nxgl_coord_t x2, nxgl_coord_t y2,
+ nxgl_mxpixel_t color)
+{
+ struct nxgl_vector_s vector;
+
+ vector.pt1.x = x1;
+ vector.pt1.y = y1;
+ vector.pt2.x = x2;
+ vector.pt2.y = y2;
+
+ if (!m_pNxWnd->drawLine(&vector, 1, color))
+ {
+ gdbg("INxWindow::drawLine failed\n");
+ }
+}
+
+/**
+ * Draw a filled rectangle to the bitmap.
+ *
+ * @param x The window-relative x coordinate of the rectangle.
+ * @param y The window-relative y coordinate of the rectangle.
+ * @param width The width of the rectangle in pixels.
+ * @param height The height of the rectangle in rows.
+ * @param color The color of the rectangle.
+ */
+
+void CGraphicsPort::drawFilledRect(nxgl_coord_t x, nxgl_coord_t y,
+ nxgl_coord_t width, nxgl_coord_t height,
+ nxgl_mxpixel_t color)
+{
+ struct nxgl_rect_s rect;
+ rect.pt1.x = x;
+ rect.pt1.y = y;
+ rect.pt2.x = x + width - 1;
+ rect.pt2.y = y + height - 1;
+ m_pNxWnd->fill(&rect, color);
+}
+
+/**
+ * Draw an unfilled rectangle to the window
+ *
+ * @param x The window-relative x coordinate of the rectangle.
+ * @param y The window-relative y coordinate of the rectangle.
+ * @param width The width of the rectangle.
+ * @param height The height of the rectangle.
+ * @param color The color of the rectangle outline.
+ */
+
+void CGraphicsPort::drawRect(nxgl_coord_t x, nxgl_coord_t y,
+ nxgl_coord_t width, nxgl_coord_t height,
+ nxgl_mxpixel_t color)
+{
+ drawHorizLine(x, y, width, color);
+ drawHorizLine(x, y + height - 1, width, color);
+ drawVertLine(x, y, height, color);
+ drawVertLine(x + width -1, y, height, color);
+}
+
+/**
+ * Draw a bevelled rectangle to the window.
+ *
+ * @param x The x coordinate of the rectangle.
+ * @param y The y coordinate of the rectangle.
+ * @param width The width of the rectangle.
+ * @param height The height of the rectangle.
+ * @param shineColor The color of the top/left sides.
+ * @param shadowColor The color of the bottom/right sides.
+ */
+
+void CGraphicsPort::drawBevelledRect(nxgl_coord_t x, nxgl_coord_t y,
+ nxgl_coord_t width, nxgl_coord_t height,
+ nxgl_mxpixel_t shineColor,
+ nxgl_mxpixel_t shadowColor)
+{
+ drawHorizLine(x, y, width, shineColor); // Top
+ drawHorizLine(x, y + height - 1, width, shadowColor); // Bottom
+ drawVertLine(x, y + 1, height - 2, shineColor); // Left
+ drawVertLine(x + width - 1, y + 1, height - 2, shadowColor); // Right
+}
+
+/**
+ * Draw an opaque bitmap to the window.
+ *
+ * @param x The window-relative x coordinate to draw the bitmap to.
+ * @param y The window-relative y coordinate to draw the bitmap to.
+ * @param width The width of the bitmap to draw.
+ * @param height The height of the bitmap to draw.
+ * @param bitmap Pointer to the bitmap to draw.
+ * @param bitmapX The window-relative x coordinate within the supplied
+ * bitmap to use as the origin.
+ * @param bitmapY The window-relative y coordinate within the supplied
+ * bitmap to use as the origin.
+ */
+
+void CGraphicsPort::drawBitmap(nxgl_coord_t x, nxgl_coord_t y,
+ nxgl_coord_t width, nxgl_coord_t height,
+ const struct SBitmap *bitmap,
+ int bitmapX, int bitmapY)
+{
+ // origin - The origin of the upper, left-most corner of the full bitmap.
+ // Both dest and origin are in window coordinates, however, origin
+ // may lie outside of the display.
+
+ struct nxgl_point_s origin;
+ origin.x = x - bitmapX;
+ origin.y = y - bitmapY;
+
+ // dest - Describes the rectangular on the display that will receive the
+ // the bit map.
+
+ struct nxgl_rect_s dest;
+ dest.pt1.x = x;
+ dest.pt1.y = y;
+ dest.pt2.x = x + width - 1;
+ dest.pt2.y = y + height - 1;
+
+ // Blit the bitmap
+
+ (void)m_pNxWnd->bitmap(&dest, (FAR const void *)bitmap->data, &origin, bitmap->stride);
+}
+
+/**
+ * Draw a bitmap to the window, using the supplied transparent
+ * color as an invisible color.
+ *
+ * @param x The window-relative x coordinate to draw the bitmap to.
+ * @param y The window-relative y coordinate to draw the bitmap to.
+ * @param width The width of the bitmap to draw.
+ * @param height The height of the bitmap to draw.
+ * @param bitmap Pointer to the bitmap to draw.
+ * @param bitmapX The window-relative x coordinate within the supplied bitmap to use as
+ * the origin.
+ * @param bitmapY The window-relative y coordinate within the supplied bitmap to use as
+ * the origin.
+ * @param transparentColor The transparent color used in the bitmap.
+ */
+
+void CGraphicsPort::drawBitmap(nxgl_coord_t x, nxgl_coord_t y,
+ nxgl_coord_t width, nxgl_coord_t height,
+ const struct SBitmap *bitmap,
+ int bitmapX, int bitmapY,
+ nxgl_mxpixel_t transparentColor)
+{
+ // Get the starting position in the image, offset by bitmapX and bitmapY into the image.
+
+ FAR uint8_t *srcLine = (uint8_t *)bitmap->data +
+ bitmapY * bitmap->stride +
+ ((bitmapX * bitmap->bpp + 7) >> 3);
+ FAR nxwidget_pixel_t *srcPtr = (nxwidget_pixel_t *)srcLine;
+
+ // Loop until all rows have been displayed
+
+ nxgl_coord_t firstX = x;
+ nxgl_coord_t lastX = x + width;
+ nxgl_coord_t lastY = y + height;
+
+ while (y < lastY)
+ {
+ // Search for the next non-transparent pixel in the source image
+
+ while (*srcPtr == transparentColor)
+ {
+ // The pixel is transparent. Move to the next column
+
+ if (++x >= lastX)
+ {
+ // We are at the end of the row. Reset to the next row
+
+ x = firstX;
+ y++;
+
+ // Was that the last row:
+
+ if (y >= lastY)
+ {
+ // Yes, then we are finished
+
+ return;
+ }
+
+ // Update the source data pointers to the beginning of the next
+ // row
+
+ srcLine += bitmap->stride;
+ srcPtr = (nxwidget_pixel_t *)srcLine;
+ }
+ else
+ {
+ // This is another transparent pixel on the same row
+
+ srcPtr++;
+ }
+ }
+
+ // srcPtr points to the next non-transparent color. Save this
+ // as the start of a run that has length of at least one
+
+ FAR nxwidget_pixel_t *runPtr = srcPtr;
+ nxgl_coord_t runX = x;
+ nxgl_coord_t runWidth = 0;
+
+ // Now search for the next transparent pixel on the same row.
+ // This will determine the length of the run
+
+ do
+ {
+ // This is another non-transparent pixel on the same row
+
+ runWidth++;
+ srcPtr++;
+
+ // Move to the next column
+
+ if (++x >= lastX)
+ {
+ // We are at the end of the row. Reset to the next row
+
+ x = firstX;
+ y++;
+
+ // Update the source data pointers to the beginning of the next
+ // row
+
+ srcLine += bitmap->stride;
+ srcPtr = (nxwidget_pixel_t *)srcLine;
+
+ // And break out of this loop
+
+ break;
+ }
+ }
+ while (*srcPtr != transparentColor);
+
+ // When we come out of the above loop, either (1) srcPtr points to the
+ // next transparent pixel on the same row, or (2) srcPtr points to the
+ // first pixel in the next row.
+
+ // origin - The origin of the upper, left-most corner of the full bitmap.
+ // Both dest and origin are in window coordinates, however, origin
+ // may lie outside of the display.
+
+ struct nxgl_point_s origin;
+ origin.x = runX;
+ origin.y = y;
+
+ // dest - Describes the rectangular on the display that will receive the
+ // the bit map.
+
+ struct nxgl_rect_s dest;
+ dest.pt1.x = runX;
+ dest.pt1.y = y;
+ dest.pt2.x = runX + runWidth - 1;
+ dest.pt2.y = y;
+
+ // Blit the bitmap
+
+ (void)m_pNxWnd->bitmap(&dest, (FAR const void *)runPtr, &origin, bitmap->stride);
+ }
+}
+
+/**
+ * Draw a bitmap to the port in greyscale.
+ *
+ * @param x The window-relative x coordinate to draw the bitmap to.
+ * @param y The window-relative y coordinate to draw the bitmap to.
+ * @param width The width of the bitmap to draw.
+ * @param height The height of the bitmap to draw.
+ * @param bitmap Pointer to the bitmap to draw.
+ * @param bitmapX The window-relative x coordinate within the supplied bitmap to use as
+ * the origin.
+ * @param bitmapY The window-relative y coordinate within the supplied bitmap to use as
+ * the origin.
+ */
+
+void CGraphicsPort::drawBitmapGreyScale(nxgl_coord_t x, nxgl_coord_t y,
+ nxgl_coord_t width, nxgl_coord_t height,
+ const struct SBitmap *bitmap,
+ int bitmapX, int bitmapY)
+{
+ // Working buffer. Holds one converted row from the bitmap
+
+ FAR nxwidget_pixel_t *run = new nxwidget_pixel_t[width];
+
+ // Pointer to the beginning of the first source row
+
+ FAR uint8_t *src = (FAR uint8_t *)bitmap->data + bitmapY * bitmap->stride + bitmapX;
+
+ // Setup non-changing blit parameters
+
+ struct nxgl_point_s origin;
+ origin.x = 0;
+ origin.y = 0;
+
+ struct nxgl_rect_s dest;
+ dest.pt1.x = x;
+ dest.pt1.y = y;
+ dest.pt2.x = x + width - 1;
+ dest.pt2.y = y;
+
+ // Convert each row to greyscale and send it to the display
+
+ for (int row = 0; row < height; row++)
+ {
+ // Convert the next row
+
+ FAR nxwidget_pixel_t *runSrc = (FAR nxwidget_pixel_t *)src;
+ FAR nxwidget_pixel_t *runDest = run;
+
+ for (int col = 0; col < width; col++)
+ {
+ // Get the next RGB pixel and break out the individual components
+
+ nxwidget_pixel_t rgb = *runSrc++;
+ nxwidget_pixel_t r = RGB2RED(rgb);
+ nxwidget_pixel_t g = RGB2GREEN(rgb);
+ nxwidget_pixel_t b = RGB2BLUE(rgb);
+
+ // A truly accurate greyscale conversion would be complex. Let's
+ // just average.
+
+ nxwidget_pixel_t avg = (r + g + b) / 3;
+ *runDest++ = MKRGB(avg, avg, avg);
+ }
+
+ // Now blit the single row
+
+ (void)m_pNxWnd->bitmap(&dest, (FAR void *)bitmap->data, &origin, bitmap->stride);
+
+ // Setup for the next source row
+
+ y++;
+ dest.pt1.y = y;
+ dest.pt2.y = y;
+
+ src += bitmap->stride;
+ }
+
+ delete run;
+}
+
+/**
+ * Draw a string to the window.
+ *
+ * @param pos The window-relative x/y coordinate of the string.
+ * @param bound The window-relative bounds of the string.
+ * @param font The font to draw with.
+ * @param string The string to output.
+ */
+
+void CGraphicsPort::drawText(struct nxgl_point_s *pos, CRect *bound,
+ CNxFont *font, const CNxString &string)
+{
+ drawText(pos, bound, font, string, 0, string.getLength());
+}
+
+/**
+ * Draw a particular length of a string to the window in a secific color.
+ *
+ * @param pos The window-relative x/y coordinate of the string.
+ * @param bound The window-relative bounds of the string.
+ * @param font The font to draw with.
+ * @param string The string to output.
+ * @param startIndex The start index within the string from which
+ * drawing will commence.
+ * @param length The number of characters to draw.
+ * @param color The color of the string.
+ */
+
+void CGraphicsPort::drawText(struct nxgl_point_s *pos, CRect *bound,
+ CNxFont *font, const CNxString &string,
+ int startIndex, int length,
+ nxgl_mxpixel_t color)
+{
+ // Temporarily change the font color
+
+ nxgl_mxpixel_t savedColor = font->getColor();
+ font->setColor(color);
+
+ // Draw the string with this new color
+
+ drawText(pos, bound, font, string, startIndex, length);
+
+ // Restore the font color
+
+ font->setColor(savedColor);
+}
+
+/**
+ * Draw a portion of a string to the window.
+ * @param pos The window-relative x/y coordinate of the string.
+ * @param bound The window-relative bounds of the string.
+ * @param font The font to draw with.
+ * @param string The string to output.
+ * @param startIndex The start index within the string from which
+ * drawing will commence.
+ * @param length The number of characters to draw.
+ */
+
+void CGraphicsPort::drawText(struct nxgl_point_s *pos, CRect *bound,
+ CNxFont *font, const CNxString &string,
+ int startIndex, int length)
+{
+ // Verify index and length
+
+ int stringLength = string.getLength();
+ if (startIndex >= stringLength)
+ {
+ return;
+ }
+
+ int endIndex = startIndex + length;
+ if (endIndex > stringLength)
+ {
+ endIndex = stringLength;
+ }
+
+ // Allocate a bit of memory to hold the largest rendered font
+
+ unsigned int bmWidth = ((unsigned int)font->getMaxWidth() * CONFIG_NXWIDGETS_BPP + 7) >> 3;
+ unsigned int bmHeight = (unsigned int)font->getHeight();
+
+ unsigned int glyphSize = bmWidth * bmHeight;
+ FAR uint8_t *glyph = new uint8_t[glyphSize];
+
+ // Get the bounding rectangle in NX form
+
+ struct nxgl_rect_s boundingBox;
+ bound->getNxRect(&boundingBox);
+
+ // Loop setup
+
+#if 0
+ nxwidget_pixel_t backcolor = g_defaultWidgetStyle->colors.back;
+#endif
+
+ struct SBitmap bitmap;
+ bitmap.bpp = CONFIG_NXWIDGETS_BPP;
+ bitmap.fmt = CONFIG_NXWIDGETS_FMT;
+ bitmap.data = (FAR const nxgl_mxpixel_t*)glyph;
+
+ // Loop for each letter in the sub-string
+
+ for (int i = startIndex; i < endIndex; i++)
+ {
+ // Get the next letter in the string
+
+ const nxwidget_char_t letter = string.getCharAt(i);
+
+ // Get the font metrics for this letter
+
+ struct nx_fontmetric_s metrics;
+ font->getCharMetrics(letter, &metrics);
+
+ // Get the width of the font (in pixels)
+
+ nxgl_coord_t fontWidth = (nxgl_coord_t)(metrics.width + metrics.xoffset);
+
+ // Does the letter have height? Spaces have width, but no height
+
+ if (metrics.height > 0)
+ {
+ // Get the height of the font
+
+ nxgl_coord_t fontHeight = (nxgl_coord_t)(metrics.height + metrics.yoffset);
+
+ // Set the current, effective size of the bitmap
+
+ bitmap.width = fontWidth;
+ bitmap.height = fontHeight;
+ bitmap.stride = (fontWidth * bitmap.bpp + 7) >> 3;
+
+ // Describe the destination of the font as a bounding box
+
+ struct nxgl_rect_s dest;
+ dest.pt1.x = pos->x;
+ dest.pt1.y = pos->y;
+ dest.pt2.x = pos->x + fontWidth - 1;
+ dest.pt2.y = pos->y + fontHeight - 1;
+
+ // Get the interection of the font box and the bounding box
+
+ struct nxgl_rect_s intersection;
+ nxgl_rectintersect(&intersection, &dest, &boundingBox);
+
+ // Skip to the next character if this one is completely outside
+ // the bounding box.
+
+ if (!nxgl_nullrect(&intersection))
+ {
+ // Initialize the bitmap memory by reading from the display. The
+ // font renderer always renders the fonts on a transparent background.
+ // Sometimes a solid background works, sometimes not. But reading
+ // from graphics memory always works.
+
+#if 0
+ // Set the glyph memory to the background color
+
+ nxwidget_pixel_t *bmPtr = (nxwidget_pixel_t *)bitmap.data;
+ unsigned int npixels = fontWidth * fontHeight;
+ for (unsigned int j = 0; j < npixels; j++)
+ {
+ *bmPtr++ = backcolor;
+ }
+#else
+ // Read the current contents of the destination into the glyph memory
+
+ m_pNxWnd->getRectangle(&dest, &bitmap);
+#endif
+ // Render the font into the initialized bitmap
+
+ font->drawChar(&bitmap, letter);
+
+ // Then put the font on the display
+
+ if (!m_pNxWnd->bitmap(&intersection, (FAR const void *)bitmap.data,
+ pos, bitmap.stride))
+ {
+ gvdbg("nx_bitmapwindow failed: %d\n", errno);
+ }
+ }
+ }
+
+ // Adjust the X position for the next character in the string
+
+ pos->x += fontWidth;
+ }
+
+ delete glyph;
+}
+
+/**
+ * Copy a rectangular region from the source coordinates to the
+ * destination coordinates.
+ *
+ * @param sourceX Source x coordinate.
+ * @param sourceY Source y coordinate.
+ * @param destX Destination x coordinate.
+ * @param destY Destination y coordinate.
+ * @param width Width of the rectangle to copy.
+ * @param height Height of the rectangle to copy.
+ */
+
+void CGraphicsPort::copy(nxgl_coord_t sourceX, nxgl_coord_t sourceY,
+ nxgl_coord_t destX, nxgl_coord_t destY,
+ nxgl_coord_t width, nxgl_coord_t height)
+{
+ struct nxgl_rect_s rect;
+ struct nxgl_point_s offset;
+
+ rect.pt1.x = sourceX;
+ rect.pt1.y = sourceY;
+ rect.pt1.x = sourceX + width - 1;
+ rect.pt1.y = sourceY + height - 1;
+
+ offset.x = destX - sourceX;
+ offset.y = destY - sourceY;
+
+ (void)m_pNxWnd->move(&rect, &offset);
+}
+
+/**
+ * Move a region by a specified distance in two dimensions.
+ *
+ * @param x X coordinate of the source area to move.
+ * @param y Y coordinate of the source area to move.
+ * @param deltaX Horizontal distance to move.
+ * @param deltaY Vertical distance to move.
+ * @param width Width of the area to move.
+ * @param height Height of the area to move.
+ */
+
+void CGraphicsPort::move(nxgl_coord_t x, nxgl_coord_t y,
+ nxgl_coord_t deltaX, nxgl_coord_t deltaY,
+ nxgl_coord_t width, nxgl_coord_t height)
+{
+ struct nxgl_rect_s rect;
+ rect.pt1.x = x;
+ rect.pt1.y = y;
+ rect.pt2.x = x + width - 1;
+ rect.pt2.y = y = height -1;
+
+ struct nxgl_point_s offset;
+ offset.x = deltaX;
+ offset.y = deltaY;
+
+ (void)m_pNxWnd->move(&rect, &offset);
+}
+
+/**
+ * Convert the region to greyscale.
+ *
+ * @param x X coordinate of the region to change.
+ * @param y Y coordinate of the region to change.
+ * @param width Width of the region to change.
+ * @param height Height of the region to change.
+ */
+
+void CGraphicsPort::greyScale(nxgl_coord_t x, nxgl_coord_t y,
+ nxgl_coord_t width, nxgl_coord_t height)
+{
+ // Allocate memory to hold one row of graphics data
+
+ unsigned int stride = ((unsigned int)width * CONFIG_NXWIDGETS_BPP + 7) >> 3;
+ FAR uint8_t *rowBuffer = new uint8_t[height * stride];
+ if (!rowBuffer)
+ {
+ return;
+ }
+
+ // Describe the receiving bitmap memory
+
+ SBitmap rowBitmap;
+ rowBitmap.bpp = CONFIG_NXWIDGETS_BPP;
+ rowBitmap.fmt = CONFIG_NXWIDGETS_FMT;
+ rowBitmap.width = width;
+ rowBitmap.height = 1;
+ rowBitmap.stride = stride;
+ rowBitmap.data = (FAR const nxgl_mxpixel_t *)rowBuffer;
+
+ // Partially describe the source rectangle
+
+ struct nxgl_rect_s rect;
+ rect.pt1.x = x;
+ rect.pt2.x = x + width - 1;
+
+ // Partially setup the graphics origin
+
+ struct nxgl_point_s origin;
+ origin.x = x;
+
+ // Loop for each row in the region to be inverted
+
+ for (int row = 0; row < height; row++)
+ {
+ // Read the graphic memory corresponding to the row
+
+ rect.pt1.y = rect.pt2.y = y + row;
+ m_pNxWnd->getRectangle(&rect, &rowBitmap);
+
+ // Convert each bit to each bit
+
+ nxwidget_pixel_t *ptr = (nxwidget_pixel_t *)rowBuffer;
+ for (int col = 0; col < width; col++)
+ {
+ // Get the next RGB pixel and break out the individual components
+
+ nxwidget_pixel_t color = *ptr;
+ uint8_t red = RGB2RED(color);
+ uint8_t green = RGB2GREEN(color);
+ uint8_t blue = RGB2BLUE(color);
+
+ // A truly accurate greyscale conversion would be complex. Let's
+ // just average.
+
+ nxwidget_pixel_t avg = (red + green + blue) / 3;
+ *ptr++ = MKRGB(avg, avg, avg);
+ }
+
+ // Then write the row back to graphics memory
+
+ origin.y = rect.pt1.y;
+ m_pNxWnd->bitmap(&rect, (FAR const void *)rowBitmap.data,
+ &origin, rowBitmap.stride) ;
+ }
+
+ delete rowBuffer;
+}
+
+/**
+ * Invert colors in a region. NOTE: This allocates an in-memory
+ * buffer the size of one row in graphic memory. So it may only be
+ * useful for inverting small regions and its only current use of for
+ * the inverted cursor text.
+ *
+ * @param x X coordinate of the region to change.
+ * @param y Y coordinate of the region to change.
+ * @param width Width of the region to change.
+ * @param height Height of the region to change.
+ */
+
+void CGraphicsPort::invert(nxgl_coord_t x, nxgl_coord_t y,
+ nxgl_coord_t width, nxgl_coord_t height)
+{
+ // Allocate memory to hold one row of graphics data
+
+ unsigned int stride = ((unsigned int)width * CONFIG_NXWIDGETS_BPP + 7) >> 3;
+ FAR uint8_t *rowBuffer = new uint8_t[height * stride];
+ if (!rowBuffer)
+ {
+ return;
+ }
+
+ // Describe the receiving bitmap memory
+
+ SBitmap rowBitmap;
+ rowBitmap.bpp = CONFIG_NXWIDGETS_BPP;
+ rowBitmap.fmt = CONFIG_NXWIDGETS_FMT;
+ rowBitmap.width = width;
+ rowBitmap.height = 1;
+ rowBitmap.stride = stride;
+ rowBitmap.data = (FAR const nxgl_mxpixel_t *)rowBuffer;
+
+ // Partially describe the source rectangle
+
+ struct nxgl_rect_s rect;
+ rect.pt1.x = x;
+ rect.pt2.x = x + width - 1;
+
+ // Partially setup the graphics origin
+
+ struct nxgl_point_s origin;
+ origin.x = x;
+
+ // Loop for each row in the region to be inverted
+
+ for (int row = 0; row < height; row++)
+ {
+ // Read the graphic memory corresponding to the row
+
+ rect.pt1.y = rect.pt2.y = y + row;
+ m_pNxWnd->getRectangle(&rect, &rowBitmap);
+
+ // Invert each bit
+
+ nxwidget_pixel_t *ptr = (nxwidget_pixel_t *)rowBuffer;
+ for (int col = 0; col < width; col++)
+ {
+ nxwidget_pixel_t color = *ptr;
+ uint8_t red = RGB2RED(color);
+ uint8_t green = RGB2GREEN(color);
+ uint8_t blue = RGB2BLUE(color);
+ *ptr++ = MKRGB(~red, ~green, ~blue);
+ }
+
+ // Then write the row back to graphics memory
+
+ origin.y = rect.pt1.y;
+ m_pNxWnd->bitmap(&rect, (FAR const void *)rowBitmap.data,
+ &origin, rowBitmap.stride) ;
+ }
+
+ delete rowBuffer;
+};
+