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Diffstat (limited to 'apps/graphics/traveler/src/trv_doors.c')
-rwxr-xr-xapps/graphics/traveler/src/trv_doors.c8
1 files changed, 4 insertions, 4 deletions
diff --git a/apps/graphics/traveler/src/trv_doors.c b/apps/graphics/traveler/src/trv_doors.c
index 7ae726ba7..75a11c538 100755
--- a/apps/graphics/traveler/src/trv_doors.c
+++ b/apps/graphics/traveler/src/trv_doors.c
@@ -124,8 +124,8 @@ static void trv_door_startopen (void)
/* Test if there is a door within three steps in front of the player */
/* Try the X planes first */
- rect = trv_test_xplane(&g_trv_player, 3*STEP_DISTANCE,
- g_trv_player.yaw, g_player_height);
+ rect = trv_ray_test_xplane(&g_trv_player, 3*STEP_DISTANCE,
+ g_trv_player.yaw, g_player_height);
/* If there is no X door in front of the player, then try the Y Planes
* (it is assumed that there would not be doors this close in both
@@ -134,8 +134,8 @@ static void trv_door_startopen (void)
if (!rect || !IS_DOOR(rect))
{
- rect = trv_test_yplane(&g_trv_player, 3*STEP_DISTANCE,
- g_trv_player.yaw, g_player_height);
+ rect = trv_ray_test_yplane(&g_trv_player, 3*STEP_DISTANCE,
+ g_trv_player.yaw, g_player_height);
}
/* Check if we found a door in either the X or Y plane. */