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+/****************************************************************************
+ * graphics/nxmu/nxmu_sendserver.c
+ *
+ * Copyright (C) 2012 Gregory Nutt. All rights reserved.
+ * Author: Gregory Nutt <gnutt@nuttx.org>
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions
+ * are met:
+ *
+ * 1. Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * 2. Redistributions in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in
+ * the documentation and/or other materials provided with the
+ * distribution.
+ * 3. Neither the name NuttX nor the names of its contributors may be
+ * used to endorse or promote products derived from this software
+ * without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+ * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+ * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
+ * FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
+ * COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
+ * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
+ * BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS
+ * OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED
+ * AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
+ * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
+ * ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
+ * POSSIBILITY OF SUCH DAMAGE.
+ *
+ ****************************************************************************/
+
+/****************************************************************************
+ * Included Files
+ ****************************************************************************/
+
+#include <nuttx/config.h>
+
+#include <mqueue.h>
+#include <errno.h>
+#include <debug.h>
+
+#include "nxfe.h"
+
+/****************************************************************************
+ * Pre-Processor Definitions
+ ****************************************************************************/
+
+/****************************************************************************
+ * Private Types
+ ****************************************************************************/
+
+/****************************************************************************
+ * Private Data
+ ****************************************************************************/
+
+/****************************************************************************
+ * Public Data
+ ****************************************************************************/
+
+/****************************************************************************
+ * Private Functions
+ ****************************************************************************/
+
+/****************************************************************************
+ * Public Functions
+ ****************************************************************************/
+
+/****************************************************************************
+ * Name: nxmu_sendwindow
+ *
+ * Description:
+ * Send a message to the server detined for a specific window at
+ * NX_SVRMSG_PRIO priority
+ *
+ * Input Parameters:
+ * wnd - A pointer to the back-end window structure
+ * msg - A pointer to the message to send
+ * msglen - The length of the message in bytes.
+ *
+ * Return:
+ * OK on success; ERROR on failure with errno set appropriately
+ *
+ ****************************************************************************/
+
+int nxmu_sendwindow(FAR struct nxbe_window_s *wnd, FAR const void *msg,
+ size_t msglen)
+{
+ int ret = OK;
+
+ /* Sanity checking */
+
+#ifdef CONFIG_DEBUG
+ if (!wnd || !wnd->conn)
+ {
+ errno = EINVAL;
+ return ERROR;
+ }
+#endif
+
+ /* Ignore messages destined to a blocked window (no errors reported) */
+
+ if (!NXBE_ISBLOCKED(wnd))
+ {
+ /* Send the message to the server */
+
+ ret = nxmu_sendserver(wnd->conn, msg, msglen);
+ }
+
+ return ret;
+}