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+/****************************************************************************
+ * nuttx/graphics/nxterm/nxterm_bkgd.c
+ *
+ * Copyright (C) 2012 Gregory Nutt. All rights reserved.
+ * Author: Gregory Nutt <gnutt@nuttx.org>
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions
+ * are met:
+ *
+ * 1. Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * 2. Redistributions in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in
+ * the documentation and/or other materials provided with the
+ * distribution.
+ * 3. Neither the name NuttX nor the names of its contributors may be
+ * used to endorse or promote products derived from this software
+ * without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+ * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+ * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
+ * FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
+ * COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
+ * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
+ * BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS
+ * OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED
+ * AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
+ * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
+ * ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
+ * POSSIBILITY OF SUCH DAMAGE.
+ *
+ ****************************************************************************/
+
+/****************************************************************************
+ * Included Files
+ ****************************************************************************/
+
+#include <nuttx/config.h>
+
+#include <stdint.h>
+#include <stdbool.h>
+#include <semaphore.h>
+#include <assert.h>
+#include <errno.h>
+#include <debug.h>
+
+#include <nuttx/nx/nx.h>
+#include <nuttx/nx/nxglib.h>
+
+#include "nxterm.h"
+
+/****************************************************************************
+ * Definitions
+ ****************************************************************************/
+
+/****************************************************************************
+ * Private Types
+ ****************************************************************************/
+
+/****************************************************************************
+ * Private Function Prototypes
+ ****************************************************************************/
+
+/****************************************************************************
+ * Private Data
+ ****************************************************************************/
+
+/****************************************************************************
+ * Public Data
+ ****************************************************************************/
+
+/****************************************************************************
+ * Private Functions
+ ****************************************************************************/
+
+/****************************************************************************
+ * Public Functions
+ ****************************************************************************/
+
+/****************************************************************************
+ * Name: nxterm_redraw
+ *
+ * Description:
+ * Re-draw a portion of the NX console. This function should be called
+ * from the appropriate window callback logic.
+ *
+ * Input Parameters:
+ * handle - A handle previously returned by nx_register, nxtk_register, or
+ * nxtool_register.
+ * rect - The rectangle that needs to be re-drawn (in window relative
+ * coordinates)
+ * more - true: More re-draw requests will follow
+ *
+ * Returned Value:
+ * None
+ *
+ ****************************************************************************/
+
+void nxterm_redraw(NXTERM handle, FAR const struct nxgl_rect_s *rect, bool more)
+{
+ FAR struct nxterm_state_s *priv;
+ int ret;
+ int i;
+
+ DEBUGASSERT(handle && rect);
+ gvdbg("rect={(%d,%d),(%d,%d)} more=%s\n",
+ rect->pt1.x, rect->pt1.y, rect->pt2.x, rect->pt2.y,
+ more ? "true" : "false");
+
+ /* Recover our private state structure */
+
+ priv = (FAR struct nxterm_state_s *)handle;
+
+ /* Get exclusive access to the state structure */
+
+ do
+ {
+ ret = nxterm_semwait(priv);
+
+ /* Check for errors */
+
+ if (ret < 0)
+ {
+ /* The only expected error is if the wait failed because of it
+ * was interrupted by a signal.
+ */
+
+ DEBUGASSERT(errno == EINTR);
+ }
+ }
+ while (ret < 0);
+
+ /* Fill the rectangular region with the window background color */
+
+ ret = priv->ops->fill(priv, rect, priv->wndo.wcolor);
+ if (ret < 0)
+ {
+ gdbg("fill failed: %d\n", errno);
+ }
+
+ /* Then redraw each character on the display (Only the characters within
+ * the rectangle will actually be redrawn).
+ */
+
+ for (i = 0; i < priv->nchars; i++)
+ {
+ nxterm_fillchar(priv, rect, &priv->bm[i]);
+ }
+
+ (void)nxterm_sempost(priv);
+}