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/****************************************************************************
 * NxWidgets/libnxwidgets/include/cbuttonarray.hxx
 *
 *   Copyright (C) 2012 Gregory Nutt. All rights reserved.
 *   Author: Gregory Nutt <gnutt@nuttx.org>
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions
 * are met:
 *
 * 1. Redistributions of source code must retain the above copyright
 *    notice, this list of conditions and the following disclaimer.
 * 2. Redistributions in binary form must reproduce the above copyright
 *    notice, this list of conditions and the following disclaimer in
 *    the documentation and/or other materials provided with the
 *    distribution.
 * 3. Neither the name NuttX, NxWidgets, nor the names of its contributors
 *    me be used to endorse or promote products derived from this software
 *    without specific prior written permission.
 *
 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
 * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
 * FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
 * COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
 * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
 * BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS
 * OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED
 * AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
 * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
 * ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
 * POSSIBILITY OF SUCH DAMAGE.
 *
 ****************************************************************************/

#ifndef __INCLUDE_CBUTTONARRAY_HXX
#define __INCLUDE_CBUTTONARRAY_HXX

/****************************************************************************
 * Included Files
 ****************************************************************************/

#include <nuttx/config.h>

#include <stdint.h>
#include <stdbool.h>

#include <nuttx/nx/nxglib.h>

#include "clabel.hxx"
#include "cwidgetstyle.hxx"

/****************************************************************************
 * Pre-Processor Definitions
 ****************************************************************************/

/****************************************************************************
 * Implementation Classes
 ****************************************************************************/

#if defined(__cplusplus)

namespace NXWidgets
{
  /**
   * Forward references
   */

  class CWidgetControl;
  class CNxString;

  /**
   * Manages a two-dimensional array of buttons as one widget.  A two-
   * dimensional array of buttons might also be called a "keyboard".
   */

  class CButtonArray : public CNxWidget
  {
  protected:
    uint8_t       m_buttonColumns; /**< The number of columns in one row */
    uint8_t       m_buttonRows;    /**< The number buttons in one column */
    bool          m_redrawButton;  /**< True: Redraw button; False: redraw all */
    bool          m_cursorOn;      /**< Cursor on; highlighted button displayed */
    bool          m_cursorChange;  /**< True: Redraw cursor button only */
    nxgl_coord_t  m_buttonWidth;   /**< The width of one button in pixels */
    nxgl_coord_t  m_buttonHeight;  /**< The height of one button in rows */
    nxgl_coord_t  m_clickX;        /**< The X position of the last clicked button */
    nxgl_coord_t  m_clickY;        /**< The Y position of the last clicked button */
    uint8_t       m_cursorColumn;  /**< The column index of the highlighted button */
    uint8_t       m_cursorRow;     /**< The row index of the highlighted button */
    CNxString    *m_buttonText;    /**< Text for each button */

    /**
     * Draw the area of this widget that falls within the clipping region.
     * Called by the redraw() function to draw all visible regions.
     *
     * @param port The CGraphicsPort to draw to.
     * @see redraw()
     */

    virtual void drawContents(CGraphicsPort *port);

    /**
     * Draw the area of this widget that falls within the clipping region.
     * Called by the redraw() function to draw all visible regions.
     *
     * @param port The CGraphicsPort to draw to.
     * @see redraw()
     */

    virtual void drawBorder(CGraphicsPort *port);

    /**
     * Redraw only one button
     *
     * @param port The CGraphicsPort to draw to.
     * @param column The button column index
     * @param row The button row index
     * @param useClicked Draw the button using the 'clicked' button style,
     *        regardless of the actual button state.
     * @see onClick() and onRelease()
     */

    virtual void drawButton(CGraphicsPort *port, int column, int row, bool useClicked);

    /**
     * Redraws the button.
     *
     * @param x The x coordinate of the click.
     * @param y The y coordinate of the click.
     */

    virtual void onClick(nxgl_coord_t x, nxgl_coord_t y);

    /**
     * Raises an action.
     *
     * @param x The x coordinate of the mouse.
     * @param y The y coordinate of the mouse.
     */

    virtual void onPreRelease(nxgl_coord_t x, nxgl_coord_t y);

    /**
     * Redraws the button.
     *
     * @param x The x coordinate of the mouse.
     * @param y The y coordinate of the mouse.
     */

    virtual void onRelease(nxgl_coord_t x, nxgl_coord_t y);

    /**
     * Redraws the button.
     *
     * @param x The x coordinate of the mouse.
     * @param y The y coordinate of the mouse.
     */

    virtual void onReleaseOutside(nxgl_coord_t x, nxgl_coord_t y);

    /**
     * Convert an X/Y position to a button column/row index
     *
     * @param x The x position
     * @param y The y position
     * @param column The location to return the column index of the button
     *    of interest
     * @param row The location to return the row index of the button of
     *    interest
     * @return false is the position is invalid
     */

    virtual bool posToButton(nxgl_coord_t x, nxgl_coord_t y, int &column, int &row);

    /**
     * Updates the GUI after the text has changed.
     */

    virtual void onTextChange(void);

    /**
     * Copy constructor is protected to prevent usage.
     */

    inline CButtonArray(const CButtonArray &button) : CNxWidget(button) { }

  public:

    /**
     * Constructor for an array of buttons.
     *
     * @param pWidgetControl The widget control for the display.
     * @param x The x coordinate of the button array, relative to its parent.
     * @param y The y coordinate of the button array, relative to its parent.
     * @param buttonColumns The number of buttons in one row of the button array
     * @param buttonRows The number of buttons in one column of the button array
     * @param buttonWidth The width of one button
     * @param buttonHeight The height of one button
     * @param style The style that the button should use.  If this is not
     *        specified, the button will use the global default widget
     *        style.
     */

    CButtonArray(CWidgetControl *pWidgetControl,
                 nxgl_coord_t x, nxgl_coord_t y,
                 uint8_t buttonColumns, uint8_t buttonRows,
                 nxgl_coord_t buttonWidth, nxgl_coord_t buttonHeight,
                 CWidgetStyle *style = (CWidgetStyle *)NULL);

    /**
     * CButtonArray Destructor.
     */

    ~CButtonArray(void);

    /**
     * Returns the string shown in the label.
     *
     * @param column The column index of the button of interest
     * @param row The row index of the button of interest
     * @return The label's text.
     */

    virtual const CNxString &getText(int column, int row) const;

    /**
     * Set the text displayed in the label.
     *
     * @param column The column index of the button to set
     * @param row The row index of the button to set
     * @param text String to display.
     */

    virtual void setText(int column, int row, const CNxString &text);

    /**
     * Return the position of the last clicked button (0,0 will be returned
     * the no button has every been clicked).  The button at this position
     * is currently clicked then, in addition, return true.
     *
     * @param column The location to return the column index of the button
     *    of interest
     * @param row The location to return the row index of the button of
     *    interest
     * @return True if any button in the array is clicked
     */

    virtual bool isButtonClicked(int &column, int &row) const;

    /**
     * Check if this specific button in the array is clicked
     *
     * @param column The column of the button to check.
     * @param row The row of the button to check.
     * @return True if this button is clicked
     */

    virtual bool isThisButtonClicked(int column, int row) const;

    /**
     * Control the cursor state.
     *
     * @param cursorOn True(1), the current cursor position will be highlighted
     */

    virtual void cursor(bool cursorOn);

    /**
     * Return the current cursor position (button indices) and an indication
     * if the button at the cursor is currently hightlighted.
     *
     * @param column The location to return the column index of the button
     *    of interest
     * @param row The location to return the row index of the button of
     *    interest
     * @return True if the cursor is enabled and the button is highlighted
     */

    virtual bool getCursorPosition(int &column, int &row) const;

    /**
     * Set the cursor position (button indices).  Note that the cursor
     * does not have to be enabled to set the position.
     *
     * @param column The column index of the button of interest
     * @param row The row index of the button of interest
     * @return True if the cursor position is valid
     */

    virtual bool setCursorPosition(int column, int row);

    /**
     * Check if this specific button in the array is at the cursor position
     * and highlighted.
     *
     * @param column The column of the button to check.
     * @param row The row of the button to check.
     * @return True if this button is at the cursor postion and highlighted.
     */

    virtual bool isCursorPosition(int column, int row) const;

    /**
     * Insert the dimensions that this widget wants to have into the rect
     * passed in as a parameter.  All coordinates are relative to the
     * widget's parent.
     *
     * @param rect Reference to a rect to populate with data.
     */

    virtual void getPreferredDimensions(CRect &rect) const;

    /**
     * Sets the font.
     *
     * @param font A pointer to the font to use.
     */

    virtual void setFont(CNxFont *font);
  };
}

#endif // __cplusplus

#endif // __INCLUDE_CBUTTONARRAY_HXX