summaryrefslogtreecommitdiff
path: root/apps/graphics/traveler/Kconfig
blob: 69790e8a52f2cf28bda4dc9dce3eda31fb4782bf (plain) (blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
#
# For a description of the syntax of this configuration file,
# see misc/tools/kconfig-language.txt.
#

if GRAPHICS_TRAVELER
comment "Color configuration"

choice
	prompt "Color format"
	default GRAPHICS_TRAVELER_RGB16_565

config GRAPHICS_TRAVELER_RGB16_565
	bool "RGB16 565"

config GRAPHICS_TRAVELER_RGB32_888
	bool "RGB32 888 (no transparency)"

endchoice # Color format

config GRAPHICS_TRAVELER_DEFPATH
	string "Default path to world data"
	default "/mnt/world"
	---help---
		This is the default path to the directory where the world file data
		can be found.  The default world file name is transfrom.wld (not
		configurable).

config GRAPHICS_TRAVELER_LIMITFPS
	bool "Limit frame rate"
	default y if ARCH_SIM
	default n if !ARCH_SIM
	---help---
		In the UNLIKELY event that the frame rate is too high, this option
		may to selected to limit the frame rate to upper limit.  This is
		most likely not something that you either want or need to do.
		However, in the special case of the PC-based simulation environment,
		it turns out to be necessary to limit the frame rate in order to
		allow other processing to occur.  This is a consequence of the low
		fidelity timing in the simulation.

config GRAPHICS_TRAVELER_MAXFPS
	int "Max frame rate"
	default 30
	depends on GRAPHICS_TRAVELER_LIMITFPS
	---help---
		if GRAPHICS_TRAVELER_LIMITFPS is selected, then this is the maximum
		frame rate that will be permitted.


config GRAPHICS_TRAVELER_PALRANGES
	bool "Use ranged palette"
	default y
	---help---
		If this option is false, then the whole palette table is loaded from
		the graphics file.  Otherwise, the palette table will be calculated
		from a range table.  Default y, this is a good thing.

comment "Input device selection"

config GRAPHICS_TRAVELER_JOYSTICK
	bool
	default n

choice
	prompt "Input device"
	default GRAPHICS_TRAVELER_AJOYSTICK if CONFIG_AJOYSTICK
	default GRAPHICS_TRAVELER_DJOYSTICK if CONFIG_DJOYSTICK && !CONFIG_AJOYSTICK
	default GRAPHICS_TRAVELER_NX_XYINPUT if CONFIG_NX_XYINPUT && !CONFIG_AJOYSTICK && !CONFIG_DJOYSTICK

config GRAPHICS_TRAVELER_AJOYSTICK
	bool "Analog joystick"
	depends on CONFIG_AJOYSTICK
	select GRAPHICS_TRAVELER_JOYSTICK

config GRAPHICS_TRAVELER_DJOYSTICK
	bool "Discrete joystick"
	depends on CONFIG_DJOYSTICK
	select GRAPHICS_TRAVELER_JOYSTICK

config GRAPHICS_TRAVELER_NX_XYINPUT
	bool "NX X/Y input"
	depends on CONFIG_NX_XYINPUT

endchoice # Input device

config GRAPHICS_TRAVELER_JOYDEV
	string "Joystick device name"
	default "/dev/ajoy0" if GRAPHICS_TRAVELER_AJOYSTICK
	default "/dev/djoy0" if GRAPHICS_TRAVELER_DJOYSTICK
	depends on GRAPHICS_TRAVELER_JOYSTICK

comment "Debug options"

config GRAPHICS_TRAVELER_ROMFSDEMO
	bool "Build ROMFS demo world"
	default y
	depends on FS_ROMFS
	---help---
		The traveller code will do nothing unless you also provide a world
		data set for it to work on.  The world/ sub-directory contains a
		demo world suitable for testing.  If this option is selected, then
		the demo world is build as a mountable ROMFS file system.  This new
		function is then exported that can be used to mount the demo world:

			int trv_mount_world(int minor, FAR const char *mountpoint)

		This function must be called somewhere in your board-specific start-
		up logic in order to mount the world at 'mountpoint'

config GRAPHICS_TRAVELER_PERFMON
	bool "Performance monitor"
	default y
	---help---
		Enable or disable performance monitoring instrumentation and output.

config GRAPHICS_TRAVELER_DEBUG_LEVEL
	int "Debug output level"
	default 0
	range 0 3
	---help---
		DEBUG_LEVEL == 3 turns off sound and video and enables verbose debug
			messages on stdout.
		DEBUG_LEVEL == 2 turns off sound and video and enables normal debug
			output
		DEBUG_LEVEL == 1 turns off sound and enables normal debug output
		OTHERWISE, all debugging features are disabled.

endif # GRAPHICS_TRAVELER