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<?xml version="1.0"?>
<package xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="nuspec.xsd">
<metadata>
<id>Google.ProtocolBuffers</id>
<version>$version$</version>
<owners>Jon Skeet</owners>
<authors>Jon Skeet</authors>
<licenseUrl>http://code.google.com/p/protobuf-csharp-port/source/browse/license.txt</licenseUrl>
<projectUrl>http://code.google.com/p/protobuf-csharp-port/</projectUrl>
<requireLicenseAcceptance>false</requireLicenseAcceptance>
<copyright>Copyright 2008 Google Inc. All rights reserved.</copyright>
<tags>Protocol Buffers Binary Serialization Format Google</tags>
<title>Google Protocol Buffers</title>
<summary>A managed code generator and library for Google's data interchange format.</summary>
<description><![CDATA[
Protocol Buffers is a binary serialization format and technology, released to the open source community by Google in 2008.
Its primary use is to produce small fast binary representations of a 'message' or object for serialization or transportation.
There are various implementations of Protocol Buffers in .NET. This project is a fairly close port of the Google Java implementation.
There are two main parts:
tools/protoc.exe, which takes the textual representation of the protocol buffer and turns it into a binary representation for use with ProtoGen.exe.
tools/ProtoGen.exe, which takes binary representations of protocol buffer descriptors (as generated by the "stock" protoc binary supplied by Google) and creates C# source code. This is only required at build time.
lib/*/Google.ProtocolBuffers.dll, which is a supporting library. This is required at execution time.
lib/*/Google.ProtocolBuffers.Serialization.dll, a supplementary library that provides extensions for reading and writing protocol buffers to xml, json, and others.
LINKS:
Project Home - http://code.google.com/p/protobuf-csharp-port
Online Help - http://help.protobuffers.net
Developer Guide - http://code.google.com/apis/protocolbuffers/docs/overview.html
Language Guide - http://code.google.com/apis/protocolbuffers/docs/proto.html
]]></description>
<references>
<reference file="Google.ProtocolBuffers.dll"/>
<reference file="Google.ProtocolBuffers.Serialization.dll"/>
</references>
</metadata>
<files>
<!-- Release Binaries -->
<file src="..\build_output\Package\Release\Google.ProtocolBuffers.???" target="lib\net20" />
<file src="..\build_output\Package\Release\Google.ProtocolBuffers.Serialization.???" target="lib\net20" />
<!-- Silverlight Binaries -->
<file src="..\build_output\Package\Release_Silverlight2\Google.ProtocolBuffers.???" target="lib\sl20" />
<file src="..\build_output\Package\Release_Silverlight2\Google.ProtocolBuffers.Serialization.???" target="lib\sl20" />
<!-- Tools -->
<file src="..\lib\Protoc.exe" target="tools" />
<file src="..\build_output\Package\Release\Google.ProtocolBuffers.dll" target="tools" />
<file src="..\build_output\Package\Release\ProtoGen.exe" target="tools" />
<file src="..\build_output\Package\Release\ProtoGen.exe.config" target="tools" />
<!-- Content -->
<file src="..\CHANGES.txt" target="content"/>
<file src="..\license.txt" target="content\licenses"/>
<file src="..\lib\protoc-license.txt" target="content\licenses"/>
<file src="..\protos\google\protobuf\descriptor.proto" target="content\protos\google\protobuf" />
<file src="..\protos\google\protobuf\csharp_options.proto" target="content\protos\google\protobuf" />
<file src="..\src\ProtocolBuffers\**\*.cs" target="src\ProtocolBuffers\"/>
<file src="..\src\ProtocolBuffers.Serialization\**\*.cs" target="src\ProtocolBuffers.Serialization\"/>
</files>
</package>
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