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// Protocol Buffers - Google's data interchange format
// Copyright 2008 Google Inc. All rights reserved.
// http://github.com/jskeet/dotnet-protobufs/
// Original C++/Java/Python code:
// http://code.google.com/p/protobuf/
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
//
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following disclaimer
// in the documentation and/or other materials provided with the
// distribution.
// * Neither the name of Google Inc. nor the names of its
// contributors may be used to endorse or promote products derived from
// this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
using System.Collections.Generic;
using System.Text;
using Google.ProtocolBuffers.DescriptorProtos;
using System.IO;
using Google.ProtocolBuffers.Descriptors;
using Google.ProtocolBuffers.Collections;
namespace Google.ProtocolBuffers.ProtoGen {
/// <summary>
/// Code generator for protocol buffers. Only C# is supported at the moment.
/// </summary>
public sealed class Generator {
readonly GeneratorOptions options;
private Generator(GeneratorOptions options) {
options.Validate();
this.options = options;
}
/// <summary>
/// Returns a generator configured with the specified options.
/// </summary>
public static Generator CreateGenerator(GeneratorOptions options) {
return new Generator(options);
}
public void Generate() {
foreach (string inputFile in options.InputFiles) {
FileDescriptorSet descriptorProtos;
ExtensionRegistry extensionRegistry = ExtensionRegistry.CreateInstance();
extensionRegistry.Add(CSharpOptions.CSharpFileOptions);
extensionRegistry.Add(CSharpOptions.CSharpFieldOptions);
using (Stream inputStream = File.OpenRead(inputFile)) {
descriptorProtos = FileDescriptorSet.ParseFrom(inputStream, extensionRegistry);
}
IList<FileDescriptor> descriptors = ConvertDescriptors(descriptorProtos);
foreach (FileDescriptor descriptor in descriptors) {
Generate(descriptor);
}
}
}
/// <summary>
/// Generates code for a particular file. All dependencies must
/// already have been resolved.
/// </summary>
private void Generate(FileDescriptor descriptor) {
UmbrellaClassGenerator ucg = new UmbrellaClassGenerator(descriptor);
using (TextWriter textWriter = File.CreateText(Path.Combine(options.OutputDirectory, descriptor.CSharpOptions.UmbrellaClassname + ".cs"))) {
TextGenerator writer = new TextGenerator(textWriter);
ucg.Generate(writer);
}
}
/// <summary>
/// Resolves any dependencies and converts FileDescriptorProtos into FileDescriptors.
/// The list returned is in the same order as the protos are listed in the descriptor set.
/// Note: this method is internal rather than private to allow testing.
/// </summary>
/// <exception cref="DependencyResolutionException">Not all dependencies could be resolved.</exception>
internal static IList<FileDescriptor> ConvertDescriptors(FileDescriptorSet descriptorProtos) {
// Simple strategy: Keep going through the list of protos to convert, only doing ones where
// we've already converted all the dependencies, until we get to a stalemate
IList<FileDescriptorProto> fileList = descriptorProtos.FileList;
FileDescriptor[] converted = new FileDescriptor[fileList.Count];
Dictionary<string, FileDescriptor> convertedMap = new Dictionary<string, FileDescriptor>();
int totalConverted = 0;
bool madeProgress = true;
while (madeProgress && totalConverted < converted.Length) {
madeProgress = false;
for (int i = 0; i < converted.Length; i++) {
if (converted[i] != null) {
// Already done this one
continue;
}
FileDescriptorProto candidate = fileList[i];
FileDescriptor[] dependencies = new FileDescriptor[candidate.DependencyList.Count];
bool foundAllDependencies = true;
for (int j = 0; j < dependencies.Length; j++) {
if (!convertedMap.TryGetValue(candidate.DependencyList[j], out dependencies[j])) {
foundAllDependencies = false;
break;
}
}
if (!foundAllDependencies) {
continue;
}
madeProgress = true;
totalConverted++;
converted[i] = FileDescriptor.BuildFrom(candidate, dependencies);
convertedMap[candidate.Name] = converted[i];
}
}
if (!madeProgress) {
StringBuilder remaining = new StringBuilder();
for (int i = 0; i < converted.Length; i++) {
if (converted[i] == null) {
if (remaining.Length != 0) {
remaining.Append(", ");
}
FileDescriptorProto failure = fileList[i];
remaining.Append(failure.Name);
remaining.Append(":");
foreach (string dependency in failure.DependencyList) {
if (!convertedMap.ContainsKey(dependency)) {
remaining.Append(" ");
remaining.Append(dependency);
}
}
remaining.Append(";");
}
}
throw new DependencyResolutionException("Unable to resolve all dependencies: " + remaining);
}
return Lists.AsReadOnly(converted);
}
}
}
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