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+// Protocol Buffers - Google's data interchange format
+// Copyright 2014 Google Inc. All rights reserved.
+// https://developers.google.com/protocol-buffers/
+//
+// Redistribution and use in source and binary forms, with or without
+// modification, are permitted provided that the following conditions are
+// met:
+//
+// * Redistributions of source code must retain the above copyright
+// notice, this list of conditions and the following disclaimer.
+// * Redistributions in binary form must reproduce the above
+// copyright notice, this list of conditions and the following disclaimer
+// in the documentation and/or other materials provided with the
+// distribution.
+// * Neither the name of Google Inc. nor the names of its
+// contributors may be used to endorse or promote products derived from
+// this software without specific prior written permission.
+//
+// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+
+// Fast memory copying and comparison routines.
+// strings::fastmemcmp_inlined() replaces memcmp()
+// strings::memcpy_inlined() replaces memcpy()
+// strings::memeq(a, b, n) replaces memcmp(a, b, n) == 0
+//
+// strings::*_inlined() routines are inline versions of the
+// routines exported by this module. Sometimes using the inlined
+// versions is faster. Measure before using the inlined versions.
+//
+// Performance measurement:
+// strings::fastmemcmp_inlined
+// Analysis: memcmp, fastmemcmp_inlined, fastmemcmp
+// 2012-01-30
+
+#ifndef GOOGLE_PROTOBUF_STUBS_FASTMEM_H_
+#define GOOGLE_PROTOBUF_STUBS_FASTMEM_H_
+
+#include <stddef.h>
+#include <stdint.h>
+#include <stdio.h>
+#include <string.h>
+
+#include <google/protobuf/stubs/common.h>
+
+namespace google {
+namespace protobuf {
+namespace internal {
+
+// Return true if the n bytes at a equal the n bytes at b.
+// The regions are allowed to overlap.
+//
+// The performance is similar to the performance memcmp(), but faster for
+// moderately-sized inputs, or inputs that share a common prefix and differ
+// somewhere in their last 8 bytes. Further optimizations can be added later
+// if it makes sense to do so.:w
+inline bool memeq(const char* a, const char* b, size_t n) {
+ size_t n_rounded_down = n & ~static_cast<size_t>(7);
+ if (GOOGLE_PREDICT_FALSE(n_rounded_down == 0)) { // n <= 7
+ return memcmp(a, b, n) == 0;
+ }
+ // n >= 8
+ uint64 u = GOOGLE_UNALIGNED_LOAD64(a) ^ GOOGLE_UNALIGNED_LOAD64(b);
+ uint64 v = GOOGLE_UNALIGNED_LOAD64(a + n - 8) ^ GOOGLE_UNALIGNED_LOAD64(b + n - 8);
+ if ((u | v) != 0) { // The first or last 8 bytes differ.
+ return false;
+ }
+ a += 8;
+ b += 8;
+ n = n_rounded_down - 8;
+ if (n > 128) {
+ // As of 2012, memcmp on x86-64 uses a big unrolled loop with SSE2
+ // instructions, and while we could try to do something faster, it
+ // doesn't seem worth pursuing.
+ return memcmp(a, b, n) == 0;
+ }
+ for (; n >= 16; n -= 16) {
+ uint64 x = GOOGLE_UNALIGNED_LOAD64(a) ^ GOOGLE_UNALIGNED_LOAD64(b);
+ uint64 y = GOOGLE_UNALIGNED_LOAD64(a + 8) ^ GOOGLE_UNALIGNED_LOAD64(b + 8);
+ if ((x | y) != 0) {
+ return false;
+ }
+ a += 16;
+ b += 16;
+ }
+ // n must be 0 or 8 now because it was a multiple of 8 at the top of the loop.
+ return n == 0 || GOOGLE_UNALIGNED_LOAD64(a) == GOOGLE_UNALIGNED_LOAD64(b);
+}
+
+inline int fastmemcmp_inlined(const char *a, const char *b, size_t n) {
+ if (n >= 64) {
+ return memcmp(a, b, n);
+ }
+ const char* a_limit = a + n;
+ while (a + sizeof(uint64) <= a_limit &&
+ GOOGLE_UNALIGNED_LOAD64(a) == GOOGLE_UNALIGNED_LOAD64(b)) {
+ a += sizeof(uint64);
+ b += sizeof(uint64);
+ }
+ if (a + sizeof(uint32) <= a_limit &&
+ GOOGLE_UNALIGNED_LOAD32(a) == GOOGLE_UNALIGNED_LOAD32(b)) {
+ a += sizeof(uint32);
+ b += sizeof(uint32);
+ }
+ while (a < a_limit) {
+ int d = static_cast<uint32>(*a++) - static_cast<uint32>(*b++);
+ if (d) return d;
+ }
+ return 0;
+}
+
+// The standard memcpy operation is slow for variable small sizes.
+// This implementation inlines the optimal realization for sizes 1 to 16.
+// To avoid code bloat don't use it in case of not performance-critical spots,
+// nor when you don't expect very frequent values of size <= 16.
+inline void memcpy_inlined(char *dst, const char *src, size_t size) {
+ // Compiler inlines code with minimal amount of data movement when third
+ // parameter of memcpy is a constant.
+ switch (size) {
+ case 1: memcpy(dst, src, 1); break;
+ case 2: memcpy(dst, src, 2); break;
+ case 3: memcpy(dst, src, 3); break;
+ case 4: memcpy(dst, src, 4); break;
+ case 5: memcpy(dst, src, 5); break;
+ case 6: memcpy(dst, src, 6); break;
+ case 7: memcpy(dst, src, 7); break;
+ case 8: memcpy(dst, src, 8); break;
+ case 9: memcpy(dst, src, 9); break;
+ case 10: memcpy(dst, src, 10); break;
+ case 11: memcpy(dst, src, 11); break;
+ case 12: memcpy(dst, src, 12); break;
+ case 13: memcpy(dst, src, 13); break;
+ case 14: memcpy(dst, src, 14); break;
+ case 15: memcpy(dst, src, 15); break;
+ case 16: memcpy(dst, src, 16); break;
+ default: memcpy(dst, src, size); break;
+ }
+}
+
+} // namespace internal
+} // namespace protobuf
+} // namespace google
+
+#endif // GOOGLE_PROTOBUF_STUBS_FASTMEM_H_