aboutsummaryrefslogtreecommitdiff
path: root/vsprojects/readme.txt
diff options
context:
space:
mode:
Diffstat (limited to 'vsprojects/readme.txt')
-rw-r--r--vsprojects/readme.txt71
1 files changed, 71 insertions, 0 deletions
diff --git a/vsprojects/readme.txt b/vsprojects/readme.txt
new file mode 100644
index 00000000..7f7278e0
--- /dev/null
+++ b/vsprojects/readme.txt
@@ -0,0 +1,71 @@
+This directory contains project files for compiling Protocol Buffers using
+MSVC. This is not the recommended way to do Protocol Buffer development --
+we prefer to develop under a Unix-like environment -- but it may be more
+accessible to those who primarily work with MSVC.
+
+Compiling and Installing
+========================
+
+1) Open protobuf.sln in Microsoft Visual Studio.
+2) Choose "Debug" or "Release" configuration as desired.
+3) From the Build menu, choose "Build Solution". Wait for compiling to finish.
+4) From a command shell, run tests.exe and check that all tests pass.
+5) Run extract_includes.bat to copy all the public headers into a separate
+ "include" directory (under the top-level package directory).
+6) Copy the contents of the include directory to wherever you want to put
+ headers.
+7) Copy protoc.exe and the two DLLs (libprotobuf and libprotoc) wherever you
+ put build tools.
+8) Copy libprotobuf.{lib,dll} and libprotoc.{lib,dll} wherever you put
+ libraries.
+
+DLLs and Distribution
+=====================
+
+When distributing your software to end users, we strongly recommend that you
+do NOT install libprotobuf.dll or libprotoc.dll to any shared location.
+Instead, keep these libraries next to your binaries, in your application's
+own install directory. C++ makes it very difficult to maintain binary
+compatibility between releases, so it is likely that future versions of these
+libraries will *not* be usable as drop-in replacements. The only reason we
+provide these libraries as DLLs rather than static libs is so that a program
+which is itself split into multiple DLLs can safely pass protocol buffer
+objects between them.
+
+If your project is itself a DLL intended for use by third-party software, we
+recommend that you do NOT expose protocol buffer objects in your library's
+public interface, and that you statically link protocol buffers into your
+library.
+
+TODO(kenton): This sounds kind of scary. Maybe we should only provide static
+ libraries?
+
+Notes on Compiler Warnings
+==========================
+
+The following warnings have been disabled while building the protobuf libraries
+and compiler. You may have to disable some of them in your own project as
+well, or live with them.
+
+C4018 - 'expression' : signed/unsigned mismatch
+C4146 - unary minus operator applied to unsigned type, result still unsigned
+C4244 - Conversion from 'type1' to 'type2', possible loss of data.
+C4251 - 'identifier' : class 'type' needs to have dll-interface to be used by
+ clients of class 'type2'
+C4267 - Conversion from 'size_t' to 'type', possible loss of data.
+C4305 - 'identifier' : truncation from 'type1' to 'type2'
+C4355 - 'this' : used in base member initializer list
+C4800 - 'type' : forcing value to bool 'true' or 'false' (performance warning)
+C4996 - 'function': was declared deprecated
+
+C4251 is of particular note. The protocol buffer library uses templates in
+its public interfaces. MSVC does not provide any reasonable way to export
+template classes from a DLL. However, in practice, it appears that exporting
+templates is not necessary anyway. Since the complete definition of any
+template is available in the header files, anyone importing the DLL will just
+end up compiling instances of the templates into their own binary. The
+Protocol Buffer implementation does not rely on static template members being
+unique, so there should be no problem with this, but MSVC prints warning
+nevertheless. So, we disable it. Unfortunately, this warning will also be
+produced when compiling code which merely uses protocol buffers, meaning you
+may have to disable it in your code too.