aboutsummaryrefslogtreecommitdiff
path: root/src/ProtocolBuffers/EnumLite.cs
blob: 0418d77ebcc3d29344b8469c0e8a2eb1740b9e91 (plain) (blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
#region Copyright notice and license
// Protocol Buffers - Google's data interchange format
// Copyright 2008 Google Inc.  All rights reserved.
// http://github.com/jskeet/dotnet-protobufs/
// Original C++/Java/Python code:
// http://code.google.com/p/protobuf/
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
//
//     * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
//     * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following disclaimer
// in the documentation and/or other materials provided with the
// distribution.
//     * Neither the name of Google Inc. nor the names of its
// contributors may be used to endorse or promote products derived from
// this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#endregion

using System;
using System.Collections.Generic;
using System.Globalization;
using System.Text;

namespace Google.ProtocolBuffers {

  ///<summary>
  ///Interface for an enum value or value descriptor, to be used in FieldSet.
  ///The lite library stores enum values directly in FieldSets but the full
  ///library stores EnumValueDescriptors in order to better support reflection.
  ///</summary>
  public interface IEnumLite {
    int Number { get; }
  }

  ///<summary>
  ///Interface for an object which maps integers to {@link EnumLite}s.
  ///{@link Descriptors.EnumDescriptor} implements this interface by mapping
  ///numbers to {@link Descriptors.EnumValueDescriptor}s.  Additionally,
  ///every generated enum type has a static method internalGetValueMap() which
  ///returns an implementation of this type that maps numbers to enum values.
  ///</summary>
  public interface IEnumLiteMap<T> : IEnumLiteMap
    where T : IEnumLite {
    new T FindValueByNumber(int number);
  }

  public interface IEnumLiteMap {
    bool IsValidValue(IEnumLite value);
    IEnumLite FindValueByNumber(int number);
  }

  public class EnumLiteMap<TEnum> : IEnumLiteMap<IEnumLite>
    where TEnum : struct, IComparable, IFormattable {
    
    struct EnumValue : IEnumLite, IComparable<IEnumLite> {
      int _value;
      public EnumValue(int value) {
        _value = value;
      }
      int IEnumLite.Number {
        get { return _value; }
      }
      int IComparable<IEnumLite>.CompareTo(IEnumLite other) {
        return _value.CompareTo(other.Number);
      }
    }

    private readonly SortedList<int, IEnumLite> items;

    public EnumLiteMap() {
      items = new SortedList<int, IEnumLite>();
      foreach (TEnum evalue in Enum.GetValues(typeof(TEnum)))
        items.Add(Convert.ToInt32(evalue), new EnumValue(Convert.ToInt32(evalue)));
    }

    IEnumLite IEnumLiteMap.FindValueByNumber(int number) {
      return FindValueByNumber(number);
    }

    public IEnumLite FindValueByNumber(int number) {
      IEnumLite val;
      return items.TryGetValue(number, out val) ? val : null;
    }

    public bool IsValidValue(IEnumLite value) {
      return items.ContainsKey(value.Number);
    }
  }
}