aboutsummaryrefslogtreecommitdiff
path: root/src/google/protobuf/io/zero_copy_stream_impl_lite.h
blob: 07d188499e50efc1dc17fa537c359665508727ce (plain) (blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
// Protocol Buffers - Google's data interchange format
// Copyright 2008 Google Inc.  All rights reserved.
// https://developers.google.com/protocol-buffers/
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
//
//     * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
//     * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following disclaimer
// in the documentation and/or other materials provided with the
// distribution.
//     * Neither the name of Google Inc. nor the names of its
// contributors may be used to endorse or promote products derived from
// this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.

// Author: kenton@google.com (Kenton Varda)
//  Based on original Protocol Buffers design by
//  Sanjay Ghemawat, Jeff Dean, and others.
//
// This file contains common implementations of the interfaces defined in
// zero_copy_stream.h which are included in the "lite" protobuf library.
// These implementations cover I/O on raw arrays and strings, as well as
// adaptors which make it easy to implement streams based on traditional
// streams.  Of course, many users will probably want to write their own
// implementations of these interfaces specific to the particular I/O
// abstractions they prefer to use, but these should cover the most common
// cases.

#ifndef GOOGLE_PROTOBUF_IO_ZERO_COPY_STREAM_IMPL_LITE_H__
#define GOOGLE_PROTOBUF_IO_ZERO_COPY_STREAM_IMPL_LITE_H__

#include <memory>
#include <string>
#include <iosfwd>
#include <google/protobuf/io/zero_copy_stream.h>
#include <google/protobuf/stubs/callback.h>
#include <google/protobuf/stubs/common.h>
#include <google/protobuf/stubs/stl_util.h>


#include <google/protobuf/port_def.inc>

namespace google {
namespace protobuf {
namespace io {

// ===================================================================

// A ZeroCopyInputStream backed by an in-memory array of bytes.
class PROTOBUF_EXPORT ArrayInputStream : public ZeroCopyInputStream {
 public:
  // Create an InputStream that returns the bytes pointed to by "data".
  // "data" remains the property of the caller but must remain valid until
  // the stream is destroyed.  If a block_size is given, calls to Next()
  // will return data blocks no larger than the given size.  Otherwise, the
  // first call to Next() returns the entire array.  block_size is mainly
  // useful for testing; in production you would probably never want to set
  // it.
  ArrayInputStream(const void* data, int size, int block_size = -1);
  ~ArrayInputStream() override = default;

  // implements ZeroCopyInputStream ----------------------------------
  bool Next(const void** data, int* size) override;
  void BackUp(int count) override;
  bool Skip(int count) override;
  int64 ByteCount() const override;


 private:
  const uint8* const data_;  // The byte array.
  const int size_;           // Total size of the array.
  const int block_size_;     // How many bytes to return at a time.

  int position_;
  int last_returned_size_;   // How many bytes we returned last time Next()
                             // was called (used for error checking only).

  GOOGLE_DISALLOW_EVIL_CONSTRUCTORS(ArrayInputStream);
};

// ===================================================================

// A ZeroCopyOutputStream backed by an in-memory array of bytes.
class PROTOBUF_EXPORT ArrayOutputStream : public ZeroCopyOutputStream {
 public:
  // Create an OutputStream that writes to the bytes pointed to by "data".
  // "data" remains the property of the caller but must remain valid until
  // the stream is destroyed.  If a block_size is given, calls to Next()
  // will return data blocks no larger than the given size.  Otherwise, the
  // first call to Next() returns the entire array.  block_size is mainly
  // useful for testing; in production you would probably never want to set
  // it.
  ArrayOutputStream(void* data, int size, int block_size = -1);
  ~ArrayOutputStream() override = default;

  // implements ZeroCopyOutputStream ---------------------------------
  bool Next(void** data, int* size) override;
  void BackUp(int count) override;
  int64 ByteCount() const override;

 private:
  uint8* const data_;        // The byte array.
  const int size_;           // Total size of the array.
  const int block_size_;     // How many bytes to return at a time.

  int position_;
  int last_returned_size_;   // How many bytes we returned last time Next()
                             // was called (used for error checking only).

  GOOGLE_DISALLOW_EVIL_CONSTRUCTORS(ArrayOutputStream);
};

// ===================================================================

// A ZeroCopyOutputStream which appends bytes to a string.
class PROTOBUF_EXPORT StringOutputStream : public ZeroCopyOutputStream {
 public:
  // Create a StringOutputStream which appends bytes to the given string.
  // The string remains property of the caller, but it is mutated in arbitrary
  // ways and MUST NOT be accessed in any way until you're done with the
  // stream. Either be sure there's no further usage, or (safest) destroy the
  // stream before using the contents.
  //
  // Hint:  If you call target->reserve(n) before creating the stream,
  //   the first call to Next() will return at least n bytes of buffer
  //   space.
  explicit StringOutputStream(std::string* target);
  ~StringOutputStream() override = default;

  // implements ZeroCopyOutputStream ---------------------------------
  bool Next(void** data, int* size) override;
  void BackUp(int count) override;
  int64 ByteCount() const override;

 protected:
  void SetString(std::string* target);

 private:
  static const int kMinimumSize = 16;

  std::string* target_;

  GOOGLE_DISALLOW_EVIL_CONSTRUCTORS(StringOutputStream);
};

// Note:  There is no StringInputStream.  Instead, just create an
// ArrayInputStream as follows:
//   ArrayInputStream input(str.data(), str.size());

// ===================================================================

// A generic traditional input stream interface.
//
// Lots of traditional input streams (e.g. file descriptors, C stdio
// streams, and C++ iostreams) expose an interface where every read
// involves copying bytes into a buffer.  If you want to take such an
// interface and make a ZeroCopyInputStream based on it, simply implement
// CopyingInputStream and then use CopyingInputStreamAdaptor.
//
// CopyingInputStream implementations should avoid buffering if possible.
// CopyingInputStreamAdaptor does its own buffering and will read data
// in large blocks.
class PROTOBUF_EXPORT CopyingInputStream {
 public:
  virtual ~CopyingInputStream() {}

  // Reads up to "size" bytes into the given buffer.  Returns the number of
  // bytes read.  Read() waits until at least one byte is available, or
  // returns zero if no bytes will ever become available (EOF), or -1 if a
  // permanent read error occurred.
  virtual int Read(void* buffer, int size) = 0;

  // Skips the next "count" bytes of input.  Returns the number of bytes
  // actually skipped.  This will always be exactly equal to "count" unless
  // EOF was reached or a permanent read error occurred.
  //
  // The default implementation just repeatedly calls Read() into a scratch
  // buffer.
  virtual int Skip(int count);
};

// A ZeroCopyInputStream which reads from a CopyingInputStream.  This is
// useful for implementing ZeroCopyInputStreams that read from traditional
// streams.  Note that this class is not really zero-copy.
//
// If you want to read from file descriptors or C++ istreams, this is
// already implemented for you:  use FileInputStream or IstreamInputStream
// respectively.
class PROTOBUF_EXPORT CopyingInputStreamAdaptor : public ZeroCopyInputStream {
 public:
  // Creates a stream that reads from the given CopyingInputStream.
  // If a block_size is given, it specifies the number of bytes that
  // should be read and returned with each call to Next().  Otherwise,
  // a reasonable default is used.  The caller retains ownership of
  // copying_stream unless SetOwnsCopyingStream(true) is called.
  explicit CopyingInputStreamAdaptor(CopyingInputStream* copying_stream,
                                     int block_size = -1);
  ~CopyingInputStreamAdaptor() override;

  // Call SetOwnsCopyingStream(true) to tell the CopyingInputStreamAdaptor to
  // delete the underlying CopyingInputStream when it is destroyed.
  void SetOwnsCopyingStream(bool value) { owns_copying_stream_ = value; }

  // implements ZeroCopyInputStream ----------------------------------
  bool Next(const void** data, int* size) override;
  void BackUp(int count) override;
  bool Skip(int count) override;
  int64 ByteCount() const override;

 private:
  // Insures that buffer_ is not NULL.
  void AllocateBufferIfNeeded();
  // Frees the buffer and resets buffer_used_.
  void FreeBuffer();

  // The underlying copying stream.
  CopyingInputStream* copying_stream_;
  bool owns_copying_stream_;

  // True if we have seen a permenant error from the underlying stream.
  bool failed_;

  // The current position of copying_stream_, relative to the point where
  // we started reading.
  int64 position_;

  // Data is read into this buffer.  It may be NULL if no buffer is currently
  // in use.  Otherwise, it points to an array of size buffer_size_.
  std::unique_ptr<uint8[]> buffer_;
  const int buffer_size_;

  // Number of valid bytes currently in the buffer (i.e. the size last
  // returned by Next()).  0 <= buffer_used_ <= buffer_size_.
  int buffer_used_;

  // Number of bytes in the buffer which were backed up over by a call to
  // BackUp().  These need to be returned again.
  // 0 <= backup_bytes_ <= buffer_used_
  int backup_bytes_;

  GOOGLE_DISALLOW_EVIL_CONSTRUCTORS(CopyingInputStreamAdaptor);
};

// ===================================================================

// A generic traditional output stream interface.
//
// Lots of traditional output streams (e.g. file descriptors, C stdio
// streams, and C++ iostreams) expose an interface where every write
// involves copying bytes from a buffer.  If you want to take such an
// interface and make a ZeroCopyOutputStream based on it, simply implement
// CopyingOutputStream and then use CopyingOutputStreamAdaptor.
//
// CopyingOutputStream implementations should avoid buffering if possible.
// CopyingOutputStreamAdaptor does its own buffering and will write data
// in large blocks.
class PROTOBUF_EXPORT CopyingOutputStream {
 public:
  virtual ~CopyingOutputStream() {}

  // Writes "size" bytes from the given buffer to the output.  Returns true
  // if successful, false on a write error.
  virtual bool Write(const void* buffer, int size) = 0;
};

// A ZeroCopyOutputStream which writes to a CopyingOutputStream.  This is
// useful for implementing ZeroCopyOutputStreams that write to traditional
// streams.  Note that this class is not really zero-copy.
//
// If you want to write to file descriptors or C++ ostreams, this is
// already implemented for you:  use FileOutputStream or OstreamOutputStream
// respectively.
class PROTOBUF_EXPORT CopyingOutputStreamAdaptor : public ZeroCopyOutputStream {
 public:
  // Creates a stream that writes to the given Unix file descriptor.
  // If a block_size is given, it specifies the size of the buffers
  // that should be returned by Next().  Otherwise, a reasonable default
  // is used.
  explicit CopyingOutputStreamAdaptor(CopyingOutputStream* copying_stream,
                                      int block_size = -1);
  ~CopyingOutputStreamAdaptor() override;

  // Writes all pending data to the underlying stream.  Returns false if a
  // write error occurred on the underlying stream.  (The underlying
  // stream itself is not necessarily flushed.)
  bool Flush();

  // Call SetOwnsCopyingStream(true) to tell the CopyingOutputStreamAdaptor to
  // delete the underlying CopyingOutputStream when it is destroyed.
  void SetOwnsCopyingStream(bool value) { owns_copying_stream_ = value; }

  // implements ZeroCopyOutputStream ---------------------------------
  bool Next(void** data, int* size) override;
  void BackUp(int count) override;
  int64 ByteCount() const override;

 private:
  // Write the current buffer, if it is present.
  bool WriteBuffer();
  // Insures that buffer_ is not NULL.
  void AllocateBufferIfNeeded();
  // Frees the buffer.
  void FreeBuffer();

  // The underlying copying stream.
  CopyingOutputStream* copying_stream_;
  bool owns_copying_stream_;

  // True if we have seen a permenant error from the underlying stream.
  bool failed_;

  // The current position of copying_stream_, relative to the point where
  // we started writing.
  int64 position_;

  // Data is written from this buffer.  It may be NULL if no buffer is
  // currently in use.  Otherwise, it points to an array of size buffer_size_.
  std::unique_ptr<uint8[]> buffer_;
  const int buffer_size_;

  // Number of valid bytes currently in the buffer (i.e. the size last
  // returned by Next()).  When BackUp() is called, we just reduce this.
  // 0 <= buffer_used_ <= buffer_size_.
  int buffer_used_;

  GOOGLE_DISALLOW_EVIL_CONSTRUCTORS(CopyingOutputStreamAdaptor);
};

// ===================================================================

// mutable_string_data() and as_string_data() are workarounds to improve
// the performance of writing new data to an existing string.  Unfortunately
// the methods provided by the string class are suboptimal, and using memcpy()
// is mildly annoying because it requires its pointer args to be non-NULL even
// if we ask it to copy 0 bytes.  Furthermore, string_as_array() has the
// property that it always returns NULL if its arg is the empty string, exactly
// what we want to avoid if we're using it in conjunction with memcpy()!
// With C++11, the desired memcpy() boils down to memcpy(..., &(*s)[0], size),
// where s is a string*.  Without C++11, &(*s)[0] is not guaranteed to be safe,
// so we use string_as_array(), and live with the extra logic that tests whether
// *s is empty.

// Return a pointer to mutable characters underlying the given string.  The
// return value is valid until the next time the string is resized.  We
// trust the caller to treat the return value as an array of length s->size().
inline char* mutable_string_data(std::string* s) {
#ifdef LANG_CXX11
  // This should be simpler & faster than string_as_array() because the latter
  // is guaranteed to return NULL when *s is empty, so it has to check for that.
  return &(*s)[0];
#else
  return string_as_array(s);
#endif
}

// as_string_data(s) is equivalent to
//  ({ char* p = mutable_string_data(s); make_pair(p, p != NULL); })
// Sometimes it's faster: in some scenarios p cannot be NULL, and then the
// code can avoid that check.
inline std::pair<char*, bool> as_string_data(std::string* s) {
  char *p = mutable_string_data(s);
#ifdef LANG_CXX11
  return std::make_pair(p, true);
#else
  return std::make_pair(p, p != NULL);
#endif
}

}  // namespace io
}  // namespace protobuf
}  // namespace google

#include <google/protobuf/port_undef.inc>

#endif  // GOOGLE_PROTOBUF_IO_ZERO_COPY_STREAM_IMPL_LITE_H__