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package scalac.transformer.matching;
import scala.tools.util.Position;
import scalac.*;
import scalac.ast.*;
import scalac.atree.AConstant;
import scalac.util.*;
import scalac.symtab.*;
import PatternNode.*;
import Tree.*;
import java.util.Vector ;
/** PatternNode factory.
* we inherit the globals from PatternTool.
*/
public class PatternNodeCreator extends PatternTool {
/** the owner of the variable symbols that might be created */
Symbol owner;
public PatternNodeCreator(CompilationUnit unit, Symbol owner) {
super(unit);
assert owner != null;
this.owner = owner;
}
public SequencePat SequencePat(int pos, Type type, int len) {
Symbol sym = newVar(Position.FIRSTPOS, type);
SequencePat node = new SequencePat(sym, len);
node.pos = pos;
node.type = type;
return node;
}
public SeqContainerPat SeqContainerPat(int pos, Type type, Tree seqpat) {
Symbol sym = newVar(Position.NOPOS, type);
SeqContainerPat node = new SeqContainerPat(sym, seqpat);
node.pos = pos;
node.type = type;
return node;
}
public DefaultPat DefaultPat(int pos, Type type) {
DefaultPat node = new DefaultPat();
node.pos = pos;
node.type = type;
return node;
}
public ConstrPat ConstrPat(int pos, Type type) {
ConstrPat node = new ConstrPat(newVar(pos, type));
node.pos = pos;
node.type = type;
return node;
}
public ConstantPat ConstantPat(int pos, Type type, AConstant value) {
ConstantPat node = new ConstantPat( value );
node.pos = pos;
node.type = type;
return node;
}
public VariablePat VariablePat(int pos, Tree tree) {
VariablePat node = new VariablePat( tree );
node.pos = pos;
node.type = tree.type;
return node;
}
public AltPat AltPat(int pos, Header header) {
AltPat node = new AltPat(header);
node.pos = pos;
node.type = header.type;
return node;
}
// factories
public Header Header(int pos, Type type, Tree selector) {
Header node = new Header(selector, null);
node.pos = pos;
node.type = type;
return node;
}
public Body Body(int pos) {
Body node = new Body(new ValDef[0][], new Tree[0], new Tree[0]);
node.pos = pos;
return node;
}
public Body Body(int pos, ValDef[] bound, Tree guard, Tree body) {
Body node = new Body(new ValDef[][]{bound}, new Tree[]{guard}, new Tree[]{body});
node.pos = pos;
return node;
}
public Symbol newVar(int pos, Name name, Type type) {
Symbol sym = owner.newVariable(pos, 0, name);
sym.setType(type);
//System.out.println("PatternNodeCreator::newVar creates symbol "+sym);
//System.out.println("owner: "+sym.owner());
return sym;
}
public Symbol newVar(int pos, Type type) {
return newVar(pos, fresh.newName("temp"), type);
}
}
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