diff options
Diffstat (limited to 'doc/sims/collision/Collision.html')
-rw-r--r-- | doc/sims/collision/Collision.html | 32 |
1 files changed, 17 insertions, 15 deletions
diff --git a/doc/sims/collision/Collision.html b/doc/sims/collision/Collision.html index 8b97de9..028dc09 100644 --- a/doc/sims/collision/Collision.html +++ b/doc/sims/collision/Collision.html @@ -33,7 +33,7 @@ </dt> <dd><code> extends </code><a href="../../sims/dynamics/Constraint.html" target="_self">Constraint</a><code> with </code><a href="http://www.scala-lang.org/docu/files/api/scala/AnyRef.html" target="_self">AnyRef</a></dd> </dl> - <dl><dd>Kollisionen zwischen zwei Formen enthalten Methoden zur Berrechnen der Kollisionsreaktion.</dd></dl> + <dl><dd>Collision between two shapes. Contains methods to compute the collision response.</dd></dl> <dl></dl> <dl> <dt style="margin:10px 0 0 20px;"><b>Direct Known Subclasses:</b></dt> @@ -51,7 +51,7 @@ <em><a href="../../sims/collision/Collision.html#normal" target="_self">normal</a></em> : <a href="../../sims/geometry/Vector2D.html" target="_self">Vector2D</a> - <div>Normalenvektor zu der Kollisionsebene.</div> + <div>Normal vector to the collision face.</div> </td> </tr> <tr> @@ -62,7 +62,7 @@ <em><a href="../../sims/collision/Collision.html#points" target="_self">points</a></em> : <a href="" target="contentFrame" class="scala/Iterable">scala.Iterable</a>[<a href="../../sims/geometry/Vector2D.html" target="_self">Vector2D</a>] - <div>Kollisionspunkte.</div> + <div>Collision points.</div> </td> </tr> <tr> @@ -73,7 +73,7 @@ <em><a href="../../sims/collision/Collision.html#shape1" target="_self">shape1</a></em> : <a href="../../sims/dynamics/Shape.html" target="_self">Shape</a> - <div>Erste Kollisionsform (Referenz).</div> + <div>First colliding shape (reference shape).</div> </td> </tr> <tr> @@ -84,7 +84,7 @@ <em><a href="../../sims/collision/Collision.html#shape2" target="_self">shape2</a></em> : <a href="../../sims/dynamics/Shape.html" target="_self">Shape</a> - <div>Zweite Kollisionsform (eindringend).</div> + <div>Second colliding shape (incident shape).</div> </td> </tr> </table> @@ -109,7 +109,7 @@ <em><a href="../../sims/collision/Collision.html#correctPosition%28Double%29" target="_self">correctPosition</a></em> (<em>h</em> : <a href="http://www.scala-lang.org/docu/files/api/scala/Double.html" target="_self">Double</a>) : <a href="http://www.scala-lang.org/docu/files/api/scala/Unit.html" target="_self">Unit</a> - <div>Korrigiert die Position der Koerper damit diese den Randbedingungen entsprechen.</div> + <div>Corrects the positions of bodies according to this constraint.</div> </td> </tr> <tr> @@ -120,7 +120,7 @@ <em><a href="../../sims/collision/Collision.html#correctVelocity%28Double%29" target="_self">correctVelocity</a></em> (<em>h</em> : <a href="http://www.scala-lang.org/docu/files/api/scala/Double.html" target="_self">Double</a>) : <a href="http://www.scala-lang.org/docu/files/api/scala/Unit.html" target="_self">Unit</a> - <div>Korrigiert die Geschwindigkeit der Koerper damit diese den Randbedingungen entsprechen.</div> + <div>Corrects the velocities of bodies according to this constraint.</div> </td> </tr> </table><table summary="" cellpadding="3" class="inherited"> @@ -153,7 +153,7 @@ </dt> <dd></dd> </dl> - <dl><dd>Erste Kollisionsform (Referenz).</dd></dl> + <dl><dd>First colliding shape (reference shape).</dd></dl> <dl></dl> <hr></hr> <a name="shape2"></a><dl> @@ -165,7 +165,7 @@ </dt> <dd></dd> </dl> - <dl><dd>Zweite Kollisionsform (eindringend).</dd></dl> + <dl><dd>Second colliding shape (incident shape).</dd></dl> <dl></dl> <hr></hr> <a name="points"></a><dl> @@ -177,7 +177,7 @@ </dt> <dd></dd> </dl> - <dl><dd>Kollisionspunkte.</dd></dl> + <dl><dd>Collision points.</dd></dl> <dl></dl> <hr></hr> <a name="normal"></a><dl> @@ -189,7 +189,7 @@ </dt> <dd></dd> </dl> - <dl><dd>Normalenvektor zu der Kollisionsebene.</dd></dl> + <dl><dd>Normal vector to the collision face.</dd></dl> <dl></dl> <hr></hr></div> <table summary="" cellpadding="3" class="member-detail"> @@ -203,8 +203,9 @@ </dt> <dd></dd> </dl> - <dl><dd>Korrigiert die Geschwindigkeit der Koerper damit diese den Randbedingungen entsprechen.</dd></dl> - <dl></dl> + <dl><dd>Corrects the velocities of bodies according to this constraint.</dd></dl> + <dl><dt style="margin:10px 0 0 20px;"> + <b>Parameters</b></dt><dd><code>h - </code>a time interval, used for converting forces and impulses</dd></dl> <dl> <dt style="margin:10px 0 0 20px;"> <b>Overrides</b> @@ -231,8 +232,9 @@ </dt> <dd></dd> </dl> - <dl><dd>Korrigiert die Position der Koerper damit diese den Randbedingungen entsprechen.</dd></dl> - <dl></dl> + <dl><dd>Corrects the positions of bodies according to this constraint.</dd></dl> + <dl><dt style="margin:10px 0 0 20px;"> + <b>Parameters</b></dt><dd><code>h - </code>a time interval, used for converting forces and impulses</dd></dl> <dl> <dt style="margin:10px 0 0 20px;"> <b>Overrides</b> |