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diff --git a/doc/sims/dynamics/Body.html b/doc/sims/dynamics/Body.html new file mode 100644 index 0000000..20abf83 --- /dev/null +++ b/doc/sims/dynamics/Body.html @@ -0,0 +1,659 @@ +<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd">
+<html> + <head><title>class Body in sims.dynamics</title> + <meta http-equiv="content-type" content="text/html; charset=UTF8"></meta><meta content="scaladoc (version 2.7.5.final)" name="generator"></meta><link href="../../style.css" type="text/css" rel="stylesheet"></link><script type="text/javascript" src="../../script.js"></script> + </head> + <body onload="init()"> + <table summary="" class="navigation"> + <tr> + <td class="navigation-links" valign="top"> + <!-- <table><tr></tr></table> --> + </td> + <td align="right" valign="top" style="white-space:nowrap;" rowspan="2"> + <div class="doctitle-larger">SiMS</div> + </td> + </tr> + <tr><td></td></tr> + </table> + + <div class="entity"> + <a href="../../sims/dynamics$package.html" target="_self">sims.dynamics</a> + <br></br> + <span class="entity">class Body</span> + </div><hr></hr> + <div class="source"> + [source: <a href="" class="sims/dynamics/Body"><code>sims/dynamics/Body.scala</code></a>] + </div><hr></hr> + <a name="Body"></a><dl> + <dt> + + <code></code> + <code>class</code> + <em>Body</em>(<em>shps</em> : <a href="../../sims/dynamics/Shape.html" target="_self">Shape</a>*) + </dt> + <dd><code> extends </code><a href="http://www.scala-lang.org/docu/files/api/scala/AnyRef.html" target="_self">AnyRef</a></dd> + </dl> + <dl><dd>Ein 2-Dimensionaler Koerper besteht aus mehreren Formen. Im gegensatz zu letzteren, enthaelt ein Koerper dynamische Informationen (v, F, etc...).</dd></dl> + <dl><dt style="margin:10px 0 0 20px;"> + <b>Parameters</b></dt><dd><code>shps - </code>zu dem Koerper gehoerende Formen.</dd></dl> + + + +<table summary="" cellpadding="3" class="member"> + <tr><td class="title" colspan="2">Value Summary</td></tr> + <tr> + <td class="modifiers" valign="top"> + <code> var</code> + </td> + <td class="signature"> + <em><a href="../../sims/dynamics/Body.html#angularVelocity" target="_self">angularVelocity</a></em> + : <a href="http://www.scala-lang.org/docu/files/api/scala/Double.html" target="_self">Double</a> + + <div>Winkelgeschwindigkeit dieses Koerpers.</div> + </td> + </tr> +<tr> + <td class="modifiers" valign="top"> + <code> var</code> + </td> + <td class="signature"> + <em><a href="../../sims/dynamics/Body.html#force" target="_self">force</a></em> + : <a href="../../sims/geometry/Vector2D.html" target="_self">Vector2D</a> + + <div>Resultierende Kraft auf den Schwerpunkt dieses Koerpers.</div> + </td> + </tr> +<tr> + <td class="modifiers" valign="top"> + <code> var</code> + </td> + <td class="signature"> + <em><a href="../../sims/dynamics/Body.html#linearVelocity" target="_self">linearVelocity</a></em> + : <a href="../../sims/geometry/Vector2D.html" target="_self">Vector2D</a> + + <div>Lineargeschwindigkeit dieses Koerpers.</div> + </td> + </tr> +<tr> + <td class="modifiers" valign="top"> + <code> var</code> + </td> + <td class="signature"> + <em><a href="../../sims/dynamics/Body.html#monitor" target="_self">monitor</a></em> + : <a href="http://www.scala-lang.org/docu/files/api/scala/Boolean.html" target="_self">Boolean</a> + + <div>Gibt an ob die Eigenschaften dieses Koerpers ueberwacht werden sollen.</div> + </td> + </tr> +<tr> + <td class="modifiers" valign="top"> + <code> val</code> + </td> + <td class="signature"> + <em><a href="../../sims/dynamics/Body.html#shapes" target="_self">shapes</a></em> + : <a href="" target="contentFrame" class="scala/List">scala.List</a>[<a href="../../sims/dynamics/Shape.html" target="_self">Shape</a>] + + <div>Formen aus denen dieser Koerper besteht.</div> + </td> + </tr> +<tr> + <td class="modifiers" valign="top"> + <code> var</code> + </td> + <td class="signature"> + <em><a href="../../sims/dynamics/Body.html#torque" target="_self">torque</a></em> + : <a href="http://www.scala-lang.org/docu/files/api/scala/Double.html" target="_self">Double</a> + + <div>Resultierender Drehmoment zu dem Schwerpunkt dieses Koerpers.</div> + </td> + </tr> +<tr> + <td class="modifiers" valign="top"> + <code> val</code> + </td> + <td class="signature"> + <em><a href="../../sims/dynamics/Body.html#uid" target="_self">uid</a></em> + : <a href="http://www.scala-lang.org/docu/files/api/scala/Int.html" target="_self">Int</a> + + <div>Einzigartige Identifikationsnummer dieses Koerpers.</div> + </td> + </tr> + </table> +<table summary="" cellpadding="3" class="member"> + <tr><td class="title" colspan="2">Method Summary</td></tr> + <tr> + <td class="modifiers" valign="top"> + <code> def</code> + </td> + <td class="signature"> + <em><a href="../../sims/dynamics/Body.html#I" target="_self">I</a></em> + : <a href="http://www.scala-lang.org/docu/files/api/scala/Double.html" target="_self">Double</a> + + <div>Ergibt den Traegheitsmoment zu dem Schwerpunkt dieses Koerpers. Der Traegheitsmoment wird mit Hilfe des Steinerschen Satzes errechnet.</div> + </td> + </tr> +<tr> + <td class="modifiers" valign="top"> + <code> def</code> + </td> + <td class="signature"> + <em><a href="../../sims/dynamics/Body.html#%5E%28sims.dynamics.Shape%29" target="_self">^</a></em> + (<em>s</em> : <a href="../../sims/dynamics/Shape.html" target="_self">Shape</a>) : <a href="../../sims/dynamics/Body.html" target="_self">Body</a> + + <div>Erstellt einen neuen Koerper der zusaetzlich die Form <code>s</code> enthaelt.</div> + </td> + </tr> +<tr> + <td class="modifiers" valign="top"> + <code> def</code> + </td> + <td class="signature"> + <em><a href="../../sims/dynamics/Body.html#%5E%28sims.dynamics.Body%29" target="_self">^</a></em> + (<em>b</em> : <a href="../../sims/dynamics/Body.html" target="_self">Body</a>) : <a href="../../sims/dynamics/Body.html" target="_self">Body</a> + + <div>Erstellt einen neuen Koerper der zusaetzlich die Formen von dem Koerper <code>b</code> enthaelt.</div> + </td> + </tr> +<tr> + <td class="modifiers" valign="top"> + <code> def</code> + </td> + <td class="signature"> + <em><a href="../../sims/dynamics/Body.html#applyForce%28sims.geometry.Vector2D%2Csims.geometry.Vector2D%29" target="_self">applyForce</a></em> + (<em>force</em> : <a href="../../sims/geometry/Vector2D.html" target="_self">Vector2D</a>, <em>point</em> : <a href="../../sims/geometry/Vector2D.html" target="_self">Vector2D</a>) : <a href="http://www.scala-lang.org/docu/files/api/scala/Unit.html" target="_self">Unit</a> + + <div>Wendet eine Kraft auf einen Punkt dieses Koerpers an. Achtung: der gegebene Punkt wird nicht auf angehoerigkeit dieses
+ Koerpers ueberprueft.</div> + </td> + </tr> +<tr> + <td class="modifiers" valign="top"> + <code> def</code> + </td> + <td class="signature"> + <em><a href="../../sims/dynamics/Body.html#applyForce%28sims.geometry.Vector2D%29" target="_self">applyForce</a></em> + (<em>force</em> : <a href="../../sims/geometry/Vector2D.html" target="_self">Vector2D</a>) : <a href="http://www.scala-lang.org/docu/files/api/scala/Unit.html" target="_self">Unit</a> + + <div>Wendet eine Kraft auf den Schwerpunkt dieses Koerpers an.</div> + </td> + </tr> +<tr> + <td class="modifiers" valign="top"> + <code> def</code> + </td> + <td class="signature"> + <em><a href="../../sims/dynamics/Body.html#applyImpulse%28sims.geometry.Vector2D%2Csims.geometry.Vector2D%29" target="_self">applyImpulse</a></em> + (<em>impulse</em> : <a href="../../sims/geometry/Vector2D.html" target="_self">Vector2D</a>, <em>point</em> : <a href="../../sims/geometry/Vector2D.html" target="_self">Vector2D</a>) : <a href="http://www.scala-lang.org/docu/files/api/scala/Unit.html" target="_self">Unit</a> + + <div>Wendet einen Impuls auf einen Punkt dieses Koerpers an. Achtung: der gegebene Punkt wird nicht auf angehoerigkeit dieses
+ Koerpers ueberprueft.</div> + </td> + </tr> +<tr> + <td class="modifiers" valign="top"> + <code> def</code> + </td> + <td class="signature"> + <em><a href="../../sims/dynamics/Body.html#applyImpulse%28sims.geometry.Vector2D%29" target="_self">applyImpulse</a></em> + (<em>impulse</em> : <a href="../../sims/geometry/Vector2D.html" target="_self">Vector2D</a>) : <a href="http://www.scala-lang.org/docu/files/api/scala/Unit.html" target="_self">Unit</a> + + <div>Wendet einen Impuls auf den Schwerpunkt dieses Koerpers an.</div> + </td> + </tr> +<tr> + <td class="modifiers" valign="top"> + <code> def</code> + </td> + <td class="signature"> + <em><a href="../../sims/dynamics/Body.html#contains%28sims.geometry.Vector2D%29" target="_self">contains</a></em> + (<em>point</em> : <a href="../../sims/geometry/Vector2D.html" target="_self">Vector2D</a>) : <a href="http://www.scala-lang.org/docu/files/api/scala/Boolean.html" target="_self">Boolean</a> + + <div>Ueberprueft ob der gegebene Punkt <code>point</code> sich in diesem Koerper befindet.</div> + </td> + </tr> +<tr> + <td class="modifiers" valign="top"> + <code> def</code> + </td> + <td class="signature"> + <em><a href="../../sims/dynamics/Body.html#fixed" target="_self">fixed</a></em> + : <a href="http://www.scala-lang.org/docu/files/api/scala/Boolean.html" target="_self">Boolean</a> + + <div>Gibt an ob dieser Koerper fixiert ist.</div> + </td> + </tr> +<tr> + <td class="modifiers" valign="top"> + <code> def</code> + </td> + <td class="signature"> + <em><a href="../../sims/dynamics/Body.html#fixed_%3D%28Boolean%29" target="_self">fixed_=</a></em> + (<em>value</em> : <a href="http://www.scala-lang.org/docu/files/api/scala/Boolean.html" target="_self">Boolean</a>) : <a href="http://www.scala-lang.org/docu/files/api/scala/Unit.html" target="_self">Unit</a> + + <div>Fixiert oder unfixiert diesen Koerper.</div> + </td> + </tr> +<tr> + <td class="modifiers" valign="top"> + <code> def</code> + </td> + <td class="signature"> + <em><a href="../../sims/dynamics/Body.html#mass" target="_self">mass</a></em> + : <a href="http://www.scala-lang.org/docu/files/api/scala/Double.html" target="_self">Double</a> + + <div>Ergibt die Masse dieses Koerpers. Die Masse ist gleich die Summe aller Massen seiner Formen.</div> + </td> + </tr> +<tr> + <td class="modifiers" valign="top"> + <code> def</code> + </td> + <td class="signature"> + <em><a href="../../sims/dynamics/Body.html#pos" target="_self">pos</a></em> + : <a href="../../sims/geometry/Vector2D.html" target="_self">Vector2D</a> + + <div>Ermittelt die Position dieses Koerpers. Die Position entspricht dem Schwerpunkt.</div> + </td> + </tr> +<tr> + <td class="modifiers" valign="top"> + <code> def</code> + </td> + <td class="signature"> + <em><a href="../../sims/dynamics/Body.html#pos_%3D%28sims.geometry.Vector2D%29" target="_self">pos_=</a></em> + (<em>newPos</em> : <a href="../../sims/geometry/Vector2D.html" target="_self">Vector2D</a>) : <a href="http://www.scala-lang.org/docu/files/api/scala/Unit.html" target="_self">Unit</a> + + <div>Setzt die Position dieses Koerpers und verschiebt dadurch die Positionen seiner Formen.</div> + </td> + </tr> +<tr> + <td class="modifiers" valign="top"> + <code> def</code> + </td> + <td class="signature"> + <em><a href="../../sims/dynamics/Body.html#rotation" target="_self">rotation</a></em> + : <a href="http://www.scala-lang.org/docu/files/api/scala/Double.html" target="_self">Double</a> + + <div>Ergibt die aktuelle Rotation dieses Koerpers.</div> + </td> + </tr> +<tr> + <td class="modifiers" valign="top"> + <code> def</code> + </td> + <td class="signature"> + <em><a href="../../sims/dynamics/Body.html#rotation_%3D%28Double%29" target="_self">rotation_=</a></em> + (<em>newRotation</em> : <a href="http://www.scala-lang.org/docu/files/api/scala/Double.html" target="_self">Double</a>) : <a href="http://www.scala-lang.org/docu/files/api/scala/Unit.html" target="_self">Unit</a> + + <div>Setzt die Rotation dieses Koerpers. Dazu werden auch die Positionen und Rotationen seiner Formen entsprechend veraendert.</div> + </td> + </tr> +<tr> + <td class="modifiers" valign="top"> + <code>override def</code> + </td> + <td class="signature"> + <em><a href="../../sims/dynamics/Body.html#toString%28%29" target="_self">toString</a></em> + : <a href="" target="contentFrame" class="java/lang/String">java.lang.String</a> + + <div>Returns a string representation of the object.</div> + </td> + </tr> +<tr> + <td class="modifiers" valign="top"> + <code> def</code> + </td> + <td class="signature"> + <em><a href="../../sims/dynamics/Body.html#velocityOfPoint%28sims.geometry.Vector2D%29" target="_self">velocityOfPoint</a></em> + (<em>point</em> : <a href="../../sims/geometry/Vector2D.html" target="_self">Vector2D</a>) : <a href="../../sims/geometry/Vector2D.html" target="_self">Vector2D</a> + + <div>Lineargeschwindigkeit des gegebenen Punktes auf diesem Koerper. In Weltkoordinaten.</div> + </td> + </tr> + </table><table summary="" cellpadding="3" class="inherited"> + <tr><td class="title" colspan="2"> + Methods inherited from <a href="http://www.scala-lang.org/docu/files/api/scala/AnyRef.html" target="_self">AnyRef</a> + </td></tr> + <tr><td class="signature" colspan="2"> + <a href="http://www.scala-lang.org/docu/files/api/scala/AnyRef.html#getClass%28%29" target="_self">getClass</a>, <a href="http://www.scala-lang.org/docu/files/api/scala/AnyRef.html#hashCode%28%29" target="_self">hashCode</a>, <a href="http://www.scala-lang.org/docu/files/api/scala/AnyRef.html#equals%28Any%29" target="_self">equals</a>, <a href="http://www.scala-lang.org/docu/files/api/scala/AnyRef.html#clone%28%29" target="_self">clone</a>, <a href="http://www.scala-lang.org/docu/files/api/scala/AnyRef.html#notify%28%29" target="_self">notify</a>, <a href="http://www.scala-lang.org/docu/files/api/scala/AnyRef.html#notifyAll%28%29" target="_self">notifyAll</a>, <a href="http://www.scala-lang.org/docu/files/api/scala/AnyRef.html#wait%28Long%29" target="_self">wait</a>, <a href="http://www.scala-lang.org/docu/files/api/scala/AnyRef.html#wait%28Long%2CInt%29" target="_self">wait</a>, <a href="http://www.scala-lang.org/docu/files/api/scala/AnyRef.html#wait%28%29" target="_self">wait</a>, <a href="http://www.scala-lang.org/docu/files/api/scala/AnyRef.html#finalize%28%29" target="_self">finalize</a>, <a href="http://www.scala-lang.org/docu/files/api/scala/AnyRef.html#%3D%3D%28AnyRef%29" target="_self">==</a>, <a href="http://www.scala-lang.org/docu/files/api/scala/AnyRef.html#%21%3D%28AnyRef%29" target="_self">!=</a>, <a href="http://www.scala-lang.org/docu/files/api/scala/AnyRef.html#eq%28AnyRef%29" target="_self">eq</a>, <a href="http://www.scala-lang.org/docu/files/api/scala/AnyRef.html#ne%28AnyRef%29" target="_self">ne</a>, <a href="http://www.scala-lang.org/docu/files/api/scala/AnyRef.html#synchronized%28T0%29" target="_self">synchronized</a> + </td></tr> + </table><table summary="" cellpadding="3" class="inherited"> + <tr><td class="title" colspan="2"> + Methods inherited from <a href="http://www.scala-lang.org/docu/files/api/scala/Any.html" target="_self">Any</a> + </td></tr> + <tr><td class="signature" colspan="2"> + <a href="http://www.scala-lang.org/docu/files/api/scala/Any.html#%3D%3D%28Any%29" target="_self">==</a>, <a href="http://www.scala-lang.org/docu/files/api/scala/Any.html#%21%3D%28Any%29" target="_self">!=</a>, <a href="http://www.scala-lang.org/docu/files/api/scala/Any.html#isInstanceOf" target="_self">isInstanceOf</a>, <a href="http://www.scala-lang.org/docu/files/api/scala/Any.html#asInstanceOf" target="_self">asInstanceOf</a> + </td></tr> + </table> + + + + +<table summary="" cellpadding="3" class="member-detail"> + <tr><td class="title">Value Details</td></tr> + </table><div><a name="uid"></a><dl> + <dt> + + <code></code> + <code>val</code> + <em>uid</em> : <a href="http://www.scala-lang.org/docu/files/api/scala/Int.html" target="_self">Int</a> + </dt> + <dd></dd> + </dl> + <dl><dd>Einzigartige Identifikationsnummer dieses Koerpers.</dd></dl> + <dl></dl> + <hr></hr> +<a name="shapes"></a><dl> + <dt> + + <code></code> + <code>val</code> + <em>shapes</em> : <a href="" target="contentFrame" class="scala/List">scala.List</a>[<a href="../../sims/dynamics/Shape.html" target="_self">Shape</a>] + </dt> + <dd></dd> + </dl> + <dl><dd>Formen aus denen dieser Koerper besteht.</dd></dl> + <dl></dl> + <hr></hr> +<a name="monitor"></a><dl> + <dt> + + <code></code> + <code>var</code> + <em>monitor</em> : <a href="http://www.scala-lang.org/docu/files/api/scala/Boolean.html" target="_self">Boolean</a> + </dt> + <dd></dd> + </dl> + <dl><dd>Gibt an ob die Eigenschaften dieses Koerpers ueberwacht werden sollen.</dd></dl> + <dl><dt style="margin:10px 0 0 20px;"> + <b>See Also</b></dt><dd><a href="../../sims/dynamics/World.html#monitors" target="_self">World#monitors</a></dd></dl> + <hr></hr> +<a name="linearVelocity"></a><dl> + <dt> + + <code></code> + <code>var</code> + <em>linearVelocity</em> : <a href="../../sims/geometry/Vector2D.html" target="_self">Vector2D</a> + </dt> + <dd></dd> + </dl> + <dl><dd>Lineargeschwindigkeit dieses Koerpers.</dd></dl> + <dl></dl> + <hr></hr> +<a name="angularVelocity"></a><dl> + <dt> + + <code></code> + <code>var</code> + <em>angularVelocity</em> : <a href="http://www.scala-lang.org/docu/files/api/scala/Double.html" target="_self">Double</a> + </dt> + <dd></dd> + </dl> + <dl><dd>Winkelgeschwindigkeit dieses Koerpers.</dd></dl> + <dl></dl> + <hr></hr> +<a name="force"></a><dl> + <dt> + + <code></code> + <code>var</code> + <em>force</em> : <a href="../../sims/geometry/Vector2D.html" target="_self">Vector2D</a> + </dt> + <dd></dd> + </dl> + <dl><dd>Resultierende Kraft auf den Schwerpunkt dieses Koerpers.</dd></dl> + <dl></dl> + <hr></hr> +<a name="torque"></a><dl> + <dt> + + <code></code> + <code>var</code> + <em>torque</em> : <a href="http://www.scala-lang.org/docu/files/api/scala/Double.html" target="_self">Double</a> + </dt> + <dd></dd> + </dl> + <dl><dd>Resultierender Drehmoment zu dem Schwerpunkt dieses Koerpers.</dd></dl> + <dl></dl> + <hr></hr></div> +<table summary="" cellpadding="3" class="member-detail"> + <tr><td class="title">Method Details</td></tr> + </table><div><a name="fixed"></a><dl> + <dt> + + <code></code> + <code>def</code> + <em>fixed</em> : <a href="http://www.scala-lang.org/docu/files/api/scala/Boolean.html" target="_self">Boolean</a> + </dt> + <dd></dd> + </dl> + <dl><dd>Gibt an ob dieser Koerper fixiert ist.</dd></dl> + <dl></dl> + <hr></hr> +<a name="fixed_%3D%28Boolean%29"></a><dl> + <dt> + + <code></code> + <code>def</code> + <em>fixed_=</em>(<em>value</em> : <a href="http://www.scala-lang.org/docu/files/api/scala/Boolean.html" target="_self">Boolean</a>) : <a href="http://www.scala-lang.org/docu/files/api/scala/Unit.html" target="_self">Unit</a> + </dt> + <dd></dd> + </dl> + <dl><dd>Fixiert oder unfixiert diesen Koerper.</dd></dl> + <dl></dl> + <hr></hr> +<a name="pos"></a><dl> + <dt> + + <code></code> + <code>def</code> + <em>pos</em> : <a href="../../sims/geometry/Vector2D.html" target="_self">Vector2D</a> + </dt> + <dd></dd> + </dl> + <dl><dd>Ermittelt die Position dieses Koerpers. Die Position entspricht dem Schwerpunkt.</dd></dl> + <dl><dt style="margin:10px 0 0 20px;"> + <b>Returns</b></dt><dd>Position dieses Koerpers</dd></dl> + <hr></hr> +<a name="pos_%3D%28sims.geometry.Vector2D%29"></a><dl> + <dt> + + <code></code> + <code>def</code> + <em>pos_=</em>(<em>newPos</em> : <a href="../../sims/geometry/Vector2D.html" target="_self">Vector2D</a>) : <a href="http://www.scala-lang.org/docu/files/api/scala/Unit.html" target="_self">Unit</a> + </dt> + <dd></dd> + </dl> + <dl><dd>Setzt die Position dieses Koerpers und verschiebt dadurch die Positionen seiner Formen.</dd></dl> + <dl><dt style="margin:10px 0 0 20px;"> + <b>Parameters</b></dt><dd><code>newPos - </code>neue Position</dd></dl> + <hr></hr> +<a name="rotation"></a><dl> + <dt> + + <code></code> + <code>def</code> + <em>rotation</em> : <a href="http://www.scala-lang.org/docu/files/api/scala/Double.html" target="_self">Double</a> + </dt> + <dd></dd> + </dl> + <dl><dd>Ergibt die aktuelle Rotation dieses Koerpers.</dd></dl> + <dl><dt style="margin:10px 0 0 20px;"> + <b>Returns</b></dt><dd>aktuelle Rotation dieses Koerpers</dd></dl> + <hr></hr> +<a name="rotation_%3D%28Double%29"></a><dl> + <dt> + + <code></code> + <code>def</code> + <em>rotation_=</em>(<em>newRotation</em> : <a href="http://www.scala-lang.org/docu/files/api/scala/Double.html" target="_self">Double</a>) : <a href="http://www.scala-lang.org/docu/files/api/scala/Unit.html" target="_self">Unit</a> + </dt> + <dd></dd> + </dl> + <dl><dd>Setzt die Rotation dieses Koerpers. Dazu werden auch die Positionen und Rotationen seiner Formen entsprechend veraendert.</dd></dl> + <dl><dt style="margin:10px 0 0 20px;"> + <b>Parameters</b></dt><dd><code>r - </code>neue Rotation</dd></dl> + <hr></hr> +<a name="velocityOfPoint%28sims.geometry.Vector2D%29"></a><dl> + <dt> + + <code></code> + <code>def</code> + <em>velocityOfPoint</em>(<em>point</em> : <a href="../../sims/geometry/Vector2D.html" target="_self">Vector2D</a>) : <a href="../../sims/geometry/Vector2D.html" target="_self">Vector2D</a> + </dt> + <dd></dd> + </dl> + <dl><dd>Lineargeschwindigkeit des gegebenen Punktes auf diesem Koerper. In Weltkoordinaten.</dd></dl> + <dl></dl> + <hr></hr> +<a name="mass"></a><dl> + <dt> + + <code></code> + <code>def</code> + <em>mass</em> : <a href="http://www.scala-lang.org/docu/files/api/scala/Double.html" target="_self">Double</a> + </dt> + <dd></dd> + </dl> + <dl><dd>Ergibt die Masse dieses Koerpers. Die Masse ist gleich die Summe aller Massen seiner Formen.</dd></dl> + <dl><dt style="margin:10px 0 0 20px;"> + <b>Returns</b></dt><dd>Masse des Koerpers</dd></dl> + <hr></hr> +<a name="I"></a><dl> + <dt> + + <code></code> + <code>def</code> + <em>I</em> : <a href="http://www.scala-lang.org/docu/files/api/scala/Double.html" target="_self">Double</a> + </dt> + <dd></dd> + </dl> + <dl><dd>Ergibt den Traegheitsmoment zu dem Schwerpunkt dieses Koerpers. Der Traegheitsmoment wird mit Hilfe des Steinerschen Satzes errechnet.</dd></dl> + <dl><dt style="margin:10px 0 0 20px;"> + <b>Returns</b></dt><dd>Traegheitsmoment relativ zu dem Schwerpunkt dieses Koerpers</dd></dl> + <hr></hr> +<a name="applyForce%28sims.geometry.Vector2D%29"></a><dl> + <dt> + + <code></code> + <code>def</code> + <em>applyForce</em>(<em>force</em> : <a href="../../sims/geometry/Vector2D.html" target="_self">Vector2D</a>) : <a href="http://www.scala-lang.org/docu/files/api/scala/Unit.html" target="_self">Unit</a> + </dt> + <dd></dd> + </dl> + <dl><dd>Wendet eine Kraft auf den Schwerpunkt dieses Koerpers an.</dd></dl> + <dl><dt style="margin:10px 0 0 20px;"> + <b>Parameters</b></dt><dd><code>force - </code>anzuwendender Kraftvektor</dd></dl> + <hr></hr> +<a name="applyForce%28sims.geometry.Vector2D%2Csims.geometry.Vector2D%29"></a><dl> + <dt> + + <code></code> + <code>def</code> + <em>applyForce</em>(<em>force</em> : <a href="../../sims/geometry/Vector2D.html" target="_self">Vector2D</a>, <em>point</em> : <a href="../../sims/geometry/Vector2D.html" target="_self">Vector2D</a>) : <a href="http://www.scala-lang.org/docu/files/api/scala/Unit.html" target="_self">Unit</a> + </dt> + <dd></dd> + </dl> + <dl><dd>Wendet eine Kraft auf einen Punkt dieses Koerpers an. Achtung: der gegebene Punkt wird nicht auf angehoerigkeit dieses
+ Koerpers ueberprueft.</dd></dl> + <dl><dt style="margin:10px 0 0 20px;"> + <b>Parameters</b></dt><dd><code>force - </code>anzuwendender Kraftvektor</dd><dd><code>point - </code>Ortsvektor des Punktes auf den die Kraft wirken soll (gegeben in Weltkoordinaten).</dd></dl> + <hr></hr> +<a name="applyImpulse%28sims.geometry.Vector2D%29"></a><dl> + <dt> + + <code></code> + <code>def</code> + <em>applyImpulse</em>(<em>impulse</em> : <a href="../../sims/geometry/Vector2D.html" target="_self">Vector2D</a>) : <a href="http://www.scala-lang.org/docu/files/api/scala/Unit.html" target="_self">Unit</a> + </dt> + <dd></dd> + </dl> + <dl><dd>Wendet einen Impuls auf den Schwerpunkt dieses Koerpers an.</dd></dl> + <dl><dt style="margin:10px 0 0 20px;"> + <b>Parameters</b></dt><dd><code>impulse - </code>anzuwendender Impulsvektor</dd></dl> + <hr></hr> +<a name="applyImpulse%28sims.geometry.Vector2D%2Csims.geometry.Vector2D%29"></a><dl> + <dt> + + <code></code> + <code>def</code> + <em>applyImpulse</em>(<em>impulse</em> : <a href="../../sims/geometry/Vector2D.html" target="_self">Vector2D</a>, <em>point</em> : <a href="../../sims/geometry/Vector2D.html" target="_self">Vector2D</a>) : <a href="http://www.scala-lang.org/docu/files/api/scala/Unit.html" target="_self">Unit</a> + </dt> + <dd></dd> + </dl> + <dl><dd>Wendet einen Impuls auf einen Punkt dieses Koerpers an. Achtung: der gegebene Punkt wird nicht auf angehoerigkeit dieses
+ Koerpers ueberprueft.</dd></dl> + <dl><dt style="margin:10px 0 0 20px;"> + <b>Parameters</b></dt><dd><code>impulse - </code>anzuwendender Impulsvektor</dd><dd><code>point - </code>Ortsvektor des Punktes auf den der Impuls wirken soll (gegeben in Weltkoordinaten).</dd></dl> + <hr></hr> +<a name="contains%28sims.geometry.Vector2D%29"></a><dl> + <dt> + + <code></code> + <code>def</code> + <em>contains</em>(<em>point</em> : <a href="../../sims/geometry/Vector2D.html" target="_self">Vector2D</a>) : <a href="http://www.scala-lang.org/docu/files/api/scala/Boolean.html" target="_self">Boolean</a> + </dt> + <dd></dd> + </dl> + <dl><dd>Ueberprueft ob der gegebene Punkt <code>point</code> sich in diesem Koerper befindet.</dd></dl> + <dl></dl> + <hr></hr> +<a name="toString%28%29"></a><dl> + <dt> + + <code>override</code> + <code>def</code> + <em>toString</em> : <a href="" target="contentFrame" class="java/lang/String">java.lang.String</a> + </dt> + <dd></dd> + </dl> + <dl><dd>Returns a string representation of the object.
+ <p>
+ The default representation is platform dependent.</dd></dl> + <dl><dt style="margin:10px 0 0 20px;"> + <b>Returns</b></dt><dd>a string representation of the object. </p></dd></dl> + <hr></hr> +<a name="%5E%28sims.dynamics.Shape%29"></a><dl> + <dt> + + <code></code> + <code>def</code> + <em>^</em>(<em>s</em> : <a href="../../sims/dynamics/Shape.html" target="_self">Shape</a>) : <a href="../../sims/dynamics/Body.html" target="_self">Body</a> + </dt> + <dd></dd> + </dl> + <dl><dd>Erstellt einen neuen Koerper der zusaetzlich die Form <code>s</code> enthaelt.</dd></dl> + <dl><dt style="margin:10px 0 0 20px;"> + <b>Parameters</b></dt><dd><code>s - </code>zusaetzliche Form</dd><dt style="margin:10px 0 0 20px;"> + <b>Returns</b></dt><dd>neuer Koerper</dd></dl> + <hr></hr> +<a name="%5E%28sims.dynamics.Body%29"></a><dl> + <dt> + + <code></code> + <code>def</code> + <em>^</em>(<em>b</em> : <a href="../../sims/dynamics/Body.html" target="_self">Body</a>) : <a href="../../sims/dynamics/Body.html" target="_self">Body</a> + </dt> + <dd></dd> + </dl> + <dl><dd>Erstellt einen neuen Koerper der zusaetzlich die Formen von dem Koerper <code>b</code> enthaelt.</dd></dl> + <dl><dt style="margin:10px 0 0 20px;"> + <b>Parameters</b></dt><dd><code>b - </code>Koerper mit zusaetzlichen Formen</dd><dt style="margin:10px 0 0 20px;"> + <b>Returns</b></dt><dd>neuer Koerper</dd></dl> + <hr></hr></div> + + + <hr></hr> + <table summary="" class="navigation"> + <tr> + <td class="navigation-links" valign="top"> + <!-- <table><tr></tr></table> --> + </td> + <td align="right" valign="top" style="white-space:nowrap;" rowspan="2"> + <div class="doctitle-larger">SiMS</div> + </td> + </tr> + <tr><td></td></tr> + </table> + </body> + </html>
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