diff options
Diffstat (limited to 'src/sims/dynamics/joints')
-rw-r--r-- | src/sims/dynamics/joints/DistanceJoint.scala | 1 | ||||
-rw-r--r-- | src/sims/dynamics/joints/SpringJoint.scala | 1 | ||||
-rw-r--r-- | src/sims/dynamics/joints/test/PrismaticJoint.scala | 2 | ||||
-rw-r--r-- | src/sims/dynamics/joints/test/UnitCircleJoint.scala | 1 |
4 files changed, 5 insertions, 0 deletions
diff --git a/src/sims/dynamics/joints/DistanceJoint.scala b/src/sims/dynamics/joints/DistanceJoint.scala index efb49e5..1bf9b46 100644 --- a/src/sims/dynamics/joints/DistanceJoint.scala +++ b/src/sims/dynamics/joints/DistanceJoint.scala @@ -6,6 +6,7 @@ package sims.dynamics.joints +import sims.dynamics._ import sims.geometry._ /** DistanceJoints keep their connection points at a constant distance. diff --git a/src/sims/dynamics/joints/SpringJoint.scala b/src/sims/dynamics/joints/SpringJoint.scala index 1267ccf..4d44864 100644 --- a/src/sims/dynamics/joints/SpringJoint.scala +++ b/src/sims/dynamics/joints/SpringJoint.scala @@ -6,6 +6,7 @@ package sims.dynamics.joints +import sims.dynamics._ import sims.geometry._ /**A spring obeying Hooke's law. diff --git a/src/sims/dynamics/joints/test/PrismaticJoint.scala b/src/sims/dynamics/joints/test/PrismaticJoint.scala index d4b43b2..040647d 100644 --- a/src/sims/dynamics/joints/test/PrismaticJoint.scala +++ b/src/sims/dynamics/joints/test/PrismaticJoint.scala @@ -1,5 +1,7 @@ package sims.dynamics.joints.test +import sims.dynamics._ +import sims.dynamics.joints._ import sims.geometry._ case class PrismaticJoint(node1: Body, anchor1: Vector2D, node2: Body, anchor2: Vector2D) extends Joint{ diff --git a/src/sims/dynamics/joints/test/UnitCircleJoint.scala b/src/sims/dynamics/joints/test/UnitCircleJoint.scala index 64f613c..09e72d9 100644 --- a/src/sims/dynamics/joints/test/UnitCircleJoint.scala +++ b/src/sims/dynamics/joints/test/UnitCircleJoint.scala @@ -7,6 +7,7 @@ package sims.dynamics.joints.test import sims.dynamics._ +import sims.dynamics.joints._ import sims.geometry._ class UnitCircleJoint(body: Body, anchor: Vector2D) extends Joint{ |