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<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd">
<html>
        <head><title>class Body in sims.dynamics</title>
        <meta http-equiv="content-type" content="text/html; charset=UTF8"></meta><meta content="scaladoc (version 2.7.5.final)" name="generator"></meta><link href="../../style.css" type="text/css" rel="stylesheet"></link><script type="text/javascript" src="../../script.js"></script>
        </head>
        <body onload="init()">
        <table summary="" class="navigation">
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          <td class="navigation-links" valign="top">
            <!-- <table><tr></tr></table> -->
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          <td align="right" valign="top" style="white-space:nowrap;" rowspan="2">
            <div class="doctitle-larger">SiMS</div>
          </td>
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        <tr><td></td></tr>
      </table>
        
      <div class="entity">
        <a href="../../sims/dynamics$package.html" target="_self">sims.dynamics</a>
        <br></br>
        <span class="entity">class  Body</span>
      </div><hr></hr>
      <div class="source">
        [source: <a href="" class="sims/dynamics/Body"><code>sims/dynamics/Body.scala</code></a>]
      </div><hr></hr>
      <a name="Body"></a><dl>
      <dt>
        
        <code></code>
        <code>class</code>
        <em>Body</em>(<em>shps</em> : <a href="../../sims/dynamics/Shape.html" target="_self">Shape</a>*)
      </dt>
      <dd><code> extends </code><a href="http://www.scala-lang.org/docu/files/api/scala/AnyRef.html" target="_self">AnyRef</a></dd>
    </dl>
      <dl><dd>A two dimensional rigid body is made out of shapes.</dd></dl>
      <dl><dt style="margin:10px 0 0 20px;">
        <b>Parameters</b></dt><dd><code>shps - </code>shapes that belong to this body.</dd></dl>
    
      

<table summary="" cellpadding="3" class="member">
      <tr><td class="title" colspan="2">Value Summary</td></tr>
      <tr>
      <td class="modifiers" valign="top"> 
        <code> var</code>
      </td>
      <td class="signature">
        <em><a href="../../sims/dynamics/Body.html#angularVelocity" target="_self">angularVelocity</a></em>
         : <a href="http://www.scala-lang.org/docu/files/api/scala/Double.html" target="_self">Double</a>
        
        <div>Angular velocity of this body.</div>
      </td>
    </tr>
<tr>
      <td class="modifiers" valign="top"> 
        <code> var</code>
      </td>
      <td class="signature">
        <em><a href="../../sims/dynamics/Body.html#force" target="_self">force</a></em>
         : <a href="../../sims/geometry/Vector2D.html" target="_self">Vector2D</a>
        
        <div>Resulting force on the COM of this body.</div>
      </td>
    </tr>
<tr>
      <td class="modifiers" valign="top"> 
        <code> var</code>
      </td>
      <td class="signature">
        <em><a href="../../sims/dynamics/Body.html#linearVelocity" target="_self">linearVelocity</a></em>
         : <a href="../../sims/geometry/Vector2D.html" target="_self">Vector2D</a>
        
        <div>Linear velocity of this body.</div>
      </td>
    </tr>
<tr>
      <td class="modifiers" valign="top"> 
        <code> var</code>
      </td>
      <td class="signature">
        <em><a href="../../sims/dynamics/Body.html#monitor" target="_self">monitor</a></em>
         : <a href="http://www.scala-lang.org/docu/files/api/scala/Boolean.html" target="_self">Boolean</a>
        
        <div>Flag for a world to monitor the properties of this body.</div>
      </td>
    </tr>
<tr>
      <td class="modifiers" valign="top"> 
        <code> val</code>
      </td>
      <td class="signature">
        <em><a href="../../sims/dynamics/Body.html#shapes" target="_self">shapes</a></em>
         : <a href="" target="contentFrame" class="scala/List">scala.List</a>[<a href="../../sims/dynamics/Shape.html" target="_self">Shape</a>]
        
        <div>Shapes that belong to this body.</div>
      </td>
    </tr>
<tr>
      <td class="modifiers" valign="top"> 
        <code> var</code>
      </td>
      <td class="signature">
        <em><a href="../../sims/dynamics/Body.html#torque" target="_self">torque</a></em>
         : <a href="http://www.scala-lang.org/docu/files/api/scala/Double.html" target="_self">Double</a>
        
        <div>Resulting torque on this body.</div>
      </td>
    </tr>
<tr>
      <td class="modifiers" valign="top"> 
        <code> val</code>
      </td>
      <td class="signature">
        <em><a href="../../sims/dynamics/Body.html#uid" target="_self">uid</a></em>
         : <a href="http://www.scala-lang.org/docu/files/api/scala/Int.html" target="_self">Int</a>
        
        <div>Unique identification number.</div>
      </td>
    </tr>
      </table>
<table summary="" cellpadding="3" class="member">
      <tr><td class="title" colspan="2">Method Summary</td></tr>
      <tr>
      <td class="modifiers" valign="top"> 
        <code> def</code>
      </td>
      <td class="signature">
        <em><a href="../../sims/dynamics/Body.html#I" target="_self">I</a></em>
         : <a href="http://www.scala-lang.org/docu/files/api/scala/Double.html" target="_self">Double</a>
        
        <div>Returns the moment of inertia for rotations about the COM of this body.
   It is calculated using the moments of inertia of this body's shapes and the parallel axis theorem.
   If the body is fixed, its moment of inertia is infinite (<code>Double.PositiveInfinity</code>).</div>
      </td>
    </tr>
<tr>
      <td class="modifiers" valign="top"> 
        <code> def</code>
      </td>
      <td class="signature">
        <em><a href="../../sims/dynamics/Body.html#applyForce%28sims.geometry.Vector2D%2Csims.geometry.Vector2D%29" target="_self">applyForce</a></em>
        (<em>force</em> : <a href="../../sims/geometry/Vector2D.html" target="_self">Vector2D</a>, <em>point</em> : <a href="../../sims/geometry/Vector2D.html" target="_self">Vector2D</a>) : <a href="http://www.scala-lang.org/docu/files/api/scala/Unit.html" target="_self">Unit</a>
        
        <div>Applies a force to a point on this body. Warning: the point is considered to be contained within this body.</div>
      </td>
    </tr>
<tr>
      <td class="modifiers" valign="top"> 
        <code> def</code>
      </td>
      <td class="signature">
        <em><a href="../../sims/dynamics/Body.html#applyForce%28sims.geometry.Vector2D%29" target="_self">applyForce</a></em>
        (<em>force</em> : <a href="../../sims/geometry/Vector2D.html" target="_self">Vector2D</a>) : <a href="http://www.scala-lang.org/docu/files/api/scala/Unit.html" target="_self">Unit</a>
        
        <div>Applies a force to the COM of this body.</div>
      </td>
    </tr>
<tr>
      <td class="modifiers" valign="top"> 
        <code> def</code>
      </td>
      <td class="signature">
        <em><a href="../../sims/dynamics/Body.html#applyImpulse%28sims.geometry.Vector2D%29" target="_self">applyImpulse</a></em>
        (<em>impulse</em> : <a href="../../sims/geometry/Vector2D.html" target="_self">Vector2D</a>) : <a href="http://www.scala-lang.org/docu/files/api/scala/Unit.html" target="_self">Unit</a>
        
        <div>Applies an impulse to the COM of this body.</div>
      </td>
    </tr>
<tr>
      <td class="modifiers" valign="top"> 
        <code> def</code>
      </td>
      <td class="signature">
        <em><a href="../../sims/dynamics/Body.html#applyImpulse%28sims.geometry.Vector2D%2Csims.geometry.Vector2D%29" target="_self">applyImpulse</a></em>
        (<em>impulse</em> : <a href="../../sims/geometry/Vector2D.html" target="_self">Vector2D</a>, <em>point</em> : <a href="../../sims/geometry/Vector2D.html" target="_self">Vector2D</a>) : <a href="http://www.scala-lang.org/docu/files/api/scala/Unit.html" target="_self">Unit</a>
        
        <div>Applies an impulse to a point on this body. Warning: the point is considered to be contained within this body.</div>
      </td>
    </tr>
<tr>
      <td class="modifiers" valign="top"> 
        <code> def</code>
      </td>
      <td class="signature">
        <em><a href="../../sims/dynamics/Body.html#contains%28sims.geometry.Vector2D%29" target="_self">contains</a></em>
        (<em>point</em> : <a href="../../sims/geometry/Vector2D.html" target="_self">Vector2D</a>) : <a href="http://www.scala-lang.org/docu/files/api/scala/Boolean.html" target="_self">Boolean</a>
        
        <div>Checks if the point <code>point</code> is contained in this body.</div>
      </td>
    </tr>
<tr>
      <td class="modifiers" valign="top"> 
        <code> def</code>
      </td>
      <td class="signature">
        <em><a href="../../sims/dynamics/Body.html#fixed" target="_self">fixed</a></em>
         : <a href="http://www.scala-lang.org/docu/files/api/scala/Boolean.html" target="_self">Boolean</a>
        
        <div>Returns whether this body is fixed or not.</div>
      </td>
    </tr>
<tr>
      <td class="modifiers" valign="top"> 
        <code> def</code>
      </td>
      <td class="signature">
        <em><a href="../../sims/dynamics/Body.html#fixed_%3D%28Boolean%29" target="_self">fixed_=</a></em>
        (<em>value</em> : <a href="http://www.scala-lang.org/docu/files/api/scala/Boolean.html" target="_self">Boolean</a>) : <a href="http://www.scala-lang.org/docu/files/api/scala/Unit.html" target="_self">Unit</a>
        
        <div>Fixes or frees this body. By fixing, linear and angular velocities are set to zero.</div>
      </td>
    </tr>
<tr>
      <td class="modifiers" valign="top"> 
        <code> def</code>
      </td>
      <td class="signature">
        <em><a href="../../sims/dynamics/Body.html#mass" target="_self">mass</a></em>
         : <a href="http://www.scala-lang.org/docu/files/api/scala/Double.html" target="_self">Double</a>
        
        <div>Returns the mass of this body. If the body is free, its mass is the sum of the masses of its shapes.
   If the body is fixed, its mass is infinite (<code>Double.PositiveInfinity</code>).</div>
      </td>
    </tr>
<tr>
      <td class="modifiers" valign="top"> 
        <code> def</code>
      </td>
      <td class="signature">
        <em><a href="../../sims/dynamics/Body.html#pos" target="_self">pos</a></em>
         : <a href="../../sims/geometry/Vector2D.html" target="_self">Vector2D</a>
        
        <div>Returns the position of this body. The position is equivalent to the center of mass.</div>
      </td>
    </tr>
<tr>
      <td class="modifiers" valign="top"> 
        <code> def</code>
      </td>
      <td class="signature">
        <em><a href="../../sims/dynamics/Body.html#pos_%3D%28sims.geometry.Vector2D%29" target="_self">pos_=</a></em>
        (<em>newPos</em> : <a href="../../sims/geometry/Vector2D.html" target="_self">Vector2D</a>) : <a href="http://www.scala-lang.org/docu/files/api/scala/Unit.html" target="_self">Unit</a>
        
        <div>Sets the position of this body. By doing so all its shapes are translated.</div>
      </td>
    </tr>
<tr>
      <td class="modifiers" valign="top"> 
        <code> def</code>
      </td>
      <td class="signature">
        <em><a href="../../sims/dynamics/Body.html#rotation" target="_self">rotation</a></em>
         : <a href="http://www.scala-lang.org/docu/files/api/scala/Double.html" target="_self">Double</a>
        
        <div>Returns the current rotation of this body.</div>
      </td>
    </tr>
<tr>
      <td class="modifiers" valign="top"> 
        <code> def</code>
      </td>
      <td class="signature">
        <em><a href="../../sims/dynamics/Body.html#rotation_%3D%28Double%29" target="_self">rotation_=</a></em>
        (<em>newRotation</em> : <a href="http://www.scala-lang.org/docu/files/api/scala/Double.html" target="_self">Double</a>) : <a href="http://www.scala-lang.org/docu/files/api/scala/Unit.html" target="_self">Unit</a>
        
        <div>Sets the rotation of this body. Position and rotation of shapes are modified accordingly.</div>
      </td>
    </tr>
<tr>
      <td class="modifiers" valign="top"> 
        <code>override def</code>
      </td>
      <td class="signature">
        <em><a href="../../sims/dynamics/Body.html#toString%28%29" target="_self">toString</a></em>
         : <a href="" target="contentFrame" class="java/lang/String">java.lang.String</a>
        
        <div>Returns a string representation of the object.</div>
      </td>
    </tr>
<tr>
      <td class="modifiers" valign="top"> 
        <code> def</code>
      </td>
      <td class="signature">
        <em><a href="../../sims/dynamics/Body.html#velocityOfPoint%28sims.geometry.Vector2D%29" target="_self">velocityOfPoint</a></em>
        (<em>point</em> : <a href="../../sims/geometry/Vector2D.html" target="_self">Vector2D</a>) : <a href="../../sims/geometry/Vector2D.html" target="_self">Vector2D</a>
        
        <div>Linear velocity of the given point on this body (in world coordinates).</div>
      </td>
    </tr>
<tr>
      <td class="modifiers" valign="top"> 
        <code> def</code>
      </td>
      <td class="signature">
        <em><a href="../../sims/dynamics/Body.html#%7E%28sims.dynamics.Body%29" target="_self">~</a></em>
        (<em>b</em> : <a href="../../sims/dynamics/Body.html" target="_self">Body</a>) : <a href="../../sims/dynamics/Body.html" target="_self">Body</a>
        
        <div>Creates a new body containing this body's shapes and the shapes of another body <code>b</code>.</div>
      </td>
    </tr>
<tr>
      <td class="modifiers" valign="top"> 
        <code> def</code>
      </td>
      <td class="signature">
        <em><a href="../../sims/dynamics/Body.html#%7E%28sims.dynamics.Shape%29" target="_self">~</a></em>
        (<em>s</em> : <a href="../../sims/dynamics/Shape.html" target="_self">Shape</a>) : <a href="../../sims/dynamics/Body.html" target="_self">Body</a>
        
        <div>Creates a new body containing this body's shapes and the shape <code>s</code>.</div>
      </td>
    </tr>
      </table><table summary="" cellpadding="3" class="inherited">
        <tr><td class="title" colspan="2">
          Methods inherited from <a href="http://www.scala-lang.org/docu/files/api/scala/AnyRef.html" target="_self">AnyRef</a>
        </td></tr>
        <tr><td class="signature" colspan="2">
          <a href="http://www.scala-lang.org/docu/files/api/scala/AnyRef.html#getClass%28%29" target="_self">getClass</a>, <a href="http://www.scala-lang.org/docu/files/api/scala/AnyRef.html#hashCode%28%29" target="_self">hashCode</a>, <a href="http://www.scala-lang.org/docu/files/api/scala/AnyRef.html#equals%28Any%29" target="_self">equals</a>, <a href="http://www.scala-lang.org/docu/files/api/scala/AnyRef.html#clone%28%29" target="_self">clone</a>, <a href="http://www.scala-lang.org/docu/files/api/scala/AnyRef.html#notify%28%29" target="_self">notify</a>, <a href="http://www.scala-lang.org/docu/files/api/scala/AnyRef.html#notifyAll%28%29" target="_self">notifyAll</a>, <a href="http://www.scala-lang.org/docu/files/api/scala/AnyRef.html#wait%28Long%29" target="_self">wait</a>, <a href="http://www.scala-lang.org/docu/files/api/scala/AnyRef.html#wait%28Long%2CInt%29" target="_self">wait</a>, <a href="http://www.scala-lang.org/docu/files/api/scala/AnyRef.html#wait%28%29" target="_self">wait</a>, <a href="http://www.scala-lang.org/docu/files/api/scala/AnyRef.html#finalize%28%29" target="_self">finalize</a>, <a href="http://www.scala-lang.org/docu/files/api/scala/AnyRef.html#%3D%3D%28AnyRef%29" target="_self">==</a>, <a href="http://www.scala-lang.org/docu/files/api/scala/AnyRef.html#%21%3D%28AnyRef%29" target="_self">!=</a>, <a href="http://www.scala-lang.org/docu/files/api/scala/AnyRef.html#eq%28AnyRef%29" target="_self">eq</a>, <a href="http://www.scala-lang.org/docu/files/api/scala/AnyRef.html#ne%28AnyRef%29" target="_self">ne</a>, <a href="http://www.scala-lang.org/docu/files/api/scala/AnyRef.html#synchronized%28T0%29" target="_self">synchronized</a>
        </td></tr>
      </table><table summary="" cellpadding="3" class="inherited">
        <tr><td class="title" colspan="2">
          Methods inherited from <a href="http://www.scala-lang.org/docu/files/api/scala/Any.html" target="_self">Any</a>
        </td></tr>
        <tr><td class="signature" colspan="2">
          <a href="http://www.scala-lang.org/docu/files/api/scala/Any.html#%3D%3D%28Any%29" target="_self">==</a>, <a href="http://www.scala-lang.org/docu/files/api/scala/Any.html#%21%3D%28Any%29" target="_self">!=</a>, <a href="http://www.scala-lang.org/docu/files/api/scala/Any.html#isInstanceOf" target="_self">isInstanceOf</a>, <a href="http://www.scala-lang.org/docu/files/api/scala/Any.html#asInstanceOf" target="_self">asInstanceOf</a>
        </td></tr>
      </table>


      

<table summary="" cellpadding="3" class="member-detail">
          <tr><td class="title">Value Details</td></tr>
        </table><div><a name="uid"></a><dl>
      <dt>
        
        <code></code>
        <code>val</code>
        <em>uid</em> : <a href="http://www.scala-lang.org/docu/files/api/scala/Int.html" target="_self">Int</a>
      </dt>
      <dd></dd>
    </dl>
      <dl><dd>Unique identification number.</dd></dl>
      <dl></dl>
    <hr></hr>
<a name="shapes"></a><dl>
      <dt>
        
        <code></code>
        <code>val</code>
        <em>shapes</em> : <a href="" target="contentFrame" class="scala/List">scala.List</a>[<a href="../../sims/dynamics/Shape.html" target="_self">Shape</a>]
      </dt>
      <dd></dd>
    </dl>
      <dl><dd>Shapes that belong to this body.</dd></dl>
      <dl></dl>
    <hr></hr>
<a name="monitor"></a><dl>
      <dt>
        
        <code></code>
        <code>var</code>
        <em>monitor</em> : <a href="http://www.scala-lang.org/docu/files/api/scala/Boolean.html" target="_self">Boolean</a>
      </dt>
      <dd></dd>
    </dl>
      <dl><dd>Flag for a world to monitor the properties of this body.</dd></dl>
      <dl><dt style="margin:10px 0 0 20px;">
        <b>See Also</b></dt><dd><a href="../../sims/dynamics/World.html#monitors" target="_self">World#monitors</a></dd></dl>
    <hr></hr>
<a name="linearVelocity"></a><dl>
      <dt>
        
        <code></code>
        <code>var</code>
        <em>linearVelocity</em> : <a href="../../sims/geometry/Vector2D.html" target="_self">Vector2D</a>
      </dt>
      <dd></dd>
    </dl>
      <dl><dd>Linear velocity of this body.</dd></dl>
      <dl></dl>
    <hr></hr>
<a name="angularVelocity"></a><dl>
      <dt>
        
        <code></code>
        <code>var</code>
        <em>angularVelocity</em> : <a href="http://www.scala-lang.org/docu/files/api/scala/Double.html" target="_self">Double</a>
      </dt>
      <dd></dd>
    </dl>
      <dl><dd>Angular velocity of this body.</dd></dl>
      <dl></dl>
    <hr></hr>
<a name="force"></a><dl>
      <dt>
        
        <code></code>
        <code>var</code>
        <em>force</em> : <a href="../../sims/geometry/Vector2D.html" target="_self">Vector2D</a>
      </dt>
      <dd></dd>
    </dl>
      <dl><dd>Resulting force on the COM of this body.</dd></dl>
      <dl></dl>
    <hr></hr>
<a name="torque"></a><dl>
      <dt>
        
        <code></code>
        <code>var</code>
        <em>torque</em> : <a href="http://www.scala-lang.org/docu/files/api/scala/Double.html" target="_self">Double</a>
      </dt>
      <dd></dd>
    </dl>
      <dl><dd>Resulting torque on this body.</dd></dl>
      <dl></dl>
    <hr></hr></div>
<table summary="" cellpadding="3" class="member-detail">
          <tr><td class="title">Method Details</td></tr>
        </table><div><a name="fixed"></a><dl>
      <dt>
        
        <code></code>
        <code>def</code>
        <em>fixed</em> : <a href="http://www.scala-lang.org/docu/files/api/scala/Boolean.html" target="_self">Boolean</a>
      </dt>
      <dd></dd>
    </dl>
      <dl><dd>Returns whether this body is fixed or not.</dd></dl>
      <dl></dl>
    <hr></hr>
<a name="fixed_%3D%28Boolean%29"></a><dl>
      <dt>
        
        <code></code>
        <code>def</code>
        <em>fixed_=</em>(<em>value</em> : <a href="http://www.scala-lang.org/docu/files/api/scala/Boolean.html" target="_self">Boolean</a>) : <a href="http://www.scala-lang.org/docu/files/api/scala/Unit.html" target="_self">Unit</a>
      </dt>
      <dd></dd>
    </dl>
      <dl><dd>Fixes or frees this body. By fixing, linear and angular velocities are set to zero.</dd></dl>
      <dl></dl>
    <hr></hr>
<a name="pos"></a><dl>
      <dt>
        
        <code></code>
        <code>def</code>
        <em>pos</em> : <a href="../../sims/geometry/Vector2D.html" target="_self">Vector2D</a>
      </dt>
      <dd></dd>
    </dl>
      <dl><dd>Returns the position of this body. The position is equivalent to the center of mass.</dd></dl>
      <dl><dt style="margin:10px 0 0 20px;">
        <b>Returns</b></dt><dd>position of this body</dd></dl>
    <hr></hr>
<a name="pos_%3D%28sims.geometry.Vector2D%29"></a><dl>
      <dt>
        
        <code></code>
        <code>def</code>
        <em>pos_=</em>(<em>newPos</em> : <a href="../../sims/geometry/Vector2D.html" target="_self">Vector2D</a>) : <a href="http://www.scala-lang.org/docu/files/api/scala/Unit.html" target="_self">Unit</a>
      </dt>
      <dd></dd>
    </dl>
      <dl><dd>Sets the position of this body. By doing so all its shapes are translated.</dd></dl>
      <dl><dt style="margin:10px 0 0 20px;">
        <b>Parameters</b></dt><dd><code>newPos - </code>new position</dd></dl>
    <hr></hr>
<a name="rotation"></a><dl>
      <dt>
        
        <code></code>
        <code>def</code>
        <em>rotation</em> : <a href="http://www.scala-lang.org/docu/files/api/scala/Double.html" target="_self">Double</a>
      </dt>
      <dd></dd>
    </dl>
      <dl><dd>Returns the current rotation of this body.</dd></dl>
      <dl></dl>
    <hr></hr>
<a name="rotation_%3D%28Double%29"></a><dl>
      <dt>
        
        <code></code>
        <code>def</code>
        <em>rotation_=</em>(<em>newRotation</em> : <a href="http://www.scala-lang.org/docu/files/api/scala/Double.html" target="_self">Double</a>) : <a href="http://www.scala-lang.org/docu/files/api/scala/Unit.html" target="_self">Unit</a>
      </dt>
      <dd></dd>
    </dl>
      <dl><dd>Sets the rotation of this body. Position and rotation of shapes are modified accordingly.</dd></dl>
      <dl><dt style="margin:10px 0 0 20px;">
        <b>Parameters</b></dt><dd><code>r - </code>new rotation</dd></dl>
    <hr></hr>
<a name="velocityOfPoint%28sims.geometry.Vector2D%29"></a><dl>
      <dt>
        
        <code></code>
        <code>def</code>
        <em>velocityOfPoint</em>(<em>point</em> : <a href="../../sims/geometry/Vector2D.html" target="_self">Vector2D</a>) : <a href="../../sims/geometry/Vector2D.html" target="_self">Vector2D</a>
      </dt>
      <dd></dd>
    </dl>
      <dl><dd>Linear velocity of the given point on this body (in world coordinates).</dd></dl>
      <dl></dl>
    <hr></hr>
<a name="mass"></a><dl>
      <dt>
        
        <code></code>
        <code>def</code>
        <em>mass</em> : <a href="http://www.scala-lang.org/docu/files/api/scala/Double.html" target="_self">Double</a>
      </dt>
      <dd></dd>
    </dl>
      <dl><dd>Returns the mass of this body. If the body is free, its mass is the sum of the masses of its shapes.
   If the body is fixed, its mass is infinite (<code>Double.PositiveInfinity</code>).</dd></dl>
      <dl><dt style="margin:10px 0 0 20px;">
        <b>Returns</b></dt><dd>this body's mass</dd></dl>
    <hr></hr>
<a name="I"></a><dl>
      <dt>
        
        <code></code>
        <code>def</code>
        <em>I</em> : <a href="http://www.scala-lang.org/docu/files/api/scala/Double.html" target="_self">Double</a>
      </dt>
      <dd></dd>
    </dl>
      <dl><dd>Returns the moment of inertia for rotations about the COM of this body.
   It is calculated using the moments of inertia of this body's shapes and the parallel axis theorem.
   If the body is fixed, its moment of inertia is infinite (<code>Double.PositiveInfinity</code>).</dd></dl>
      <dl><dt style="margin:10px 0 0 20px;">
        <b>Returns</b></dt><dd>moment of inertia for rotations about the COM of this body</dd></dl>
    <hr></hr>
<a name="applyForce%28sims.geometry.Vector2D%29"></a><dl>
      <dt>
        
        <code></code>
        <code>def</code>
        <em>applyForce</em>(<em>force</em> : <a href="../../sims/geometry/Vector2D.html" target="_self">Vector2D</a>) : <a href="http://www.scala-lang.org/docu/files/api/scala/Unit.html" target="_self">Unit</a>
      </dt>
      <dd></dd>
    </dl>
      <dl><dd>Applies a force to the COM of this body.</dd></dl>
      <dl><dt style="margin:10px 0 0 20px;">
        <b>Parameters</b></dt><dd><code>force - </code>applied force</dd></dl>
    <hr></hr>
<a name="applyForce%28sims.geometry.Vector2D%2Csims.geometry.Vector2D%29"></a><dl>
      <dt>
        
        <code></code>
        <code>def</code>
        <em>applyForce</em>(<em>force</em> : <a href="../../sims/geometry/Vector2D.html" target="_self">Vector2D</a>, <em>point</em> : <a href="../../sims/geometry/Vector2D.html" target="_self">Vector2D</a>) : <a href="http://www.scala-lang.org/docu/files/api/scala/Unit.html" target="_self">Unit</a>
      </dt>
      <dd></dd>
    </dl>
      <dl><dd>Applies a force to a point on this body. Warning: the point is considered to be contained within this body.</dd></dl>
      <dl><dt style="margin:10px 0 0 20px;">
        <b>Parameters</b></dt><dd><code>force - </code>applied force</dd><dd><code>point - </code>position vector of the point (in world coordinates)</dd></dl>
    <hr></hr>
<a name="applyImpulse%28sims.geometry.Vector2D%29"></a><dl>
      <dt>
        
        <code></code>
        <code>def</code>
        <em>applyImpulse</em>(<em>impulse</em> : <a href="../../sims/geometry/Vector2D.html" target="_self">Vector2D</a>) : <a href="http://www.scala-lang.org/docu/files/api/scala/Unit.html" target="_self">Unit</a>
      </dt>
      <dd></dd>
    </dl>
      <dl><dd>Applies an impulse to the COM of this body.</dd></dl>
      <dl><dt style="margin:10px 0 0 20px;">
        <b>Parameters</b></dt><dd><code>impulse - </code>applied impulse</dd></dl>
    <hr></hr>
<a name="applyImpulse%28sims.geometry.Vector2D%2Csims.geometry.Vector2D%29"></a><dl>
      <dt>
        
        <code></code>
        <code>def</code>
        <em>applyImpulse</em>(<em>impulse</em> : <a href="../../sims/geometry/Vector2D.html" target="_self">Vector2D</a>, <em>point</em> : <a href="../../sims/geometry/Vector2D.html" target="_self">Vector2D</a>) : <a href="http://www.scala-lang.org/docu/files/api/scala/Unit.html" target="_self">Unit</a>
      </dt>
      <dd></dd>
    </dl>
      <dl><dd>Applies an impulse to a point on this body. Warning: the point is considered to be contained within this body.</dd></dl>
      <dl><dt style="margin:10px 0 0 20px;">
        <b>Parameters</b></dt><dd><code>impulse - </code>applied impulse</dd><dd><code>point - </code>position vector of the point (in world coordinates)</dd></dl>
    <hr></hr>
<a name="contains%28sims.geometry.Vector2D%29"></a><dl>
      <dt>
        
        <code></code>
        <code>def</code>
        <em>contains</em>(<em>point</em> : <a href="../../sims/geometry/Vector2D.html" target="_self">Vector2D</a>) : <a href="http://www.scala-lang.org/docu/files/api/scala/Boolean.html" target="_self">Boolean</a>
      </dt>
      <dd></dd>
    </dl>
      <dl><dd>Checks if the point <code>point</code> is contained in this body.</dd></dl>
      <dl></dl>
    <hr></hr>
<a name="toString%28%29"></a><dl>
      <dt>
        
        <code>override</code>
        <code>def</code>
        <em>toString</em> : <a href="" target="contentFrame" class="java/lang/String">java.lang.String</a>
      </dt>
      <dd></dd>
    </dl>
      <dl><dd>Returns a string representation of the object.  
    <p>
    The default representation is platform dependent.</dd></dl>
      <dl><dt style="margin:10px 0 0 20px;">
        <b>Returns</b></dt><dd>a string representation of the object.     </p></dd></dl>
    <hr></hr>
<a name="%7E%28sims.dynamics.Shape%29"></a><dl>
      <dt>
        
        <code></code>
        <code>def</code>
        <em>~</em>(<em>s</em> : <a href="../../sims/dynamics/Shape.html" target="_self">Shape</a>) : <a href="../../sims/dynamics/Body.html" target="_self">Body</a>
      </dt>
      <dd></dd>
    </dl>
      <dl><dd>Creates a new body containing this body's shapes and the shape <code>s</code>.</dd></dl>
      <dl><dt style="margin:10px 0 0 20px;">
        <b>Parameters</b></dt><dd><code>s - </code>new shape</dd><dt style="margin:10px 0 0 20px;">
        <b>Returns</b></dt><dd>new body</dd></dl>
    <hr></hr>
<a name="%7E%28sims.dynamics.Body%29"></a><dl>
      <dt>
        
        <code></code>
        <code>def</code>
        <em>~</em>(<em>b</em> : <a href="../../sims/dynamics/Body.html" target="_self">Body</a>) : <a href="../../sims/dynamics/Body.html" target="_self">Body</a>
      </dt>
      <dd></dd>
    </dl>
      <dl><dd>Creates a new body containing this body's shapes and the shapes of another body <code>b</code>.</dd></dl>
      <dl><dt style="margin:10px 0 0 20px;">
        <b>Parameters</b></dt><dd><code>b - </code>body with extra shapes</dd><dt style="margin:10px 0 0 20px;">
        <b>Returns</b></dt><dd>new body</dd></dl>
    <hr></hr></div>


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