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diff --git a/src/main/scala/sims/dynamics/RevoluteJoint.scala b/src/main/scala/sims/dynamics/RevoluteJoint.scala
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+/* _____ _ __ ________ ___ *\
+** / ___/(_) |/ / ___/ |__ \ Simple Mechanics Simulator 2 **
+** \__ \/ / /|_/ /\__ \ __/ / copyright (c) 2011 Jakob Odersky **
+** ___/ / / / / /___/ / / __/ **
+** /____/_/_/ /_//____/ /____/ **
+\* */
+
+package sims.dynamics
+
+import sims.dynamics.constraints._
+import sims.math._
+
+/** A revolute joint, used to keep two bodies fixed relatively at one point.
+ *
+ * This joint removes two degrees of freedom between two bodies,
+ * hence it contains two [[sims.dynamics.constraints.Constraint]]s.
+ *
+ * @param body1 first body connected by this joint
+ * @param body2 second body connected by this joint
+ * @param anchor anchor point where bodies are fixed relatively */
+class RevoluteJoint(val body1: Body, val body2: Body, val anchor: Vector2D) extends Joint {
+ def this(body1: Body, body2: Body) = this(body1, body2, body1.position)
+
+ private val self = this
+
+ private val local1 = anchor - body1.position
+ private val local2 = anchor - body2.position
+
+ private val rotation01 = body1.rotation
+ private val rotation02 = body2.rotation
+
+ def r1 = (local1 rotate (body1.rotation - rotation01))
+ def r2 = (local2 rotate (body2.rotation - rotation02))
+
+ def x1 = body1.position + r1
+ def x2 = body2.position + r2
+
+ def x = x2 - x1
+
+ val constraints = List(
+ new Constraint {
+ val body1 = self.body1
+ val body2 = self.body2
+ def value = x.x
+ def jacobian = new Jacobian(-Vector2D(1, 0), r1.y, Vector2D(1, 0), -r2.y)
+ },
+ new Constraint {
+ val body1 = self.body1
+ val body2 = self.body2
+ def value = x.y
+ def jacobian = new Jacobian(-Vector2D(0, 1), -r1.x, Vector2D(0, 1), r2.x)
+ }
+ )
+
+} \ No newline at end of file