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-rw-r--r--src/main/scala/sims/dynamics/Shape.scala67
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diff --git a/src/main/scala/sims/dynamics/Shape.scala b/src/main/scala/sims/dynamics/Shape.scala
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+/* _____ _ __ ________ ___ *\
+** / ___/(_) |/ / ___/ |__ \ Simple Mechanics Simulator 2 **
+** \__ \/ / /|_/ /\__ \ __/ / copyright (c) 2011 Jakob Odersky **
+** ___/ / / / / /___/ / / __/ **
+** /____/_/_/ /_//____/ /____/ **
+\* */
+
+package sims.dynamics
+
+import sims.collision._
+import sims.math._
+
+
+/**
+ * @define shape shape */
+trait Shape extends AnyRef with Collidable with CachedCollidable {
+
+ override def equals(that: Any) = super.equals(that)
+ override def hashCode = super.hashCode
+
+ /** (temporary solution) Local position of $shape to body.
+ * @deprecated find solution avoiding NullPointers
+ * @todo find solution avoiding NullPointers */
+ var local: Option[Vector2D] = None
+
+ var body: sims.dynamics.Body = null
+
+ override def fixed = body.fixed
+
+ var restitution = 1.0
+
+ /**Position of this $shape's center of mass in world coordinates.*/
+ private var _position: Vector2D = Vector2D.Null
+ def position = _position
+ def position_=(pos: Vector2D) = {
+ _position = pos
+ move()
+ }
+
+ /**Rotation of this shape about its center of mass.*/
+ var rotation: Double = 0.0
+
+ /** Mass per area. */
+ def density: Double = 1.0
+
+ /** Area of this $shape. */
+ def area: Double
+
+ /** Mass of this $shape. The mass is given by volume times density. */
+ def mass: Double = area * density
+
+ /**Moment of inertia for a rotation about this $shape's center of mass.*/
+ def inertia: Double
+
+ /**Returns this $shape's axis aligned bounding box.*/
+ def aabb: sims.collision.AABB
+
+ /**Returns the projection of this $shape onto the line given by the directional vector <code>axis</code>.
+ * @param axis directional vector of the line
+ * @return projection of this shape*/
+ def project(axis: Vector2D): Projection
+
+ /**Checks if the point <code>point</code> is contained in this $shape.*/
+ def contains(point: Vector2D): Boolean
+
+ def asBody = new sims.dynamics.Body(this)
+} \ No newline at end of file