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package sims.test.gui
package scenes
import sims.math._
import sims.dynamics._
import sims.dynamics._
object BasicScene extends Scene {
def init() = {
world.gravity = Vector2D.Null
val s = new Circle(1)
world += new Body(s) {linearVelocity = Vector2D(0.1, 0.01); angularVelocity = 1}
world += new Body(new Rectangle(2,1)) {linearVelocity = Vector2D(0.1, 0.01); angularVelocity = 1}
}
}
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