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/*
* Element.cc
*
* Created on: Mar 16, 2011
* Author: jakob
*/
#include <sstream>
#include "Element.h"
namespace vhc {
Element::Element(const Vector3D& entry, const Vector3D& exit, double sectionRadius, Element* next):
entryPosition(entry),
exitPosition(exit),
sectionRadius(sectionRadius),
next(next) {
}
Element::~Element() {};
Vector3D Element::magneticFieldAt(const Vector3D& position) const {return Vector3D::Null;}
Vector3D Element::electricFieldAt(const Vector3D& position) const {return Vector3D::Null;}
Vector3D Element::getDiagonal() const {return exitPosition - entryPosition;}
Vector3D Element::getEntryPosition() const {return entryPosition;}
Vector3D Element::getExitPosition() const {return exitPosition;}
double Element::getSectionRadius() const {return sectionRadius;}
Element* Element::getNext() const {return next;}
void Element::setNext(Element* n) {next = n;}
bool Element::isConnected() const {return next != NULL;}
std::string Element::getType() const {return "Element";}
std::string Element::toString() const {
std::stringstream s;
s << getType() << ":\n";
s << "\tentry: " << getEntryPosition() << "\n";
s << "\texit: " << getExitPosition() << "\n";
s << "\tsection radius: " << getSectionRadius() << "\n";
s << "\tconnected: " << (isConnected() ? "true" : "false");
return s.str();
}
} //vhc
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