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/*
* Parser.h
*
* Created on: 11 mai 2011
* Author: christian
*/
#include <iostream>
#include <string>
#include <vector>
#include <ifstream>
#include <ofstream>
#include "Vector3D.h"
#ifndef PARSER_H_
#define PARSER_H_
typedef balise string;
typedef balStat static balise;
class Parser {
public:
Parser(string file);
virtual ~Parser(){};
void extract(string file);
private:
balStat system;
balStat accelerator;
balStat constants;
balStat curvedElement;
balStat dipole;
balStat fodo;
balStat particle;
balStat quadrupole;
balStat straightElement;
balStat systemCl;
balStat acceleratorCl;
balStat constantsCl;
balStat curvedElementCl;
balStat dipoleCl;
balStat fodoCl;
balStat particleCl;
balStat quadrupoleCl;
balStat straightElementCl;
char readOneChar(ifstream& file);
int readOneInt(ifstream& file);
double readOneDouble(ifstream& file);
Vector3D readOnePosition(ifstream& file);
balise readOneBalise(ifstream& file);
balise findNextBalise(ifstream& file);
void jumpComment(ifstream& file);
string readOneWord(ifstream& file);
string readOneLine(ifstream& file);
string readFile(ifstream& file);
};
#endif /* PARSER_H_ */
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