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<!doctype html>
<html lang="en">
    <head>
        <meta charset="utf-8">
        <title>My HTML File</title>
        <link rel="stylesheet" href="css/app.css">
        <script type="text/javascript" src="lib/paper-full.js"></script>
        <script src="lib/angular.js"></script>
        <script src="js/app.js" ></script>
        <script src="js/services.js" ></script>
        <script src="js/directives.js" ></script>
        <script src="js/controllers.js" ></script>
        
    </head>
    <body ng-app="playGraph" ng-controller="pointCtrl">

		<div id="header"><h1>PlayGraph Project</h1></div>
		<div id="column-left"></div>
        <div id="column-right">
        <div class="world" style="width: 100%; height: 500px;">
            <div data-pg-line="line" class="line" resize></div>

            <div data-ng-repeat="point in points" data-pg-draggable="point" class="point" style="top: {{point.x}}px; left: {{point.y}}px;" data-ng-class="{selected: point.selected==true}"><div></div></div>
        </div>

        <ul>
            <li data-ng-repeat="point in points | filter:{selected:true}">{{point.x}}, {{point.y}}</li> 
            
        </ul>

        <button ng-click="foo()">Add button</button>

<!--
        <svg id="world" width="500" height="500">
            <circle data-ng-repeat="point in points" cx="{{point.x}}" cy="{{point.y}}" r="10" stroke="gray" stroke-width="2" fill="{{getColor(point)}}"></circle>
            <line data-ng-repeat="tuple in line | sliding2" x1="{{tuple[0].x}}" y1="{{tuple[0].y}}" x2="{{tuple[1].x}}" y2="{{tuple[1].y}}" style="stroke:rgb(255,0,0);stroke-width:2" />
        </svg>-->
<!--
        <a href="#" onclick="tool1.activate();">Lines</a>
        <a href="#" onclick="tool2.activate();">Clouds</a>
        <canvas id="myCanvas" resize></canvas>
        <ul>
            <li data-ng-repeat="song in playlist">
                {{song}}
            </li>
        </ul>

        <script>
        
        // Keep global references to both tools, so the HTML
        // links below can access them.
        var tool1, tool2;
        paper.setup('myCanvas');

        // Create two drawing tools.
        // tool1 will draw straight lines,
        // tool2 will draw clouds.

        // Both share the mouseDown event:
        var path;
        function onMouseDown(event) {
            path = new paper.Path();
            path.strokeColor = 'black';
            path.add(event.point);
        }

        tool1 = new paper.Tool();
        tool1.onMouseDown = onMouseDown;

        tool1.onMouseDrag = function(event) {
            path.add(event.point);
        }

        tool2 = new paper.Tool();
        tool2.minDistance = 20;
        tool2.onMouseDown = onMouseDown;

        tool2.onMouseDrag = function(event) {
            // Use the arcTo command to draw cloudy lines
            path.arcTo(event.point);
        }
        </script>
    -->
    </div>
    </body>
</html>