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+/* ----------------------------------------------------------------------
+* Copyright (C) 2010 ARM Limited. All rights reserved.
+*
+* $Date: 15. February 2012
+* $Revision: V1.1.0
+*
+* Project: CMSIS DSP Library
+* Title: arm_dot_prod_f32.c
+*
+* Description: Floating-point dot product.
+*
+* Target Processor: Cortex-M4/Cortex-M3/Cortex-M0
+*
+* Version 1.1.0 2012/02/15
+* Updated with more optimizations, bug fixes and minor API changes.
+*
+* Version 1.0.10 2011/7/15
+* Big Endian support added and Merged M0 and M3/M4 Source code.
+*
+* Version 1.0.3 2010/11/29
+* Re-organized the CMSIS folders and updated documentation.
+*
+* Version 1.0.2 2010/11/11
+* Documentation updated.
+*
+* Version 1.0.1 2010/10/05
+* Production release and review comments incorporated.
+*
+* Version 1.0.0 2010/09/20
+* Production release and review comments incorporated.
+*
+* Version 0.0.7 2010/06/10
+* Misra-C changes done
+* ---------------------------------------------------------------------------- */
+
+#include "arm_math.h"
+
+/**
+ * @ingroup groupMath
+ */
+
+/**
+ * @defgroup dot_prod Vector Dot Product
+ *
+ * Computes the dot product of two vectors.
+ * The vectors are multiplied element-by-element and then summed.
+ * There are separate functions for floating-point, Q7, Q15, and Q31 data types.
+ */
+
+/**
+ * @addtogroup dot_prod
+ * @{
+ */
+
+/**
+ * @brief Dot product of floating-point vectors.
+ * @param[in] *pSrcA points to the first input vector
+ * @param[in] *pSrcB points to the second input vector
+ * @param[in] blockSize number of samples in each vector
+ * @param[out] *result output result returned here
+ * @return none.
+ */
+
+
+void arm_dot_prod_f32(
+ float32_t * pSrcA,
+ float32_t * pSrcB,
+ uint32_t blockSize,
+ float32_t * result)
+{
+ float32_t sum = 0.0f; /* Temporary result storage */
+ uint32_t blkCnt; /* loop counter */
+
+
+#ifndef ARM_MATH_CM0
+
+/* Run the below code for Cortex-M4 and Cortex-M3 */
+ /*loop Unrolling */
+ blkCnt = blockSize >> 2u;
+
+ /* First part of the processing with loop unrolling. Compute 4 outputs at a time.
+ ** a second loop below computes the remaining 1 to 3 samples. */
+ while(blkCnt > 0u)
+ {
+ /* C = A[0]* B[0] + A[1]* B[1] + A[2]* B[2] + .....+ A[blockSize-1]* B[blockSize-1] */
+ /* Calculate dot product and then store the result in a temporary buffer */
+ sum += (*pSrcA++) * (*pSrcB++);
+ sum += (*pSrcA++) * (*pSrcB++);
+ sum += (*pSrcA++) * (*pSrcB++);
+ sum += (*pSrcA++) * (*pSrcB++);
+
+ /* Decrement the loop counter */
+ blkCnt--;
+ }
+
+ /* If the blockSize is not a multiple of 4, compute any remaining output samples here.
+ ** No loop unrolling is used. */
+ blkCnt = blockSize % 0x4u;
+
+#else
+
+ /* Run the below code for Cortex-M0 */
+
+ /* Initialize blkCnt with number of samples */
+ blkCnt = blockSize;
+
+#endif /* #ifndef ARM_MATH_CM0 */
+
+
+ while(blkCnt > 0u)
+ {
+ /* C = A[0]* B[0] + A[1]* B[1] + A[2]* B[2] + .....+ A[blockSize-1]* B[blockSize-1] */
+ /* Calculate dot product and then store the result in a temporary buffer. */
+ sum += (*pSrcA++) * (*pSrcB++);
+
+ /* Decrement the loop counter */
+ blkCnt--;
+ }
+ /* Store the result back in the destination buffer */
+ *result = sum;
+}
+
+/**
+ * @} end of dot_prod group
+ */