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+/* ----------------------------------------------------------------------
+* Copyright (C) 2010 ARM Limited. All rights reserved.
+*
+* $Date: 15. February 2012
+* $Revision: V1.1.0
+*
+* Project: CMSIS DSP Library
+* Title: arm_offset_f32.c
+*
+* Description: Floating-point vector offset.
+*
+* Target Processor: Cortex-M4/Cortex-M3/Cortex-M0
+*
+* Version 1.1.0 2012/02/15
+* Updated with more optimizations, bug fixes and minor API changes.
+*
+* Version 1.0.10 2011/7/15
+* Big Endian support added and Merged M0 and M3/M4 Source code.
+*
+* Version 1.0.3 2010/11/29
+* Re-organized the CMSIS folders and updated documentation.
+*
+* Version 1.0.2 2010/11/11
+* Documentation updated.
+*
+* Version 1.0.1 2010/10/05
+* Production release and review comments incorporated.
+*
+* Version 1.0.0 2010/09/20
+* Production release and review comments incorporated.
+*
+* Version 0.0.7 2010/06/10
+* Misra-C changes done
+* ---------------------------------------------------------------------------- */
+#include "arm_math.h"
+
+/**
+ * @ingroup groupMath
+ */
+
+/**
+ * @defgroup offset Vector Offset
+ *
+ * Adds a constant offset to each element of a vector.
+ *
+ * <pre>
+ * pDst[n] = pSrc[n] + offset, 0 <= n < blockSize.
+ * </pre>
+ *
+ * There are separate functions for floating-point, Q7, Q15, and Q31 data types.
+ */
+
+/**
+ * @addtogroup offset
+ * @{
+ */
+
+/**
+ * @brief Adds a constant offset to a floating-point vector.
+ * @param[in] *pSrc points to the input vector
+ * @param[in] offset is the offset to be added
+ * @param[out] *pDst points to the output vector
+ * @param[in] blockSize number of samples in the vector
+ * @return none.
+ */
+
+
+void arm_offset_f32(
+ float32_t * pSrc,
+ float32_t offset,
+ float32_t * pDst,
+ uint32_t blockSize)
+{
+ uint32_t blkCnt; /* loop counter */
+
+#ifndef ARM_MATH_CM0
+
+/* Run the below code for Cortex-M4 and Cortex-M3 */
+ float32_t in1, in2, in3, in4;
+
+ /*loop Unrolling */
+ blkCnt = blockSize >> 2u;
+
+ /* First part of the processing with loop unrolling. Compute 4 outputs at a time.
+ ** a second loop below computes the remaining 1 to 3 samples. */
+ while(blkCnt > 0u)
+ {
+ /* C = A + offset */
+ /* Add offset and then store the results in the destination buffer. */
+ /* read samples from source */
+ in1 = *pSrc;
+ in2 = *(pSrc + 1);
+
+ /* add offset to input */
+ in1 = in1 + offset;
+
+ /* read samples from source */
+ in3 = *(pSrc + 2);
+
+ /* add offset to input */
+ in2 = in2 + offset;
+
+ /* read samples from source */
+ in4 = *(pSrc + 3);
+
+ /* add offset to input */
+ in3 = in3 + offset;
+
+ /* store result to destination */
+ *pDst = in1;
+
+ /* add offset to input */
+ in4 = in4 + offset;
+
+ /* store result to destination */
+ *(pDst + 1) = in2;
+
+ /* store result to destination */
+ *(pDst + 2) = in3;
+
+ /* store result to destination */
+ *(pDst + 3) = in4;
+
+ /* update pointers to process next samples */
+ pSrc += 4u;
+ pDst += 4u;
+
+ /* Decrement the loop counter */
+ blkCnt--;
+ }
+
+ /* If the blockSize is not a multiple of 4, compute any remaining output samples here.
+ ** No loop unrolling is used. */
+ blkCnt = blockSize % 0x4u;
+
+#else
+
+ /* Run the below code for Cortex-M0 */
+
+ /* Initialize blkCnt with number of samples */
+ blkCnt = blockSize;
+
+#endif /* #ifndef ARM_MATH_CM0 */
+
+ while(blkCnt > 0u)
+ {
+ /* C = A + offset */
+ /* Add offset and then store the result in the destination buffer. */
+ *pDst++ = (*pSrc++) + offset;
+
+ /* Decrement the loop counter */
+ blkCnt--;
+ }
+}
+
+/**
+ * @} end of offset group
+ */