/****************************************************************************
* graphics/nxbe/nxbe_setposition.c
*
* Copyright (C) 2008 Gregory Nutt. All rights reserved.
* Author: Gregory Nutt <spudmonkey@racsa.co.cr>
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
*
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in
* the documentation and/or other materials provided with the
* distribution.
* 3. Neither the name NuttX nor the names of its contributors may be
* used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
* FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
* COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS
* OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED
* AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
* ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
* POSSIBILITY OF SUCH DAMAGE.
*
****************************************************************************/
/****************************************************************************
* Included Files
****************************************************************************/
#include <nuttx/config.h>
#include <sys/types.h>
#include <nuttx/nxglib.h>
#include "nxbe.h"
#include "nxfe.h"
/****************************************************************************
* Pre-Processor Definitions
****************************************************************************/
/****************************************************************************
* Private Types
****************************************************************************/
/****************************************************************************
* Private Data
****************************************************************************/
/****************************************************************************
* Public Data
****************************************************************************/
/****************************************************************************
* Private Functions
****************************************************************************/
/****************************************************************************
* Public Functions
****************************************************************************/
/****************************************************************************
* Name: nxbe_setposition
*
* Descripton:
* This function checks for intersections and redraws the display after
* a change in the position of a window.
*
****************************************************************************/
void nxbe_setposition(FAR struct nxbe_window_s *wnd,
FAR const struct nxgl_point_s *pos)
{
struct nxgl_rect_s rect;
#ifdef CONFIG_DEBUG
if (!wnd)
{
return;
}
#endif
/* Back out the old window origin position from the bounding box */
nxgl_rectoffset(&rect, &wnd->bounds, -wnd->origin.x, -wnd->origin.y);
/* Set the new origin */
wnd->origin.x = pos->x;
wnd->origin.y = pos->y;
/* Add the new window origin back into the bounding box */
nxgl_rectoffset(&wnd->bounds, &rect, wnd->origin.x, wnd->origin.y);
/* Clip the rectangle so that is lies with the screen defined by the
* background window.
*/
nxgl_rectintersect(&rect, &wnd->bounds, &wnd->be->bkgd.bounds);
/* Then redraw this window AND all windows below it. Having moved the
* window, we may have exposed previoulsy obscured portions of windows
* below this one.
*/
nxbe_redrawbelow(wnd->be, wnd, &rect);
/* Report the new size/position */
nxfe_reportposition(wnd);
}